зеркало из https://github.com/mozilla/gecko-dev.git
762 строки
24 KiB
C++
762 строки
24 KiB
C++
/* -*- Mode: C++; tab-width: 40; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include <windows.h>
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#include <winternl.h>
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#pragma warning(push)
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#pragma warning(disable : 4275 4530) // See msvc-stl-wrapper.template.h
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#include <map>
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#pragma warning(pop)
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#include "Authenticode.h"
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#include "BaseProfiler.h"
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#include "CrashAnnotations.h"
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#include "nsAutoPtr.h"
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#include "nsWindowsDllInterceptor.h"
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#include "mozilla/CmdLineAndEnvUtils.h"
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#include "mozilla/DebugOnly.h"
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#include "mozilla/ScopeExit.h"
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#include "mozilla/StackWalk_windows.h"
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#include "mozilla/TimeStamp.h"
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#include "mozilla/UniquePtr.h"
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#include "mozilla/Vector.h"
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#include "mozilla/WindowsVersion.h"
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#include "mozilla/WinHeaderOnlyUtils.h"
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#include "nsWindowsHelpers.h"
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#include "WindowsDllBlocklist.h"
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#include "mozilla/AutoProfilerLabel.h"
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#include "mozilla/glue/Debug.h"
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#include "mozilla/glue/WindowsDllServices.h"
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#include "mozilla/glue/WinUtils.h"
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// Start new implementation
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#include "LoaderObserver.h"
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#include "ModuleLoadFrame.h"
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#include "mozilla/glue/WindowsUnicode.h"
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namespace mozilla {
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glue::Win32SRWLock gDllServicesLock;
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glue::detail::DllServicesBase* gDllServices;
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} // namespace mozilla
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using namespace mozilla;
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using CrashReporter::Annotation;
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using CrashReporter::AnnotationToString;
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#define DLL_BLOCKLIST_ENTRY(name, ...) {name, __VA_ARGS__},
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#define DLL_BLOCKLIST_STRING_TYPE const char*
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#include "mozilla/WindowsDllBlocklistLegacyDefs.h"
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// define this for very verbose dll load debug spew
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#undef DEBUG_very_verbose
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static uint32_t sInitFlags;
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static bool sBlocklistInitAttempted;
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static bool sBlocklistInitFailed;
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static bool sUser32BeforeBlocklist;
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typedef MOZ_NORETURN_PTR void(__fastcall* BaseThreadInitThunk_func)(
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BOOL aIsInitialThread, void* aStartAddress, void* aThreadParam);
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static WindowsDllInterceptor::FuncHookType<BaseThreadInitThunk_func>
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stub_BaseThreadInitThunk;
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typedef NTSTATUS(NTAPI* LdrLoadDll_func)(PWCHAR filePath, PULONG flags,
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PUNICODE_STRING moduleFileName,
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PHANDLE handle);
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static WindowsDllInterceptor::FuncHookType<LdrLoadDll_func> stub_LdrLoadDll;
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#ifdef _M_AMD64
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typedef decltype(
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RtlInstallFunctionTableCallback)* RtlInstallFunctionTableCallback_func;
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static WindowsDllInterceptor::FuncHookType<RtlInstallFunctionTableCallback_func>
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stub_RtlInstallFunctionTableCallback;
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extern uint8_t* sMsMpegJitCodeRegionStart;
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extern size_t sMsMpegJitCodeRegionSize;
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BOOLEAN WINAPI patched_RtlInstallFunctionTableCallback(
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DWORD64 TableIdentifier, DWORD64 BaseAddress, DWORD Length,
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PGET_RUNTIME_FUNCTION_CALLBACK Callback, PVOID Context,
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PCWSTR OutOfProcessCallbackDll) {
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// msmpeg2vdec.dll sets up a function table callback for their JIT code that
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// just terminates the process, because their JIT doesn't have unwind info.
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// If we see this callback being registered, record the region address, so
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// that StackWalk.cpp can avoid unwinding addresses in this region.
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//
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// To keep things simple I'm not tracking unloads of msmpeg2vdec.dll.
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// Worst case the stack walker will needlessly avoid a few pages of memory.
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// Tricky: GetModuleHandleExW adds a ref by default; GetModuleHandleW doesn't.
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HMODULE callbackModule = nullptr;
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DWORD moduleFlags = GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS |
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GET_MODULE_HANDLE_EX_FLAG_UNCHANGED_REFCOUNT;
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// These GetModuleHandle calls enter a critical section on Win7.
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AutoSuppressStackWalking suppress;
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if (GetModuleHandleExW(moduleFlags, (LPWSTR)Callback, &callbackModule) &&
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GetModuleHandleW(L"msmpeg2vdec.dll") == callbackModule) {
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sMsMpegJitCodeRegionStart = (uint8_t*)BaseAddress;
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sMsMpegJitCodeRegionSize = Length;
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}
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return stub_RtlInstallFunctionTableCallback(TableIdentifier, BaseAddress,
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Length, Callback, Context,
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OutOfProcessCallbackDll);
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}
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#endif
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template <class T>
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struct RVAMap {
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RVAMap(HANDLE map, DWORD offset) {
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SYSTEM_INFO info;
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GetSystemInfo(&info);
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DWORD alignedOffset =
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(offset / info.dwAllocationGranularity) * info.dwAllocationGranularity;
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MOZ_ASSERT(offset - alignedOffset < info.dwAllocationGranularity, "Wtf");
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mRealView = ::MapViewOfFile(map, FILE_MAP_READ, 0, alignedOffset,
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sizeof(T) + (offset - alignedOffset));
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mMappedView =
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mRealView
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? reinterpret_cast<T*>((char*)mRealView + (offset - alignedOffset))
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: nullptr;
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}
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~RVAMap() {
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if (mRealView) {
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::UnmapViewOfFile(mRealView);
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}
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}
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operator const T*() const { return mMappedView; }
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const T* operator->() const { return mMappedView; }
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private:
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const T* mMappedView;
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void* mRealView;
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};
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static DWORD GetTimestamp(const wchar_t* path) {
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DWORD timestamp = 0;
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HANDLE file = ::CreateFileW(path, GENERIC_READ, FILE_SHARE_READ, nullptr,
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OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, nullptr);
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if (file != INVALID_HANDLE_VALUE) {
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HANDLE map =
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::CreateFileMappingW(file, nullptr, PAGE_READONLY, 0, 0, nullptr);
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if (map) {
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RVAMap<IMAGE_DOS_HEADER> peHeader(map, 0);
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if (peHeader) {
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RVAMap<IMAGE_NT_HEADERS> ntHeader(map, peHeader->e_lfanew);
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if (ntHeader) {
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timestamp = ntHeader->FileHeader.TimeDateStamp;
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}
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}
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::CloseHandle(map);
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}
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::CloseHandle(file);
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}
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return timestamp;
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}
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// This lock protects both the reentrancy sentinel and the crash reporter
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// data structures.
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static CRITICAL_SECTION sLock;
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/**
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* Some versions of Windows call LoadLibraryEx to get the version information
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* for a DLL, which causes our patched LdrLoadDll implementation to re-enter
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* itself and cause infinite recursion and a stack-exhaustion crash. We protect
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* against reentrancy by allowing recursive loads of the same DLL.
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*
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* Note that we don't use __declspec(thread) because that doesn't work in DLLs
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* loaded via LoadLibrary and there can be a limited number of TLS slots, so
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* we roll our own.
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*/
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class ReentrancySentinel {
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public:
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explicit ReentrancySentinel(const char* dllName) {
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DWORD currentThreadId = GetCurrentThreadId();
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AutoCriticalSection lock(&sLock);
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mPreviousDllName = (*sThreadMap)[currentThreadId];
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// If there is a DLL currently being loaded and it has the same name
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// as the current attempt, we're re-entering.
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mReentered = mPreviousDllName && !stricmp(mPreviousDllName, dllName);
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(*sThreadMap)[currentThreadId] = dllName;
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}
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~ReentrancySentinel() {
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DWORD currentThreadId = GetCurrentThreadId();
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AutoCriticalSection lock(&sLock);
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(*sThreadMap)[currentThreadId] = mPreviousDllName;
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}
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bool BailOut() const { return mReentered; };
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static void InitializeStatics() {
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InitializeCriticalSection(&sLock);
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sThreadMap = new std::map<DWORD, const char*>;
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}
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private:
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static std::map<DWORD, const char*>* sThreadMap;
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const char* mPreviousDllName;
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bool mReentered;
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};
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std::map<DWORD, const char*>* ReentrancySentinel::sThreadMap;
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/**
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* This is a linked list of DLLs that have been blocked. It doesn't use
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* mozilla::LinkedList because this is an append-only list and doesn't need
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* to be doubly linked.
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*/
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class DllBlockSet {
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public:
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static void Add(const char* name, unsigned long long version);
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// Write the list of blocked DLLs to a file HANDLE. This method is run after
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// a crash occurs and must therefore not use the heap, etc.
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static void Write(HANDLE file);
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private:
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DllBlockSet(const char* name, unsigned long long version)
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: mName(name), mVersion(version), mNext(nullptr) {}
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const char* mName; // points into the gWindowsDllBlocklist string
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unsigned long long mVersion;
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DllBlockSet* mNext;
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static DllBlockSet* gFirst;
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};
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DllBlockSet* DllBlockSet::gFirst;
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void DllBlockSet::Add(const char* name, unsigned long long version) {
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AutoCriticalSection lock(&sLock);
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for (DllBlockSet* b = gFirst; b; b = b->mNext) {
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if (0 == strcmp(b->mName, name) && b->mVersion == version) {
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return;
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}
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}
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// Not already present
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DllBlockSet* n = new DllBlockSet(name, version);
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n->mNext = gFirst;
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gFirst = n;
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}
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void DllBlockSet::Write(HANDLE file) {
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// It would be nicer to use AutoCriticalSection here. However, its destructor
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// might not run if an exception occurs, in which case we would never leave
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// the critical section. (MSVC warns about this possibility.) So we
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// enter and leave manually.
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::EnterCriticalSection(&sLock);
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// Because this method is called after a crash occurs, and uses heap memory,
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// protect this entire block with a structured exception handler.
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MOZ_SEH_TRY {
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DWORD nBytes;
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for (DllBlockSet* b = gFirst; b; b = b->mNext) {
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// write name[,v.v.v.v];
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WriteFile(file, b->mName, strlen(b->mName), &nBytes, nullptr);
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if (b->mVersion != DllBlockInfo::ALL_VERSIONS) {
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WriteFile(file, ",", 1, &nBytes, nullptr);
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uint16_t parts[4];
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parts[0] = b->mVersion >> 48;
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parts[1] = (b->mVersion >> 32) & 0xFFFF;
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parts[2] = (b->mVersion >> 16) & 0xFFFF;
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parts[3] = b->mVersion & 0xFFFF;
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for (int p = 0; p < 4; ++p) {
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char buf[32];
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ltoa(parts[p], buf, 10);
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WriteFile(file, buf, strlen(buf), &nBytes, nullptr);
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if (p != 3) {
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WriteFile(file, ".", 1, &nBytes, nullptr);
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}
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}
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}
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WriteFile(file, ";", 1, &nBytes, nullptr);
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}
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}
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MOZ_SEH_EXCEPT(EXCEPTION_EXECUTE_HANDLER) {}
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::LeaveCriticalSection(&sLock);
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}
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static UniquePtr<wchar_t[]> getFullPath(PWCHAR filePath, wchar_t* fname) {
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// In Windows 8, the first parameter seems to be used for more than just the
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// path name. For example, its numerical value can be 1. Passing a non-valid
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// pointer to SearchPathW will cause a crash, so we need to check to see if we
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// are handed a valid pointer, and otherwise just pass nullptr to SearchPathW.
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PWCHAR sanitizedFilePath = nullptr;
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if ((uintptr_t(filePath) >= 65536) && ((uintptr_t(filePath) & 1) == 0)) {
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sanitizedFilePath = filePath;
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}
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// figure out the length of the string that we need
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DWORD pathlen =
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SearchPathW(sanitizedFilePath, fname, L".dll", 0, nullptr, nullptr);
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if (pathlen == 0) {
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return nullptr;
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}
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auto full_fname = MakeUnique<wchar_t[]>(pathlen + 1);
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if (!full_fname) {
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// couldn't allocate memory?
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return nullptr;
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}
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// now actually grab it
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SearchPathW(sanitizedFilePath, fname, L".dll", pathlen + 1, full_fname.get(),
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nullptr);
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return full_fname;
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}
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// No builtin function to find the last character matching a set
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static wchar_t* lastslash(wchar_t* s, int len) {
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for (wchar_t* c = s + len - 1; c >= s; --c) {
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if (*c == L'\\' || *c == L'/') {
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return c;
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}
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}
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return nullptr;
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}
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static NTSTATUS NTAPI patched_LdrLoadDll(PWCHAR filePath, PULONG flags,
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PUNICODE_STRING moduleFileName,
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PHANDLE handle) {
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// We have UCS2 (UTF16?), we want ASCII, but we also just want the filename
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// portion
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#define DLLNAME_MAX 128
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char dllName[DLLNAME_MAX + 1];
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wchar_t* dll_part;
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char* dot;
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int len = moduleFileName->Length / 2;
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wchar_t* fname = moduleFileName->Buffer;
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UniquePtr<wchar_t[]> full_fname;
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// The filename isn't guaranteed to be null terminated, but in practice
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// it always will be; ensure that this is so, and bail if not.
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// This is done instead of the more robust approach because of bug 527122,
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// where lots of weird things were happening when we tried to make a copy.
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if (moduleFileName->MaximumLength < moduleFileName->Length + 2 ||
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fname[len] != 0) {
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#ifdef DEBUG
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printf_stderr("LdrLoadDll: non-null terminated string found!\n");
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#endif
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goto continue_loading;
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}
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dll_part = lastslash(fname, len);
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if (dll_part) {
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dll_part = dll_part + 1;
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len -= dll_part - fname;
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} else {
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dll_part = fname;
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}
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#ifdef DEBUG_very_verbose
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printf_stderr("LdrLoadDll: dll_part '%S' %d\n", dll_part, len);
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#endif
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// if it's too long, then, we assume we won't want to block it,
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// since DLLNAME_MAX should be at least long enough to hold the longest
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// entry in our blocklist.
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if (len > DLLNAME_MAX) {
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#ifdef DEBUG
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printf_stderr("LdrLoadDll: len too long! %d\n", len);
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#endif
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goto continue_loading;
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}
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// copy over to our char byte buffer, lowercasing ASCII as we go
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for (int i = 0; i < len; i++) {
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wchar_t c = dll_part[i];
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if (c > 0x7f) {
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// welp, it's not ascii; if we need to add non-ascii things to
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// our blocklist, we'll have to remove this limitation.
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goto continue_loading;
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}
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// ensure that dll name is all lowercase
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if (c >= 'A' && c <= 'Z') c += 'a' - 'A';
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dllName[i] = (char)c;
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}
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dllName[len] = 0;
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#ifdef DEBUG_very_verbose
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printf_stderr("LdrLoadDll: dll name '%s'\n", dllName);
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#endif
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if (!(sInitFlags & eDllBlocklistInitFlagWasBootstrapped)) {
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// Block a suspicious binary that uses various 12-digit hex strings
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// e.g. MovieMode.48CA2AEFA22D.dll (bug 973138)
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dot = strchr(dllName, '.');
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if (dot && (strchr(dot + 1, '.') == dot + 13)) {
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char* end = nullptr;
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_strtoui64(dot + 1, &end, 16);
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if (end == dot + 13) {
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return STATUS_DLL_NOT_FOUND;
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}
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}
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// Block binaries where the filename is at least 16 hex digits
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if (dot && ((dot - dllName) >= 16)) {
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char* current = dllName;
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while (current < dot && isxdigit(*current)) {
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current++;
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}
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if (current == dot) {
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return STATUS_DLL_NOT_FOUND;
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}
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}
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// then compare to everything on the blocklist
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DECLARE_POINTER_TO_FIRST_DLL_BLOCKLIST_ENTRY(info);
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while (info->mName) {
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if (strcmp(info->mName, dllName) == 0) break;
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info++;
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}
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if (info->mName) {
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bool load_ok = false;
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#ifdef DEBUG_very_verbose
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printf_stderr("LdrLoadDll: info->mName: '%s'\n", info->mName);
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#endif
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if ((info->mFlags & DllBlockInfo::BLOCK_WIN8PLUS_ONLY) &&
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!IsWin8OrLater()) {
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goto continue_loading;
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}
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if ((info->mFlags & DllBlockInfo::BLOCK_WIN8_ONLY) &&
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(!IsWin8OrLater() || IsWin8Point1OrLater())) {
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goto continue_loading;
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}
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if ((info->mFlags & DllBlockInfo::CHILD_PROCESSES_ONLY) &&
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!(sInitFlags & eDllBlocklistInitFlagIsChildProcess)) {
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goto continue_loading;
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}
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unsigned long long fVersion = DllBlockInfo::ALL_VERSIONS;
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if (info->mMaxVersion != DllBlockInfo::ALL_VERSIONS) {
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ReentrancySentinel sentinel(dllName);
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if (sentinel.BailOut()) {
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goto continue_loading;
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}
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full_fname = getFullPath(filePath, fname);
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if (!full_fname) {
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// uh, we couldn't find the DLL at all, so...
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printf_stderr(
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"LdrLoadDll: Blocking load of '%s' (SearchPathW didn't find "
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"it?)\n",
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dllName);
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return STATUS_DLL_NOT_FOUND;
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}
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if (info->mFlags & DllBlockInfo::USE_TIMESTAMP) {
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fVersion = GetTimestamp(full_fname.get());
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if (fVersion > info->mMaxVersion) {
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load_ok = true;
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}
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} else {
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LauncherResult<ModuleVersion> version =
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GetModuleVersion(full_fname.get());
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// If we failed to get the version information, we block.
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if (version.isOk()) {
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load_ok = !info->IsVersionBlocked(version.unwrap());
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}
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}
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}
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if (!load_ok) {
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printf_stderr(
|
|
"LdrLoadDll: Blocking load of '%s' -- see "
|
|
"http://www.mozilla.com/en-US/blocklist/\n",
|
|
dllName);
|
|
DllBlockSet::Add(info->mName, fVersion);
|
|
return STATUS_DLL_NOT_FOUND;
|
|
}
|
|
}
|
|
}
|
|
|
|
continue_loading:
|
|
#ifdef DEBUG_very_verbose
|
|
printf_stderr("LdrLoadDll: continuing load... ('%S')\n",
|
|
moduleFileName->Buffer);
|
|
#endif
|
|
|
|
glue::ModuleLoadFrame loadFrame(moduleFileName);
|
|
|
|
NTSTATUS ret;
|
|
HANDLE myHandle;
|
|
|
|
ret = stub_LdrLoadDll(filePath, flags, moduleFileName, &myHandle);
|
|
|
|
if (handle) {
|
|
*handle = myHandle;
|
|
}
|
|
|
|
loadFrame.SetLoadStatus(ret, myHandle);
|
|
|
|
return ret;
|
|
}
|
|
|
|
#if defined(NIGHTLY_BUILD)
|
|
// Map of specific thread proc addresses we should block. In particular,
|
|
// LoadLibrary* APIs which indicate DLL injection
|
|
static void* gStartAddressesToBlock[4];
|
|
#endif // defined(NIGHTLY_BUILD)
|
|
|
|
static bool ShouldBlockThread(void* aStartAddress) {
|
|
// Allows crashfirefox.exe to continue to work. Also if your threadproc is
|
|
// null, this crash is intentional.
|
|
if (aStartAddress == nullptr) return false;
|
|
|
|
#if defined(NIGHTLY_BUILD)
|
|
for (auto p : gStartAddressesToBlock) {
|
|
if (p == aStartAddress) {
|
|
return true;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
bool shouldBlock = false;
|
|
MEMORY_BASIC_INFORMATION startAddressInfo = {0};
|
|
if (VirtualQuery(aStartAddress, &startAddressInfo,
|
|
sizeof(startAddressInfo))) {
|
|
shouldBlock |= startAddressInfo.State != MEM_COMMIT;
|
|
shouldBlock |= startAddressInfo.Protect != PAGE_EXECUTE_READ;
|
|
}
|
|
|
|
return shouldBlock;
|
|
}
|
|
|
|
// Allows blocked threads to still run normally through BaseThreadInitThunk, in
|
|
// case there's any magic there that we shouldn't skip.
|
|
static DWORD WINAPI NopThreadProc(void* /* aThreadParam */) { return 0; }
|
|
|
|
static MOZ_NORETURN void __fastcall patched_BaseThreadInitThunk(
|
|
BOOL aIsInitialThread, void* aStartAddress, void* aThreadParam) {
|
|
if (ShouldBlockThread(aStartAddress)) {
|
|
aStartAddress = (void*)NopThreadProc;
|
|
}
|
|
|
|
stub_BaseThreadInitThunk(aIsInitialThread, aStartAddress, aThreadParam);
|
|
}
|
|
|
|
static WindowsDllInterceptor NtDllIntercept;
|
|
static WindowsDllInterceptor Kernel32Intercept;
|
|
|
|
static void GetNativeNtBlockSetWriter();
|
|
|
|
static glue::LoaderObserver gMozglueLoaderObserver;
|
|
|
|
MFBT_API void DllBlocklist_Initialize(uint32_t aInitFlags) {
|
|
if (sBlocklistInitAttempted) {
|
|
return;
|
|
}
|
|
sBlocklistInitAttempted = true;
|
|
|
|
sInitFlags = aInitFlags;
|
|
|
|
glue::ModuleLoadFrame::StaticInit(&gMozglueLoaderObserver);
|
|
|
|
#ifdef _M_AMD64
|
|
if (!IsWin8OrLater()) {
|
|
Kernel32Intercept.Init("kernel32.dll");
|
|
|
|
// The crash that this hook works around is only seen on Win7.
|
|
stub_RtlInstallFunctionTableCallback.Set(
|
|
Kernel32Intercept, "RtlInstallFunctionTableCallback",
|
|
&patched_RtlInstallFunctionTableCallback);
|
|
}
|
|
#endif
|
|
|
|
if (aInitFlags & eDllBlocklistInitFlagWasBootstrapped) {
|
|
GetNativeNtBlockSetWriter();
|
|
return;
|
|
}
|
|
|
|
// There are a couple of exceptional cases where we skip user32.dll check.
|
|
// - If the the process was bootstrapped by the launcher process, AppInit
|
|
// DLLs will be intercepted by the new DllBlockList. No need to check
|
|
// here.
|
|
// - The code to initialize the base profiler loads winmm.dll which
|
|
// statically links user32.dll on an older Windows. This means if the base
|
|
// profiler is active before coming here, we cannot fully intercept AppInit
|
|
// DLLs. Given that the base profiler is used outside the typical use
|
|
// cases, it's ok not to check user32.dll in this scenario.
|
|
const bool skipUser32Check =
|
|
(sInitFlags & eDllBlocklistInitFlagWasBootstrapped)
|
|
#ifdef MOZ_BASE_PROFILER
|
|
||
|
|
(!IsWin10AnniversaryUpdateOrLater() && baseprofiler::profiler_is_active())
|
|
#endif
|
|
;
|
|
|
|
// In order to be effective against AppInit DLLs, the blocklist must be
|
|
// initialized before user32.dll is loaded into the process (bug 932100).
|
|
if (!skipUser32Check && GetModuleHandleW(L"user32.dll")) {
|
|
sUser32BeforeBlocklist = true;
|
|
#ifdef DEBUG
|
|
printf_stderr("DLL blocklist was unable to intercept AppInit DLLs.\n");
|
|
#endif
|
|
}
|
|
|
|
NtDllIntercept.Init("ntdll.dll");
|
|
|
|
ReentrancySentinel::InitializeStatics();
|
|
|
|
// We specifically use a detour, because there are cases where external
|
|
// code also tries to hook LdrLoadDll, and doesn't know how to relocate our
|
|
// nop space patches. (Bug 951827)
|
|
bool ok = stub_LdrLoadDll.SetDetour(NtDllIntercept, "LdrLoadDll",
|
|
&patched_LdrLoadDll);
|
|
|
|
if (!ok) {
|
|
sBlocklistInitFailed = true;
|
|
#ifdef DEBUG
|
|
printf_stderr("LdrLoadDll hook failed, no dll blocklisting active\n");
|
|
#endif
|
|
}
|
|
|
|
// If someone injects a thread early that causes user32.dll to load off the
|
|
// main thread this causes issues, so load it as soon as we've initialized
|
|
// the block-list. (See bug 1400637)
|
|
if (!sUser32BeforeBlocklist) {
|
|
::LoadLibraryW(L"user32.dll");
|
|
}
|
|
|
|
Kernel32Intercept.Init("kernel32.dll");
|
|
|
|
// Bug 1361410: WRusr.dll will overwrite our hook and cause a crash.
|
|
// Workaround: If we detect WRusr.dll, don't hook.
|
|
if (!GetModuleHandleW(L"WRusr.dll")) {
|
|
if (!stub_BaseThreadInitThunk.SetDetour(Kernel32Intercept,
|
|
"BaseThreadInitThunk",
|
|
&patched_BaseThreadInitThunk)) {
|
|
#ifdef DEBUG
|
|
printf_stderr("BaseThreadInitThunk hook failed\n");
|
|
#endif
|
|
}
|
|
}
|
|
|
|
#if defined(NIGHTLY_BUILD)
|
|
// Populate a list of thread start addresses to block.
|
|
HMODULE hKernel = GetModuleHandleW(L"kernel32.dll");
|
|
if (hKernel) {
|
|
void* pProc;
|
|
|
|
pProc = (void*)GetProcAddress(hKernel, "LoadLibraryA");
|
|
gStartAddressesToBlock[0] = pProc;
|
|
|
|
pProc = (void*)GetProcAddress(hKernel, "LoadLibraryW");
|
|
gStartAddressesToBlock[1] = pProc;
|
|
|
|
pProc = (void*)GetProcAddress(hKernel, "LoadLibraryExA");
|
|
gStartAddressesToBlock[2] = pProc;
|
|
|
|
pProc = (void*)GetProcAddress(hKernel, "LoadLibraryExW");
|
|
gStartAddressesToBlock[3] = pProc;
|
|
}
|
|
#endif
|
|
}
|
|
|
|
#ifdef DEBUG
|
|
MFBT_API void DllBlocklist_Shutdown() {}
|
|
#endif // DEBUG
|
|
|
|
static void WriteAnnotation(HANDLE aFile, Annotation aAnnotation,
|
|
const char* aValue, DWORD* aNumBytes) {
|
|
const char* str = AnnotationToString(aAnnotation);
|
|
WriteFile(aFile, str, strlen(str), aNumBytes, nullptr);
|
|
WriteFile(aFile, "=", 1, aNumBytes, nullptr);
|
|
WriteFile(aFile, aValue, strlen(aValue), aNumBytes, nullptr);
|
|
}
|
|
|
|
static void InternalWriteNotes(HANDLE file) {
|
|
DWORD nBytes;
|
|
|
|
WriteAnnotation(file, Annotation::BlockedDllList, "", &nBytes);
|
|
DllBlockSet::Write(file);
|
|
WriteFile(file, "\n", 1, &nBytes, nullptr);
|
|
|
|
if (sBlocklistInitFailed) {
|
|
WriteAnnotation(file, Annotation::BlocklistInitFailed, "1\n", &nBytes);
|
|
}
|
|
|
|
if (sUser32BeforeBlocklist) {
|
|
WriteAnnotation(file, Annotation::User32BeforeBlocklist, "1\n", &nBytes);
|
|
}
|
|
}
|
|
|
|
using WriterFn = void (*)(HANDLE);
|
|
static WriterFn gWriterFn = &InternalWriteNotes;
|
|
|
|
static void GetNativeNtBlockSetWriter() {
|
|
auto nativeWriter = reinterpret_cast<WriterFn>(
|
|
::GetProcAddress(::GetModuleHandleW(nullptr), "NativeNtBlockSet_Write"));
|
|
if (nativeWriter) {
|
|
gWriterFn = nativeWriter;
|
|
}
|
|
}
|
|
|
|
MFBT_API void DllBlocklist_WriteNotes(HANDLE file) {
|
|
MOZ_ASSERT(gWriterFn);
|
|
gWriterFn(file);
|
|
}
|
|
|
|
MFBT_API bool DllBlocklist_CheckStatus() {
|
|
if (sBlocklistInitFailed || sUser32BeforeBlocklist) return false;
|
|
return true;
|
|
}
|
|
|
|
// ============================================================================
|
|
// This section is for DLL Services
|
|
// ============================================================================
|
|
|
|
namespace mozilla {
|
|
Authenticode* GetAuthenticode();
|
|
} // namespace mozilla
|
|
|
|
MFBT_API void DllBlocklist_SetFullDllServices(
|
|
mozilla::glue::detail::DllServicesBase* aSvc) {
|
|
glue::AutoExclusiveLock lock(gDllServicesLock);
|
|
if (aSvc) {
|
|
aSvc->SetAuthenticodeImpl(GetAuthenticode());
|
|
gMozglueLoaderObserver.Forward(aSvc);
|
|
}
|
|
|
|
gDllServices = aSvc;
|
|
}
|
|
|
|
MFBT_API void DllBlocklist_SetBasicDllServices(
|
|
mozilla::glue::detail::DllServicesBase* aSvc) {
|
|
if (!aSvc) {
|
|
return;
|
|
}
|
|
|
|
aSvc->SetAuthenticodeImpl(GetAuthenticode());
|
|
gMozglueLoaderObserver.Clear();
|
|
}
|