gecko-dev/gfx/webrender_bindings
sotaro 5477d7dc1d Bug 1742440 - Add debug capability to check window visibility state by overlay r=gfx-reviewers,nical
It is helpful if window visibility state could be checked by debug overlay.
For now, it works only on Windows with compositor.

Differential Revision: https://phabricator.services.mozilla.com/D131807
2021-11-25 11:33:46 +00:00
..
src Bug 1742440 - Add debug capability to check window visibility state by overlay r=gfx-reviewers,nical 2021-11-25 11:33:46 +00:00
Cargo.toml Bug 1690624 - Replace the old profiler thread registration FFIs with the new API in webrender r=jrmuizel 2021-06-09 11:22:55 +00:00
DCLayerTree.cpp Bug 1727511 - Add mozlog around WebRenderBridgeParent and RenderThread r=gfx-reviewers,jrmuizel,aosmond 2021-09-01 22:27:15 +00:00
DCLayerTree.h
Moz2DImageRenderer.cpp Bug 1726118 - Prefix all webrender debug prefs with gfx.webrender.debug. r=gfx-reviewers,jrmuizel 2021-09-01 17:08:36 +00:00
README.webrender
RenderAndroidHardwareBufferTextureHost.cpp
RenderAndroidHardwareBufferTextureHost.h
RenderAndroidSurfaceTextureHost.cpp Bug 1699001 - Rename RenderThread::SharedGL() to SingletonGL() r=nical 2021-03-17 10:51:45 +00:00
RenderAndroidSurfaceTextureHost.h Bug 1459526 - Handle full-range video in Webrender. r=gw,lsalzman 2021-06-25 19:16:22 +00:00
RenderBufferTextureHost.cpp Bug 1739454 - Don't allow write-mapping of SourceSurfaceSharedData after Finalize. r=aosmond 2021-11-19 18:46:47 +00:00
RenderBufferTextureHost.h Bug 1459526 - Handle full-range video in Webrender. r=gw,lsalzman 2021-06-25 19:16:22 +00:00
RenderCompositor.cpp Bug 1742440 - Add debug capability to check window visibility state by overlay r=gfx-reviewers,nical 2021-11-25 11:33:46 +00:00
RenderCompositor.h Bug 1742440 - Add debug capability to check window visibility state by overlay r=gfx-reviewers,nical 2021-11-25 11:33:46 +00:00
RenderCompositorANGLE.cpp Bug 1740675 - Cleanup device handling around RenderThread r=nical,gfx-reviewers 2021-11-25 02:49:29 +00:00
RenderCompositorANGLE.h Bug 1740675 - Cleanup device handling around RenderThread r=nical,gfx-reviewers 2021-11-25 02:49:29 +00:00
RenderCompositorD3D11SWGL.cpp Bug 1730055 - Remove some unused Compositor API. r=gfx-reviewers,lsalzman 2021-09-22 05:27:20 +00:00
RenderCompositorD3D11SWGL.h Bug 1707943 - webrender_bindings: Fix warnings and apply suggestions form static analysis, r=gfx-reviewers,lsalzman 2021-04-28 12:33:55 +00:00
RenderCompositorEGL.cpp Bug 1740675 - Cleanup device handling around RenderThread r=nical,gfx-reviewers 2021-11-25 02:49:29 +00:00
RenderCompositorEGL.h Bug 1740675 - Cleanup device handling around RenderThread r=nical,gfx-reviewers 2021-11-25 02:49:29 +00:00
RenderCompositorLayersSWGL.cpp Bug 1727672 - Remove LayerManagerComposite. r=jrmuizel 2021-08-26 04:59:57 +00:00
RenderCompositorLayersSWGL.h Bug 1719367 - Hook up default clear color to RenderCompositorLayersSWGL. r=sotaro 2021-07-08 11:46:37 +00:00
RenderCompositorNative.cpp Bug 1738627 - profiler_thread_is_being_profiled_for_markers - r=canaltinova 2021-11-08 23:59:35 +00:00
RenderCompositorNative.h Bug 1712871 - Move max_update_rects into CompositorCapabilities r=lsalzman,gfx-reviewers 2021-05-26 20:09:58 +00:00
RenderCompositorOGL.cpp Bug 1727511 - Add mozlog around WebRenderBridgeParent and RenderThread r=gfx-reviewers,jrmuizel,aosmond 2021-09-01 22:27:15 +00:00
RenderCompositorOGL.h Bug 1707943 - webrender_bindings: Fix warnings and apply suggestions form static analysis, r=gfx-reviewers,lsalzman 2021-04-28 12:33:55 +00:00
RenderCompositorOGLSWGL.cpp Bug 1730055 - Remove some unused Compositor API. r=gfx-reviewers,lsalzman 2021-09-22 05:27:20 +00:00
RenderCompositorOGLSWGL.h Bug 1718570 - Implement full partial damage support, r=gfx-reviewers,aosmond,jnicol 2021-07-14 10:05:08 +00:00
RenderCompositorRecordedFrame.h
RenderCompositorSWGL.cpp Bug 1727511 - Add mozlog around WebRenderBridgeParent and RenderThread r=gfx-reviewers,jrmuizel,aosmond 2021-09-01 22:27:15 +00:00
RenderCompositorSWGL.h Bug 1719367 - Hook up default clear color to RenderCompositorLayersSWGL. r=sotaro 2021-07-08 11:46:37 +00:00
RenderD3D11TextureHost.cpp Bug 1699001 - Rename RenderThread::SharedGL() to SingletonGL() r=nical 2021-03-17 10:51:45 +00:00
RenderD3D11TextureHost.h Bug 1459526 - Handle full-range video in Webrender. r=gw,lsalzman 2021-06-25 19:16:22 +00:00
RenderDMABUFTextureHost.cpp
RenderDMABUFTextureHost.h
RenderEGLImageTextureHost.cpp
RenderEGLImageTextureHost.h
RenderExternalTextureHost.cpp Bug 1459526 - Handle full-range video in Webrender. r=gw,lsalzman 2021-06-25 19:16:22 +00:00
RenderExternalTextureHost.h Bug 1459526 - Handle full-range video in Webrender. r=gw,lsalzman 2021-06-25 19:16:22 +00:00
RenderMacIOSurfaceTextureHost.cpp Bug 1459526 - Handle full-range video in Webrender. r=gw,lsalzman 2021-06-25 19:16:22 +00:00
RenderMacIOSurfaceTextureHost.h Bug 1459526 - Handle full-range video in Webrender. r=gw,lsalzman 2021-06-25 19:16:22 +00:00
RenderSharedSurfaceTextureHost.cpp Bug 1739454 - Don't allow write-mapping of SourceSurfaceSharedData after Finalize. r=aosmond 2021-11-19 18:46:47 +00:00
RenderSharedSurfaceTextureHost.h Bug 1688096 - Part 1. Merge SW-WR and WR render texture host paths to allow mixed compositors. r=mattwoodrow 2021-02-24 19:39:59 +00:00
RenderTextureHost.cpp
RenderTextureHost.h Bug 1673342 - Add Support of software WebRender with CompositorOGL on Android and Linux r=mattwoodrow 2021-03-01 13:45:38 +00:00
RenderTextureHostSWGL.cpp Bug 1459526 - Handle full-range video in Webrender. r=gw,lsalzman 2021-06-25 19:16:22 +00:00
RenderTextureHostSWGL.h Bug 1459526 - Handle full-range video in Webrender. r=gw,lsalzman 2021-06-25 19:16:22 +00:00
RenderTextureHostWrapper.cpp Bug 1459526 - Handle full-range video in Webrender. r=gw,lsalzman 2021-06-25 19:16:22 +00:00
RenderTextureHostWrapper.h Bug 1459526 - Handle full-range video in Webrender. r=gw,lsalzman 2021-06-25 19:16:22 +00:00
RenderThread.cpp Bug 1740675 - Cleanup device handling around RenderThread r=nical,gfx-reviewers 2021-11-25 02:49:29 +00:00
RenderThread.h Bug 1739553 - Use wr::ExternalImageId in more places r=gfx-reviewers,bradwerth 2021-11-07 07:26:45 +00:00
RendererOGL.cpp Bug 1740675 - Cleanup device handling around RenderThread r=nical,gfx-reviewers 2021-11-25 02:49:29 +00:00
RendererOGL.h Backed out changeset fb2f9cfe820d (bug 1716579) for valgrind bustage. CLOSED TREE 2021-06-17 19:40:08 +03:00
RendererScreenshotGrabber.cpp Bug 1641298 - record a CompositorScreenshotWindowDestroyed marker from ProfilerScreenshots to indicate to the profiler front-end that a window has been closed, r=mstange. 2021-07-28 17:21:09 +00:00
RendererScreenshotGrabber.h Bug 1641298 - record a CompositorScreenshotWindowDestroyed marker from ProfilerScreenshots to indicate to the profiler front-end that a window has been closed, r=mstange. 2021-07-28 17:21:09 +00:00
WebRenderAPI.cpp Bug 1742504 - Drop TransactionBuilder::UpdateScrollPosition. r=nical 2021-11-24 22:49:25 +00:00
WebRenderAPI.h Bug 1742504 - Drop TransactionBuilder::UpdateScrollPosition. r=nical 2021-11-24 22:49:25 +00:00
WebRenderTypes.cpp Bug 856337 - Implement image-rendering: smooth and image-rendering: pixelated. r=jrmuizel,dholbert,longsonr 2021-09-03 08:56:43 +00:00
WebRenderTypes.h Bug 1742440 - Add debug capability to check window visibility state by overlay r=gfx-reviewers,nical 2021-11-25 11:33:46 +00:00
cbindgen.toml Bug 1711648 - Move all device rects to the Box2D representations. r=jrmuizel 2021-06-02 12:47:03 +00:00
moz.build Bug 1725145 - Preparation for the hybrid build env. r=necko-reviewers,firefox-build-system-reviewers,valentin,glandium 2021-08-25 10:46:17 +00:00
rustfmt.toml
webrender_ffi.h Bug 1733335 - Convert the webrender profiler code to use the new API r=mattwoodrow 2021-10-11 07:59:10 +00:00

README.webrender

To build and run WebRender in Gecko:
1. Install Rust if you don't have it already
   If you are doing gecko builds already, you should already have Rust as it is a build requirement.
   If not, you can install it using |mach bootstrap| (recommended) or from https://www.rust-lang.org/
       Note: If installing manually, use the stable 64-bit release - on Windows make sure to use the MSVC ABI installer.
   Ensure that rustc and cargo are in your $PATH (adding $HOME/.cargo/bin/ should be sufficient)
2. Build using |mach build|.
   You don't need anything special in your mozconfig for local builds; webrender will be built by default.
3. Run with |MOZ_WEBRENDER=1| in your environment. e.g. |MOZ_WEBRENDER=1 ./mach run|.
   Alternatively, you can set the gfx.webrender.enabled pref to true (browser restart required).
   Note that on Linux, acceleration is disabled by default and it needs to be enabled for WebRender to work.
   On Linux you can enable acceleration by putting |MOZ_ACCELERATED=1| in your environment, or setting layers.acceleration.force-enabled to true in about:config.
4. Verify WebRender is enabled. You can do this by going to about:support and checking the "Compositing" line in the Graphics section. It should say "WebRender".
   There should also be a WebRender section under "Decision Log" in about:support, which will provide some more detail on what caused it to be enabled/disabled.

When making changes:
    - Make the changes you want.
    - Run |mach build| or |mach build binaries| as desired.

For a debug webrender build:
    Use a debug mozconfig (ac_add_options --enable-debug)
    You can also use an opt build but make webrender less optimized by putting opt-level=0 in the [profile.release] section of your toolkit/library/rust/Cargo.toml file
    See also https://groups.google.com/forum/#!topic/mozilla.dev.servo/MbeMcqqO1fs