gecko-dev/dom/script/ScriptCompression.h

44 строки
1.6 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef js_loader_ScriptCompression_h
#define js_loader_ScriptCompression_h
#include "ErrorList.h"
#include "mozilla/Vector.h"
namespace JS::loader {
class ScriptLoadRequest;
/**
* Compress the bytecode stored in a buffer. All data before the bytecode is
* copied into the output buffer without modification.
*
* @param aBytecodeBuf buffer containing the uncompressed bytecode
* @param aBytecodeOffset offset of the bytecode in the buffer
* @param aCompressedBytecodeBufOut buffer to store the compressed bytecode in
*/
bool ScriptBytecodeCompress(
mozilla::Vector<uint8_t>& aBytecodeBuf, size_t aBytecodeOffset,
mozilla::Vector<uint8_t>& aCompressedBytecodeBufOut);
/**
* Uncompress the bytecode stored in a buffer. All data before the bytecode is
* copied into the output buffer without modification.
*
* @param aCompressedBytecodeBuf buffer containing the compressed bytecode
* @param aBytecodeOffset offset of the bytecode in the buffer
* @param aBytecodeBufOut buffer to store the uncompressed bytecode in
*/
bool ScriptBytecodeDecompress(mozilla::Vector<uint8_t>& aCompressedBytecodeBuf,
size_t aBytecodeOffset,
mozilla::Vector<uint8_t>& aBytecodeBufOut);
} // namespace JS::loader
#endif // js_loader_ScriptCompression_h