зеркало из https://github.com/mozilla/gecko-dev.git
207 строки
6.2 KiB
C++
207 строки
6.2 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_AnimationEventDispatcher_h
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#define mozilla_AnimationEventDispatcher_h
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#include <algorithm> // For <std::stable_sort>
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#include "mozilla/AnimationComparator.h"
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#include "mozilla/Assertions.h"
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#include "mozilla/ContentEvents.h"
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#include "mozilla/EventDispatcher.h"
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#include "mozilla/Variant.h"
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#include "nsCSSProps.h"
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#include "nsCycleCollectionParticipant.h"
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class nsPresContext;
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class nsRefreshDriver;
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namespace mozilla {
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struct AnimationEventInfo
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{
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RefPtr<dom::Element> mElement;
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RefPtr<dom::Animation> mAnimation;
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TimeStamp mTimeStamp;
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typedef Variant<InternalTransitionEvent, InternalAnimationEvent> EventVariant;
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EventVariant mEvent;
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// For CSS animation events
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AnimationEventInfo(nsAtom* aAnimationName,
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const NonOwningAnimationTarget& aTarget,
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EventMessage aMessage,
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double aElapsedTime,
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const TimeStamp& aTimeStamp,
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dom::Animation* aAnimation)
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: mElement(aTarget.mElement)
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, mAnimation(aAnimation)
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, mTimeStamp(aTimeStamp)
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, mEvent(EventVariant(InternalAnimationEvent(true, aMessage)))
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{
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InternalAnimationEvent& event = mEvent.as<InternalAnimationEvent>();
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aAnimationName->ToString(event.mAnimationName);
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// XXX Looks like nobody initialize WidgetEvent::time
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event.mElapsedTime = aElapsedTime;
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event.mPseudoElement =
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nsCSSPseudoElements::PseudoTypeAsString(aTarget.mPseudoType);
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}
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// For CSS transition events
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AnimationEventInfo(nsCSSPropertyID aProperty,
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const NonOwningAnimationTarget& aTarget,
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EventMessage aMessage,
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double aElapsedTime,
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const TimeStamp& aTimeStamp,
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dom::Animation* aAnimation)
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: mElement(aTarget.mElement)
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, mAnimation(aAnimation)
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, mTimeStamp(aTimeStamp)
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, mEvent(EventVariant(InternalTransitionEvent(true, aMessage)))
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{
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InternalTransitionEvent& event = mEvent.as<InternalTransitionEvent>();
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event.mPropertyName =
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NS_ConvertUTF8toUTF16(nsCSSProps::GetStringValue(aProperty));
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// XXX Looks like nobody initialize WidgetEvent::time
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event.mElapsedTime = aElapsedTime;
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event.mPseudoElement =
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nsCSSPseudoElements::PseudoTypeAsString(aTarget.mPseudoType);
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}
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AnimationEventInfo(const AnimationEventInfo& aOther) = delete;
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AnimationEventInfo& operator=(const AnimationEventInfo& aOther) = delete;
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AnimationEventInfo(AnimationEventInfo&& aOther) = default;
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AnimationEventInfo& operator=(AnimationEventInfo&& aOther) = default;
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WidgetEvent* AsWidgetEvent()
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{
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if (mEvent.is<InternalTransitionEvent>()) {
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return &mEvent.as<InternalTransitionEvent>();
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}
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if (mEvent.is<InternalAnimationEvent>()) {
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return &mEvent.as<InternalAnimationEvent>();
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}
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MOZ_MAKE_COMPILER_ASSUME_IS_UNREACHABLE("Unexpected event type");
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return nullptr;
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}
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};
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class AnimationEventDispatcher final
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{
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public:
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explicit AnimationEventDispatcher(nsPresContext* aPresContext)
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: mPresContext(aPresContext)
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, mIsSorted(true)
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, mIsObserving(false)
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{
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}
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NS_INLINE_DECL_CYCLE_COLLECTING_NATIVE_REFCOUNTING(AnimationEventDispatcher)
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NS_DECL_CYCLE_COLLECTION_NATIVE_CLASS(AnimationEventDispatcher)
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void Disconnect();
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void QueueEvents(nsTArray<AnimationEventInfo>&& aEvents);
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// This will call SortEvents automatically if it has not already been
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// called.
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void DispatchEvents()
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{
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mIsObserving = false;
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if (!mPresContext || mPendingEvents.IsEmpty()) {
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return;
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}
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SortEvents();
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EventArray events;
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mPendingEvents.SwapElements(events);
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// mIsSorted will be set to true by SortEvents above, and we leave it
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// that way since mPendingEvents is now empty
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for (AnimationEventInfo& info : events) {
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MOZ_ASSERT(!info.AsWidgetEvent()->mFlags.mIsBeingDispatched &&
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!info.AsWidgetEvent()->mFlags.mDispatchedAtLeastOnce,
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"The WidgetEvent should be fresh");
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EventDispatcher::Dispatch(info.mElement,
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mPresContext,
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info.AsWidgetEvent());
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// Bail out if our mPresContext was nullified due to destroying the pres
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// context.
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if (!mPresContext) {
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break;
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}
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}
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}
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void ClearEventQueue()
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{
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mPendingEvents.Clear();
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mIsSorted = true;
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}
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bool HasQueuedEvents() const { return !mPendingEvents.IsEmpty(); }
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private:
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#ifndef DEBUG
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~AnimationEventDispatcher() = default;
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#else
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~AnimationEventDispatcher()
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{
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MOZ_ASSERT(!mIsObserving,
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"AnimationEventDispatcher should have disassociated from "
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"nsRefreshDriver");
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}
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#endif
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class AnimationEventInfoLessThan
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{
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public:
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bool operator()(const AnimationEventInfo& a, const AnimationEventInfo& b) const
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{
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if (a.mTimeStamp != b.mTimeStamp) {
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// Null timestamps sort first
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if (a.mTimeStamp.IsNull() || b.mTimeStamp.IsNull()) {
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return a.mTimeStamp.IsNull();
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} else {
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return a.mTimeStamp < b.mTimeStamp;
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}
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}
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AnimationPtrComparator<RefPtr<dom::Animation>> comparator;
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return comparator.LessThan(a.mAnimation, b.mAnimation);
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}
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};
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// Sort all pending CSS animation/transition events by scheduled event time
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// and composite order.
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// https://drafts.csswg.org/web-animations/#update-animations-and-send-events
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void SortEvents()
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{
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if (mIsSorted) {
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return;
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}
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// FIXME: Replace with mPendingEvents.StableSort when bug 1147091 is
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// fixed.
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std::stable_sort(mPendingEvents.begin(), mPendingEvents.end(),
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AnimationEventInfoLessThan());
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mIsSorted = true;
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}
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nsPresContext* mPresContext;
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typedef nsTArray<AnimationEventInfo> EventArray;
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EventArray mPendingEvents;
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bool mIsSorted;
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bool mIsObserving;
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};
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} // namespace mozilla
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#endif // mozilla_AnimationEventDispatcher_h
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