gecko-dev/gfx/layers/wr/WebRenderTextLayer.cpp

48 строки
1.6 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "WebRenderTextLayer.h"
#include "gfxPrefs.h"
#include "LayersLogging.h"
#include "mozilla/webrender/WebRenderTypes.h"
#include "mozilla/layers/ScrollingLayersHelper.h"
#include "mozilla/layers/WebRenderBridgeChild.h"
#include "mozilla/gfx/2D.h"
namespace mozilla {
namespace layers {
using namespace mozilla::gfx;
void
WebRenderTextLayer::RenderLayer(wr::DisplayListBuilder& aBuilder,
const StackingContextHelper& aSc)
{
if (mBounds.IsEmpty()) {
return;
}
ScrollingLayersHelper scroller(this, aBuilder, aSc);
LayerRect rect = LayerRect::FromUnknownRect(
// I am not 100% sure this is correct, but it probably is. Because:
// the bounds are in layer space, and when gecko composites layers it
// applies the transform to the layer before compositing. However with
// WebRender compositing, we don't pass the transform on this layer to
// WR, so WR has no way of knowing about the transformed bounds unless
// we apply it here. The glyphs that we push to WR should already be
// taking the transform into account.
GetTransform().TransformBounds(IntRectToRect(mBounds))
);
DumpLayerInfo("TextLayer", rect);
WrBridge()->PushGlyphs(aBuilder, mGlyphs, mFont, aSc, rect, rect);
}
} // namespace layers
} // namespace mozilla