gecko-dev/dom/cache/CacheStorageChild.h

64 строки
1.9 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_dom_cache_CacheStorageChild_h
#define mozilla_dom_cache_CacheStorageChild_h
#include "mozilla/dom/cache/ActorChild.h"
#include "mozilla/dom/cache/Types.h"
#include "mozilla/dom/cache/PCacheStorageChild.h"
namespace mozilla {
namespace dom {
namespace cache {
class CacheStorage;
class PCacheChild;
class Feature;
class CacheStorageChild final : public PCacheStorageChild
, public ActorChild
{
public:
CacheStorageChild(CacheStorage* aListener, Feature* aFeature);
~CacheStorageChild();
// Must be called by the associated CacheStorage listener in its
// ActorDestroy() method. Also, CacheStorage must call SendDestroy() on the
// actor in its destructor to trigger ActorDestroy() if it has not been
// called yet.
void ClearListener();
// ActorChild methods
// Synchronously call ActorDestroy on our CacheStorage listener and then start
// the actor destruction asynchronously from the parent-side.
virtual void StartDestroy() override;
private:
// PCacheStorageChild methods
virtual void ActorDestroy(ActorDestroyReason aReason) override;
virtual PCacheOpChild*
AllocPCacheOpChild(const CacheOpArgs& aOpArgs) override;
virtual bool
DeallocPCacheOpChild(PCacheOpChild* aActor) override;
// Use a weak ref so actor does not hold DOM object alive past content use.
// The CacheStorage object must call ClearListener() to null this before its
// destroyed.
CacheStorage* MOZ_NON_OWNING_REF mListener;
NS_DECL_OWNINGTHREAD
};
} // namespace cache
} // namespace dom
} // namespace mozilla
#endif // mozilla_dom_cache_CacheStorageChild_h