зеркало из https://github.com/mozilla/gecko-dev.git
1127 строки
32 KiB
C++
1127 строки
32 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
|
|
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
|
|
/* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
#ifndef mozilla_dom_workers_workerprivate_h__
|
|
#define mozilla_dom_workers_workerprivate_h__
|
|
|
|
#include "mozilla/dom/WorkerCommon.h"
|
|
#include "mozilla/CondVar.h"
|
|
#include "mozilla/DOMEventTargetHelper.h"
|
|
#include "mozilla/RelativeTimeline.h"
|
|
#include "nsIContentSecurityPolicy.h"
|
|
#include "nsIEventTarget.h"
|
|
#include "nsTObserverArray.h"
|
|
|
|
#include "mozilla/dom/Worker.h"
|
|
#include "mozilla/dom/WorkerHolder.h"
|
|
#include "mozilla/dom/WorkerLoadInfo.h"
|
|
#include "mozilla/dom/workerinternals/JSSettings.h"
|
|
#include "mozilla/dom/workerinternals/Queue.h"
|
|
#include "mozilla/PerformanceCounter.h"
|
|
#include "mozilla/ThreadBound.h"
|
|
|
|
class nsIThreadInternal;
|
|
|
|
namespace mozilla {
|
|
class ThrottledEventQueue;
|
|
namespace dom {
|
|
|
|
// If you change this, the corresponding list in nsIWorkerDebugger.idl needs
|
|
// to be updated too.
|
|
enum WorkerType { WorkerTypeDedicated, WorkerTypeShared, WorkerTypeService };
|
|
|
|
class ClientInfo;
|
|
class ClientSource;
|
|
class Function;
|
|
class MessagePort;
|
|
class MessagePortIdentifier;
|
|
class PerformanceStorage;
|
|
class RemoteWorkerChild;
|
|
class WorkerControlRunnable;
|
|
class WorkerCSPEventListener;
|
|
class WorkerDebugger;
|
|
class WorkerDebuggerGlobalScope;
|
|
class WorkerErrorReport;
|
|
class WorkerEventTarget;
|
|
class WorkerGlobalScope;
|
|
class WorkerRunnable;
|
|
class WorkerDebuggeeRunnable;
|
|
class WorkerThread;
|
|
|
|
// SharedMutex is a small wrapper around an (internal) reference-counted Mutex
|
|
// object. It exists to avoid changing a lot of code to use Mutex* instead of
|
|
// Mutex&.
|
|
class SharedMutex {
|
|
typedef mozilla::Mutex Mutex;
|
|
|
|
class RefCountedMutex final : public Mutex {
|
|
public:
|
|
explicit RefCountedMutex(const char* aName) : Mutex(aName) {}
|
|
|
|
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(RefCountedMutex)
|
|
|
|
private:
|
|
~RefCountedMutex() {}
|
|
};
|
|
|
|
RefPtr<RefCountedMutex> mMutex;
|
|
|
|
public:
|
|
explicit SharedMutex(const char* aName)
|
|
: mMutex(new RefCountedMutex(aName)) {}
|
|
|
|
SharedMutex(SharedMutex& aOther) : mMutex(aOther.mMutex) {}
|
|
|
|
operator Mutex&() { return *mMutex; }
|
|
|
|
operator const Mutex&() const { return *mMutex; }
|
|
|
|
void AssertCurrentThreadOwns() const { mMutex->AssertCurrentThreadOwns(); }
|
|
};
|
|
|
|
class WorkerPrivate : public RelativeTimeline {
|
|
public:
|
|
struct LocationInfo {
|
|
nsCString mHref;
|
|
nsCString mProtocol;
|
|
nsCString mHost;
|
|
nsCString mHostname;
|
|
nsCString mPort;
|
|
nsCString mPathname;
|
|
nsCString mSearch;
|
|
nsCString mHash;
|
|
nsString mOrigin;
|
|
};
|
|
|
|
NS_INLINE_DECL_REFCOUNTING(WorkerPrivate)
|
|
|
|
static already_AddRefed<WorkerPrivate> Constructor(
|
|
JSContext* aCx, const nsAString& aScriptURL, bool aIsChromeWorker,
|
|
WorkerType aWorkerType, const nsAString& aWorkerName,
|
|
const nsACString& aServiceWorkerScope, WorkerLoadInfo* aLoadInfo,
|
|
ErrorResult& aRv);
|
|
|
|
enum LoadGroupBehavior { InheritLoadGroup, OverrideLoadGroup };
|
|
|
|
static nsresult GetLoadInfo(JSContext* aCx, nsPIDOMWindowInner* aWindow,
|
|
WorkerPrivate* aParent,
|
|
const nsAString& aScriptURL, bool aIsChromeWorker,
|
|
LoadGroupBehavior aLoadGroupBehavior,
|
|
WorkerType aWorkerType,
|
|
WorkerLoadInfo* aLoadInfo);
|
|
|
|
void Traverse(nsCycleCollectionTraversalCallback& aCb);
|
|
|
|
void ClearSelfAndParentEventTargetRef() {
|
|
AssertIsOnParentThread();
|
|
MOZ_ASSERT(mSelfRef);
|
|
mParentEventTargetRef = nullptr;
|
|
mSelfRef = nullptr;
|
|
}
|
|
|
|
// May be called on any thread...
|
|
bool Start();
|
|
|
|
// Called on the parent thread.
|
|
bool Notify(WorkerStatus aStatus);
|
|
|
|
bool Cancel() { return Notify(Canceling); }
|
|
|
|
bool Kill() { return Notify(Killing); }
|
|
|
|
bool Close();
|
|
|
|
// The passed principal must be the Worker principal in case of a
|
|
// ServiceWorker and the loading principal for any other type.
|
|
static void OverrideLoadInfoLoadGroup(WorkerLoadInfo& aLoadInfo,
|
|
nsIPrincipal* aPrincipal);
|
|
|
|
bool IsDebuggerRegistered() {
|
|
AssertIsOnMainThread();
|
|
|
|
// No need to lock here since this is only ever modified by the same thread.
|
|
return mDebuggerRegistered;
|
|
}
|
|
|
|
void SetIsDebuggerRegistered(bool aDebuggerRegistered) {
|
|
AssertIsOnMainThread();
|
|
|
|
MutexAutoLock lock(mMutex);
|
|
|
|
MOZ_ASSERT(mDebuggerRegistered != aDebuggerRegistered);
|
|
mDebuggerRegistered = aDebuggerRegistered;
|
|
|
|
mCondVar.Notify();
|
|
}
|
|
|
|
void WaitForIsDebuggerRegistered(bool aDebuggerRegistered) {
|
|
AssertIsOnParentThread();
|
|
|
|
MOZ_ASSERT(!NS_IsMainThread());
|
|
|
|
MutexAutoLock lock(mMutex);
|
|
|
|
while (mDebuggerRegistered != aDebuggerRegistered) {
|
|
mCondVar.Wait();
|
|
}
|
|
}
|
|
|
|
WorkerDebugger* Debugger() const {
|
|
AssertIsOnMainThread();
|
|
|
|
MOZ_ASSERT(mDebugger);
|
|
return mDebugger;
|
|
}
|
|
|
|
void SetDebugger(WorkerDebugger* aDebugger) {
|
|
AssertIsOnMainThread();
|
|
|
|
MOZ_ASSERT(mDebugger != aDebugger);
|
|
mDebugger = aDebugger;
|
|
}
|
|
|
|
JS::UniqueChars AdoptDefaultLocale() {
|
|
MOZ_ASSERT(mDefaultLocale,
|
|
"the default locale must have been successfully set for anyone "
|
|
"to be trying to adopt it");
|
|
return std::move(mDefaultLocale);
|
|
}
|
|
|
|
void DoRunLoop(JSContext* aCx);
|
|
|
|
bool InterruptCallback(JSContext* aCx);
|
|
|
|
bool IsOnCurrentThread();
|
|
|
|
void CloseInternal();
|
|
|
|
bool FreezeInternal();
|
|
|
|
bool ThawInternal();
|
|
|
|
void PropagateFirstPartyStorageAccessGrantedInternal();
|
|
|
|
void TraverseTimeouts(nsCycleCollectionTraversalCallback& aCallback);
|
|
|
|
void UnlinkTimeouts();
|
|
|
|
bool ModifyBusyCountFromWorker(bool aIncrease);
|
|
|
|
bool AddChildWorker(WorkerPrivate* aChildWorker);
|
|
|
|
void RemoveChildWorker(WorkerPrivate* aChildWorker);
|
|
|
|
void PostMessageToParent(JSContext* aCx, JS::Handle<JS::Value> aMessage,
|
|
const Sequence<JSObject*>& aTransferable,
|
|
ErrorResult& aRv);
|
|
|
|
void PostMessageToParentMessagePort(JSContext* aCx,
|
|
JS::Handle<JS::Value> aMessage,
|
|
const Sequence<JSObject*>& aTransferable,
|
|
ErrorResult& aRv);
|
|
|
|
void EnterDebuggerEventLoop();
|
|
|
|
void LeaveDebuggerEventLoop();
|
|
|
|
void PostMessageToDebugger(const nsAString& aMessage);
|
|
|
|
void SetDebuggerImmediate(Function& aHandler, ErrorResult& aRv);
|
|
|
|
void ReportErrorToDebugger(const nsAString& aFilename, uint32_t aLineno,
|
|
const nsAString& aMessage);
|
|
|
|
bool NotifyInternal(WorkerStatus aStatus);
|
|
|
|
void ReportError(JSContext* aCx, JS::ConstUTF8CharsZ aToStringResult,
|
|
JSErrorReport* aReport);
|
|
|
|
static void ReportErrorToConsole(const char* aMessage);
|
|
|
|
static void ReportErrorToConsole(const char* aMessage,
|
|
const nsTArray<nsString>& aParams);
|
|
|
|
int32_t SetTimeout(JSContext* aCx, nsIScriptTimeoutHandler* aHandler,
|
|
int32_t aTimeout, bool aIsInterval, ErrorResult& aRv);
|
|
|
|
void ClearTimeout(int32_t aId);
|
|
|
|
bool RunExpiredTimeouts(JSContext* aCx);
|
|
|
|
bool RescheduleTimeoutTimer(JSContext* aCx);
|
|
|
|
void UpdateContextOptionsInternal(JSContext* aCx,
|
|
const JS::ContextOptions& aContextOptions);
|
|
|
|
void UpdateLanguagesInternal(const nsTArray<nsString>& aLanguages);
|
|
|
|
void UpdateJSWorkerMemoryParameterInternal(JSContext* aCx, JSGCParamKey key,
|
|
uint32_t aValue);
|
|
|
|
enum WorkerRanOrNot { WorkerNeverRan = 0, WorkerRan };
|
|
|
|
void ScheduleDeletion(WorkerRanOrNot aRanOrNot);
|
|
|
|
bool CollectRuntimeStats(JS::RuntimeStats* aRtStats, bool aAnonymize);
|
|
|
|
#ifdef JS_GC_ZEAL
|
|
void UpdateGCZealInternal(JSContext* aCx, uint8_t aGCZeal,
|
|
uint32_t aFrequency);
|
|
#endif
|
|
|
|
void GarbageCollectInternal(JSContext* aCx, bool aShrinking,
|
|
bool aCollectChildren);
|
|
|
|
void CycleCollectInternal(bool aCollectChildren);
|
|
|
|
void OfflineStatusChangeEventInternal(bool aIsOffline);
|
|
|
|
void MemoryPressureInternal();
|
|
|
|
void SetFetchHandlerWasAdded() {
|
|
MOZ_ASSERT(IsServiceWorker());
|
|
AssertIsOnWorkerThread();
|
|
mFetchHandlerWasAdded = true;
|
|
}
|
|
|
|
bool FetchHandlerWasAdded() const {
|
|
MOZ_ASSERT(IsServiceWorker());
|
|
AssertIsOnWorkerThread();
|
|
return mFetchHandlerWasAdded;
|
|
}
|
|
|
|
JSContext* GetJSContext() const {
|
|
AssertIsOnWorkerThread();
|
|
return mJSContext;
|
|
}
|
|
|
|
WorkerGlobalScope* GlobalScope() const {
|
|
MOZ_ACCESS_THREAD_BOUND(mWorkerThreadAccessible, data);
|
|
return data->mScope;
|
|
}
|
|
|
|
WorkerDebuggerGlobalScope* DebuggerGlobalScope() const {
|
|
MOZ_ACCESS_THREAD_BOUND(mWorkerThreadAccessible, data);
|
|
return data->mDebuggerScope;
|
|
}
|
|
|
|
nsICSPEventListener* CSPEventListener() const;
|
|
|
|
void SetThread(WorkerThread* aThread);
|
|
|
|
void SetWorkerPrivateInWorkerThread(WorkerThread* aThread);
|
|
|
|
void ResetWorkerPrivateInWorkerThread();
|
|
|
|
bool IsOnWorkerThread() const;
|
|
|
|
void AssertIsOnWorkerThread() const
|
|
#ifdef DEBUG
|
|
;
|
|
#else
|
|
{
|
|
}
|
|
#endif
|
|
|
|
// This may block!
|
|
void BeginCTypesCall();
|
|
|
|
// This may block!
|
|
void EndCTypesCall();
|
|
|
|
void BeginCTypesCallback() {
|
|
// If a callback is beginning then we need to do the exact same thing as
|
|
// when a ctypes call ends.
|
|
EndCTypesCall();
|
|
}
|
|
|
|
void EndCTypesCallback() {
|
|
// If a callback is ending then we need to do the exact same thing as
|
|
// when a ctypes call begins.
|
|
BeginCTypesCall();
|
|
}
|
|
|
|
bool ConnectMessagePort(JSContext* aCx,
|
|
const MessagePortIdentifier& aIdentifier);
|
|
|
|
WorkerGlobalScope* GetOrCreateGlobalScope(JSContext* aCx);
|
|
|
|
WorkerDebuggerGlobalScope* CreateDebuggerGlobalScope(JSContext* aCx);
|
|
|
|
bool RegisterBindings(JSContext* aCx, JS::Handle<JSObject*> aGlobal);
|
|
|
|
bool RegisterDebuggerBindings(JSContext* aCx, JS::Handle<JSObject*> aGlobal);
|
|
|
|
bool OnLine() const {
|
|
MOZ_ACCESS_THREAD_BOUND(mWorkerThreadAccessible, data);
|
|
return data->mOnLine;
|
|
}
|
|
|
|
void StopSyncLoop(nsIEventTarget* aSyncLoopTarget, bool aResult);
|
|
|
|
bool AllPendingRunnablesShouldBeCanceled() const {
|
|
return mCancelAllPendingRunnables;
|
|
}
|
|
|
|
void ClearMainEventQueue(WorkerRanOrNot aRanOrNot);
|
|
|
|
void ClearDebuggerEventQueue();
|
|
|
|
void OnProcessNextEvent();
|
|
|
|
void AfterProcessNextEvent();
|
|
|
|
void AssertValidSyncLoop(nsIEventTarget* aSyncLoopTarget)
|
|
#ifdef DEBUG
|
|
;
|
|
#else
|
|
{
|
|
}
|
|
#endif
|
|
|
|
void SetWorkerScriptExecutedSuccessfully() {
|
|
AssertIsOnWorkerThread();
|
|
// Should only be called once!
|
|
MOZ_ASSERT(!mWorkerScriptExecutedSuccessfully);
|
|
mWorkerScriptExecutedSuccessfully = true;
|
|
}
|
|
|
|
// Only valid after CompileScriptRunnable has finished running!
|
|
bool WorkerScriptExecutedSuccessfully() const {
|
|
AssertIsOnWorkerThread();
|
|
return mWorkerScriptExecutedSuccessfully;
|
|
}
|
|
|
|
// Get the event target to use when dispatching to the main thread
|
|
// from this Worker thread. This may be the main thread itself or
|
|
// a ThrottledEventQueue to the main thread.
|
|
nsIEventTarget* MainThreadEventTarget();
|
|
|
|
nsresult DispatchToMainThread(nsIRunnable* aRunnable,
|
|
uint32_t aFlags = NS_DISPATCH_NORMAL);
|
|
|
|
nsresult DispatchToMainThread(already_AddRefed<nsIRunnable> aRunnable,
|
|
uint32_t aFlags = NS_DISPATCH_NORMAL);
|
|
|
|
nsresult DispatchDebuggeeToMainThread(
|
|
already_AddRefed<WorkerDebuggeeRunnable> aRunnable,
|
|
uint32_t aFlags = NS_DISPATCH_NORMAL);
|
|
|
|
// Get an event target that will dispatch runnables as control runnables on
|
|
// the worker thread. Implement nsICancelableRunnable if you wish to take
|
|
// action on cancelation.
|
|
nsISerialEventTarget* ControlEventTarget();
|
|
|
|
// Get an event target that will attempt to dispatch a normal WorkerRunnable,
|
|
// but if that fails will then fall back to a control runnable.
|
|
nsISerialEventTarget* HybridEventTarget();
|
|
|
|
void DumpCrashInformation(nsACString& aString);
|
|
|
|
bool EnsureClientSource();
|
|
|
|
bool EnsureCSPEventListener();
|
|
|
|
void EnsurePerformanceStorage();
|
|
|
|
void EnsurePerformanceCounter();
|
|
|
|
Maybe<ClientInfo> GetClientInfo() const;
|
|
|
|
const ClientState GetClientState() const;
|
|
|
|
const Maybe<ServiceWorkerDescriptor> GetController();
|
|
|
|
void Control(const ServiceWorkerDescriptor& aServiceWorker);
|
|
|
|
void ExecutionReady();
|
|
|
|
PerformanceStorage* GetPerformanceStorage();
|
|
|
|
PerformanceCounter* GetPerformanceCounter();
|
|
|
|
bool IsAcceptingEvents() {
|
|
AssertIsOnParentThread();
|
|
|
|
MutexAutoLock lock(mMutex);
|
|
return mParentStatus < Canceling;
|
|
}
|
|
|
|
WorkerStatus ParentStatusProtected() {
|
|
AssertIsOnParentThread();
|
|
MutexAutoLock lock(mMutex);
|
|
return mParentStatus;
|
|
}
|
|
|
|
WorkerStatus ParentStatus() const {
|
|
mMutex.AssertCurrentThreadOwns();
|
|
return mParentStatus;
|
|
}
|
|
|
|
Worker* ParentEventTargetRef() const {
|
|
MOZ_DIAGNOSTIC_ASSERT(mParentEventTargetRef);
|
|
return mParentEventTargetRef;
|
|
}
|
|
|
|
void SetParentEventTargetRef(Worker* aParentEventTargetRef) {
|
|
MOZ_DIAGNOSTIC_ASSERT(aParentEventTargetRef);
|
|
MOZ_DIAGNOSTIC_ASSERT(!mParentEventTargetRef);
|
|
mParentEventTargetRef = aParentEventTargetRef;
|
|
}
|
|
|
|
bool ModifyBusyCount(bool aIncrease);
|
|
|
|
// This method is used by RuntimeService to know what is going wrong the
|
|
// shutting down.
|
|
uint32_t BusyCount() { return mBusyCount; }
|
|
|
|
// Check whether this worker is a secure context. For use from the parent
|
|
// thread only; the canonical "is secure context" boolean is stored on the
|
|
// compartment of the worker global. The only reason we don't
|
|
// AssertIsOnParentThread() here is so we can assert that this value matches
|
|
// the one on the compartment, which has to be done from the worker thread.
|
|
bool IsSecureContext() const { return mIsSecureContext; }
|
|
|
|
// Check whether we're running in automation.
|
|
bool IsInAutomation() const { return mIsInAutomation; }
|
|
|
|
TimeStamp CreationTimeStamp() const { return mCreationTimeStamp; }
|
|
|
|
DOMHighResTimeStamp CreationTime() const { return mCreationTimeHighRes; }
|
|
|
|
DOMHighResTimeStamp TimeStampToDOMHighRes(const TimeStamp& aTimeStamp) const {
|
|
MOZ_ASSERT(!aTimeStamp.IsNull());
|
|
TimeDuration duration = aTimeStamp - mCreationTimeStamp;
|
|
return duration.ToMilliseconds();
|
|
}
|
|
|
|
LocationInfo& GetLocationInfo() { return mLocationInfo; }
|
|
|
|
void CopyJSSettings(workerinternals::JSSettings& aSettings) {
|
|
mozilla::MutexAutoLock lock(mMutex);
|
|
aSettings = mJSSettings;
|
|
}
|
|
|
|
void CopyJSRealmOptions(JS::RealmOptions& aOptions) {
|
|
mozilla::MutexAutoLock lock(mMutex);
|
|
aOptions = IsChromeWorker() ? mJSSettings.chrome.realmOptions
|
|
: mJSSettings.content.realmOptions;
|
|
}
|
|
|
|
// The ability to be a chrome worker is orthogonal to the type of
|
|
// worker [Dedicated|Shared|Service].
|
|
bool IsChromeWorker() const { return mIsChromeWorker; }
|
|
|
|
WorkerPrivate* GetParent() const { return mParent; }
|
|
|
|
bool IsFrozen() const {
|
|
AssertIsOnParentThread();
|
|
return mParentFrozen;
|
|
}
|
|
|
|
bool IsParentWindowPaused() const {
|
|
AssertIsOnParentThread();
|
|
return mParentWindowPaused;
|
|
}
|
|
|
|
// When we debug a worker, we want to disconnect the window and the worker
|
|
// communication. This happens calling this method.
|
|
// Note: this method doesn't suspend the worker! Use Freeze/Thaw instead.
|
|
void ParentWindowPaused();
|
|
|
|
void ParentWindowResumed();
|
|
|
|
const nsString& ScriptURL() const { return mScriptURL; }
|
|
|
|
const nsString& WorkerName() const { return mWorkerName; }
|
|
|
|
WorkerType Type() const { return mWorkerType; }
|
|
|
|
bool IsDedicatedWorker() const { return mWorkerType == WorkerTypeDedicated; }
|
|
|
|
bool IsSharedWorker() const { return mWorkerType == WorkerTypeShared; }
|
|
|
|
bool IsServiceWorker() const { return mWorkerType == WorkerTypeService; }
|
|
|
|
nsContentPolicyType ContentPolicyType() const {
|
|
return ContentPolicyType(mWorkerType);
|
|
}
|
|
|
|
static nsContentPolicyType ContentPolicyType(WorkerType aWorkerType) {
|
|
switch (aWorkerType) {
|
|
case WorkerTypeDedicated:
|
|
return nsIContentPolicy::TYPE_INTERNAL_WORKER;
|
|
case WorkerTypeShared:
|
|
return nsIContentPolicy::TYPE_INTERNAL_SHARED_WORKER;
|
|
case WorkerTypeService:
|
|
return nsIContentPolicy::TYPE_INTERNAL_SERVICE_WORKER;
|
|
default:
|
|
MOZ_ASSERT_UNREACHABLE("Invalid worker type");
|
|
return nsIContentPolicy::TYPE_INVALID;
|
|
}
|
|
}
|
|
|
|
nsIScriptContext* GetScriptContext() const {
|
|
AssertIsOnMainThread();
|
|
return mLoadInfo.mScriptContext;
|
|
}
|
|
|
|
const nsCString& Domain() const { return mLoadInfo.mDomain; }
|
|
|
|
bool IsFromWindow() const { return mLoadInfo.mFromWindow; }
|
|
|
|
nsLoadFlags GetLoadFlags() const { return mLoadInfo.mLoadFlags; }
|
|
|
|
uint64_t WindowID() const { return mLoadInfo.mWindowID; }
|
|
|
|
uint64_t ServiceWorkerID() const { return GetServiceWorkerDescriptor().Id(); }
|
|
|
|
const nsCString& ServiceWorkerScope() const {
|
|
return GetServiceWorkerDescriptor().Scope();
|
|
}
|
|
|
|
nsIURI* GetBaseURI() const {
|
|
AssertIsOnMainThread();
|
|
return mLoadInfo.mBaseURI;
|
|
}
|
|
|
|
void SetBaseURI(nsIURI* aBaseURI);
|
|
|
|
nsIURI* GetResolvedScriptURI() const {
|
|
AssertIsOnMainThread();
|
|
return mLoadInfo.mResolvedScriptURI;
|
|
}
|
|
|
|
const nsString& ServiceWorkerCacheName() const {
|
|
MOZ_DIAGNOSTIC_ASSERT(IsServiceWorker());
|
|
AssertIsOnMainThread();
|
|
return mLoadInfo.mServiceWorkerCacheName;
|
|
}
|
|
|
|
const ServiceWorkerDescriptor& GetServiceWorkerDescriptor() const {
|
|
MOZ_DIAGNOSTIC_ASSERT(IsServiceWorker());
|
|
MOZ_DIAGNOSTIC_ASSERT(mLoadInfo.mServiceWorkerDescriptor.isSome());
|
|
return mLoadInfo.mServiceWorkerDescriptor.ref();
|
|
}
|
|
|
|
const ServiceWorkerRegistrationDescriptor&
|
|
GetServiceWorkerRegistrationDescriptor() const {
|
|
MOZ_DIAGNOSTIC_ASSERT(IsServiceWorker());
|
|
MOZ_DIAGNOSTIC_ASSERT(
|
|
mLoadInfo.mServiceWorkerRegistrationDescriptor.isSome());
|
|
return mLoadInfo.mServiceWorkerRegistrationDescriptor.ref();
|
|
}
|
|
|
|
void UpdateServiceWorkerState(ServiceWorkerState aState) {
|
|
MOZ_DIAGNOSTIC_ASSERT(IsServiceWorker());
|
|
MOZ_DIAGNOSTIC_ASSERT(mLoadInfo.mServiceWorkerDescriptor.isSome());
|
|
return mLoadInfo.mServiceWorkerDescriptor.ref().SetState(aState);
|
|
}
|
|
|
|
const Maybe<ServiceWorkerDescriptor>& GetParentController() const {
|
|
return mLoadInfo.mParentController;
|
|
}
|
|
|
|
const ChannelInfo& GetChannelInfo() const { return mLoadInfo.mChannelInfo; }
|
|
|
|
void SetChannelInfo(const ChannelInfo& aChannelInfo) {
|
|
AssertIsOnMainThread();
|
|
MOZ_ASSERT(!mLoadInfo.mChannelInfo.IsInitialized());
|
|
MOZ_ASSERT(aChannelInfo.IsInitialized());
|
|
mLoadInfo.mChannelInfo = aChannelInfo;
|
|
}
|
|
|
|
void InitChannelInfo(nsIChannel* aChannel) {
|
|
mLoadInfo.mChannelInfo.InitFromChannel(aChannel);
|
|
}
|
|
|
|
void InitChannelInfo(const ChannelInfo& aChannelInfo) {
|
|
mLoadInfo.mChannelInfo = aChannelInfo;
|
|
}
|
|
|
|
nsIPrincipal* GetPrincipal() const {
|
|
AssertIsOnMainThread();
|
|
return mLoadInfo.mPrincipal;
|
|
}
|
|
|
|
nsIPrincipal* GetLoadingPrincipal() const {
|
|
AssertIsOnMainThread();
|
|
return mLoadInfo.mLoadingPrincipal;
|
|
}
|
|
|
|
const nsAString& Origin() const { return mLoadInfo.mOrigin; }
|
|
|
|
nsILoadGroup* GetLoadGroup() const {
|
|
AssertIsOnMainThread();
|
|
return mLoadInfo.mLoadGroup;
|
|
}
|
|
|
|
// This method allows the principal to be retrieved off the main thread.
|
|
// Principals are main-thread objects so the caller must ensure that all
|
|
// access occurs on the main thread.
|
|
nsIPrincipal* GetPrincipalDontAssertMainThread() const {
|
|
return mLoadInfo.mPrincipal;
|
|
}
|
|
|
|
bool UsesSystemPrincipal() const { return mLoadInfo.mPrincipalIsSystem; }
|
|
|
|
const mozilla::ipc::PrincipalInfo& GetPrincipalInfo() const {
|
|
return *mLoadInfo.mPrincipalInfo;
|
|
}
|
|
|
|
already_AddRefed<nsIChannel> ForgetWorkerChannel() {
|
|
AssertIsOnMainThread();
|
|
return mLoadInfo.mChannel.forget();
|
|
}
|
|
|
|
nsPIDOMWindowInner* GetWindow() {
|
|
AssertIsOnMainThread();
|
|
return mLoadInfo.mWindow;
|
|
}
|
|
|
|
nsIContentSecurityPolicy* GetCSP() const {
|
|
AssertIsOnMainThread();
|
|
return mLoadInfo.mCSP;
|
|
}
|
|
|
|
void SetCSP(nsIContentSecurityPolicy* aCSP);
|
|
|
|
nsresult SetCSPFromHeaderValues(const nsACString& aCSPHeaderValue,
|
|
const nsACString& aCSPReportOnlyHeaderValue);
|
|
|
|
void SetReferrerPolicyFromHeaderValue(
|
|
const nsACString& aReferrerPolicyHeaderValue);
|
|
|
|
net::ReferrerPolicy GetReferrerPolicy() const {
|
|
return mLoadInfo.mReferrerPolicy;
|
|
}
|
|
|
|
void SetReferrerPolicy(net::ReferrerPolicy aReferrerPolicy) {
|
|
mLoadInfo.mReferrerPolicy = aReferrerPolicy;
|
|
}
|
|
|
|
bool IsEvalAllowed() const { return mLoadInfo.mEvalAllowed; }
|
|
|
|
void SetEvalAllowed(bool aEvalAllowed) {
|
|
mLoadInfo.mEvalAllowed = aEvalAllowed;
|
|
}
|
|
|
|
bool GetReportCSPViolations() const { return mLoadInfo.mReportCSPViolations; }
|
|
|
|
void SetReportCSPViolations(bool aReport) {
|
|
mLoadInfo.mReportCSPViolations = aReport;
|
|
}
|
|
|
|
bool XHRParamsAllowed() const { return mLoadInfo.mXHRParamsAllowed; }
|
|
|
|
void SetXHRParamsAllowed(bool aAllowed) {
|
|
mLoadInfo.mXHRParamsAllowed = aAllowed;
|
|
}
|
|
|
|
bool IsStorageAllowed() const {
|
|
AssertIsOnWorkerThread();
|
|
return mLoadInfo.mStorageAllowed ||
|
|
mLoadInfo.mFirstPartyStorageAccessGranted;
|
|
}
|
|
|
|
const OriginAttributes& GetOriginAttributes() const {
|
|
return mLoadInfo.mOriginAttributes;
|
|
}
|
|
|
|
// Determine if the SW testing per-window flag is set by devtools
|
|
bool ServiceWorkersTestingInWindow() const {
|
|
return mLoadInfo.mServiceWorkersTestingInWindow;
|
|
}
|
|
|
|
// Determine if the worker is currently loading its top level script.
|
|
bool IsLoadingWorkerScript() const { return mLoadingWorkerScript; }
|
|
|
|
// Called by ScriptLoader to track when this worker is loading its
|
|
// top level script.
|
|
void SetLoadingWorkerScript(bool aLoadingWorkerScript) {
|
|
// any thread
|
|
mLoadingWorkerScript = aLoadingWorkerScript;
|
|
}
|
|
|
|
RemoteWorkerChild* GetRemoteWorkerController();
|
|
|
|
void SetRemoteWorkerController(RemoteWorkerChild* aController);
|
|
|
|
// We can assume that an nsPIDOMWindow will be available for Freeze, Thaw
|
|
// as these are only used for globals going in and out of the bfcache.
|
|
bool Freeze(nsPIDOMWindowInner* aWindow);
|
|
|
|
bool Thaw(nsPIDOMWindowInner* aWindow);
|
|
|
|
void PropagateFirstPartyStorageAccessGranted();
|
|
|
|
void EnableDebugger();
|
|
|
|
void DisableDebugger();
|
|
|
|
already_AddRefed<WorkerRunnable> MaybeWrapAsWorkerRunnable(
|
|
already_AddRefed<nsIRunnable> aRunnable);
|
|
|
|
bool ProxyReleaseMainThreadObjects();
|
|
|
|
void GarbageCollect(bool aShrinking);
|
|
|
|
void CycleCollect(bool aDummy);
|
|
|
|
nsresult SetPrincipalOnMainThread(nsIPrincipal* aPrincipal,
|
|
nsILoadGroup* aLoadGroup);
|
|
|
|
nsresult SetPrincipalFromChannel(nsIChannel* aChannel);
|
|
|
|
bool FinalChannelPrincipalIsValid(nsIChannel* aChannel);
|
|
|
|
#ifdef MOZ_DIAGNOSTIC_ASSERT_ENABLED
|
|
bool PrincipalURIMatchesScriptURL();
|
|
#endif
|
|
|
|
void UpdateOverridenLoadGroup(nsILoadGroup* aBaseLoadGroup);
|
|
|
|
void WorkerScriptLoaded();
|
|
|
|
Document* GetDocument() const;
|
|
|
|
void MemoryPressure(bool aDummy);
|
|
|
|
void UpdateContextOptions(const JS::ContextOptions& aContextOptions);
|
|
|
|
void UpdateLanguages(const nsTArray<nsString>& aLanguages);
|
|
|
|
void UpdateJSWorkerMemoryParameter(JSGCParamKey key, uint32_t value);
|
|
|
|
#ifdef JS_GC_ZEAL
|
|
void UpdateGCZeal(uint8_t aGCZeal, uint32_t aFrequency);
|
|
#endif
|
|
|
|
void OfflineStatusChangeEvent(bool aIsOffline);
|
|
|
|
nsresult Dispatch(already_AddRefed<WorkerRunnable> aRunnable,
|
|
nsIEventTarget* aSyncLoopTarget = nullptr);
|
|
|
|
nsresult DispatchControlRunnable(
|
|
already_AddRefed<WorkerControlRunnable> aWorkerControlRunnable);
|
|
|
|
nsresult DispatchDebuggerRunnable(
|
|
already_AddRefed<WorkerRunnable> aDebuggerRunnable);
|
|
|
|
#ifdef DEBUG
|
|
void AssertIsOnParentThread() const;
|
|
|
|
void AssertInnerWindowIsCorrect() const;
|
|
#else
|
|
void AssertIsOnParentThread() const {}
|
|
|
|
void AssertInnerWindowIsCorrect() const {}
|
|
#endif
|
|
|
|
#ifdef MOZ_DIAGNOSTIC_ASSERT_ENABLED
|
|
bool PrincipalIsValid() const;
|
|
#endif
|
|
|
|
void StartCancelingTimer();
|
|
|
|
private:
|
|
WorkerPrivate(WorkerPrivate* aParent, const nsAString& aScriptURL,
|
|
bool aIsChromeWorker, WorkerType aWorkerType,
|
|
const nsAString& aWorkerName,
|
|
const nsACString& aServiceWorkerScope,
|
|
WorkerLoadInfo& aLoadInfo);
|
|
|
|
~WorkerPrivate();
|
|
|
|
bool MayContinueRunning() {
|
|
AssertIsOnWorkerThread();
|
|
|
|
WorkerStatus status;
|
|
{
|
|
MutexAutoLock lock(mMutex);
|
|
status = mStatus;
|
|
}
|
|
|
|
if (status < Canceling) {
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void CancelAllTimeouts();
|
|
|
|
enum class ProcessAllControlRunnablesResult {
|
|
// We did not process anything.
|
|
Nothing,
|
|
// We did process something, states may have changed, but we can keep
|
|
// executing script.
|
|
MayContinue,
|
|
// We did process something, and should not continue executing script.
|
|
Abort
|
|
};
|
|
|
|
ProcessAllControlRunnablesResult ProcessAllControlRunnables() {
|
|
MutexAutoLock lock(mMutex);
|
|
return ProcessAllControlRunnablesLocked();
|
|
}
|
|
|
|
ProcessAllControlRunnablesResult ProcessAllControlRunnablesLocked();
|
|
|
|
void EnableMemoryReporter();
|
|
|
|
void DisableMemoryReporter();
|
|
|
|
void WaitForWorkerEvents();
|
|
|
|
// If the worker shutdown status is equal or greater then aFailStatus, this
|
|
// operation will fail and nullptr will be returned. See WorkerHolder.h for
|
|
// more information about the correct value to use.
|
|
already_AddRefed<nsIEventTarget> CreateNewSyncLoop(WorkerStatus aFailStatus);
|
|
|
|
bool RunCurrentSyncLoop();
|
|
|
|
bool DestroySyncLoop(uint32_t aLoopIndex);
|
|
|
|
void InitializeGCTimers();
|
|
|
|
enum GCTimerMode { PeriodicTimer = 0, IdleTimer, NoTimer };
|
|
|
|
void SetGCTimerMode(GCTimerMode aMode);
|
|
|
|
void ShutdownGCTimers();
|
|
|
|
bool AddHolder(WorkerHolder* aHolder, WorkerStatus aFailStatus);
|
|
|
|
void RemoveHolder(WorkerHolder* aHolder);
|
|
|
|
void NotifyHolders(WorkerStatus aStatus);
|
|
|
|
bool HasActiveHolders() {
|
|
MOZ_ACCESS_THREAD_BOUND(mWorkerThreadAccessible, data);
|
|
return !(data->mChildWorkers.IsEmpty() && data->mTimeouts.IsEmpty() &&
|
|
data->mHolders.IsEmpty());
|
|
}
|
|
|
|
class EventTarget;
|
|
friend class EventTarget;
|
|
friend class mozilla::dom::WorkerHolder;
|
|
friend class AutoSyncLoopHolder;
|
|
|
|
struct TimeoutInfo;
|
|
|
|
class MemoryReporter;
|
|
friend class MemoryReporter;
|
|
|
|
friend class mozilla::dom::WorkerThread;
|
|
|
|
SharedMutex mMutex;
|
|
mozilla::CondVar mCondVar;
|
|
|
|
WorkerPrivate* mParent;
|
|
|
|
nsString mScriptURL;
|
|
|
|
// This is the worker name for shared workers and dedicated workers.
|
|
nsString mWorkerName;
|
|
|
|
WorkerType mWorkerType;
|
|
|
|
// The worker is owned by its thread, which is represented here. This is set
|
|
// in Constructor() and emptied by WorkerFinishedRunnable, and conditionally
|
|
// traversed by the cycle collector if the busy count is zero.
|
|
//
|
|
// There are 4 ways a worker can be terminated:
|
|
// 1. GC/CC - When the worker is in idle state (busycount == 0), it allows to
|
|
// traverse the 'hidden' mParentEventTargetRef pointer. This is the exposed
|
|
// Worker webidl object. Doing this, CC will be able to detect a cycle and
|
|
// Unlink is called. In Unlink, Worker calls Cancel().
|
|
// 2. Worker::Cancel() is called - the shutdown procedure starts immediately.
|
|
// 3. WorkerScope::Close() is called - Similar to point 2.
|
|
// 4. xpcom-shutdown notification - We call Kill().
|
|
RefPtr<Worker> mParentEventTargetRef;
|
|
RefPtr<WorkerPrivate> mSelfRef;
|
|
|
|
// The lifetime of these objects within LoadInfo is managed explicitly;
|
|
// they do not need to be cycle collected.
|
|
WorkerLoadInfo mLoadInfo;
|
|
LocationInfo mLocationInfo;
|
|
|
|
// Protected by mMutex.
|
|
workerinternals::JSSettings mJSSettings;
|
|
|
|
WorkerDebugger* mDebugger;
|
|
|
|
workerinternals::Queue<WorkerControlRunnable*, 4> mControlQueue;
|
|
workerinternals::Queue<WorkerRunnable*, 4> mDebuggerQueue;
|
|
|
|
// Touched on multiple threads, protected with mMutex.
|
|
JSContext* mJSContext;
|
|
RefPtr<WorkerThread> mThread;
|
|
PRThread* mPRThread;
|
|
|
|
// Accessed from main thread
|
|
RefPtr<ThrottledEventQueue> mMainThreadEventTarget;
|
|
|
|
// Accessed from worker thread and destructing thread
|
|
RefPtr<WorkerEventTarget> mWorkerControlEventTarget;
|
|
RefPtr<WorkerEventTarget> mWorkerHybridEventTarget;
|
|
|
|
// A pauseable queue for WorkerDebuggeeRunnables directed at the main thread.
|
|
// See WorkerDebuggeeRunnable for details.
|
|
RefPtr<ThrottledEventQueue> mMainThreadDebuggeeEventTarget;
|
|
|
|
struct SyncLoopInfo {
|
|
explicit SyncLoopInfo(EventTarget* aEventTarget);
|
|
|
|
RefPtr<EventTarget> mEventTarget;
|
|
bool mCompleted;
|
|
bool mResult;
|
|
#ifdef DEBUG
|
|
bool mHasRun;
|
|
#endif
|
|
};
|
|
|
|
// This is only modified on the worker thread, but in DEBUG builds
|
|
// AssertValidSyncLoop function iterates it on other threads. Therefore
|
|
// modifications are done with mMutex held *only* in DEBUG builds.
|
|
nsTArray<nsAutoPtr<SyncLoopInfo>> mSyncLoopStack;
|
|
|
|
nsCOMPtr<nsITimer> mCancelingTimer;
|
|
|
|
// fired on the main thread if the worker script fails to load
|
|
nsCOMPtr<nsIRunnable> mLoadFailedRunnable;
|
|
|
|
RefPtr<PerformanceStorage> mPerformanceStorage;
|
|
|
|
RefPtr<WorkerCSPEventListener> mCSPEventListener;
|
|
|
|
// Protected by mMutex.
|
|
nsTArray<RefPtr<WorkerRunnable>> mPreStartRunnables;
|
|
|
|
// Only touched on the parent thread. This is set only if IsSharedWorker().
|
|
RefPtr<RemoteWorkerChild> mRemoteWorkerController;
|
|
|
|
JS::UniqueChars mDefaultLocale; // nulled during worker JSContext init
|
|
TimeStamp mKillTime;
|
|
WorkerStatus mParentStatus;
|
|
WorkerStatus mStatus;
|
|
|
|
// This is touched on parent thread only, but it can be read on a different
|
|
// thread before crashing because hanging.
|
|
Atomic<uint64_t> mBusyCount;
|
|
|
|
Atomic<bool> mLoadingWorkerScript;
|
|
|
|
TimeStamp mCreationTimeStamp;
|
|
DOMHighResTimeStamp mCreationTimeHighRes;
|
|
|
|
// Things touched on worker thread only.
|
|
struct WorkerThreadAccessible {
|
|
explicit WorkerThreadAccessible(WorkerPrivate* aParent);
|
|
|
|
RefPtr<WorkerGlobalScope> mScope;
|
|
RefPtr<WorkerDebuggerGlobalScope> mDebuggerScope;
|
|
nsTArray<WorkerPrivate*> mChildWorkers;
|
|
nsTObserverArray<WorkerHolder*> mHolders;
|
|
nsTArray<nsAutoPtr<TimeoutInfo>> mTimeouts;
|
|
|
|
nsCOMPtr<nsITimer> mTimer;
|
|
nsCOMPtr<nsITimerCallback> mTimerRunnable;
|
|
|
|
nsCOMPtr<nsITimer> mGCTimer;
|
|
|
|
RefPtr<MemoryReporter> mMemoryReporter;
|
|
|
|
UniquePtr<ClientSource> mClientSource;
|
|
|
|
uint32_t mNumHoldersPreventingShutdownStart;
|
|
uint32_t mDebuggerEventLoopLevel;
|
|
|
|
uint32_t mErrorHandlerRecursionCount;
|
|
uint32_t mNextTimeoutId;
|
|
|
|
bool mFrozen;
|
|
bool mTimerRunning;
|
|
bool mRunningExpiredTimeouts;
|
|
bool mPeriodicGCTimerRunning;
|
|
bool mIdleGCTimerRunning;
|
|
bool mOnLine;
|
|
};
|
|
ThreadBound<WorkerThreadAccessible> mWorkerThreadAccessible;
|
|
|
|
bool mParentWindowPaused;
|
|
|
|
bool mPendingEventQueueClearing;
|
|
bool mCancelAllPendingRunnables;
|
|
bool mWorkerScriptExecutedSuccessfully;
|
|
bool mFetchHandlerWasAdded;
|
|
bool mMainThreadObjectsForgotten;
|
|
bool mIsChromeWorker;
|
|
bool mParentFrozen;
|
|
|
|
// mIsSecureContext is set once in our constructor; after that it can be read
|
|
// from various threads.
|
|
//
|
|
// It's a bit unfortunate that we have to have an out-of-band boolean for
|
|
// this, but we need access to this state from the parent thread, and we can't
|
|
// use our global object's secure state there.
|
|
const bool mIsSecureContext;
|
|
|
|
bool mDebuggerRegistered;
|
|
|
|
// mIsInAutomation is true when we're running in test automation.
|
|
// We expose some extra testing functions in that case.
|
|
bool mIsInAutomation;
|
|
|
|
// This pointer will be null if dom.performance.enable_scheduler_timing is
|
|
// false (default value)
|
|
RefPtr<mozilla::PerformanceCounter> mPerformanceCounter;
|
|
};
|
|
|
|
class AutoSyncLoopHolder {
|
|
WorkerPrivate* mWorkerPrivate;
|
|
nsCOMPtr<nsIEventTarget> mTarget;
|
|
uint32_t mIndex;
|
|
|
|
public:
|
|
// See CreateNewSyncLoop() for more information about the correct value to use
|
|
// for aFailStatus.
|
|
AutoSyncLoopHolder(WorkerPrivate* aWorkerPrivate, WorkerStatus aFailStatus)
|
|
: mWorkerPrivate(aWorkerPrivate),
|
|
mTarget(aWorkerPrivate->CreateNewSyncLoop(aFailStatus)),
|
|
mIndex(aWorkerPrivate->mSyncLoopStack.Length() - 1) {
|
|
aWorkerPrivate->AssertIsOnWorkerThread();
|
|
}
|
|
|
|
~AutoSyncLoopHolder() {
|
|
if (mWorkerPrivate && mTarget) {
|
|
mWorkerPrivate->AssertIsOnWorkerThread();
|
|
mWorkerPrivate->StopSyncLoop(mTarget, false);
|
|
mWorkerPrivate->DestroySyncLoop(mIndex);
|
|
}
|
|
}
|
|
|
|
bool Run() {
|
|
WorkerPrivate* workerPrivate = mWorkerPrivate;
|
|
mWorkerPrivate = nullptr;
|
|
|
|
workerPrivate->AssertIsOnWorkerThread();
|
|
|
|
return workerPrivate->RunCurrentSyncLoop();
|
|
}
|
|
|
|
nsIEventTarget* GetEventTarget() const {
|
|
// This can be null if CreateNewSyncLoop() fails.
|
|
return mTarget;
|
|
}
|
|
};
|
|
|
|
} // namespace dom
|
|
} // namespace mozilla
|
|
|
|
#endif /* mozilla_dom_workers_workerprivate_h__ */
|