зеркало из https://github.com/mozilla/gecko-dev.git
282 строки
7.8 KiB
C++
282 строки
7.8 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
|
|
/* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
#ifndef WEBGL_EXTENSIONS_H_
|
|
#define WEBGL_EXTENSIONS_H_
|
|
|
|
#include "mozilla/AlreadyAddRefed.h"
|
|
#include "nsString.h"
|
|
#include "nsTArray.h"
|
|
#include "nsWrapperCache.h"
|
|
#include "WebGLObjectModel.h"
|
|
#include "WebGLTypes.h"
|
|
#include "WebGLFormats.h"
|
|
|
|
namespace mozilla {
|
|
class ErrorResult;
|
|
|
|
namespace dom {
|
|
template <typename>
|
|
struct Nullable;
|
|
template <typename>
|
|
class Sequence;
|
|
} // namespace dom
|
|
|
|
namespace webgl {
|
|
class FormatUsageAuthority;
|
|
} // namespace webgl
|
|
|
|
class WebGLContext;
|
|
class WebGLQuery;
|
|
class WebGLShader;
|
|
class WebGLTexture;
|
|
class WebGLVertexArray;
|
|
|
|
class WebGLExtensionBase {
|
|
protected:
|
|
WebGLContext* const mContext;
|
|
|
|
private:
|
|
bool mIsExplicit = false;
|
|
|
|
protected:
|
|
explicit WebGLExtensionBase(WebGLContext* context) : mContext(context) {}
|
|
|
|
public:
|
|
virtual ~WebGLExtensionBase() = default;
|
|
|
|
private:
|
|
virtual void OnSetExplicit() {}
|
|
|
|
public:
|
|
void SetExplicit() {
|
|
mIsExplicit = true;
|
|
OnSetExplicit();
|
|
}
|
|
|
|
bool IsExplicit() const { return mIsExplicit; }
|
|
};
|
|
|
|
////
|
|
|
|
class WebGLExtensionCompressedTextureASTC : public WebGLExtensionBase {
|
|
public:
|
|
explicit WebGLExtensionCompressedTextureASTC(WebGLContext* webgl);
|
|
static bool IsSupported(const WebGLContext* webgl);
|
|
};
|
|
|
|
class WebGLExtensionCompressedTextureBPTC final : public WebGLExtensionBase {
|
|
public:
|
|
explicit WebGLExtensionCompressedTextureBPTC(WebGLContext* webgl);
|
|
static bool IsSupported(const WebGLContext* webgl);
|
|
};
|
|
|
|
class WebGLExtensionCompressedTextureES3 : public WebGLExtensionBase {
|
|
public:
|
|
explicit WebGLExtensionCompressedTextureES3(WebGLContext*);
|
|
};
|
|
|
|
class WebGLExtensionCompressedTextureETC1 : public WebGLExtensionBase {
|
|
public:
|
|
explicit WebGLExtensionCompressedTextureETC1(WebGLContext*);
|
|
};
|
|
|
|
class WebGLExtensionCompressedTexturePVRTC : public WebGLExtensionBase {
|
|
public:
|
|
explicit WebGLExtensionCompressedTexturePVRTC(WebGLContext*);
|
|
};
|
|
|
|
class WebGLExtensionCompressedTextureRGTC final : public WebGLExtensionBase {
|
|
public:
|
|
explicit WebGLExtensionCompressedTextureRGTC(WebGLContext* webgl);
|
|
static bool IsSupported(const WebGLContext* webgl);
|
|
};
|
|
|
|
class WebGLExtensionCompressedTextureS3TC : public WebGLExtensionBase {
|
|
public:
|
|
explicit WebGLExtensionCompressedTextureS3TC(WebGLContext*);
|
|
static bool IsSupported(const WebGLContext*);
|
|
};
|
|
|
|
class WebGLExtensionCompressedTextureS3TC_SRGB : public WebGLExtensionBase {
|
|
public:
|
|
explicit WebGLExtensionCompressedTextureS3TC_SRGB(WebGLContext*);
|
|
static bool IsSupported(const WebGLContext*);
|
|
};
|
|
|
|
class WebGLExtensionDebugRendererInfo : public WebGLExtensionBase {
|
|
public:
|
|
explicit WebGLExtensionDebugRendererInfo(WebGLContext* webgl)
|
|
: WebGLExtensionBase(webgl) {}
|
|
};
|
|
|
|
class WebGLExtensionDebugShaders : public WebGLExtensionBase {
|
|
public:
|
|
explicit WebGLExtensionDebugShaders(WebGLContext* webgl)
|
|
: WebGLExtensionBase(webgl) {}
|
|
};
|
|
|
|
class WebGLExtensionDepthTexture : public WebGLExtensionBase {
|
|
public:
|
|
explicit WebGLExtensionDepthTexture(WebGLContext*);
|
|
static bool IsSupported(const WebGLContext*);
|
|
};
|
|
|
|
class WebGLExtensionElementIndexUint : public WebGLExtensionBase {
|
|
public:
|
|
explicit WebGLExtensionElementIndexUint(WebGLContext* webgl)
|
|
: WebGLExtensionBase(webgl) {}
|
|
};
|
|
|
|
class WebGLExtensionExplicitPresent : public WebGLExtensionBase {
|
|
public:
|
|
explicit WebGLExtensionExplicitPresent(WebGLContext*);
|
|
static bool IsSupported(const WebGLContext*);
|
|
};
|
|
|
|
class WebGLExtensionEXTColorBufferFloat : public WebGLExtensionBase {
|
|
public:
|
|
explicit WebGLExtensionEXTColorBufferFloat(WebGLContext*);
|
|
static bool IsSupported(const WebGLContext*);
|
|
};
|
|
|
|
class WebGLExtensionFBORenderMipmap : public WebGLExtensionBase {
|
|
public:
|
|
explicit WebGLExtensionFBORenderMipmap(WebGLContext* webgl);
|
|
static bool IsSupported(const WebGLContext*);
|
|
};
|
|
|
|
class WebGLExtensionFloatBlend : public WebGLExtensionBase {
|
|
public:
|
|
explicit WebGLExtensionFloatBlend(WebGLContext* webgl);
|
|
static bool IsSupported(const WebGLContext*);
|
|
};
|
|
|
|
class WebGLExtensionFragDepth : public WebGLExtensionBase {
|
|
public:
|
|
explicit WebGLExtensionFragDepth(WebGLContext*);
|
|
static bool IsSupported(const WebGLContext* context);
|
|
};
|
|
|
|
class WebGLExtensionLoseContext : public WebGLExtensionBase {
|
|
public:
|
|
explicit WebGLExtensionLoseContext(WebGLContext* webgl)
|
|
: WebGLExtensionBase(webgl) {}
|
|
};
|
|
|
|
class WebGLExtensionMultiview : public WebGLExtensionBase {
|
|
public:
|
|
explicit WebGLExtensionMultiview(WebGLContext*);
|
|
static bool IsSupported(const WebGLContext*);
|
|
};
|
|
|
|
class WebGLExtensionSRGB : public WebGLExtensionBase {
|
|
public:
|
|
explicit WebGLExtensionSRGB(WebGLContext*);
|
|
static bool IsSupported(const WebGLContext* context);
|
|
};
|
|
|
|
class WebGLExtensionStandardDerivatives : public WebGLExtensionBase {
|
|
public:
|
|
explicit WebGLExtensionStandardDerivatives(WebGLContext* webgl)
|
|
: WebGLExtensionBase(webgl) {}
|
|
};
|
|
|
|
class WebGLExtensionShaderTextureLod : public WebGLExtensionBase {
|
|
public:
|
|
explicit WebGLExtensionShaderTextureLod(WebGLContext*);
|
|
static bool IsSupported(const WebGLContext* context);
|
|
};
|
|
|
|
class WebGLExtensionTextureFilterAnisotropic : public WebGLExtensionBase {
|
|
public:
|
|
explicit WebGLExtensionTextureFilterAnisotropic(WebGLContext* webgl)
|
|
: WebGLExtensionBase(webgl) {}
|
|
};
|
|
|
|
class WebGLExtensionTextureFloat : public WebGLExtensionBase {
|
|
public:
|
|
static void InitWebGLFormats(webgl::FormatUsageAuthority* authority);
|
|
|
|
explicit WebGLExtensionTextureFloat(WebGLContext*);
|
|
static bool IsSupported(const WebGLContext*);
|
|
};
|
|
|
|
class WebGLExtensionTextureFloatLinear : public WebGLExtensionBase {
|
|
public:
|
|
explicit WebGLExtensionTextureFloatLinear(WebGLContext*);
|
|
};
|
|
|
|
class WebGLExtensionTextureHalfFloat : public WebGLExtensionBase {
|
|
public:
|
|
static void InitWebGLFormats(webgl::FormatUsageAuthority* authority);
|
|
|
|
explicit WebGLExtensionTextureHalfFloat(WebGLContext*);
|
|
static bool IsSupported(const WebGLContext*);
|
|
};
|
|
|
|
class WebGLExtensionTextureHalfFloatLinear : public WebGLExtensionBase {
|
|
public:
|
|
explicit WebGLExtensionTextureHalfFloatLinear(WebGLContext*);
|
|
};
|
|
|
|
class WebGLExtensionColorBufferFloat : public WebGLExtensionBase {
|
|
public:
|
|
explicit WebGLExtensionColorBufferFloat(WebGLContext*);
|
|
static bool IsSupported(const WebGLContext*);
|
|
|
|
void SetRenderable(const webgl::FormatRenderableState);
|
|
void OnSetExplicit() override;
|
|
};
|
|
|
|
class WebGLExtensionColorBufferHalfFloat : public WebGLExtensionBase {
|
|
public:
|
|
explicit WebGLExtensionColorBufferHalfFloat(WebGLContext*);
|
|
static bool IsSupported(const WebGLContext*);
|
|
|
|
void SetRenderable(const webgl::FormatRenderableState);
|
|
void OnSetExplicit() override;
|
|
};
|
|
|
|
class WebGLExtensionDrawBuffers : public WebGLExtensionBase {
|
|
public:
|
|
explicit WebGLExtensionDrawBuffers(WebGLContext*);
|
|
static bool IsSupported(const WebGLContext*);
|
|
};
|
|
|
|
class WebGLExtensionVertexArray : public WebGLExtensionBase {
|
|
public:
|
|
explicit WebGLExtensionVertexArray(WebGLContext* webgl)
|
|
: WebGLExtensionBase(webgl) {}
|
|
};
|
|
|
|
class WebGLExtensionInstancedArrays : public WebGLExtensionBase {
|
|
public:
|
|
explicit WebGLExtensionInstancedArrays(WebGLContext* webgl);
|
|
static bool IsSupported(const WebGLContext* webgl);
|
|
};
|
|
|
|
class WebGLExtensionBlendMinMax : public WebGLExtensionBase {
|
|
public:
|
|
explicit WebGLExtensionBlendMinMax(WebGLContext* webgl);
|
|
static bool IsSupported(const WebGLContext*);
|
|
};
|
|
|
|
class WebGLExtensionDisjointTimerQuery : public WebGLExtensionBase {
|
|
public:
|
|
explicit WebGLExtensionDisjointTimerQuery(WebGLContext* webgl);
|
|
static bool IsSupported(const WebGLContext*);
|
|
};
|
|
|
|
class WebGLExtensionMOZDebug final : public WebGLExtensionBase {
|
|
public:
|
|
explicit WebGLExtensionMOZDebug(WebGLContext* webgl)
|
|
: WebGLExtensionBase(webgl) {}
|
|
};
|
|
|
|
} // namespace mozilla
|
|
|
|
#endif // WEBGL_EXTENSIONS_H_
|