зеркало из https://github.com/mozilla/gecko-dev.git
485 строки
11 KiB
Plaintext
485 строки
11 KiB
Plaintext
# Copyright 2014-2015 The Chromium Authors. All rights reserved.
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# Use of this source code is governed by a BSD-style license that can be
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# found in the LICENSE file.
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# import the use_x11 variable
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import("//build/config/dcheck_always_on.gni")
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import("//build/config/ui.gni")
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import("//third_party/angle/build/angle_common.gni")
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angle_git_is_present = exec_script("src/commit_id.py",
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[
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"check",
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rebase_path(".", root_build_dir),
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],
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"value")
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angle_use_commit_id = angle_git_is_present == 1
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gles_gypi = exec_script("//build/gypi_to_gn.py",
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[ rebase_path("src/libGLESv2.gypi") ],
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"scope",
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[ "src/libGLESv2.gypi" ])
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compiler_gypi = exec_script("//build/gypi_to_gn.py",
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[ rebase_path("src/compiler.gypi") ],
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"scope",
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[ "src/compiler.gypi" ])
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# This config is exported to dependent targets (and also applied to internal
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# ones).
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config("external_config") {
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include_dirs = [ "include" ]
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}
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# This config is applied to internal Angle targets (not pushed to dependents).
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config("internal_config") {
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include_dirs = [
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"include",
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"src",
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]
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}
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if (is_win) {
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copy("copy_compiler_dll") {
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sources = [
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"$windows_sdk_path/Redist/D3D/$target_cpu/d3dcompiler_47.dll",
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]
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outputs = [
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"$root_out_dir/d3dcompiler_47.dll",
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]
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}
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}
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angle_undefine_configs = [
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"//build/config/compiler:chromium_code",
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"//build/config/compiler:default_include_dirs",
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]
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component("translator") {
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sources = [
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"src/compiler/translator/ShaderLang.cpp",
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"src/compiler/translator/ShaderVars.cpp",
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]
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defines = [ "ANGLE_TRANSLATOR_IMPLEMENTATION" ]
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configs -= angle_undefine_configs
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configs += [
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":internal_config",
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"//build/config/compiler:no_chromium_code",
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]
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public_deps = [
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":translator_lib",
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]
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}
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# Holds the shared includes so we only need to list them once.
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source_set("includes") {
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sources = [
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"include/EGL/egl.h",
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"include/EGL/eglext.h",
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"include/EGL/eglplatform.h",
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"include/GLES2/gl2.h",
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"include/GLES2/gl2ext.h",
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"include/GLES2/gl2platform.h",
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"include/GLES3/gl3.h",
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"include/GLES3/gl31.h",
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"include/GLES3/gl32.h",
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"include/GLES3/gl3platform.h",
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"include/GLSLANG/ShaderLang.h",
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"include/KHR/khrplatform.h",
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]
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}
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static_library("preprocessor") {
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sources = rebase_path(compiler_gypi.angle_preprocessor_sources, ".", "src")
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configs -= angle_undefine_configs
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configs += [
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":internal_config",
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"//build/config/compiler:no_chromium_code",
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]
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}
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config("translator_static_config") {
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defines = [ "ANGLE_TRANSLATOR_STATIC" ]
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}
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config("debug_annotations_config") {
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if (is_debug) {
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defines = [ "ANGLE_ENABLE_DEBUG_ANNOTATIONS" ]
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}
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}
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config("angle_release_asserts_config") {
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if (dcheck_always_on) {
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defines = [ "ANGLE_ENABLE_RELEASE_ASSERTS" ]
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}
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}
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config("angle_common_config") {
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include_dirs = [ "src/common/third_party/numerics" ]
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}
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static_library("angle_common") {
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sources = rebase_path(gles_gypi.libangle_common_sources, ".", "src")
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configs -= angle_undefine_configs
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configs += [
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":angle_common_config",
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":debug_annotations_config",
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":internal_config",
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"//build/config/compiler:no_chromium_code",
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]
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public_deps = [
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":commit_id",
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]
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public_configs = [
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":angle_release_asserts_config",
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":angle_common_config",
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]
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}
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static_library("translator_lib") {
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sources = rebase_path(compiler_gypi.angle_translator_lib_sources, ".", "src")
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defines = []
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if (angle_enable_essl) {
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sources +=
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rebase_path(compiler_gypi.angle_translator_lib_essl_sources, ".", "src")
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defines += [ "ANGLE_ENABLE_ESSL" ]
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}
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if (angle_enable_glsl) {
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sources +=
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rebase_path(compiler_gypi.angle_translator_lib_glsl_sources, ".", "src")
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defines += [ "ANGLE_ENABLE_GLSL" ]
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}
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if (angle_enable_hlsl) {
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sources +=
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rebase_path(compiler_gypi.angle_translator_lib_hlsl_sources, ".", "src")
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defines += [ "ANGLE_ENABLE_HLSL" ]
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}
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configs -= angle_undefine_configs
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configs += [
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":internal_config",
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":translator_static_config",
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"//build/config/compiler:no_chromium_code",
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]
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public_configs = [ ":external_config" ]
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deps = [
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":includes",
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":preprocessor",
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]
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public_deps = [
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":angle_common",
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]
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}
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static_library("translator_static") {
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sources = [
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"src/compiler/translator/ShaderLang.cpp",
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"src/compiler/translator/ShaderVars.cpp",
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]
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if (angle_enable_hlsl) {
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defines = [ "ANGLE_ENABLE_HLSL" ]
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}
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configs -= angle_undefine_configs
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configs += [
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":internal_config",
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"//build/config/compiler:no_chromium_code",
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]
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public_configs = [ ":translator_static_config" ]
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public_deps = [
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":translator_lib",
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]
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}
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config("commit_id_config") {
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include_dirs = [ "$root_gen_dir/angle" ]
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}
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commit_id_output_file = "$root_gen_dir/angle/id/commit.h"
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if (angle_use_commit_id) {
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action("commit_id") {
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script = "src/commit_id.py"
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outputs = [
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commit_id_output_file,
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]
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args = [
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"gen",
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rebase_path(".", root_build_dir),
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rebase_path(commit_id_output_file, root_build_dir),
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]
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public_configs = [ ":commit_id_config" ]
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}
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} else {
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copy("commit_id") {
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sources = [
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"src/commit.h",
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]
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outputs = [
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commit_id_output_file,
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]
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public_configs = [ ":commit_id_config" ]
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}
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}
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config("libANGLE_config") {
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cflags = []
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defines = []
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if (angle_enable_d3d9) {
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defines += [ "ANGLE_ENABLE_D3D9" ]
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}
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if (angle_enable_d3d11) {
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defines += [ "ANGLE_ENABLE_D3D11" ]
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}
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if (angle_enable_gl) {
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defines += [ "ANGLE_ENABLE_OPENGL" ]
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if (use_x11) {
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defines += [ "ANGLE_USE_X11" ]
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}
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}
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if (angle_enable_vulkan) {
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defines += [ "ANGLE_ENABLE_VULKAN" ]
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}
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defines += [
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"GL_GLEXT_PROTOTYPES",
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"EGL_EGLEXT_PROTOTYPES",
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]
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if (is_win) {
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defines += [
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"GL_APICALL=",
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"EGLAPI=",
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]
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} else {
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defines += [
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"GL_APICALL=__attribute__((visibility(\"default\")))",
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"EGLAPI=__attribute__((visibility(\"default\")))",
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]
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}
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if (is_win) {
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cflags += [ "/wd4530" ] # C++ exception handler used, but unwind semantics are not enabled.
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}
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}
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static_library("libANGLE") {
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sources = rebase_path(gles_gypi.libangle_sources, ".", "src")
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include_dirs = []
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libs = []
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defines = [ "LIBANGLE_IMPLEMENTATION" ]
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public_deps = [
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":angle_common",
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]
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deps = [
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":commit_id",
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":includes",
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":translator_static",
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]
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# Shared D3D sources.
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if (angle_enable_d3d9 || angle_enable_d3d11) {
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sources += rebase_path(gles_gypi.libangle_d3d_shared_sources, ".", "src")
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defines += [ "ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ " + "\"d3dcompiler_47.dll\", \"d3dcompiler_46.dll\", \"d3dcompiler_43.dll\" }" ]
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}
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if (angle_enable_d3d9) {
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sources += rebase_path(gles_gypi.libangle_d3d9_sources, ".", "src")
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libs += [ "d3d9.lib" ]
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}
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if (angle_enable_d3d11) {
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sources += rebase_path(gles_gypi.libangle_d3d11_sources, ".", "src")
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sources += rebase_path(gles_gypi.libangle_d3d11_win32_sources, ".", "src")
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libs += [ "dxguid.lib" ]
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}
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if (angle_enable_gl) {
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sources += rebase_path(gles_gypi.libangle_gl_sources, ".", "src")
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include_dirs += [ "src/third_party/khronos" ]
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if (is_win) {
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sources += rebase_path(gles_gypi.libangle_gl_wgl_sources, ".", "src")
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}
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if (use_x11) {
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sources += rebase_path(gles_gypi.libangle_gl_glx_sources, ".", "src")
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deps += [ "src/third_party/libXNVCtrl:libXNVCtrl" ]
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libs += [
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"X11",
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"Xi",
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"Xext",
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]
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}
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if (is_mac) {
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sources += rebase_path(gles_gypi.libangle_gl_cgl_sources, ".", "src")
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libs += [
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"Cocoa.framework",
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"IOSurface.framework",
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"OpenGL.framework",
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"QuartzCore.framework",
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]
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}
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if (is_android) {
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sources += rebase_path(gles_gypi.libangle_gl_egl_sources, ".", "src")
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sources += rebase_path(gles_gypi.libangle_gl_egl_dl_sources, ".", "src")
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sources +=
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rebase_path(gles_gypi.libangle_gl_egl_android_sources, ".", "src")
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libs += [
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"android",
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"log",
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]
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}
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}
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if (angle_enable_vulkan) {
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sources += rebase_path(gles_gypi.libangle_vulkan_sources, ".", "src")
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}
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if (is_debug) {
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defines += [ "ANGLE_GENERATE_SHADER_DEBUG_INFO" ]
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}
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configs -= angle_undefine_configs
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configs += [
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":commit_id_config",
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":debug_annotations_config",
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":libANGLE_config",
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":internal_config",
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"//build/config/compiler:no_chromium_code",
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]
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if (is_win) {
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data_deps = [
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":copy_compiler_dll",
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]
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}
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}
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shared_library("libGLESv2") {
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sources = rebase_path(gles_gypi.libglesv2_sources, ".", "src")
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if (is_win) {
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ldflags =
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[ "/DEF:" + rebase_path("src/libGLESv2/libGLESv2.def", root_build_dir) ]
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}
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configs -= angle_undefine_configs
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configs += [
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":internal_config",
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":commit_id_config",
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":debug_annotations_config",
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":libANGLE_config",
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"//build/config/compiler:no_chromium_code",
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]
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defines = [ "LIBGLESV2_IMPLEMENTATION" ]
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deps = [
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":includes",
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":libANGLE",
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]
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}
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shared_library("libEGL") {
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sources = rebase_path(gles_gypi.libegl_sources, ".", "src")
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if (is_win) {
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ldflags = [ "/DEF:" + rebase_path("src/libEGL/libEGL.def", root_build_dir) ]
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}
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configs -= angle_undefine_configs
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configs += [
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":internal_config",
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":commit_id_config",
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":debug_annotations_config",
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":libANGLE_config",
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"//build/config/compiler:no_chromium_code",
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]
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defines = [ "LIBEGL_IMPLEMENTATION" ]
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deps = [
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":includes",
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":libGLESv2",
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]
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}
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util_gypi = exec_script("//build/gypi_to_gn.py",
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[ rebase_path("util/util.gyp") ],
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"scope",
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[ "util/util.gyp" ])
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config("angle_util_config") {
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include_dirs = [ "util" ]
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if (is_linux) {
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libs = [ "X11" ]
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}
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}
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static_library("angle_util") {
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sources = rebase_path(util_gypi.util_sources, ".", "util")
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if (is_win) {
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sources += rebase_path(util_gypi.util_win32_sources, ".", "util")
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}
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if (is_linux) {
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sources += rebase_path(util_gypi.util_linux_sources, ".", "util")
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libs = [
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"rt",
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"dl",
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]
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}
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if (is_mac) {
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sources += rebase_path(util_gypi.util_osx_sources, ".", "util")
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}
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if (use_x11) {
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sources += rebase_path(util_gypi.util_x11_sources, ".", "util")
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}
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if (is_android) {
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# To prevent linux sources filtering on android
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set_sources_assignment_filter([])
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sources += rebase_path(util_gypi.util_linux_sources, ".", "util")
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sources += rebase_path(util_gypi.util_android_sources, ".", "util")
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libs = [
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"android",
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"log",
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]
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}
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defines = [
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"GL_GLEXT_PROTOTYPES",
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"EGL_EGLEXT_PROTOTYPES",
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]
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configs += [ ":debug_annotations_config" ]
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public_configs = [
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":angle_util_config",
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":internal_config",
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]
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deps = [
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":angle_common",
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":libEGL",
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":libGLESv2",
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]
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}
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