зеркало из https://github.com/mozilla/gecko-dev.git
356 строки
12 KiB
C++
356 строки
12 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "DrawTargetCapture.h"
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#include "DrawCommand.h"
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#include "DrawCommands.h"
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#include "gfxPlatform.h"
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#include "SourceSurfaceCapture.h"
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#include "FilterNodeCapture.h"
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namespace mozilla {
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namespace gfx {
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DrawTargetCaptureImpl::~DrawTargetCaptureImpl() {
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if (mSnapshot && !mSnapshot->hasOneRef()) {
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mSnapshot->DrawTargetWillDestroy();
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mSnapshot = nullptr;
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}
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}
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DrawTargetCaptureImpl::DrawTargetCaptureImpl(gfx::DrawTarget* aTarget,
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size_t aFlushBytes)
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: mSnapshot(nullptr),
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mStride(0),
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mSurfaceAllocationSize(0),
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mFlushBytes(aFlushBytes) {
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mSize = aTarget->GetSize();
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mFormat = aTarget->GetFormat();
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SetPermitSubpixelAA(aTarget->GetPermitSubpixelAA());
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mRefDT = aTarget;
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}
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DrawTargetCaptureImpl::DrawTargetCaptureImpl(BackendType aBackend,
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const IntSize& aSize,
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SurfaceFormat aFormat)
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: mSize(aSize),
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mSnapshot(nullptr),
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mStride(0),
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mSurfaceAllocationSize(0),
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mFlushBytes(0) {
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RefPtr<DrawTarget> screenRefDT =
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gfxPlatform::GetPlatform()->ScreenReferenceDrawTarget();
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mFormat = aFormat;
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SetPermitSubpixelAA(IsOpaque(mFormat));
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if (aBackend == screenRefDT->GetBackendType()) {
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mRefDT = screenRefDT;
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} else {
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// This situation can happen if a blur operation decides to
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// use an unaccelerated path even if the system backend is
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// Direct2D.
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//
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// We don't really want to encounter the reverse scenario:
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// we shouldn't pick an accelerated backend if the system
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// backend is skia.
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if (aBackend == BackendType::DIRECT2D1_1) {
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gfxWarning() << "Creating a RefDT in DrawTargetCapture.";
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}
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// Create a 1x1 size ref dt to create assets
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// If we have to snapshot, we'll just create the real DT
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IntSize size(1, 1);
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mRefDT = Factory::CreateDrawTarget(aBackend, size, mFormat);
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}
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}
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bool DrawTargetCaptureImpl::Init(const IntSize& aSize, DrawTarget* aRefDT) {
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if (!aRefDT) {
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return false;
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}
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mRefDT = aRefDT;
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mSize = aSize;
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mFormat = aRefDT->GetFormat();
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SetPermitSubpixelAA(IsOpaque(mFormat));
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return true;
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}
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void DrawTargetCaptureImpl::InitForData(int32_t aStride,
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size_t aSurfaceAllocationSize) {
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MOZ_ASSERT(!mFlushBytes);
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mStride = aStride;
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mSurfaceAllocationSize = aSurfaceAllocationSize;
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}
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already_AddRefed<SourceSurface> DrawTargetCaptureImpl::Snapshot() {
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if (!mSnapshot) {
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mSnapshot = new SourceSurfaceCapture(this);
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}
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RefPtr<SourceSurface> surface = mSnapshot;
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return surface.forget();
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}
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already_AddRefed<SourceSurface> DrawTargetCaptureImpl::IntoLuminanceSource(
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LuminanceType aLuminanceType, float aOpacity) {
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RefPtr<SourceSurface> surface =
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new SourceSurfaceCapture(this, aLuminanceType, aOpacity);
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return surface.forget();
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}
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already_AddRefed<SourceSurface> DrawTargetCaptureImpl::OptimizeSourceSurface(
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SourceSurface* aSurface) const {
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// If the surface is a recording, make sure it gets resolved on the paint
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// thread.
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if (aSurface->GetType() == SurfaceType::CAPTURE) {
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RefPtr<SourceSurface> surface = aSurface;
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return surface.forget();
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}
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return mRefDT->OptimizeSourceSurface(aSurface);
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}
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void DrawTargetCaptureImpl::DetachAllSnapshots() { MarkChanged(); }
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#define AppendCommand(arg) new (AppendToCommandList<arg>()) arg
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#define ReuseOrAppendCommand(arg) new (ReuseOrAppendToCommandList<arg>()) arg
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void DrawTargetCaptureImpl::SetPermitSubpixelAA(bool aPermitSubpixelAA) {
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// Save memory by eliminating state changes with no effect
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if (mPermitSubpixelAA == aPermitSubpixelAA) {
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return;
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}
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ReuseOrAppendCommand(SetPermitSubpixelAACommand)(aPermitSubpixelAA);
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// Have to update mPermitSubpixelAA for this DT
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// because some code paths query the current setting
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// to determine subpixel AA eligibility.
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DrawTarget::SetPermitSubpixelAA(aPermitSubpixelAA);
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}
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void DrawTargetCaptureImpl::DrawSurface(SourceSurface* aSurface,
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const Rect& aDest, const Rect& aSource,
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const DrawSurfaceOptions& aSurfOptions,
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const DrawOptions& aOptions) {
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aSurface->GuaranteePersistance();
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AppendCommand(DrawSurfaceCommand)(aSurface, aDest, aSource, aSurfOptions,
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aOptions);
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}
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void DrawTargetCaptureImpl::DrawSurfaceWithShadow(
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SourceSurface* aSurface, const Point& aDest, const Color& aColor,
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const Point& aOffset, Float aSigma, CompositionOp aOperator) {
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aSurface->GuaranteePersistance();
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AppendCommand(DrawSurfaceWithShadowCommand)(aSurface, aDest, aColor, aOffset,
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aSigma, aOperator);
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}
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void DrawTargetCaptureImpl::DrawFilter(FilterNode* aNode,
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const Rect& aSourceRect,
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const Point& aDestPoint,
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const DrawOptions& aOptions) {
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// @todo XXX - this won't work properly long term yet due to filternodes not
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// being immutable.
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AppendCommand(DrawFilterCommand)(aNode, aSourceRect, aDestPoint, aOptions);
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}
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void DrawTargetCaptureImpl::ClearRect(const Rect& aRect) {
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AppendCommand(ClearRectCommand)(aRect);
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}
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void DrawTargetCaptureImpl::MaskSurface(const Pattern& aSource,
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SourceSurface* aMask, Point aOffset,
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const DrawOptions& aOptions) {
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aMask->GuaranteePersistance();
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AppendCommand(MaskSurfaceCommand)(aSource, aMask, aOffset, aOptions);
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}
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void DrawTargetCaptureImpl::CopySurface(SourceSurface* aSurface,
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const IntRect& aSourceRect,
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const IntPoint& aDestination) {
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aSurface->GuaranteePersistance();
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AppendCommand(CopySurfaceCommand)(aSurface, aSourceRect, aDestination);
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}
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void DrawTargetCaptureImpl::CopyRect(const IntRect& aSourceRect,
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const IntPoint& aDestination) {
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AppendCommand(CopyRectCommand)(aSourceRect, aDestination);
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}
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void DrawTargetCaptureImpl::FillRect(const Rect& aRect, const Pattern& aPattern,
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const DrawOptions& aOptions) {
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AppendCommand(FillRectCommand)(aRect, aPattern, aOptions);
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}
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void DrawTargetCaptureImpl::StrokeRect(const Rect& aRect,
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const Pattern& aPattern,
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const StrokeOptions& aStrokeOptions,
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const DrawOptions& aOptions) {
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AppendCommand(StrokeRectCommand)(aRect, aPattern, aStrokeOptions, aOptions);
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}
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void DrawTargetCaptureImpl::StrokeLine(const Point& aStart, const Point& aEnd,
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const Pattern& aPattern,
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const StrokeOptions& aStrokeOptions,
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const DrawOptions& aOptions) {
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AppendCommand(StrokeLineCommand)(aStart, aEnd, aPattern, aStrokeOptions,
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aOptions);
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}
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void DrawTargetCaptureImpl::Stroke(const Path* aPath, const Pattern& aPattern,
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const StrokeOptions& aStrokeOptions,
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const DrawOptions& aOptions) {
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AppendCommand(StrokeCommand)(aPath, aPattern, aStrokeOptions, aOptions);
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}
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void DrawTargetCaptureImpl::Fill(const Path* aPath, const Pattern& aPattern,
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const DrawOptions& aOptions) {
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AppendCommand(FillCommand)(aPath, aPattern, aOptions);
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}
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void DrawTargetCaptureImpl::FillGlyphs(ScaledFont* aFont,
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const GlyphBuffer& aBuffer,
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const Pattern& aPattern,
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const DrawOptions& aOptions) {
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AppendCommand(FillGlyphsCommand)(aFont, aBuffer, aPattern, aOptions);
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}
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void DrawTargetCaptureImpl::StrokeGlyphs(ScaledFont* aFont,
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const GlyphBuffer& aBuffer,
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const Pattern& aPattern,
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const StrokeOptions& aStrokeOptions,
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const DrawOptions& aOptions) {
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AppendCommand(StrokeGlyphsCommand)(aFont, aBuffer, aPattern, aStrokeOptions,
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aOptions);
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}
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void DrawTargetCaptureImpl::Mask(const Pattern& aSource, const Pattern& aMask,
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const DrawOptions& aOptions) {
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AppendCommand(MaskCommand)(aSource, aMask, aOptions);
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}
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void DrawTargetCaptureImpl::PushClip(const Path* aPath) {
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AppendCommand(PushClipCommand)(aPath);
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}
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void DrawTargetCaptureImpl::PushClipRect(const Rect& aRect) {
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AppendCommand(PushClipRectCommand)(aRect);
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}
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void DrawTargetCaptureImpl::PushLayer(bool aOpaque, Float aOpacity,
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SourceSurface* aMask,
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const Matrix& aMaskTransform,
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const IntRect& aBounds,
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bool aCopyBackground) {
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// Have to update mPermitSubpixelAA for this DT
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// because some code paths query the current setting
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// to determine subpixel AA eligibility.
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PushedLayer layer(GetPermitSubpixelAA());
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mPushedLayers.push_back(layer);
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DrawTarget::SetPermitSubpixelAA(aOpaque);
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if (aMask) {
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aMask->GuaranteePersistance();
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}
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AppendCommand(PushLayerCommand)(aOpaque, aOpacity, aMask, aMaskTransform,
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aBounds, aCopyBackground);
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}
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void DrawTargetCaptureImpl::PopLayer() {
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MOZ_ASSERT(mPushedLayers.size());
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DrawTarget::SetPermitSubpixelAA(mPushedLayers.back().mOldPermitSubpixelAA);
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mPushedLayers.pop_back();
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AppendCommand(PopLayerCommand)();
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}
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void DrawTargetCaptureImpl::PopClip() { AppendCommand(PopClipCommand)(); }
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void DrawTargetCaptureImpl::SetTransform(const Matrix& aTransform) {
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// Save memory by eliminating state changes with no effect
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if (mTransform.ExactlyEquals(aTransform)) {
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return;
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}
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ReuseOrAppendCommand(SetTransformCommand)(aTransform);
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// Have to update the transform for this DT
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// because some code paths query the current transform
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// to render specific things.
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DrawTarget::SetTransform(aTransform);
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}
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void DrawTargetCaptureImpl::Blur(const AlphaBoxBlur& aBlur) {
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// gfxAlphaBoxBlur should not use this if it takes the accelerated path.
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MOZ_ASSERT(GetBackendType() == BackendType::SKIA);
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AppendCommand(BlurCommand)(aBlur);
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}
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void DrawTargetCaptureImpl::PadEdges(const IntRegion& aRegion) {
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AppendCommand(PadEdgesCommand)(aRegion);
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}
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void DrawTargetCaptureImpl::ReplayToDrawTarget(DrawTarget* aDT,
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const Matrix& aTransform) {
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for (CaptureCommandList::iterator iter(mCommands); !iter.Done();
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iter.Next()) {
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DrawingCommand* cmd = iter.Get();
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cmd->ExecuteOnDT(aDT, &aTransform);
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}
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}
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void DrawTargetCaptureImpl::MarkChanged() {
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if (!mSnapshot) {
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return;
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}
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if (mSnapshot->hasOneRef()) {
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mSnapshot = nullptr;
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return;
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}
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mSnapshot->DrawTargetWillChange();
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mSnapshot = nullptr;
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}
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already_AddRefed<DrawTarget> DrawTargetCaptureImpl::CreateSimilarDrawTarget(
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const IntSize& aSize, SurfaceFormat aFormat) const {
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return MakeAndAddRef<DrawTargetCaptureImpl>(GetBackendType(), aSize, aFormat);
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}
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RefPtr<DrawTarget> DrawTargetCaptureImpl::CreateSimilarRasterTarget(
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const IntSize& aSize, SurfaceFormat aFormat) const {
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MOZ_ASSERT(!mRefDT->IsCaptureDT());
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return mRefDT->CreateSimilarDrawTarget(aSize, aFormat);
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}
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already_AddRefed<FilterNode> DrawTargetCaptureImpl::CreateFilter(
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FilterType aType) {
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if (mRefDT->GetBackendType() == BackendType::DIRECT2D1_1) {
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return MakeRefPtr<FilterNodeCapture>(aType).forget();
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} else {
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return mRefDT->CreateFilter(aType);
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}
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}
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bool DrawTargetCaptureImpl::IsEmpty() const { return mCommands.IsEmpty(); }
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void DrawTargetCaptureImpl::Dump() {
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TreeLog output;
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output << "DrawTargetCapture(" << (void*)(this) << ")\n";
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TreeAutoIndent indent(output);
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mCommands.Log(output);
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output << "\n";
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}
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} // namespace gfx
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} // namespace mozilla
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