gecko-dev/gfx/2d/DrawCommands.h

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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef MOZILLA_GFX_DRAWCOMMANDS_H_
#define MOZILLA_GFX_DRAWCOMMANDS_H_
#include <math.h>
#include "2D.h"
#include "Blur.h"
#include "Filters.h"
#include <vector>
#include "CaptureCommandList.h"
#include "DrawCommand.h"
#include "FilterNodeCapture.h"
#include "Logging.h"
namespace mozilla {
namespace gfx {
#define CLONE_INTO(Type) new (aList->Append<Type>()) Type
class StrokeOptionsCommand : public DrawingCommand {
public:
StrokeOptionsCommand(const StrokeOptions& aStrokeOptions)
: mStrokeOptions(aStrokeOptions) {
// Stroke Options dashes are owned by the caller.
// Have to copy them here so they don't get freed
// between now and replay.
if (aStrokeOptions.mDashLength) {
mDashes.resize(aStrokeOptions.mDashLength);
mStrokeOptions.mDashPattern = &mDashes.front();
PodCopy(&mDashes.front(), aStrokeOptions.mDashPattern,
mStrokeOptions.mDashLength);
}
}
virtual ~StrokeOptionsCommand() {}
protected:
StrokeOptions mStrokeOptions;
std::vector<Float> mDashes;
};
class StoredPattern {
public:
explicit StoredPattern(const Pattern& aPattern) { Assign(aPattern); }
void Assign(const Pattern& aPattern) {
switch (aPattern.GetType()) {
case PatternType::COLOR:
new (mColor) ColorPattern(*static_cast<const ColorPattern*>(&aPattern));
return;
case PatternType::SURFACE: {
SurfacePattern* surfPat = new (mSurface)
SurfacePattern(*static_cast<const SurfacePattern*>(&aPattern));
surfPat->mSurface->GuaranteePersistance();
return;
}
case PatternType::LINEAR_GRADIENT:
new (mLinear) LinearGradientPattern(
*static_cast<const LinearGradientPattern*>(&aPattern));
return;
case PatternType::RADIAL_GRADIENT:
new (mRadial) RadialGradientPattern(
*static_cast<const RadialGradientPattern*>(&aPattern));
return;
}
}
~StoredPattern() { reinterpret_cast<Pattern*>(mPattern)->~Pattern(); }
Pattern* Get() { return reinterpret_cast<Pattern*>(mPattern); }
const Pattern* Get() const {
return reinterpret_cast<const Pattern*>(mPattern);
}
operator Pattern&() { return *reinterpret_cast<Pattern*>(mPattern); }
operator const Pattern&() const {
return *reinterpret_cast<const Pattern*>(mPattern);
}
StoredPattern(const StoredPattern& aPattern) { Assign(aPattern); }
private:
StoredPattern operator=(const StoredPattern& aOther) {
// Block this so that we notice if someone's doing excessive assigning.
return *this;
}
union {
char mPattern[sizeof(Pattern)];
char mColor[sizeof(ColorPattern)];
char mLinear[sizeof(LinearGradientPattern)];
char mRadial[sizeof(RadialGradientPattern)];
char mSurface[sizeof(SurfacePattern)];
};
};
class DrawSurfaceCommand : public DrawingCommand {
public:
DrawSurfaceCommand(SourceSurface* aSurface, const Rect& aDest,
const Rect& aSource,
const DrawSurfaceOptions& aSurfOptions,
const DrawOptions& aOptions)
: mSurface(aSurface),
mDest(aDest),
mSource(aSource),
mSurfOptions(aSurfOptions),
mOptions(aOptions) {}
CommandType GetType() const override { return DrawSurfaceCommand::Type; }
void CloneInto(CaptureCommandList* aList) override {
CLONE_INTO(DrawSurfaceCommand)
(mSurface, mDest, mSource, mSurfOptions, mOptions);
}
void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const override {
aDT->DrawSurface(mSurface, mDest, mSource, mSurfOptions, mOptions);
}
void Log(TreeLog& aStream) const override {
aStream << "[DrawSurface surf=" << mSurface;
aStream << " dest=" << mDest;
aStream << " src=" << mSource;
aStream << " surfOpt=" << mSurfOptions;
aStream << " opt=" << mOptions;
aStream << "]";
}
static const bool AffectsSnapshot = true;
static const CommandType Type = CommandType::DRAWSURFACE;
private:
RefPtr<SourceSurface> mSurface;
Rect mDest;
Rect mSource;
DrawSurfaceOptions mSurfOptions;
DrawOptions mOptions;
};
class DrawSurfaceWithShadowCommand : public DrawingCommand {
public:
DrawSurfaceWithShadowCommand(SourceSurface* aSurface, const Point& aDest,
const Color& aColor, const Point& aOffset,
Float aSigma, CompositionOp aOperator)
: mSurface(aSurface),
mDest(aDest),
mColor(aColor),
mOffset(aOffset),
mSigma(aSigma),
mOperator(aOperator) {}
CommandType GetType() const override {
return DrawSurfaceWithShadowCommand::Type;
}
void CloneInto(CaptureCommandList* aList) override {
CLONE_INTO(DrawSurfaceWithShadowCommand)
(mSurface, mDest, mColor, mOffset, mSigma, mOperator);
}
void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const override {
aDT->DrawSurfaceWithShadow(mSurface, mDest, mColor, mOffset, mSigma,
mOperator);
}
void Log(TreeLog& aStream) const override {
aStream << "[DrawSurfaceWithShadow surf=" << mSurface;
aStream << " dest=" << mDest;
aStream << " color=" << mColor;
aStream << " offset=" << mOffset;
aStream << " sigma=" << mSigma;
aStream << " op=" << mOperator;
aStream << "]";
}
static const bool AffectsSnapshot = true;
static const CommandType Type = CommandType::DRAWSURFACEWITHSHADOW;
private:
RefPtr<SourceSurface> mSurface;
Point mDest;
Color mColor;
Point mOffset;
Float mSigma;
CompositionOp mOperator;
};
class DrawFilterCommand : public DrawingCommand {
public:
DrawFilterCommand(FilterNode* aFilter, const Rect& aSourceRect,
const Point& aDestPoint, const DrawOptions& aOptions)
: mFilter(aFilter),
mSourceRect(aSourceRect),
mDestPoint(aDestPoint),
mOptions(aOptions) {}
CommandType GetType() const override { return DrawFilterCommand::Type; }
void CloneInto(CaptureCommandList* aList) override {
CLONE_INTO(DrawFilterCommand)(mFilter, mSourceRect, mDestPoint, mOptions);
}
void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const override {
RefPtr<FilterNode> filter = mFilter;
if (mFilter->GetBackendType() == FilterBackend::FILTER_BACKEND_CAPTURE) {
filter = static_cast<FilterNodeCapture*>(filter.get())->Validate(aDT);
// This can happen if the FilterNodeCapture is unable to create a
// backing FilterNode on the target backend. Normally this would be
// handled by the painting code, but here there's not much we can do.
if (!filter) {
return;
}
}
aDT->DrawFilter(filter, mSourceRect, mDestPoint, mOptions);
}
void Log(TreeLog& aStream) const override {
aStream << "[DrawFilter surf=" << mFilter;
aStream << " src=" << mSourceRect;
aStream << " dest=" << mDestPoint;
aStream << " opt=" << mOptions;
aStream << "]";
}
static const bool AffectsSnapshot = true;
static const CommandType Type = CommandType::DRAWFILTER;
private:
RefPtr<FilterNode> mFilter;
Rect mSourceRect;
Point mDestPoint;
DrawOptions mOptions;
};
class ClearRectCommand : public DrawingCommand {
public:
explicit ClearRectCommand(const Rect& aRect) : mRect(aRect) {}
CommandType GetType() const override { return ClearRectCommand::Type; }
void CloneInto(CaptureCommandList* aList) override {
CLONE_INTO(ClearRectCommand)(mRect);
}
void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const override {
aDT->ClearRect(mRect);
}
void Log(TreeLog& aStream) const override {
aStream << "[ClearRect rect=" << mRect << "]";
}
static const bool AffectsSnapshot = true;
static const CommandType Type = CommandType::CLEARRECT;
private:
Rect mRect;
};
class CopySurfaceCommand : public DrawingCommand {
public:
CopySurfaceCommand(SourceSurface* aSurface, const IntRect& aSourceRect,
const IntPoint& aDestination)
: mSurface(aSurface),
mSourceRect(aSourceRect),
mDestination(aDestination) {}
CommandType GetType() const override { return CopySurfaceCommand::Type; }
void CloneInto(CaptureCommandList* aList) override {
CLONE_INTO(CopySurfaceCommand)(mSurface, mSourceRect, mDestination);
}
virtual void ExecuteOnDT(DrawTarget* aDT,
const Matrix* aTransform) const override {
MOZ_ASSERT(!aTransform || !aTransform->HasNonIntegerTranslation());
Point dest(Float(mDestination.x), Float(mDestination.y));
if (aTransform) {
dest = aTransform->TransformPoint(dest);
}
aDT->CopySurface(mSurface, mSourceRect,
IntPoint(uint32_t(dest.x), uint32_t(dest.y)));
}
void Log(TreeLog& aStream) const override {
aStream << "[CopySurface surf=" << mSurface;
aStream << " src=" << mSourceRect;
aStream << " dest=" << mDestination;
aStream << "]";
}
static const bool AffectsSnapshot = true;
static const CommandType Type = CommandType::COPYSURFACE;
private:
RefPtr<SourceSurface> mSurface;
IntRect mSourceRect;
IntPoint mDestination;
};
class CopyRectCommand : public DrawingCommand {
public:
CopyRectCommand(const IntRect& aSourceRect, const IntPoint& aDestination)
: mSourceRect(aSourceRect), mDestination(aDestination) {}
CommandType GetType() const override { return CopyRectCommand::Type; }
void CloneInto(CaptureCommandList* aList) override {
CLONE_INTO(CopyRectCommand)(mSourceRect, mDestination);
}
virtual void ExecuteOnDT(DrawTarget* aDT,
const Matrix* aTransform) const override {
aDT->CopyRect(mSourceRect, mDestination);
}
void Log(TreeLog& aStream) const override {
aStream << "[CopyRect src=" << mSourceRect;
aStream << " dest=" << mDestination;
aStream << "]";
}
static const bool AffectsSnapshot = true;
static const CommandType Type = CommandType::COPYRECT;
private:
IntRect mSourceRect;
IntPoint mDestination;
};
class FillRectCommand : public DrawingCommand {
public:
FillRectCommand(const Rect& aRect, const Pattern& aPattern,
const DrawOptions& aOptions)
: mRect(aRect), mPattern(aPattern), mOptions(aOptions) {}
CommandType GetType() const override { return FillRectCommand::Type; }
void CloneInto(CaptureCommandList* aList) override {
CLONE_INTO(FillRectCommand)(mRect, mPattern, mOptions);
}
void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const override {
aDT->FillRect(mRect, mPattern, mOptions);
}
void Log(TreeLog& aStream) const override {
aStream << "[FillRect rect=" << mRect;
aStream << " pattern=" << mPattern.Get();
aStream << " opt=" << mOptions;
aStream << "]";
}
static const bool AffectsSnapshot = true;
static const CommandType Type = CommandType::FILLRECT;
private:
Rect mRect;
StoredPattern mPattern;
DrawOptions mOptions;
};
class StrokeRectCommand : public StrokeOptionsCommand {
public:
StrokeRectCommand(const Rect& aRect, const Pattern& aPattern,
const StrokeOptions& aStrokeOptions,
const DrawOptions& aOptions)
: StrokeOptionsCommand(aStrokeOptions),
mRect(aRect),
mPattern(aPattern),
mOptions(aOptions) {}
CommandType GetType() const override { return StrokeRectCommand::Type; }
void CloneInto(CaptureCommandList* aList) override {
CLONE_INTO(StrokeRectCommand)(mRect, mPattern, mStrokeOptions, mOptions);
}
void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const override {
aDT->StrokeRect(mRect, mPattern, mStrokeOptions, mOptions);
}
void Log(TreeLog& aStream) const override {
aStream << "[StrokeRect rect=" << mRect;
aStream << " pattern=" << mPattern.Get();
aStream << " opt=" << mOptions;
aStream << "]";
}
static const bool AffectsSnapshot = true;
static const CommandType Type = CommandType::STROKERECT;
private:
Rect mRect;
StoredPattern mPattern;
DrawOptions mOptions;
};
class StrokeLineCommand : public StrokeOptionsCommand {
public:
StrokeLineCommand(const Point& aStart, const Point& aEnd,
const Pattern& aPattern,
const StrokeOptions& aStrokeOptions,
const DrawOptions& aOptions)
: StrokeOptionsCommand(aStrokeOptions),
mStart(aStart),
mEnd(aEnd),
mPattern(aPattern),
mOptions(aOptions) {}
CommandType GetType() const override { return StrokeLineCommand::Type; }
void CloneInto(CaptureCommandList* aList) override {
CLONE_INTO(StrokeLineCommand)
(mStart, mEnd, mPattern, mStrokeOptions, mOptions);
}
void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const override {
aDT->StrokeLine(mStart, mEnd, mPattern, mStrokeOptions, mOptions);
}
void Log(TreeLog& aStream) const override {
aStream << "[StrokeLine start=" << mStart;
aStream << " end=" << mEnd;
aStream << " pattern=" << mPattern.Get();
aStream << " opt=" << mOptions;
aStream << "]";
}
static const bool AffectsSnapshot = true;
static const CommandType Type = CommandType::STROKELINE;
private:
Point mStart;
Point mEnd;
StoredPattern mPattern;
DrawOptions mOptions;
};
class FillCommand : public DrawingCommand {
public:
FillCommand(const Path* aPath, const Pattern& aPattern,
const DrawOptions& aOptions)
: mPath(const_cast<Path*>(aPath)),
mPattern(aPattern),
mOptions(aOptions) {}
CommandType GetType() const override { return FillCommand::Type; }
void CloneInto(CaptureCommandList* aList) override {
CLONE_INTO(FillCommand)(mPath, mPattern, mOptions);
}
void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const override {
aDT->Fill(mPath, mPattern, mOptions);
}
void Log(TreeLog& aStream) const override {
aStream << "[FillCommand path=" << mPath;
aStream << " pattern=" << mPattern.Get();
aStream << " opt=" << mOptions;
aStream << "]";
}
static const bool AffectsSnapshot = true;
static const CommandType Type = CommandType::FILL;
private:
RefPtr<Path> mPath;
StoredPattern mPattern;
DrawOptions mOptions;
};
class StrokeCommand : public StrokeOptionsCommand {
public:
StrokeCommand(const Path* aPath, const Pattern& aPattern,
const StrokeOptions& aStrokeOptions,
const DrawOptions& aOptions)
: StrokeOptionsCommand(aStrokeOptions),
mPath(const_cast<Path*>(aPath)),
mPattern(aPattern),
mOptions(aOptions) {}
CommandType GetType() const override { return StrokeCommand::Type; }
void CloneInto(CaptureCommandList* aList) override {
CLONE_INTO(StrokeCommand)(mPath, mPattern, mStrokeOptions, mOptions);
}
void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const override {
aDT->Stroke(mPath, mPattern, mStrokeOptions, mOptions);
}
void Log(TreeLog& aStream) const override {
aStream << "[Stroke path=" << mPath;
aStream << " pattern=" << mPattern.Get();
aStream << " opt=" << mOptions;
aStream << "]";
}
static const bool AffectsSnapshot = true;
static const CommandType Type = CommandType::STROKE;
private:
RefPtr<Path> mPath;
StoredPattern mPattern;
DrawOptions mOptions;
};
class FillGlyphsCommand : public DrawingCommand {
friend class DrawTargetCaptureImpl;
public:
FillGlyphsCommand(ScaledFont* aFont, const GlyphBuffer& aBuffer,
const Pattern& aPattern, const DrawOptions& aOptions)
: mFont(aFont), mPattern(aPattern), mOptions(aOptions) {
mGlyphs.resize(aBuffer.mNumGlyphs);
memcpy(&mGlyphs.front(), aBuffer.mGlyphs,
sizeof(Glyph) * aBuffer.mNumGlyphs);
}
CommandType GetType() const override { return FillGlyphsCommand::Type; }
void CloneInto(CaptureCommandList* aList) override {
GlyphBuffer glyphs = {
mGlyphs.data(),
(uint32_t)mGlyphs.size(),
};
CLONE_INTO(FillGlyphsCommand)(mFont, glyphs, mPattern, mOptions);
}
void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const override {
GlyphBuffer buf;
buf.mNumGlyphs = mGlyphs.size();
buf.mGlyphs = &mGlyphs.front();
aDT->FillGlyphs(mFont, buf, mPattern, mOptions);
}
void Log(TreeLog& aStream) const override {
aStream << "[FillGlyphs font=" << mFont;
aStream << " glyphCount=" << mGlyphs.size();
aStream << " pattern=" << mPattern.Get();
aStream << " opt=" << mOptions;
aStream << "]";
}
static const bool AffectsSnapshot = true;
static const CommandType Type = CommandType::FILLGLYPHS;
private:
RefPtr<ScaledFont> mFont;
std::vector<Glyph> mGlyphs;
StoredPattern mPattern;
DrawOptions mOptions;
};
class StrokeGlyphsCommand : public StrokeOptionsCommand {
friend class DrawTargetCaptureImpl;
public:
StrokeGlyphsCommand(ScaledFont* aFont, const GlyphBuffer& aBuffer,
const Pattern& aPattern,
const StrokeOptions& aStrokeOptions,
const DrawOptions& aOptions)
: StrokeOptionsCommand(aStrokeOptions),
mFont(aFont),
mPattern(aPattern),
mOptions(aOptions) {
mGlyphs.resize(aBuffer.mNumGlyphs);
memcpy(&mGlyphs.front(), aBuffer.mGlyphs,
sizeof(Glyph) * aBuffer.mNumGlyphs);
}
CommandType GetType() const override { return StrokeGlyphsCommand::Type; }
void CloneInto(CaptureCommandList* aList) override {
GlyphBuffer glyphs = {
mGlyphs.data(),
(uint32_t)mGlyphs.size(),
};
CLONE_INTO(StrokeGlyphsCommand)
(mFont, glyphs, mPattern, mStrokeOptions, mOptions);
}
void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const override {
GlyphBuffer buf;
buf.mNumGlyphs = mGlyphs.size();
buf.mGlyphs = &mGlyphs.front();
aDT->StrokeGlyphs(mFont, buf, mPattern, mStrokeOptions, mOptions);
}
void Log(TreeLog& aStream) const override {
aStream << "[StrokeGlyphs font=" << mFont;
aStream << " glyphCount=" << mGlyphs.size();
aStream << " pattern=" << mPattern.Get();
aStream << " opt=" << mOptions;
aStream << "]";
}
static const bool AffectsSnapshot = true;
static const CommandType Type = CommandType::STROKEGLYPHS;
private:
RefPtr<ScaledFont> mFont;
std::vector<Glyph> mGlyphs;
StoredPattern mPattern;
DrawOptions mOptions;
};
class MaskCommand : public DrawingCommand {
public:
MaskCommand(const Pattern& aSource, const Pattern& aMask,
const DrawOptions& aOptions)
: mSource(aSource), mMask(aMask), mOptions(aOptions) {}
CommandType GetType() const override { return MaskCommand::Type; }
void CloneInto(CaptureCommandList* aList) override {
CLONE_INTO(MaskCommand)(mSource, mMask, mOptions);
}
void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const override {
aDT->Mask(mSource, mMask, mOptions);
}
void Log(TreeLog& aStream) const override {
aStream << "[Mask source=" << mSource.Get();
aStream << " mask=" << mMask.Get();
aStream << " opt=" << mOptions;
aStream << "]";
}
static const bool AffectsSnapshot = true;
static const CommandType Type = CommandType::MASK;
private:
StoredPattern mSource;
StoredPattern mMask;
DrawOptions mOptions;
};
class MaskSurfaceCommand : public DrawingCommand {
public:
MaskSurfaceCommand(const Pattern& aSource, const SourceSurface* aMask,
const Point& aOffset, const DrawOptions& aOptions)
: mSource(aSource),
mMask(const_cast<SourceSurface*>(aMask)),
mOffset(aOffset),
mOptions(aOptions) {}
CommandType GetType() const override { return MaskSurfaceCommand::Type; }
void CloneInto(CaptureCommandList* aList) override {
CLONE_INTO(MaskSurfaceCommand)(mSource, mMask, mOffset, mOptions);
}
void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const override {
aDT->MaskSurface(mSource, mMask, mOffset, mOptions);
}
void Log(TreeLog& aStream) const override {
aStream << "[Mask source=" << mSource.Get();
aStream << " mask=" << mMask;
aStream << " offset=" << &mOffset;
aStream << " opt=" << mOptions;
aStream << "]";
}
static const bool AffectsSnapshot = true;
static const CommandType Type = CommandType::MASKSURFACE;
private:
StoredPattern mSource;
RefPtr<SourceSurface> mMask;
Point mOffset;
DrawOptions mOptions;
};
class PushClipCommand : public DrawingCommand {
public:
explicit PushClipCommand(const Path* aPath)
: mPath(const_cast<Path*>(aPath)) {}
CommandType GetType() const override { return PushClipCommand::Type; }
void CloneInto(CaptureCommandList* aList) override {
CLONE_INTO(PushClipCommand)(mPath);
}
void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const override {
aDT->PushClip(mPath);
}
void Log(TreeLog& aStream) const override {
aStream << "[PushClip path=" << mPath << "]";
}
static const bool AffectsSnapshot = false;
static const CommandType Type = CommandType::PUSHCLIP;
private:
RefPtr<Path> mPath;
};
class PushClipRectCommand : public DrawingCommand {
public:
explicit PushClipRectCommand(const Rect& aRect) : mRect(aRect) {}
CommandType GetType() const override { return PushClipRectCommand::Type; }
void CloneInto(CaptureCommandList* aList) override {
CLONE_INTO(PushClipRectCommand)(mRect);
}
void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const override {
aDT->PushClipRect(mRect);
}
void Log(TreeLog& aStream) const override {
aStream << "[PushClipRect rect=" << mRect << "]";
}
static const bool AffectsSnapshot = false;
static const CommandType Type = CommandType::PUSHCLIPRECT;
private:
Rect mRect;
};
class PushLayerCommand : public DrawingCommand {
public:
PushLayerCommand(const bool aOpaque, const Float aOpacity,
SourceSurface* aMask, const Matrix& aMaskTransform,
const IntRect& aBounds, bool aCopyBackground)
: mOpaque(aOpaque),
mOpacity(aOpacity),
mMask(aMask),
mMaskTransform(aMaskTransform),
mBounds(aBounds),
mCopyBackground(aCopyBackground) {}
CommandType GetType() const override { return PushLayerCommand::Type; }
void CloneInto(CaptureCommandList* aList) override {
CLONE_INTO(PushLayerCommand)
(mOpaque, mOpacity, mMask, mMaskTransform, mBounds, mCopyBackground);
}
void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const override {
aDT->PushLayer(mOpaque, mOpacity, mMask, mMaskTransform, mBounds,
mCopyBackground);
}
void Log(TreeLog& aStream) const override {
aStream << "[PushLayer opaque=" << mOpaque;
aStream << " opacity=" << mOpacity;
aStream << " mask=" << mMask;
aStream << " maskTransform=" << mMaskTransform;
aStream << " bounds=" << mBounds;
aStream << " copyBackground=" << mCopyBackground;
aStream << "]";
}
static const bool AffectsSnapshot = false;
static const CommandType Type = CommandType::PUSHLAYER;
private:
bool mOpaque;
float mOpacity;
RefPtr<SourceSurface> mMask;
Matrix mMaskTransform;
IntRect mBounds;
bool mCopyBackground;
};
class PopClipCommand : public DrawingCommand {
public:
PopClipCommand() {}
CommandType GetType() const override { return PopClipCommand::Type; }
void CloneInto(CaptureCommandList* aList) override {
CLONE_INTO(PopClipCommand)();
}
void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const override {
aDT->PopClip();
}
void Log(TreeLog& aStream) const override { aStream << "[PopClip]"; }
static const bool AffectsSnapshot = false;
static const CommandType Type = CommandType::POPCLIP;
};
class PopLayerCommand : public DrawingCommand {
public:
PopLayerCommand() {}
CommandType GetType() const override { return PopLayerCommand::Type; }
void CloneInto(CaptureCommandList* aList) override {
CLONE_INTO(PopLayerCommand)();
}
void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const override {
aDT->PopLayer();
}
void Log(TreeLog& aStream) const override { aStream << "[PopLayer]"; }
static const bool AffectsSnapshot = true;
static const CommandType Type = CommandType::POPLAYER;
};
class SetTransformCommand : public DrawingCommand {
friend class DrawTargetCaptureImpl;
public:
explicit SetTransformCommand(const Matrix& aTransform)
: mTransform(aTransform) {}
CommandType GetType() const override { return SetTransformCommand::Type; }
void CloneInto(CaptureCommandList* aList) override {
CLONE_INTO(SetTransformCommand)(mTransform);
}
virtual void ExecuteOnDT(DrawTarget* aDT,
const Matrix* aMatrix) const override {
if (aMatrix) {
aDT->SetTransform(mTransform * (*aMatrix));
} else {
aDT->SetTransform(mTransform);
}
}
void Log(TreeLog& aStream) const override {
aStream << "[SetTransform transform=" << mTransform << "]";
}
static const bool AffectsSnapshot = false;
static const CommandType Type = CommandType::SETTRANSFORM;
private:
Matrix mTransform;
};
class SetPermitSubpixelAACommand : public DrawingCommand {
friend class DrawTargetCaptureImpl;
public:
explicit SetPermitSubpixelAACommand(bool aPermitSubpixelAA)
: mPermitSubpixelAA(aPermitSubpixelAA) {}
CommandType GetType() const override {
return SetPermitSubpixelAACommand::Type;
}
void CloneInto(CaptureCommandList* aList) override {
CLONE_INTO(SetPermitSubpixelAACommand)(mPermitSubpixelAA);
}
virtual void ExecuteOnDT(DrawTarget* aDT,
const Matrix* aMatrix) const override {
aDT->SetPermitSubpixelAA(mPermitSubpixelAA);
}
void Log(TreeLog& aStream) const override {
aStream << "[SetPermitSubpixelAA permitSubpixelAA=" << mPermitSubpixelAA
<< "]";
}
static const bool AffectsSnapshot = false;
static const CommandType Type = CommandType::SETPERMITSUBPIXELAA;
private:
bool mPermitSubpixelAA;
};
class FlushCommand : public DrawingCommand {
public:
explicit FlushCommand() {}
CommandType GetType() const override { return FlushCommand::Type; }
void CloneInto(CaptureCommandList* aList) override {
CLONE_INTO(FlushCommand)();
}
void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const override {
aDT->Flush();
}
void Log(TreeLog& aStream) const override { aStream << "[Flush]"; }
static const bool AffectsSnapshot = false;
static const CommandType Type = CommandType::FLUSH;
};
class BlurCommand : public DrawingCommand {
public:
explicit BlurCommand(const AlphaBoxBlur& aBlur) : mBlur(aBlur) {}
CommandType GetType() const override { return BlurCommand::Type; }
void CloneInto(CaptureCommandList* aList) override {
CLONE_INTO(BlurCommand)(mBlur);
}
void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const override {
aDT->Blur(mBlur);
}
void Log(TreeLog& aStream) const override { aStream << "[Blur]"; }
static const bool AffectsSnapshot = true;
static const CommandType Type = CommandType::BLUR;
private:
AlphaBoxBlur mBlur;
};
class PadEdgesCommand : public DrawingCommand {
public:
explicit PadEdgesCommand(const IntRegion& aRegion) : mRegion(aRegion) {}
CommandType GetType() const override { return PadEdgesCommand::Type; }
void CloneInto(CaptureCommandList* aList) override {
CLONE_INTO(PadEdgesCommand)(IntRegion(mRegion));
}
void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const override {
aDT->PadEdges(mRegion);
}
void Log(TreeLog& aStream) const override { aStream << "[PADEDGES]"; }
static const bool AffectsSnapshot = true;
static const CommandType Type = CommandType::PADEDGES;
private:
IntRegion mRegion;
};
#undef CLONE_INTO
} // namespace gfx
} // namespace mozilla
#endif /* MOZILLA_GFX_DRAWCOMMANDS_H_ */