зеркало из https://github.com/mozilla/gecko-dev.git
524 строки
15 KiB
C++
524 строки
15 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
|
|
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
|
|
/* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
// mostly derived from the Allegro source code at:
|
|
// http://alleg.svn.sourceforge.net/viewvc/alleg/allegro/branches/4.9/src/macosx/hidjoy.m?revision=13760&view=markup
|
|
|
|
#include "mozilla/dom/GamepadFunctions.h"
|
|
#include "mozilla/ArrayUtils.h"
|
|
#include <CoreFoundation/CoreFoundation.h>
|
|
#include <IOKit/hid/IOHIDBase.h>
|
|
#include <IOKit/hid/IOHIDKeys.h>
|
|
#include <IOKit/hid/IOHIDManager.h>
|
|
|
|
#include <stdio.h>
|
|
#include <vector>
|
|
|
|
namespace {
|
|
|
|
using namespace mozilla;
|
|
using namespace mozilla::dom::GamepadFunctions;
|
|
using std::vector;
|
|
|
|
struct Button {
|
|
int id;
|
|
bool analog;
|
|
IOHIDElementRef element;
|
|
CFIndex min;
|
|
CFIndex max;
|
|
|
|
Button(int aId, IOHIDElementRef aElement, CFIndex aMin, CFIndex aMax) :
|
|
id(aId),
|
|
analog((aMax - aMin) > 1),
|
|
element(aElement),
|
|
min(aMin),
|
|
max(aMax) {}
|
|
};
|
|
|
|
struct Axis {
|
|
int id;
|
|
IOHIDElementRef element;
|
|
uint32_t usagePage;
|
|
uint32_t usage;
|
|
CFIndex min;
|
|
CFIndex max;
|
|
};
|
|
|
|
typedef bool dpad_buttons[4];
|
|
|
|
// These values can be found in the USB HID Usage Tables:
|
|
// http://www.usb.org/developers/hidpage
|
|
const unsigned kDesktopUsagePage = 0x01;
|
|
const unsigned kSimUsagePage = 0x02;
|
|
const unsigned kAcceleratorUsage = 0xC4;
|
|
const unsigned kBrakeUsage = 0xC5;
|
|
const unsigned kJoystickUsage = 0x04;
|
|
const unsigned kGamepadUsage = 0x05;
|
|
const unsigned kAxisUsageMin = 0x30;
|
|
const unsigned kAxisUsageMax = 0x35;
|
|
const unsigned kDpadUsage = 0x39;
|
|
const unsigned kButtonUsagePage = 0x09;
|
|
const unsigned kConsumerPage = 0x0C;
|
|
const unsigned kHomeUsage = 0x223;
|
|
const unsigned kBackUsage = 0x224;
|
|
|
|
|
|
class Gamepad {
|
|
private:
|
|
IOHIDDeviceRef mDevice;
|
|
nsTArray<Button> buttons;
|
|
nsTArray<Axis> axes;
|
|
IOHIDElementRef mDpad;
|
|
dpad_buttons mDpadState;
|
|
|
|
public:
|
|
Gamepad() : mDevice(nullptr), mDpad(nullptr), mSuperIndex(-1) {}
|
|
bool operator==(IOHIDDeviceRef device) const { return mDevice == device; }
|
|
bool empty() const { return mDevice == nullptr; }
|
|
void clear()
|
|
{
|
|
mDevice = nullptr;
|
|
buttons.Clear();
|
|
axes.Clear();
|
|
mDpad = nullptr;
|
|
mSuperIndex = -1;
|
|
}
|
|
void init(IOHIDDeviceRef device);
|
|
size_t numButtons() { return buttons.Length() + (mDpad ? 4 : 0); }
|
|
size_t numAxes() { return axes.Length(); }
|
|
|
|
// Index given by our superclass.
|
|
uint32_t mSuperIndex;
|
|
|
|
bool isDpad(IOHIDElementRef element) const
|
|
{
|
|
return element == mDpad;
|
|
}
|
|
|
|
const dpad_buttons& getDpadState() const
|
|
{
|
|
return mDpadState;
|
|
}
|
|
|
|
void setDpadState(const dpad_buttons& dpadState)
|
|
{
|
|
for (unsigned i = 0; i < ArrayLength(mDpadState); i++) {
|
|
mDpadState[i] = dpadState[i];
|
|
}
|
|
}
|
|
|
|
const Button* lookupButton(IOHIDElementRef element) const
|
|
{
|
|
for (unsigned i = 0; i < buttons.Length(); i++) {
|
|
if (buttons[i].element == element)
|
|
return &buttons[i];
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
const Axis* lookupAxis(IOHIDElementRef element) const
|
|
{
|
|
for (unsigned i = 0; i < axes.Length(); i++) {
|
|
if (axes[i].element == element)
|
|
return &axes[i];
|
|
}
|
|
return nullptr;
|
|
}
|
|
};
|
|
|
|
class AxisComparator {
|
|
public:
|
|
bool Equals(const Axis& a1, const Axis& a2) const
|
|
{
|
|
return a1.usagePage == a2.usagePage && a1.usage == a2.usage;
|
|
}
|
|
bool LessThan(const Axis& a1, const Axis& a2) const
|
|
{
|
|
if (a1.usagePage == a2.usagePage) {
|
|
return a1.usage < a2.usage;
|
|
}
|
|
return a1.usagePage < a2.usagePage;
|
|
}
|
|
};
|
|
|
|
void Gamepad::init(IOHIDDeviceRef device)
|
|
{
|
|
clear();
|
|
mDevice = device;
|
|
|
|
CFArrayRef elements = IOHIDDeviceCopyMatchingElements(device,
|
|
nullptr,
|
|
kIOHIDOptionsTypeNone);
|
|
CFIndex n = CFArrayGetCount(elements);
|
|
for (CFIndex i = 0; i < n; i++) {
|
|
IOHIDElementRef element = (IOHIDElementRef)CFArrayGetValueAtIndex(elements,
|
|
i);
|
|
uint32_t usagePage = IOHIDElementGetUsagePage(element);
|
|
uint32_t usage = IOHIDElementGetUsage(element);
|
|
|
|
if (usagePage == kDesktopUsagePage &&
|
|
usage >= kAxisUsageMin &&
|
|
usage <= kAxisUsageMax)
|
|
{
|
|
Axis axis = { int(axes.Length()),
|
|
element,
|
|
usagePage,
|
|
usage,
|
|
IOHIDElementGetLogicalMin(element),
|
|
IOHIDElementGetLogicalMax(element) };
|
|
axes.AppendElement(axis);
|
|
} else if (usagePage == kDesktopUsagePage && usage == kDpadUsage &&
|
|
// Don't know how to handle d-pads that return weird values.
|
|
IOHIDElementGetLogicalMax(element) - IOHIDElementGetLogicalMin(element) == 7) {
|
|
mDpad = element;
|
|
} else if ((usagePage == kSimUsagePage &&
|
|
(usage == kAcceleratorUsage ||
|
|
usage == kBrakeUsage)) ||
|
|
(usagePage == kButtonUsagePage) ||
|
|
(usagePage == kConsumerPage &&
|
|
(usage == kHomeUsage ||
|
|
usage == kBackUsage))) {
|
|
Button button(int(buttons.Length()), element, IOHIDElementGetLogicalMin(element), IOHIDElementGetLogicalMax(element));
|
|
buttons.AppendElement(button);
|
|
} else {
|
|
//TODO: handle other usage pages
|
|
}
|
|
}
|
|
|
|
AxisComparator comparator;
|
|
axes.Sort(comparator);
|
|
for (unsigned i = 0; i < axes.Length(); i++) {
|
|
axes[i].id = i;
|
|
}
|
|
}
|
|
|
|
class DarwinGamepadService {
|
|
private:
|
|
IOHIDManagerRef mManager;
|
|
vector<Gamepad> mGamepads;
|
|
|
|
static void DeviceAddedCallback(void* data, IOReturn result,
|
|
void* sender, IOHIDDeviceRef device);
|
|
static void DeviceRemovedCallback(void* data, IOReturn result,
|
|
void* sender, IOHIDDeviceRef device);
|
|
static void InputValueChangedCallback(void* data, IOReturn result,
|
|
void* sender, IOHIDValueRef newValue);
|
|
|
|
void DeviceAdded(IOHIDDeviceRef device);
|
|
void DeviceRemoved(IOHIDDeviceRef device);
|
|
void InputValueChanged(IOHIDValueRef value);
|
|
|
|
public:
|
|
DarwinGamepadService();
|
|
~DarwinGamepadService();
|
|
void Startup();
|
|
void Shutdown();
|
|
};
|
|
|
|
void
|
|
DarwinGamepadService::DeviceAdded(IOHIDDeviceRef device)
|
|
{
|
|
size_t slot = size_t(-1);
|
|
for (size_t i = 0; i < mGamepads.size(); i++) {
|
|
if (mGamepads[i] == device)
|
|
return;
|
|
if (slot == size_t(-1) && mGamepads[i].empty())
|
|
slot = i;
|
|
}
|
|
|
|
if (slot == size_t(-1)) {
|
|
slot = mGamepads.size();
|
|
mGamepads.push_back(Gamepad());
|
|
}
|
|
mGamepads[slot].init(device);
|
|
|
|
// Gather some identifying information
|
|
CFNumberRef vendorIdRef =
|
|
(CFNumberRef)IOHIDDeviceGetProperty(device, CFSTR(kIOHIDVendorIDKey));
|
|
CFNumberRef productIdRef =
|
|
(CFNumberRef)IOHIDDeviceGetProperty(device, CFSTR(kIOHIDProductIDKey));
|
|
CFStringRef productRef =
|
|
(CFStringRef)IOHIDDeviceGetProperty(device, CFSTR(kIOHIDProductKey));
|
|
int vendorId, productId;
|
|
CFNumberGetValue(vendorIdRef, kCFNumberIntType, &vendorId);
|
|
CFNumberGetValue(productIdRef, kCFNumberIntType, &productId);
|
|
char product_name[128];
|
|
CFStringGetCString(productRef, product_name,
|
|
sizeof(product_name), kCFStringEncodingASCII);
|
|
char buffer[256];
|
|
sprintf(buffer, "%x-%x-%s", vendorId, productId, product_name);
|
|
mGamepads[slot].mSuperIndex = AddGamepad(buffer,
|
|
mozilla::dom::GamepadMappingType::_empty,
|
|
(int)mGamepads[slot].numButtons(),
|
|
(int)mGamepads[slot].numAxes());
|
|
}
|
|
|
|
void
|
|
DarwinGamepadService::DeviceRemoved(IOHIDDeviceRef device)
|
|
{
|
|
for (size_t i = 0; i < mGamepads.size(); i++) {
|
|
if (mGamepads[i] == device) {
|
|
RemoveGamepad(mGamepads[i].mSuperIndex);
|
|
mGamepads[i].clear();
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Given a value from a d-pad (POV hat in USB HID terminology),
|
|
* represent it as 4 buttons, one for each cardinal direction.
|
|
*/
|
|
static void
|
|
UnpackDpad(int dpad_value, int min, int max, dpad_buttons& buttons)
|
|
{
|
|
const unsigned kUp = 0;
|
|
const unsigned kDown = 1;
|
|
const unsigned kLeft = 2;
|
|
const unsigned kRight = 3;
|
|
|
|
// Different controllers have different ways of representing
|
|
// "nothing is pressed", but they're all outside the range of values.
|
|
if (dpad_value < min || dpad_value > max) {
|
|
// Nothing is pressed.
|
|
return;
|
|
}
|
|
|
|
// Normalize value to start at 0.
|
|
int value = dpad_value - min;
|
|
|
|
// Value will be in the range 0-7. The value represents the
|
|
// position of the d-pad around a circle, with 0 being straight up,
|
|
// 2 being right, 4 being straight down, and 6 being left.
|
|
if (value < 2 || value > 6) {
|
|
buttons[kUp] = true;
|
|
}
|
|
if (value > 2 && value < 6) {
|
|
buttons[kDown] = true;
|
|
}
|
|
if (value > 4) {
|
|
buttons[kLeft] = true;
|
|
}
|
|
if (value > 0 && value < 4) {
|
|
buttons[kRight] = true;
|
|
}
|
|
}
|
|
|
|
void
|
|
DarwinGamepadService::InputValueChanged(IOHIDValueRef value)
|
|
{
|
|
uint32_t value_length = IOHIDValueGetLength(value);
|
|
if (value_length > 4) {
|
|
// Workaround for bizarre issue with PS3 controllers that try to return
|
|
// massive (30+ byte) values and crash IOHIDValueGetIntegerValue
|
|
return;
|
|
}
|
|
IOHIDElementRef element = IOHIDValueGetElement(value);
|
|
IOHIDDeviceRef device = IOHIDElementGetDevice(element);
|
|
for (unsigned i = 0; i < mGamepads.size(); i++) {
|
|
Gamepad &gamepad = mGamepads[i];
|
|
if (gamepad == device) {
|
|
if (gamepad.isDpad(element)) {
|
|
const dpad_buttons& oldState = gamepad.getDpadState();
|
|
dpad_buttons newState = { false, false, false, false };
|
|
UnpackDpad(IOHIDValueGetIntegerValue(value),
|
|
IOHIDElementGetLogicalMin(element),
|
|
IOHIDElementGetLogicalMax(element),
|
|
newState);
|
|
const int numButtons = gamepad.numButtons();
|
|
for (unsigned b = 0; b < ArrayLength(newState); b++) {
|
|
if (newState[b] != oldState[b]) {
|
|
NewButtonEvent(gamepad.mSuperIndex, numButtons - 4 + b, newState[b]);
|
|
}
|
|
}
|
|
gamepad.setDpadState(newState);
|
|
} else if (const Axis* axis = gamepad.lookupAxis(element)) {
|
|
double d = IOHIDValueGetIntegerValue(value);
|
|
double v = 2.0f * (d - axis->min) /
|
|
(double)(axis->max - axis->min) - 1.0f;
|
|
NewAxisMoveEvent(gamepad.mSuperIndex, axis->id, v);
|
|
} else if (const Button* button = gamepad.lookupButton(element)) {
|
|
int iv = IOHIDValueGetIntegerValue(value);
|
|
bool pressed = iv != 0;
|
|
double v = 0;
|
|
if (button->analog) {
|
|
double dv = iv;
|
|
v = (dv - button->min) / (double)(button->max - button->min);
|
|
} else {
|
|
v = pressed ? 1.0 : 0.0;
|
|
}
|
|
NewButtonEvent(gamepad.mSuperIndex, button->id, pressed, v);
|
|
}
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
DarwinGamepadService::DeviceAddedCallback(void* data, IOReturn result,
|
|
void* sender, IOHIDDeviceRef device)
|
|
{
|
|
DarwinGamepadService* service = (DarwinGamepadService*)data;
|
|
service->DeviceAdded(device);
|
|
}
|
|
|
|
void
|
|
DarwinGamepadService::DeviceRemovedCallback(void* data, IOReturn result,
|
|
void* sender, IOHIDDeviceRef device)
|
|
{
|
|
DarwinGamepadService* service = (DarwinGamepadService*)data;
|
|
service->DeviceRemoved(device);
|
|
}
|
|
|
|
void
|
|
DarwinGamepadService::InputValueChangedCallback(void* data,
|
|
IOReturn result,
|
|
void* sender,
|
|
IOHIDValueRef newValue)
|
|
{
|
|
DarwinGamepadService* service = (DarwinGamepadService*)data;
|
|
service->InputValueChanged(newValue);
|
|
}
|
|
|
|
static CFMutableDictionaryRef
|
|
MatchingDictionary(UInt32 inUsagePage, UInt32 inUsage)
|
|
{
|
|
CFMutableDictionaryRef dict =
|
|
CFDictionaryCreateMutable(kCFAllocatorDefault,
|
|
0,
|
|
&kCFTypeDictionaryKeyCallBacks,
|
|
&kCFTypeDictionaryValueCallBacks);
|
|
if (!dict)
|
|
return nullptr;
|
|
CFNumberRef number = CFNumberCreate(kCFAllocatorDefault,
|
|
kCFNumberIntType,
|
|
&inUsagePage);
|
|
if (!number) {
|
|
CFRelease(dict);
|
|
return nullptr;
|
|
}
|
|
CFDictionarySetValue(dict, CFSTR(kIOHIDDeviceUsagePageKey), number);
|
|
CFRelease(number);
|
|
|
|
number = CFNumberCreate(kCFAllocatorDefault, kCFNumberIntType, &inUsage);
|
|
if (!number) {
|
|
CFRelease(dict);
|
|
return nullptr;
|
|
}
|
|
CFDictionarySetValue(dict, CFSTR(kIOHIDDeviceUsageKey), number);
|
|
CFRelease(number);
|
|
|
|
return dict;
|
|
}
|
|
|
|
DarwinGamepadService::DarwinGamepadService() : mManager(nullptr) {}
|
|
|
|
DarwinGamepadService::~DarwinGamepadService()
|
|
{
|
|
if (mManager != nullptr)
|
|
CFRelease(mManager);
|
|
}
|
|
|
|
void DarwinGamepadService::Startup()
|
|
{
|
|
if (mManager != nullptr)
|
|
return;
|
|
|
|
IOHIDManagerRef manager = IOHIDManagerCreate(kCFAllocatorDefault,
|
|
kIOHIDOptionsTypeNone);
|
|
|
|
CFMutableDictionaryRef criteria_arr[2];
|
|
criteria_arr[0] = MatchingDictionary(kDesktopUsagePage,
|
|
kJoystickUsage);
|
|
if (!criteria_arr[0]) {
|
|
CFRelease(manager);
|
|
return;
|
|
}
|
|
|
|
criteria_arr[1] = MatchingDictionary(kDesktopUsagePage,
|
|
kGamepadUsage);
|
|
if (!criteria_arr[1]) {
|
|
CFRelease(criteria_arr[0]);
|
|
CFRelease(manager);
|
|
return;
|
|
}
|
|
|
|
CFArrayRef criteria =
|
|
CFArrayCreate(kCFAllocatorDefault, (const void**)criteria_arr, 2, nullptr);
|
|
if (!criteria) {
|
|
CFRelease(criteria_arr[1]);
|
|
CFRelease(criteria_arr[0]);
|
|
CFRelease(manager);
|
|
return;
|
|
}
|
|
|
|
IOHIDManagerSetDeviceMatchingMultiple(manager, criteria);
|
|
CFRelease(criteria);
|
|
CFRelease(criteria_arr[1]);
|
|
CFRelease(criteria_arr[0]);
|
|
|
|
IOHIDManagerRegisterDeviceMatchingCallback(manager,
|
|
DeviceAddedCallback,
|
|
this);
|
|
IOHIDManagerRegisterDeviceRemovalCallback(manager,
|
|
DeviceRemovedCallback,
|
|
this);
|
|
IOHIDManagerRegisterInputValueCallback(manager,
|
|
InputValueChangedCallback,
|
|
this);
|
|
IOHIDManagerScheduleWithRunLoop(manager,
|
|
CFRunLoopGetCurrent(),
|
|
kCFRunLoopDefaultMode);
|
|
IOReturn rv = IOHIDManagerOpen(manager, kIOHIDOptionsTypeNone);
|
|
if (rv != kIOReturnSuccess) {
|
|
CFRelease(manager);
|
|
return;
|
|
}
|
|
|
|
mManager = manager;
|
|
}
|
|
|
|
void DarwinGamepadService::Shutdown()
|
|
{
|
|
IOHIDManagerRef manager = (IOHIDManagerRef)mManager;
|
|
if (manager) {
|
|
IOHIDManagerClose(manager, 0);
|
|
CFRelease(manager);
|
|
mManager = nullptr;
|
|
}
|
|
}
|
|
|
|
} // namespace
|
|
|
|
namespace mozilla {
|
|
namespace dom {
|
|
|
|
DarwinGamepadService* gService = nullptr;
|
|
|
|
void StartGamepadMonitoring()
|
|
{
|
|
if (gService) {
|
|
return;
|
|
}
|
|
|
|
gService = new DarwinGamepadService();
|
|
gService->Startup();
|
|
}
|
|
|
|
void StopGamepadMonitoring()
|
|
{
|
|
if (!gService) {
|
|
return;
|
|
}
|
|
|
|
gService->Shutdown();
|
|
delete gService;
|
|
gService = nullptr;
|
|
}
|
|
|
|
} // namespace dom
|
|
} // namespace mozilla
|