gecko-dev/layout/forms/nsGfxCheckboxControlFrame.h

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
#ifndef nsGfxCheckboxControlFrame_h___
#define nsGfxCheckboxControlFrame_h___
#include "nsCheckboxControlFrame.h"
class nsGfxCheckboxControlFrame : public nsCheckboxControlFrame {
private:
typedef nsCheckboxControlFrame Inherited;
public:
nsGfxCheckboxControlFrame();
NS_IMETHOD GetFrameName(nsString& aResult) const {
return MakeFrameName("CheckboxControl", aResult);
}
NS_IMETHOD Paint(nsIPresContext& aPresContext,
nsIRenderingContext& aRenderingContext,
const nsRect& aDirtyRect,
nsFramePaintLayer aWhichLayer);
protected:
virtual CheckState GetCheckboxState();
virtual void SetCheckboxState(CheckState aValue);
virtual void PaintCheckBox(nsIPresContext& aPresContext,
nsIRenderingContext& aRenderingContext,
const nsRect& aDirtyRect,
nsFramePaintLayer aWhichLayer);
virtual void PaintMixedMark(nsIRenderingContext& aRenderingContext,
float aPixelsToTwips, const nsRect& aRect) ;
//GFX-rendered state variables
CheckState mChecked;
};
#endif