gecko-dev/gfx/webrender_bindings
Nazım Can Altınova 24958e3147 Bug 1733335 - Change the ProfilerHooks trait to use str instead of CStr r=mattwoodrow
Differential Revision: https://phabricator.services.mozilla.com/D127114
2021-10-11 07:59:10 +00:00
..
src Bug 1733335 - Change the ProfilerHooks trait to use str instead of CStr r=mattwoodrow 2021-10-11 07:59:10 +00:00
Cargo.toml
DCLayerTree.cpp Bug 1727511 - Add mozlog around WebRenderBridgeParent and RenderThread r=gfx-reviewers,jrmuizel,aosmond 2021-09-01 22:27:15 +00:00
DCLayerTree.h
Moz2DImageRenderer.cpp Bug 1726118 - Prefix all webrender debug prefs with gfx.webrender.debug. r=gfx-reviewers,jrmuizel 2021-09-01 17:08:36 +00:00
README.webrender
RenderAndroidHardwareBufferTextureHost.cpp
RenderAndroidHardwareBufferTextureHost.h
RenderAndroidSurfaceTextureHost.cpp
RenderAndroidSurfaceTextureHost.h
RenderBufferTextureHost.cpp
RenderBufferTextureHost.h
RenderCompositor.cpp
RenderCompositor.h
RenderCompositorANGLE.cpp Bug 1717151 - Move EGL_EXT_device_query from device exts to client exts. r=gfx-reviewers,lsalzman 2021-09-16 18:24:32 +00:00
RenderCompositorANGLE.h
RenderCompositorD3D11SWGL.cpp Bug 1730055 - Remove some unused Compositor API. r=gfx-reviewers,lsalzman 2021-09-22 05:27:20 +00:00
RenderCompositorD3D11SWGL.h
RenderCompositorEGL.cpp Bug 1727511 - Add mozlog around WebRenderBridgeParent and RenderThread r=gfx-reviewers,jrmuizel,aosmond 2021-09-01 22:27:15 +00:00
RenderCompositorEGL.h
RenderCompositorLayersSWGL.cpp
RenderCompositorLayersSWGL.h
RenderCompositorNative.cpp Bug 1727511 - Add mozlog around WebRenderBridgeParent and RenderThread r=gfx-reviewers,jrmuizel,aosmond 2021-09-01 22:27:15 +00:00
RenderCompositorNative.h
RenderCompositorOGL.cpp Bug 1727511 - Add mozlog around WebRenderBridgeParent and RenderThread r=gfx-reviewers,jrmuizel,aosmond 2021-09-01 22:27:15 +00:00
RenderCompositorOGL.h
RenderCompositorOGLSWGL.cpp Bug 1730055 - Remove some unused Compositor API. r=gfx-reviewers,lsalzman 2021-09-22 05:27:20 +00:00
RenderCompositorOGLSWGL.h
RenderCompositorRecordedFrame.h
RenderCompositorSWGL.cpp Bug 1727511 - Add mozlog around WebRenderBridgeParent and RenderThread r=gfx-reviewers,jrmuizel,aosmond 2021-09-01 22:27:15 +00:00
RenderCompositorSWGL.h
RenderD3D11TextureHost.cpp
RenderD3D11TextureHost.h
RenderDMABUFTextureHost.cpp
RenderDMABUFTextureHost.h
RenderEGLImageTextureHost.cpp
RenderEGLImageTextureHost.h
RenderExternalTextureHost.cpp
RenderExternalTextureHost.h
RenderMacIOSurfaceTextureHost.cpp
RenderMacIOSurfaceTextureHost.h
RenderSharedSurfaceTextureHost.cpp
RenderSharedSurfaceTextureHost.h
RenderTextureHost.cpp
RenderTextureHost.h
RenderTextureHostSWGL.cpp
RenderTextureHostSWGL.h
RenderTextureHostWrapper.cpp
RenderTextureHostWrapper.h
RenderThread.cpp Bug 1690619 - Keep track of where the request to rendering something comes from. r=gfx-reviewers,mstange 2021-10-05 12:54:39 +00:00
RenderThread.h
RendererOGL.cpp
RendererOGL.h
RendererScreenshotGrabber.cpp
RendererScreenshotGrabber.h
WebRenderAPI.cpp Bug 1730682 - Merge clips when flattening opacity. r=miko 2021-10-05 20:47:30 +00:00
WebRenderAPI.h Bug 1730682 - Merge clips when flattening opacity. r=miko 2021-10-05 20:47:30 +00:00
WebRenderTypes.cpp Bug 856337 - Implement image-rendering: smooth and image-rendering: pixelated. r=jrmuizel,dholbert,longsonr 2021-09-03 08:56:43 +00:00
WebRenderTypes.h Bug 856337 - Implement image-rendering: smooth and image-rendering: pixelated. r=jrmuizel,dholbert,longsonr 2021-09-03 08:56:43 +00:00
cbindgen.toml
moz.build
rustfmt.toml
webrender_ffi.h Bug 1733335 - Convert the webrender profiler code to use the new API r=mattwoodrow 2021-10-11 07:59:10 +00:00

README.webrender

To build and run WebRender in Gecko:
1. Install Rust if you don't have it already
   If you are doing gecko builds already, you should already have Rust as it is a build requirement.
   If not, you can install it using |mach bootstrap| (recommended) or from https://www.rust-lang.org/
       Note: If installing manually, use the stable 64-bit release - on Windows make sure to use the MSVC ABI installer.
   Ensure that rustc and cargo are in your $PATH (adding $HOME/.cargo/bin/ should be sufficient)
2. Build using |mach build|.
   You don't need anything special in your mozconfig for local builds; webrender will be built by default.
3. Run with |MOZ_WEBRENDER=1| in your environment. e.g. |MOZ_WEBRENDER=1 ./mach run|.
   Alternatively, you can set the gfx.webrender.enabled pref to true (browser restart required).
   Note that on Linux, acceleration is disabled by default and it needs to be enabled for WebRender to work.
   On Linux you can enable acceleration by putting |MOZ_ACCELERATED=1| in your environment, or setting layers.acceleration.force-enabled to true in about:config.
4. Verify WebRender is enabled. You can do this by going to about:support and checking the "Compositing" line in the Graphics section. It should say "WebRender".
   There should also be a WebRender section under "Decision Log" in about:support, which will provide some more detail on what caused it to be enabled/disabled.

When making changes:
    - Make the changes you want.
    - Run |mach build| or |mach build binaries| as desired.

For a debug webrender build:
    Use a debug mozconfig (ac_add_options --enable-debug)
    You can also use an opt build but make webrender less optimized by putting opt-level=0 in the [profile.release] section of your toolkit/library/rust/Cargo.toml file
    See also https://groups.google.com/forum/#!topic/mozilla.dev.servo/MbeMcqqO1fs