gecko-dev/intl/Encoding.h

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// Copyright 2015-2016 Mozilla Foundation. See the COPYRIGHT
// file at the top-level directory of this distribution.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// https://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or https://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
// Adapted from third_party/rust/encoding_c/include/encoding_rs_cpp.h, so the
// "top-level directory" in the above notice refers to
// third_party/rust/encoding_c/.
#ifndef mozilla_Encoding_h
#define mozilla_Encoding_h
#include "mozilla/CheckedInt.h"
#include "mozilla/Maybe.h"
#include "mozilla/NotNull.h"
#include "mozilla/Span.h"
#include "mozilla/Tuple.h"
#include "nsString.h"
namespace mozilla {
class Encoding;
class Decoder;
class Encoder;
}; // namespace mozilla
#define ENCODING_RS_ENCODING mozilla::Encoding
#define ENCODING_RS_NOT_NULL_CONST_ENCODING_PTR \
mozilla::NotNull<const mozilla::Encoding*>
#define ENCODING_RS_ENCODER mozilla::Encoder
#define ENCODING_RS_DECODER mozilla::Decoder
#include "encoding_rs.h"
extern "C" {
nsresult mozilla_encoding_decode_to_nsstring(mozilla::Encoding const** encoding,
uint8_t const* src, size_t src_len,
nsAString* dst);
nsresult mozilla_encoding_decode_to_nsstring_with_bom_removal(
mozilla::Encoding const* encoding, uint8_t const* src, size_t src_len,
nsAString* dst);
nsresult mozilla_encoding_decode_to_nsstring_without_bom_handling(
mozilla::Encoding const* encoding, uint8_t const* src, size_t src_len,
nsAString* dst);
nsresult
mozilla_encoding_decode_to_nsstring_without_bom_handling_and_without_replacement(
mozilla::Encoding const* encoding, uint8_t const* src, size_t src_len,
nsAString* dst);
nsresult mozilla_encoding_encode_from_utf16(mozilla::Encoding const** encoding,
char16_t const* src, size_t src_len,
nsACString* dst);
nsresult mozilla_encoding_decode_to_nscstring(
mozilla::Encoding const** encoding, nsACString const* src, nsACString* dst);
nsresult mozilla_encoding_decode_to_nscstring_with_bom_removal(
mozilla::Encoding const* encoding, nsACString const* src, nsACString* dst);
nsresult mozilla_encoding_decode_to_nscstring_without_bom_handling(
mozilla::Encoding const* encoding, nsACString const* src, nsACString* dst);
nsresult mozilla_encoding_decode_from_slice_to_nscstring_without_bom_handling(
mozilla::Encoding const* encoding, uint8_t const* src, size_t src_len,
nsACString* dst, size_t already_validated);
nsresult
mozilla_encoding_decode_to_nscstring_without_bom_handling_and_without_replacement(
mozilla::Encoding const* encoding, nsACString const* src, nsACString* dst);
nsresult mozilla_encoding_encode_from_nscstring(
mozilla::Encoding const** encoding, nsACString const* src, nsACString* dst);
} // extern "C"
namespace mozilla {
/**
* Return value from `Decoder`/`Encoder` to indicate that input
* was exhausted.
*/
const uint32_t kInputEmpty = INPUT_EMPTY;
/**
* Return value from `Decoder`/`Encoder` to indicate that output
* space was insufficient.
*/
const uint32_t kOutputFull = OUTPUT_FULL;
/**
* An encoding as defined in the Encoding Standard
* (https://encoding.spec.whatwg.org/).
*
* See https://docs.rs/encoding_rs/ for the Rust API docs.
*
* An _encoding_ defines a mapping from a byte sequence to a Unicode code point
* sequence and, in most cases, vice versa. Each encoding has a name, an output
* encoding, and one or more labels.
*
* _Labels_ are ASCII-case-insensitive strings that are used to identify an
* encoding in formats and protocols. The _name_ of the encoding is the
* preferred label in the case appropriate for returning from the
* `characterSet` property of the `Document` DOM interface, except for
* the replacement encoding whose name is not one of its labels.
*
* The _output encoding_ is the encoding used for form submission and URL
* parsing on Web pages in the encoding. This is UTF-8 for the replacement,
* UTF-16LE and UTF-16BE encodings and the encoding itself for other
* encodings.
*
* # Streaming vs. Non-Streaming
*
* When you have the entire input in a single buffer, you can use the
* methods `Decode()`, `DecodeWithBOMRemoval()`,
* `DecodeWithoutBOMHandling()`,
* `DecodeWithoutBOMHandlingAndWithoutReplacement()` and
* `Encode()`. Unlike the rest of the API (apart from the `NewDecoder()` and
* NewEncoder()` methods), these methods perform heap allocations. You should
* the `Decoder` and `Encoder` objects when your input is split into multiple
* buffers or when you want to control the allocation of the output buffers.
*
* # Instances
*
* All instances of `Encoding` are statically allocated and have the process's
* lifetime. There is precisely one unique `Encoding` instance for each
* encoding defined in the Encoding Standard.
*
* To obtain a reference to a particular encoding whose identity you know at
* compile time, use a `static` that refers to encoding. There is a `static`
* for each encoding. The `static`s are named in all caps with hyphens
* replaced with underscores and with `_ENCODING` appended to the
* name. For example, if you know at compile time that you will want to
* decode using the UTF-8 encoding, use the `UTF_8_ENCODING` `static`.
*
* If you don't know what encoding you need at compile time and need to
* dynamically get an encoding by label, use `Encoding::for_label()`.
*
* Pointers to `Encoding` can be compared with `==` to check for the sameness
* of two encodings.
*
* A pointer to a `mozilla::Encoding` in C++ is the same thing as a pointer
* to an `encoding_rs::Encoding` in Rust. When writing FFI code, use
* `const mozilla::Encoding*` in the C signature and
* `*const encoding_rs::Encoding` is the corresponding Rust signature.
*/
class Encoding final {
public:
/**
* Implements the _get an encoding_ algorithm
* (https://encoding.spec.whatwg.org/#concept-encoding-get).
*
* If, after ASCII-lowercasing and removing leading and trailing
* whitespace, the argument matches a label defined in the Encoding
* Standard, `const Encoding*` representing the corresponding
* encoding is returned. If there is no match, `nullptr` is returned.
*
* This is the right method to use if the action upon the method returning
* `nullptr` is to use a fallback encoding (e.g. `WINDOWS_1252_ENCODING`)
* instead. When the action upon the method returning `nullptr` is not to
* proceed with a fallback but to refuse processing,
* `ForLabelNoReplacement()` is more appropriate.
*/
static inline const Encoding* ForLabel(Span<const char> aLabel) {
return encoding_for_label(
reinterpret_cast<const uint8_t*>(aLabel.Elements()), aLabel.Length());
}
/**
* `nsAString` argument version. See above for docs.
*/
static inline const Encoding* ForLabel(const nsAString& aLabel) {
return Encoding::ForLabel(NS_ConvertUTF16toUTF8(aLabel));
}
/**
* This method behaves the same as `ForLabel()`, except when `ForLabel()`
* would return `REPLACEMENT_ENCODING`, this method returns `nullptr` instead.
*
* This method is useful in scenarios where a fatal error is required
* upon invalid label, because in those cases the caller typically wishes
* to treat the labels that map to the replacement encoding as fatal
* errors, too.
*
* It is not OK to use this method when the action upon the method returning
* `nullptr` is to use a fallback encoding (e.g. `WINDOWS_1252_ENCODING`). In
* such a case, the `ForLabel()` method should be used instead in order to
* avoid unsafe fallback for labels that `ForLabel()` maps to
* `REPLACEMENT_ENCODING`.
*/
static inline const Encoding* ForLabelNoReplacement(Span<const char> aLabel) {
return encoding_for_label_no_replacement(
reinterpret_cast<const uint8_t*>(aLabel.Elements()), aLabel.Length());
}
/**
* `nsAString` argument version. See above for docs.
*/
static inline const Encoding* ForLabelNoReplacement(const nsAString& aLabel) {
return Encoding::ForLabelNoReplacement(NS_ConvertUTF16toUTF8(aLabel));
}
/**
* Performs non-incremental BOM sniffing.
*
* The argument must either be a buffer representing the entire input
* stream (non-streaming case) or a buffer representing at least the first
* three bytes of the input stream (streaming case).
*
* Returns `MakeTuple(UTF_8_ENCODING, 3)`, `MakeTuple(UTF_16LE_ENCODING, 2)`
* or `MakeTuple(UTF_16BE_ENCODING, 3)` if the argument starts with the
* UTF-8, UTF-16LE or UTF-16BE BOM or `MakeTuple(nullptr, 0)` otherwise.
*/
static inline Tuple<const Encoding*, size_t> ForBOM(
Span<const uint8_t> aBuffer) {
size_t len = aBuffer.Length();
const Encoding* encoding = encoding_for_bom(aBuffer.Elements(), &len);
return MakeTuple(encoding, len);
}
/**
* Writes the name of this encoding into `aName`.
*
* This name is appropriate to return as-is from the DOM
* `document.characterSet` property.
*/
inline void Name(nsACString& aName) const {
aName.SetLength(ENCODING_NAME_MAX_LENGTH);
size_t length =
encoding_name(this, reinterpret_cast<uint8_t*>(aName.BeginWriting()));
aName.SetLength(length); // truncation is the 64-bit case is OK
}
/**
* Checks whether the _output encoding_ of this encoding can encode every
* Unicode code point. (Only true if the output encoding is UTF-8.)
*/
inline bool CanEncodeEverything() const {
return encoding_can_encode_everything(this);
}
/**
* Checks whether this encoding maps one byte to one Basic Multilingual
* Plane code point (i.e. byte length equals decoded UTF-16 length) and
* vice versa (for mappable characters).
*
* `true` iff this encoding is on the list of Legacy single-byte
* encodings (https://encoding.spec.whatwg.org/#legacy-single-byte-encodings)
* in the spec or x-user-defined.
*/
inline bool IsSingleByte() const { return encoding_is_single_byte(this); }
/**
* Checks whether the bytes 0x00...0x7F map exclusively to the characters
* U+0000...U+007F and vice versa.
*/
inline bool IsAsciiCompatible() const {
return encoding_is_ascii_compatible(this);
}
/**
* Checks whether this is a Japanese legacy encoding.
*/
inline bool IsJapaneseLegacy() const {
return this == SHIFT_JIS_ENCODING || this == EUC_JP_ENCODING ||
this == ISO_2022_JP_ENCODING;
}
/**
* Returns the _output encoding_ of this encoding. This is UTF-8 for
* UTF-16BE, UTF-16LE and replacement and the encoding itself otherwise.
*/
inline NotNull<const mozilla::Encoding*> OutputEncoding() const {
return WrapNotNull(encoding_output_encoding(this));
}
/**
* Decode complete input to `nsACString` _with BOM sniffing_ and with
* malformed sequences replaced with the REPLACEMENT CHARACTER when the
* entire input is available as a single buffer (i.e. the end of the
* buffer marks the end of the stream).
*
* This method implements the (non-streaming version of) the
* _decode_ (https://encoding.spec.whatwg.org/#decode) spec concept.
*
* The second item in the returned tuple is the encoding that was actually
* used (which may differ from this encoding thanks to BOM sniffing).
*
* Returns `NS_ERROR_OUT_OF_MEMORY` upon OOM, `NS_OK_HAD_REPLACEMENTS`
* if there were malformed sequences (that were replaced with the
* REPLACEMENT CHARACTER) and `NS_OK` otherwise as the first item of the
* tuple.
*
* The backing buffer of the string isn't copied if the input buffer
* is heap-allocated and decoding from UTF-8 and the input is valid
* BOMless UTF-8, decoding from an ASCII-compatible encoding and
* the input is valid ASCII or decoding from ISO-2022-JP and the
* input stays in the ASCII state of ISO-2022-JP. It is OK to pass
* the same string as both arguments.
*
* _Note:_ It is wrong to use this when the input buffer represents only
* a segment of the input instead of the whole input. Use `NewDecoder()`
* when decoding segmented input.
*/
inline Tuple<nsresult, NotNull<const mozilla::Encoding*>> Decode(
const nsACString& aBytes, nsACString& aOut) const {
const Encoding* encoding = this;
const nsACString* bytes = &aBytes;
nsACString* out = &aOut;
nsresult rv;
if (bytes == out) {
nsAutoCString temp(aBytes);
rv = mozilla_encoding_decode_to_nscstring(&encoding, &temp, out);
} else {
rv = mozilla_encoding_decode_to_nscstring(&encoding, bytes, out);
}
return MakeTuple(rv, WrapNotNull(encoding));
}
/**
* Decode complete input to `nsAString` _with BOM sniffing_ and with
* malformed sequences replaced with the REPLACEMENT CHARACTER when the
* entire input is available as a single buffer (i.e. the end of the
* buffer marks the end of the stream).
*
* This method implements the (non-streaming version of) the
* _decode_ (https://encoding.spec.whatwg.org/#decode) spec concept.
*
* The second item in the returned tuple is the encoding that was actually
* used (which may differ from this encoding thanks to BOM sniffing).
*
* Returns `NS_ERROR_OUT_OF_MEMORY` upon OOM, `NS_OK_HAD_REPLACEMENTS`
* if there were malformed sequences (that were replaced with the
* REPLACEMENT CHARACTER) and `NS_OK` otherwise as the first item of the
* tuple.
*
* _Note:_ It is wrong to use this when the input buffer represents only
* a segment of the input instead of the whole input. Use `NewDecoder()`
* when decoding segmented input.
*/
inline Tuple<nsresult, NotNull<const mozilla::Encoding*>> Decode(
Span<const uint8_t> aBytes, nsAString& aOut) const {
const Encoding* encoding = this;
nsresult rv = mozilla_encoding_decode_to_nsstring(
&encoding, aBytes.Elements(), aBytes.Length(), &aOut);
return MakeTuple(rv, WrapNotNull(encoding));
}
/**
* Decode complete input to `nsACString` _with BOM removal_ and with
* malformed sequences replaced with the REPLACEMENT CHARACTER when the
* entire input is available as a single buffer (i.e. the end of the
* buffer marks the end of the stream).
*
* When invoked on `UTF_8`, this method implements the (non-streaming
* version of) the _UTF-8 decode_
* (https://encoding.spec.whatwg.org/#utf-8-decode) spec concept.
*
* Returns `NS_ERROR_OUT_OF_MEMORY` upon OOM, `NS_OK_HAD_REPLACEMENTS`
* if there were malformed sequences (that were replaced with the
* REPLACEMENT CHARACTER) and `NS_OK` otherwise.
*
* The backing buffer of the string isn't copied if the input buffer
* is heap-allocated and decoding from UTF-8 and the input is valid
* BOMless UTF-8, decoding from an ASCII-compatible encoding and
* the input is valid ASCII or decoding from ISO-2022-JP and the
* input stays in the ASCII state of ISO-2022-JP. It is OK to pass
* the same string as both arguments.
*
* _Note:_ It is wrong to use this when the input buffer represents only
* a segment of the input instead of the whole input. Use
* `NewDecoderWithBOMRemoval()` when decoding segmented input.
*/
inline nsresult DecodeWithBOMRemoval(const nsACString& aBytes,
nsACString& aOut) const {
const nsACString* bytes = &aBytes;
nsACString* out = &aOut;
if (bytes == out) {
nsAutoCString temp(aBytes);
return mozilla_encoding_decode_to_nscstring_with_bom_removal(this, &temp,
out);
}
return mozilla_encoding_decode_to_nscstring_with_bom_removal(this, bytes,
out);
}
/**
* Decode complete input to `nsAString` _with BOM removal_ and with
* malformed sequences replaced with the REPLACEMENT CHARACTER when the
* entire input is available as a single buffer (i.e. the end of the
* buffer marks the end of the stream).
*
* When invoked on `UTF_8`, this method implements the (non-streaming
* version of) the _UTF-8 decode_
* (https://encoding.spec.whatwg.org/#utf-8-decode) spec concept.
*
* Returns `NS_ERROR_OUT_OF_MEMORY` upon OOM, `NS_OK_HAD_REPLACEMENTS`
* if there were malformed sequences (that were replaced with the
* REPLACEMENT CHARACTER) and `NS_OK` otherwise.
*
* _Note:_ It is wrong to use this when the input buffer represents only
* a segment of the input instead of the whole input. Use
* `NewDecoderWithBOMRemoval()` when decoding segmented input.
*/
inline nsresult DecodeWithBOMRemoval(Span<const uint8_t> aBytes,
nsAString& aOut) const {
return mozilla_encoding_decode_to_nsstring_with_bom_removal(
this, aBytes.Elements(), aBytes.Length(), &aOut);
}
/**
* Decode complete input to `nsACString` _without BOM handling_ and
* with malformed sequences replaced with the REPLACEMENT CHARACTER when
* the entire input is available as a single buffer (i.e. the end of the
* buffer marks the end of the stream).
*
* When invoked on `UTF_8`, this method implements the (non-streaming
* version of) the _UTF-8 decode without BOM_
* (https://encoding.spec.whatwg.org/#utf-8-decode-without-bom) spec concept.
*
* Returns `NS_ERROR_OUT_OF_MEMORY` upon OOM, `NS_OK_HAD_REPLACEMENTS`
* if there were malformed sequences (that were replaced with the
* REPLACEMENT CHARACTER) and `NS_OK` otherwise.
*
* The backing buffer of the string isn't copied if the input buffer
* is heap-allocated and decoding from UTF-8 and the input is valid
* UTF-8, decoding from an ASCII-compatible encoding and the input
* is valid ASCII or decoding from ISO-2022-JP and the input stays
* in the ASCII state of ISO-2022-JP. It is OK to pass the same string
* as both arguments.
*
* _Note:_ It is wrong to use this when the input buffer represents only
* a segment of the input instead of the whole input. Use
* `NewDecoderWithoutBOMHandling()` when decoding segmented input.
*/
inline nsresult DecodeWithoutBOMHandling(const nsACString& aBytes,
nsACString& aOut) const {
const nsACString* bytes = &aBytes;
nsACString* out = &aOut;
if (bytes == out) {
nsAutoCString temp(aBytes);
return mozilla_encoding_decode_to_nscstring_without_bom_handling(
this, &temp, out);
}
return mozilla_encoding_decode_to_nscstring_without_bom_handling(
this, bytes, out);
}
/**
* Decode complete input to `nsAString` _without BOM handling_ and
* with malformed sequences replaced with the REPLACEMENT CHARACTER when
* the entire input is available as a single buffer (i.e. the end of the
* buffer marks the end of the stream).
*
* When invoked on `UTF_8`, this method implements the (non-streaming
* version of) the _UTF-8 decode without BOM_
* (https://encoding.spec.whatwg.org/#utf-8-decode-without-bom) spec concept.
*
* Returns `NS_ERROR_OUT_OF_MEMORY` upon OOM, `NS_OK_HAD_REPLACEMENTS`
* if there were malformed sequences (that were replaced with the
* REPLACEMENT CHARACTER) and `NS_OK` otherwise.
*
* _Note:_ It is wrong to use this when the input buffer represents only
* a segment of the input instead of the whole input. Use
* `NewDecoderWithoutBOMHandling()` when decoding segmented input.
*/
inline nsresult DecodeWithoutBOMHandling(Span<const uint8_t> aBytes,
nsAString& aOut) const {
return mozilla_encoding_decode_to_nsstring_without_bom_handling(
this, aBytes.Elements(), aBytes.Length(), &aOut);
}
/**
* Decode complete input to `nsACString` _without BOM handling_ and
* _with malformed sequences treated as fatal_ when the entire input is
* available as a single buffer (i.e. the end of the buffer marks the end
* of the stream).
*
* When invoked on `UTF_8`, this method implements the (non-streaming
* version of) the _UTF-8 decode without BOM or fail_
* (https://encoding.spec.whatwg.org/#utf-8-decode-without-bom-or-fail)
* spec concept.
*
* Returns `NS_ERROR_OUT_OF_MEMORY` upon OOM, `NS_ERROR_UDEC_ILLEGALINPUT`
* if a malformed sequence was encountered and `NS_OK` otherwise.
*
* The backing buffer of the string isn't copied if the input buffer
* is heap-allocated and decoding from UTF-8 and the input is valid
* UTF-8, decoding from an ASCII-compatible encoding and the input
* is valid ASCII or decoding from ISO-2022-JP and the input stays
* in the ASCII state of ISO-2022-JP. It is OK to pass the same string
* as both arguments.
*
* _Note:_ It is wrong to use this when the input buffer represents only
* a segment of the input instead of the whole input. Use
* `NewDecoderWithoutBOMHandling()` when decoding segmented input.
*/
inline nsresult DecodeWithoutBOMHandlingAndWithoutReplacement(
const nsACString& aBytes, nsACString& aOut) const {
const nsACString* bytes = &aBytes;
nsACString* out = &aOut;
if (bytes == out) {
nsAutoCString temp(aBytes);
return mozilla_encoding_decode_to_nscstring_without_bom_handling_and_without_replacement(
this, &temp, out);
}
return mozilla_encoding_decode_to_nscstring_without_bom_handling_and_without_replacement(
this, bytes, out);
}
/**
* Decode complete input to `nsACString` _without BOM handling_ and
* with malformed sequences replaced with the REPLACEMENT CHARACTER when
* the entire input is available as a single buffer (i.e. the end of the
* buffer marks the end of the stream) _asserting that a number of bytes
* from the start are already known to be valid UTF-8_.
*
* The use case for this method is avoiding copying when dealing with
* input that has a UTF-8 BOM. _When in doubt, do not use this method._
*
* When invoked on `UTF_8`, this method implements the (non-streaming
* version of) the _UTF-8 decode without BOM_
* (https://encoding.spec.whatwg.org/#utf-8-decode-without-bom) spec concept.
*
* Returns `NS_ERROR_OUT_OF_MEMORY` upon OOM, `NS_OK_HAD_REPLACEMENTS`
* if there were malformed sequences (that were replaced with the
* REPLACEMENT CHARACTER) and `NS_OK` otherwise.
*
* _Note:_ It is wrong to use this when the input buffer represents only
* a segment of the input instead of the whole input. Use
* `NewDecoderWithoutBOMHandling()` when decoding segmented input.
*
* # Safety
*
* The first `aAlreadyValidated` bytes of `aBytes` _must_ be valid UTF-8.
* `aBytes` _must not_ alias the buffer (if any) of `aOut`.
*/
inline nsresult DecodeWithoutBOMHandling(Span<const uint8_t> aBytes,
nsACString& aOut,
size_t aAlreadyValidated) const {
return mozilla_encoding_decode_from_slice_to_nscstring_without_bom_handling(
this, aBytes.Elements(), aBytes.Length(), &aOut, aAlreadyValidated);
}
/**
* Decode complete input to `nsAString` _without BOM handling_ and
* _with malformed sequences treated as fatal_ when the entire input is
* available as a single buffer (i.e. the end of the buffer marks the end
* of the stream).
*
* When invoked on `UTF_8`, this method implements the (non-streaming
* version of) the _UTF-8 decode without BOM or fail_
* (https://encoding.spec.whatwg.org/#utf-8-decode-without-bom-or-fail)
* spec concept.
*
* Returns `NS_ERROR_OUT_OF_MEMORY` upon OOM, `NS_ERROR_UDEC_ILLEGALINPUT`
* if a malformed sequence was encountered and `NS_OK` otherwise.
*
* _Note:_ It is wrong to use this when the input buffer represents only
* a segment of the input instead of the whole input. Use
* `NewDecoderWithoutBOMHandling()` when decoding segmented input.
*/
inline nsresult DecodeWithoutBOMHandlingAndWithoutReplacement(
Span<const uint8_t> aBytes, nsAString& aOut) const {
return mozilla_encoding_decode_to_nsstring_without_bom_handling_and_without_replacement(
this, aBytes.Elements(), aBytes.Length(), &aOut);
}
/**
* Encode complete input to `nsACString` with unmappable characters
* replaced with decimal numeric character references when the entire input
* is available as a single buffer (i.e. the end of the buffer marks the
* end of the stream).
*
* This method implements the (non-streaming version of) the
* _encode_ (https://encoding.spec.whatwg.org/#encode) spec concept.
*
* The second item in the returned tuple is the encoding that was actually
* used (which may differ from this encoding thanks to some encodings
* having UTF-8 as their output encoding).
*
* The first item of the returned tuple is `NS_ERROR_UDEC_ILLEGALINPUT` if
* the input is not valid UTF-8, `NS_ERROR_OUT_OF_MEMORY` upon OOM,
* `NS_OK_HAD_REPLACEMENTS` if there were unmappable code points (that were
* replaced with numeric character references) and `NS_OK` otherwise.
*
* The backing buffer of the string isn't copied if the input buffer
* is heap-allocated and encoding to UTF-8 and the input is valid
* UTF-8, encoding to an ASCII-compatible encoding and the input
* is valid ASCII or encoding from ISO-2022-JP and the input stays
* in the ASCII state of ISO-2022-JP. It is OK to pass the same string
* as both arguments.
*
* _Note:_ It is wrong to use this when the input buffer represents only
* a segment of the input instead of the whole input. Use `NewEncoder()`
* when encoding segmented output.
*/
inline Tuple<nsresult, NotNull<const mozilla::Encoding*>> Encode(
const nsACString& aString, nsACString& aOut) const {
const Encoding* encoding = this;
const nsACString* string = &aString;
nsACString* out = &aOut;
nsresult rv;
if (string == out) {
nsAutoCString temp(aString);
rv = mozilla_encoding_encode_from_nscstring(&encoding, &temp, out);
} else {
rv = mozilla_encoding_encode_from_nscstring(&encoding, string, out);
}
return MakeTuple(rv, WrapNotNull(encoding));
}
/**
* Encode complete input to `nsACString` with unmappable characters
* replaced with decimal numeric character references when the entire input
* is available as a single buffer (i.e. the end of the buffer marks the
* end of the stream).
*
* This method implements the (non-streaming version of) the
* _encode_ (https://encoding.spec.whatwg.org/#encode) spec concept.
*
* The second item in the returned tuple is the encoding that was actually
* used (which may differ from this encoding thanks to some encodings
* having UTF-8 as their output encoding).
*
* The first item of the returned tuple is `NS_ERROR_OUT_OF_MEMORY` upon
* OOM, `NS_OK_HAD_REPLACEMENTS` if there were unmappable code points (that
* were replaced with numeric character references) and `NS_OK` otherwise.
* _Note:_ It is wrong to use this when the input buffer represents only
* a segment of the input instead of the whole input. Use `NewEncoder()`
* when encoding segmented output.
*/
inline Tuple<nsresult, NotNull<const mozilla::Encoding*>> Encode(
Span<const char16_t> aString, nsACString& aOut) const {
const Encoding* encoding = this;
nsresult rv = mozilla_encoding_encode_from_utf16(
&encoding, aString.Elements(), aString.Length(), &aOut);
return MakeTuple(rv, WrapNotNull(encoding));
}
/**
* Instantiates a new decoder for this encoding with BOM sniffing enabled.
*
* BOM sniffing may cause the returned decoder to morph into a decoder
* for UTF-8, UTF-16LE or UTF-16BE instead of this encoding.
*/
inline UniquePtr<Decoder> NewDecoder() const {
UniquePtr<Decoder> decoder(encoding_new_decoder(this));
return decoder;
}
/**
* Instantiates a new decoder for this encoding with BOM sniffing enabled
* into memory occupied by a previously-instantiated decoder.
*
* BOM sniffing may cause the returned decoder to morph into a decoder
* for UTF-8, UTF-16LE or UTF-16BE instead of this encoding.
*/
inline void NewDecoderInto(Decoder& aDecoder) const {
encoding_new_decoder_into(this, &aDecoder);
}
/**
* Instantiates a new decoder for this encoding with BOM removal.
*
* If the input starts with bytes that are the BOM for this encoding,
* those bytes are removed. However, the decoder never morphs into a
* decoder for another encoding: A BOM for another encoding is treated as
* (potentially malformed) input to the decoding algorithm for this
* encoding.
*/
inline UniquePtr<Decoder> NewDecoderWithBOMRemoval() const {
UniquePtr<Decoder> decoder(encoding_new_decoder_with_bom_removal(this));
return decoder;
}
/**
* Instantiates a new decoder for this encoding with BOM removal
* into memory occupied by a previously-instantiated decoder.
*
* If the input starts with bytes that are the BOM for this encoding,
* those bytes are removed. However, the decoder never morphs into a
* decoder for another encoding: A BOM for another encoding is treated as
* (potentially malformed) input to the decoding algorithm for this
* encoding.
*/
inline void NewDecoderWithBOMRemovalInto(Decoder& aDecoder) const {
encoding_new_decoder_with_bom_removal_into(this, &aDecoder);
}
/**
* Instantiates a new decoder for this encoding with BOM handling disabled.
*
* If the input starts with bytes that look like a BOM, those bytes are
* not treated as a BOM. (Hence, the decoder never morphs into a decoder
* for another encoding.)
*
* _Note:_ If the caller has performed BOM sniffing on its own but has not
* removed the BOM, the caller should use `NewDecoderWithBOMRemoval()`
* instead of this method to cause the BOM to be removed.
*/
inline UniquePtr<Decoder> NewDecoderWithoutBOMHandling() const {
UniquePtr<Decoder> decoder(encoding_new_decoder_without_bom_handling(this));
return decoder;
}
/**
* Instantiates a new decoder for this encoding with BOM handling disabled
* into memory occupied by a previously-instantiated decoder.
*
* If the input starts with bytes that look like a BOM, those bytes are
* not treated as a BOM. (Hence, the decoder never morphs into a decoder
* for another encoding.)
*
* _Note:_ If the caller has performed BOM sniffing on its own but has not
* removed the BOM, the caller should use `NewDecoderWithBOMRemovalInto()`
* instead of this method to cause the BOM to be removed.
*/
inline void NewDecoderWithoutBOMHandlingInto(Decoder& aDecoder) const {
encoding_new_decoder_without_bom_handling_into(this, &aDecoder);
}
/**
* Instantiates a new encoder for the output encoding of this encoding.
*/
inline UniquePtr<Encoder> NewEncoder() const {
UniquePtr<Encoder> encoder(encoding_new_encoder(this));
return encoder;
}
/**
* Instantiates a new encoder for the output encoding of this encoding
* into memory occupied by a previously-instantiated encoder.
*/
inline void NewEncoderInto(Encoder& aEncoder) const {
encoding_new_encoder_into(this, &aEncoder);
}
/**
* Validates UTF-8.
*
* Returns the index of the first byte that makes the input malformed as
* UTF-8 or the length of the input if the input is entirely valid.
*/
static inline size_t UTF8ValidUpTo(Span<const uint8_t> aBuffer) {
return encoding_utf8_valid_up_to(aBuffer.Elements(), aBuffer.Length());
}
/**
* Validates ASCII.
*
* Returns the index of the first byte that makes the input malformed as
* ASCII or the length of the input if the input is entirely valid.
*/
static inline size_t ASCIIValidUpTo(Span<const uint8_t> aBuffer) {
return encoding_ascii_valid_up_to(aBuffer.Elements(), aBuffer.Length());
}
/**
* Validates ISO-2022-JP ASCII-state data.
*
* Returns the index of the first byte that makes the input not
* representable in the ASCII state of ISO-2022-JP or the length of the
* input if the input is entirely representable in the ASCII state of
* ISO-2022-JP.
*/
static inline size_t ISO2022JPASCIIValidUpTo(Span<const uint8_t> aBuffer) {
return encoding_iso_2022_jp_ascii_valid_up_to(aBuffer.Elements(),
aBuffer.Length());
}
private:
Encoding() = delete;
Encoding(const Encoding&) = delete;
Encoding& operator=(const Encoding&) = delete;
~Encoding() = delete;
};
/**
* A converter that decodes a byte stream into Unicode according to a
* character encoding in a streaming (incremental) manner.
*
* The various `Decode*` methods take an input buffer (`aSrc`) and an output
* buffer `aDst` both of which are caller-allocated. There are variants for
* both UTF-8 and UTF-16 output buffers.
*
* A `Decode*` method decodes bytes from `aSrc` into Unicode characters stored
* into `aDst` until one of the following three things happens:
*
* 1. A malformed byte sequence is encountered (`*WithoutReplacement`
* variants only).
*
* 2. The output buffer has been filled so near capacity that the decoder
* cannot be sure that processing an additional byte of input wouldn't
* cause so much output that the output buffer would overflow.
*
* 3. All the input bytes have been processed.
*
* The `Decode*` method then returns tuple of a status indicating which one
* of the three reasons to return happened, how many input bytes were read,
* how many output code units (`uint8_t` when decoding into UTF-8 and `char16_t`
* when decoding to UTF-16) were written, and in the case of the
* variants performing replacement, a boolean indicating whether an error was
* replaced with the REPLACEMENT CHARACTER during the call.
*
* The number of bytes "written" is what's logically written. Garbage may be
* written in the output buffer beyond the point logically written to.
*
* In the case of the `*WithoutReplacement` variants, the status is a
* `uint32_t` whose possible values are packed info about a malformed byte
* sequence, `kOutputFull` and `kInputEmpty` corresponding to the three cases
* listed above).
*
* Packed info about malformed sequences has the following format:
* The lowest 8 bits, which can have the decimal value 0, 1, 2 or 3,
* indicate the number of bytes that were consumed after the malformed
* sequence and whose next-lowest 8 bits, when shifted right by 8 indicate
* the length of the malformed byte sequence (possible decimal values 1, 2,
* 3 or 4). The maximum possible sum of the two is 6.
*
* In the case of methods whose name does not end with
* `*WithoutReplacement`, malformed sequences are automatically replaced
* with the REPLACEMENT CHARACTER and errors do not cause the methods to
* return early.
*
* When decoding to UTF-8, the output buffer must have at least 4 bytes of
* space. When decoding to UTF-16, the output buffer must have at least two
* UTF-16 code units (`char16_t`) of space.
*
* When decoding to UTF-8 without replacement, the methods are guaranteed
* not to return indicating that more output space is needed if the length
* of the output buffer is at least the length returned by
* `MaxUTF8BufferLengthWithoutReplacement()`. When decoding to UTF-8
* with replacement, the length of the output buffer that guarantees the
* methods not to return indicating that more output space is needed is given
* by `MaxUTF8BufferLength()`. When decoding to UTF-16 with
* or without replacement, the length of the output buffer that guarantees
* the methods not to return indicating that more output space is needed is
* given by `MaxUTF16BufferLength()`.
*
* The output written into `aDst` is guaranteed to be valid UTF-8 or UTF-16,
* and the output after each `Decode*` call is guaranteed to consist of
* complete characters. (I.e. the code unit sequence for the last character is
* guaranteed not to be split across output buffers.)
*
* The boolean argument `aLast` indicates that the end of the stream is reached
* when all the bytes in `aSrc` have been consumed.
*
* A `Decoder` object can be used to incrementally decode a byte stream.
*
* During the processing of a single stream, the caller must call `Decode*`
* zero or more times with `aLast` set to `false` and then call `Decode*` at
* least once with `aLast` set to `true`. If `Decode*` returns `kInputEmpty`,
* the processing of the stream has ended. Otherwise, the caller must call
* `Decode*` again with `aLast` set to `true` (or treat a malformed result,
* i.e. neither `kInputEmpty` nor `kOutputFull`, as a fatal error).
*
* Once the stream has ended, the `Decoder` object must not be used anymore.
* That is, you need to create another one to process another stream.
*
* When the decoder returns `kOutputFull` or the decoder returns a malformed
* result and the caller does not wish to treat it as a fatal error, the input
* buffer `aSrc` may not have been completely consumed. In that case, the caller
* must pass the unconsumed contents of `aSrc` to `Decode*` again upon the next
* call.
*
* # Infinite loops
*
* When converting with a fixed-size output buffer whose size is too small to
* accommodate one character of output, an infinite loop ensues. When
* converting with a fixed-size output buffer, it generally makes sense to
* make the buffer fairly large (e.g. couple of kilobytes).
*/
class Decoder final {
public:
~Decoder() = default;
static void operator delete(void* aDecoder) {
decoder_free(reinterpret_cast<Decoder*>(aDecoder));
}
/**
* The `Encoding` this `Decoder` is for.
*
* BOM sniffing can change the return value of this method during the life
* of the decoder.
*/
inline NotNull<const mozilla::Encoding*> Encoding() const {
return WrapNotNull(decoder_encoding(this));
}
/**
* Query the worst-case UTF-8 output size _with replacement_.
*
* Returns the size of the output buffer in UTF-8 code units (`uint8_t`)
* that will not overflow given the current state of the decoder and
* `aByteLength` number of additional input bytes when decoding with
* errors handled by outputting a REPLACEMENT CHARACTER for each malformed
* sequence.
*/
inline CheckedInt<size_t> MaxUTF8BufferLength(size_t aByteLength) const {
CheckedInt<size_t> max(decoder_max_utf8_buffer_length(this, aByteLength));
if (max.value() == std::numeric_limits<size_t>::max()) {
// Mark invalid by overflowing
max++;
MOZ_ASSERT(!max.isValid());
}
return max;
}
/**
* Query the worst-case UTF-8 output size _without replacement_.
*
* Returns the size of the output buffer in UTF-8 code units (`uint8_t`)
* that will not overflow given the current state of the decoder and
* `aByteLength` number of additional input bytes when decoding without
* replacement error handling.
*
* Note that this value may be too small for the `WithReplacement` case.
* Use `MaxUTF8BufferLength()` for that case.
*/
inline CheckedInt<size_t> MaxUTF8BufferLengthWithoutReplacement(
size_t aByteLength) const {
CheckedInt<size_t> max(
decoder_max_utf8_buffer_length_without_replacement(this, aByteLength));
if (max.value() == std::numeric_limits<size_t>::max()) {
// Mark invalid by overflowing
max++;
MOZ_ASSERT(!max.isValid());
}
return max;
}
/**
* Incrementally decode a byte stream into UTF-8 with malformed sequences
* replaced with the REPLACEMENT CHARACTER.
*
* See the documentation of the class for documentation for `Decode*`
* methods collectively.
*/
inline Tuple<uint32_t, size_t, size_t, bool> DecodeToUTF8(
Span<const uint8_t> aSrc, Span<uint8_t> aDst, bool aLast) {
size_t srcRead = aSrc.Length();
size_t dstWritten = aDst.Length();
bool hadReplacements;
uint32_t result =
decoder_decode_to_utf8(this, aSrc.Elements(), &srcRead, aDst.Elements(),
&dstWritten, aLast, &hadReplacements);
return MakeTuple(result, srcRead, dstWritten, hadReplacements);
}
/**
* Incrementally decode a byte stream into UTF-8 _without replacement_.
*
* See the documentation of the class for documentation for `Decode*`
* methods collectively.
*/
inline Tuple<uint32_t, size_t, size_t> DecodeToUTF8WithoutReplacement(
Span<const uint8_t> aSrc, Span<uint8_t> aDst, bool aLast) {
size_t srcRead = aSrc.Length();
size_t dstWritten = aDst.Length();
uint32_t result = decoder_decode_to_utf8_without_replacement(
this, aSrc.Elements(), &srcRead, aDst.Elements(), &dstWritten, aLast);
return MakeTuple(result, srcRead, dstWritten);
}
/**
* Query the worst-case UTF-16 output size (with or without replacement).
*
* Returns the size of the output buffer in UTF-16 code units (`char16_t`)
* that will not overflow given the current state of the decoder and
* `aByteLength` number of additional input bytes.
*
* Since the REPLACEMENT CHARACTER fits into one UTF-16 code unit, the
* return value of this method applies also in the
* `_without_replacement` case.
*/
inline CheckedInt<size_t> MaxUTF16BufferLength(size_t aU16Length) const {
CheckedInt<size_t> max(decoder_max_utf16_buffer_length(this, aU16Length));
if (max.value() == std::numeric_limits<size_t>::max()) {
// Mark invalid by overflowing
max++;
MOZ_ASSERT(!max.isValid());
}
return max;
}
/**
* Incrementally decode a byte stream into UTF-16 with malformed sequences
* replaced with the REPLACEMENT CHARACTER.
*
* See the documentation of the class for documentation for `Decode*`
* methods collectively.
*/
inline Tuple<uint32_t, size_t, size_t, bool> DecodeToUTF16(
Span<const uint8_t> aSrc, Span<char16_t> aDst, bool aLast) {
size_t srcRead = aSrc.Length();
size_t dstWritten = aDst.Length();
bool hadReplacements;
uint32_t result = decoder_decode_to_utf16(this, aSrc.Elements(), &srcRead,
aDst.Elements(), &dstWritten,
aLast, &hadReplacements);
return MakeTuple(result, srcRead, dstWritten, hadReplacements);
}
/**
* Incrementally decode a byte stream into UTF-16 _without replacement_.
*
* See the documentation of the class for documentation for `Decode*`
* methods collectively.
*/
inline Tuple<uint32_t, size_t, size_t> DecodeToUTF16WithoutReplacement(
Span<const uint8_t> aSrc, Span<char16_t> aDst, bool aLast) {
size_t srcRead = aSrc.Length();
size_t dstWritten = aDst.Length();
uint32_t result = decoder_decode_to_utf16_without_replacement(
this, aSrc.Elements(), &srcRead, aDst.Elements(), &dstWritten, aLast);
return MakeTuple(result, srcRead, dstWritten);
}
/**
* Checks for compatibility with storing Unicode scalar values as unsigned
* bytes taking into account the state of the decoder.
*
* Returns `mozilla::Nothing()` if the decoder is not in a neutral state,
* including waiting for the BOM, or if the encoding is never
* Latin1-byte-compatible.
*
* Otherwise returns the index of the first byte whose unsigned value doesn't
* directly correspond to the decoded Unicode scalar value, or the length
* of the input if all bytes in the input decode directly to scalar values
* corresponding to the unsigned byte values.
*
* Does not change the state of the decoder.
*
* Do not use this unless you are supporting SpiderMonkey-style string
* storage optimizations.
*/
inline mozilla::Maybe<size_t> Latin1ByteCompatibleUpTo(
Span<const uint8_t> aBuffer) const {
size_t upTo = decoder_latin1_byte_compatible_up_to(this, aBuffer.Elements(),
aBuffer.Length());
if (upTo == std::numeric_limits<size_t>::max()) {
return mozilla::Nothing();
}
return mozilla::Some(upTo);
}
private:
Decoder() = delete;
Decoder(const Decoder&) = delete;
Decoder& operator=(const Decoder&) = delete;
};
/**
* A converter that encodes a Unicode stream into bytes according to a
* character encoding in a streaming (incremental) manner.
*
* The various `Encode*` methods take an input buffer (`aSrc`) and an output
* buffer `aDst` both of which are caller-allocated. There are variants for
* both UTF-8 and UTF-16 input buffers.
*
* An `Encode*` method encode characters from `aSrc` into bytes characters
* stored into `aDst` until one of the following three things happens:
*
* 1. An unmappable character is encountered (`*WithoutReplacement` variants
* only).
*
* 2. The output buffer has been filled so near capacity that the decoder
* cannot be sure that processing an additional character of input wouldn't
* cause so much output that the output buffer would overflow.
*
* 3. All the input characters have been processed.
*
* The `Encode*` method then returns tuple of a status indicating which one
* of the three reasons to return happened, how many input code units (`uint8_t`
* when encoding from UTF-8 and `char16_t` when encoding from UTF-16) were read,
* how many output bytes were written, and in the case of the variants that
* perform replacement, a boolean indicating whether an unmappable
* character was replaced with a numeric character reference during the call.
*
* The number of bytes "written" is what's logically written. Garbage may be
* written in the output buffer beyond the point logically written to.
*
* In the case of the methods whose name ends with
* `*WithoutReplacement`, the status is a `uint32_t` whose possible values
* are an unmappable code point, `kOutputFull` and `kInputEmpty` corresponding
* to the three cases listed above).
*
* In the case of methods whose name does not end with
* `*WithoutReplacement`, unmappable characters are automatically replaced
* with the corresponding numeric character references and unmappable
* characters do not cause the methods to return early.
*
* When encoding from UTF-8 without replacement, the methods are guaranteed
* not to return indicating that more output space is needed if the length
* of the output buffer is at least the length returned by
* `MaxBufferLengthFromUTF8WithoutReplacement()`. When encoding from
* UTF-8 with replacement, the length of the output buffer that guarantees the
* methods not to return indicating that more output space is needed in the
* absence of unmappable characters is given by
* `MaxBufferLengthFromUTF8IfNoUnmappables()`. When encoding from
* UTF-16 without replacement, the methods are guaranteed not to return
* indicating that more output space is needed if the length of the output
* buffer is at least the length returned by
* `MaxBufferLengthFromUTF16WithoutReplacement()`. When encoding
* from UTF-16 with replacement, the the length of the output buffer that
* guarantees the methods not to return indicating that more output space is
* needed in the absence of unmappable characters is given by
* `MaxBufferLengthFromUTF16IfNoUnmappables()`.
* When encoding with replacement, applications are not expected to size the
* buffer for the worst case ahead of time but to resize the buffer if there
* are unmappable characters. This is why max length queries are only available
* for the case where there are no unmappable characters.
*
* When encoding from UTF-8, each `aSrc` buffer _must_ be valid UTF-8. When
* encoding from UTF-16, unpaired surrogates in the input are treated as U+FFFD
* REPLACEMENT CHARACTERS. Therefore, in order for astral characters not to
* turn into a pair of REPLACEMENT CHARACTERS, the caller must ensure that
* surrogate pairs are not split across input buffer boundaries.
*
* After an `Encode*` call returns, the output produced so far, taken as a
* whole from the start of the stream, is guaranteed to consist of a valid
* byte sequence in the target encoding. (I.e. the code unit sequence for a
* character is guaranteed not to be split across output buffers. However, due
* to the stateful nature of ISO-2022-JP, the stream needs to be considered
* from the start for it to be valid. For other encodings, the validity holds
* on a per-output buffer basis.)
*
* The boolean argument `aLast` indicates that the end of the stream is reached
* when all the characters in `aSrc` have been consumed. This argument is needed
* for ISO-2022-JP and is ignored for other encodings.
*
* An `Encoder` object can be used to incrementally encode a byte stream.
*
* During the processing of a single stream, the caller must call `Encode*`
* zero or more times with `aLast` set to `false` and then call `Encode*` at
* least once with `aLast` set to `true`. If `Encode*` returns `kInputEmpty`,
* the processing of the stream has ended. Otherwise, the caller must call
* `Encode*` again with `aLast` set to `true` (or treat an unmappable result,
* i.e. neither `kInputEmpty` nor `kOutputFull`, as a fatal error).
*
* Once the stream has ended, the `Encoder` object must not be used anymore.
* That is, you need to create another one to process another stream.
*
* When the encoder returns `kOutputFull` or the encoder returns an unmappable
* result and the caller does not wish to treat it as a fatal error, the input
* buffer `aSrc` may not have been completely consumed. In that case, the caller
* must pass the unconsumed contents of `aSrc` to `Encode*` again upon the next
* call.
*
* # Infinite loops
*
* When converting with a fixed-size output buffer whose size is too small to
* accommodate one character of output, an infinite loop ensues. When
* converting with a fixed-size output buffer, it generally makes sense to
* make the buffer fairly large (e.g. couple of kilobytes).
*/
class Encoder final {
public:
~Encoder() = default;
static void operator delete(void* aEncoder) {
encoder_free(reinterpret_cast<Encoder*>(aEncoder));
}
/**
* The `Encoding` this `Encoder` is for.
*/
inline NotNull<const mozilla::Encoding*> Encoding() const {
return WrapNotNull(encoder_encoding(this));
}
/**
* Returns `true` if this is an ISO-2022-JP encoder that's not in the
* ASCII state and `false` otherwise.
*/
inline bool HasPendingState() const {
return encoder_has_pending_state(this);
}
/**
* Query the worst-case output size when encoding from UTF-8 with
* replacement.
*
* Returns the size of the output buffer in bytes that will not overflow
* given the current state of the encoder and `aByteLength` number of
* additional input code units if there are no unmappable characters in
* the input.
*/
inline CheckedInt<size_t> MaxBufferLengthFromUTF8IfNoUnmappables(
size_t aByteLength) const {
CheckedInt<size_t> max(
encoder_max_buffer_length_from_utf8_if_no_unmappables(this,
aByteLength));
if (max.value() == std::numeric_limits<size_t>::max()) {
// Mark invalid by overflowing
max++;
MOZ_ASSERT(!max.isValid());
}
return max;
}
/**
* Query the worst-case output size when encoding from UTF-8 without
* replacement.
*
* Returns the size of the output buffer in bytes that will not overflow
* given the current state of the encoder and `aByteLength` number of
* additional input code units.
*/
inline CheckedInt<size_t> MaxBufferLengthFromUTF8WithoutReplacement(
size_t aByteLength) const {
CheckedInt<size_t> max(
encoder_max_buffer_length_from_utf8_without_replacement(this,
aByteLength));
if (max.value() == std::numeric_limits<size_t>::max()) {
// Mark invalid by overflowing
max++;
MOZ_ASSERT(!max.isValid());
}
return max;
}
/**
* Incrementally encode into byte stream from UTF-8 with unmappable
* characters replaced with HTML (decimal) numeric character references.
*
* See the documentation of the class for documentation for `Encode*`
* methods collectively.
*
* WARNING WARNING WARNING WARNING WARNING WARNING WARNING WARNING:
* The input ***MUST*** be valid UTF-8 or bad things happen! Unless
* absolutely sure, use `Encoding::UTF8ValidUpTo()` to check.
*/
inline Tuple<uint32_t, size_t, size_t, bool> EncodeFromUTF8(
Span<const uint8_t> aSrc, Span<uint8_t> aDst, bool aLast) {
size_t srcRead = aSrc.Length();
size_t dstWritten = aDst.Length();
bool hadReplacements;
uint32_t result = encoder_encode_from_utf8(this, aSrc.Elements(), &srcRead,
aDst.Elements(), &dstWritten,
aLast, &hadReplacements);
return MakeTuple(result, srcRead, dstWritten, hadReplacements);
}
/**
* Incrementally encode into byte stream from UTF-8 _without replacement_.
*
* See the documentation of the class for documentation for `Encode*`
* methods collectively.
*
* WARNING WARNING WARNING WARNING WARNING WARNING WARNING WARNING:
* The input ***MUST*** be valid UTF-8 or bad things happen! Unless
* absolutely sure, use `Encoding::UTF8ValidUpTo()` to check.
*/
inline Tuple<uint32_t, size_t, size_t> EncodeFromUTF8WithoutReplacement(
Span<const uint8_t> aSrc, Span<uint8_t> aDst, bool aLast) {
size_t srcRead = aSrc.Length();
size_t dstWritten = aDst.Length();
uint32_t result = encoder_encode_from_utf8_without_replacement(
this, aSrc.Elements(), &srcRead, aDst.Elements(), &dstWritten, aLast);
return MakeTuple(result, srcRead, dstWritten);
}
/**
* Query the worst-case output size when encoding from UTF-16 with
* replacement.
*
* Returns the size of the output buffer in bytes that will not overflow
* given the current state of the encoder and `aU16Length` number of
* additional input code units if there are no unmappable characters in
* the input.
*/
inline CheckedInt<size_t> MaxBufferLengthFromUTF16IfNoUnmappables(
size_t aU16Length) const {
CheckedInt<size_t> max(
encoder_max_buffer_length_from_utf16_if_no_unmappables(this,
aU16Length));
if (max.value() == std::numeric_limits<size_t>::max()) {
// Mark invalid by overflowing
max++;
MOZ_ASSERT(!max.isValid());
}
return max;
}
/**
* Query the worst-case output size when encoding from UTF-16 without
* replacement.
*
* Returns the size of the output buffer in bytes that will not overflow
* given the current state of the encoder and `aU16Length` number of
* additional input code units.
*/
inline CheckedInt<size_t> MaxBufferLengthFromUTF16WithoutReplacement(
size_t aU16Length) const {
CheckedInt<size_t> max(
encoder_max_buffer_length_from_utf16_without_replacement(this,
aU16Length));
if (max.value() == std::numeric_limits<size_t>::max()) {
// Mark invalid by overflowing
max++;
MOZ_ASSERT(!max.isValid());
}
return max;
}
/**
* Incrementally encode into byte stream from UTF-16 with unmappable
* characters replaced with HTML (decimal) numeric character references.
*
* See the documentation of the class for documentation for `Encode*`
* methods collectively.
*/
inline Tuple<uint32_t, size_t, size_t, bool> EncodeFromUTF16(
Span<const char16_t> aSrc, Span<uint8_t> aDst, bool aLast) {
size_t srcRead = aSrc.Length();
size_t dstWritten = aDst.Length();
bool hadReplacements;
uint32_t result = encoder_encode_from_utf16(this, aSrc.Elements(), &srcRead,
aDst.Elements(), &dstWritten,
aLast, &hadReplacements);
return MakeTuple(result, srcRead, dstWritten, hadReplacements);
}
/**
* Incrementally encode into byte stream from UTF-16 _without replacement_.
*
* See the documentation of the class for documentation for `Encode*`
* methods collectively.
*/
inline Tuple<uint32_t, size_t, size_t> EncodeFromUTF16WithoutReplacement(
Span<const char16_t> aSrc, Span<uint8_t> aDst, bool aLast) {
size_t srcRead = aSrc.Length();
size_t dstWritten = aDst.Length();
uint32_t result = encoder_encode_from_utf16_without_replacement(
this, aSrc.Elements(), &srcRead, aDst.Elements(), &dstWritten, aLast);
return MakeTuple(result, srcRead, dstWritten);
}
private:
Encoder() = delete;
Encoder(const Encoder&) = delete;
Encoder& operator=(const Encoder&) = delete;
};
}; // namespace mozilla
#endif // mozilla_Encoding_h