gecko-dev/gfx/ipc/GPUParent.cpp

516 строки
14 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifdef XP_WIN
#include "WMF.h"
#endif
#include "GPUParent.h"
#include "gfxConfig.h"
#include "gfxCrashReporterUtils.h"
#include "gfxPlatform.h"
#include "gfxPrefs.h"
#include "GPUProcessHost.h"
#include "mozilla/Assertions.h"
#include "mozilla/Telemetry.h"
#include "mozilla/TimeStamp.h"
#include "mozilla/dom/MemoryReportRequest.h"
#include "mozilla/dom/VideoDecoderManagerChild.h"
#include "mozilla/dom/VideoDecoderManagerParent.h"
#include "mozilla/gfx/2D.h"
#include "mozilla/gfx/gfxVars.h"
#include "mozilla/ipc/CrashReporterClient.h"
#include "mozilla/ipc/ProcessChild.h"
#include "mozilla/layers/APZInputBridgeParent.h"
#include "mozilla/layers/APZThreadUtils.h"
#include "mozilla/layers/APZUtils.h" // for apz::InitializeGlobalState
#include "mozilla/layers/CompositorBridgeParent.h"
#include "mozilla/layers/CompositorManagerParent.h"
#include "mozilla/layers/CompositorThread.h"
#include "mozilla/layers/ImageBridgeParent.h"
#include "mozilla/layers/LayerTreeOwnerTracker.h"
#include "mozilla/layers/UiCompositorControllerParent.h"
#include "mozilla/layers/MemoryReportingMLGPU.h"
#include "mozilla/layers/SharedSurfacesParent.h"
#include "mozilla/webrender/RenderThread.h"
#include "mozilla/webrender/WebRenderAPI.h"
#include "mozilla/HangDetails.h"
#include "nsDebugImpl.h"
#include "nsIGfxInfo.h"
#include "nsThreadManager.h"
#include "prenv.h"
#include "ProcessUtils.h"
#include "VRManager.h"
#include "VRManagerParent.h"
#include "VRThread.h"
#include "VsyncBridgeParent.h"
#if defined(XP_WIN)
# include "mozilla/gfx/DeviceManagerDx.h"
# include <process.h>
# include <dwrite.h>
#endif
#ifdef MOZ_WIDGET_GTK
# include <gtk/gtk.h>
#endif
#ifdef MOZ_GECKO_PROFILER
#include "ChildProfilerController.h"
#endif
namespace mozilla {
namespace gfx {
using namespace ipc;
using namespace layers;
static GPUParent* sGPUParent;
GPUParent::GPUParent()
: mLaunchTime(TimeStamp::Now())
{
sGPUParent = this;
}
GPUParent::~GPUParent()
{
sGPUParent = nullptr;
}
/* static */ GPUParent*
GPUParent::GetSingleton()
{
return sGPUParent;
}
bool
GPUParent::Init(base::ProcessId aParentPid,
MessageLoop* aIOLoop,
IPC::Channel* aChannel)
{
// Initialize the thread manager before starting IPC. Otherwise, messages
// may be posted to the main thread and we won't be able to process them.
if (NS_WARN_IF(NS_FAILED(nsThreadManager::get().Init()))) {
return false;
}
// Now it's safe to start IPC.
if (NS_WARN_IF(!Open(aChannel, aParentPid, aIOLoop))) {
return false;
}
nsDebugImpl::SetMultiprocessMode("GPU");
// This must be sent before any IPDL message, which may hit sentinel
// errors due to parent and content processes having different
// versions.
GetIPCChannel()->SendBuildID();
// Init crash reporter support.
CrashReporterClient::InitSingleton(this);
// Ensure gfxPrefs are initialized.
gfxPrefs::GetSingleton();
gfxConfig::Init();
gfxVars::Initialize();
gfxPlatform::InitNullMetadata();
// Ensure our Factory is initialised, mainly for gfx logging to work.
gfxPlatform::InitMoz2DLogging();
mlg::InitializeMemoryReporters();
#if defined(XP_WIN)
DeviceManagerDx::Init();
#endif
if (NS_FAILED(NS_InitMinimalXPCOM())) {
return false;
}
CompositorThreadHolder::Start();
// TODO: Bug 1406327, Start VRListenerThreadHolder when loading VR content.
VRListenerThreadHolder::Start();
APZThreadUtils::SetControllerThread(MessageLoop::current());
apz::InitializeGlobalState();
LayerTreeOwnerTracker::Initialize();
mozilla::ipc::SetThisProcessName("GPU Process");
#ifdef XP_WIN
wmf::MFStartup();
#endif
return true;
}
void
GPUParent::NotifyDeviceReset()
{
if (!NS_IsMainThread()) {
NS_DispatchToMainThread(
NS_NewRunnableFunction("gfx::GPUParent::NotifyDeviceReset", []() -> void {
GPUParent::GetSingleton()->NotifyDeviceReset();
}));
return;
}
// Reset and reinitialize the compositor devices
#ifdef XP_WIN
if (!DeviceManagerDx::Get()->MaybeResetAndReacquireDevices()) {
// If the device doesn't need to be reset then the device
// has already been reset by a previous NotifyDeviceReset message.
return;
}
#endif
// Notify the main process that there's been a device reset
// and that they should reset their compositors and repaint
GPUDeviceData data;
RecvGetDeviceStatus(&data);
Unused << SendNotifyDeviceReset(data);
}
PAPZInputBridgeParent*
GPUParent::AllocPAPZInputBridgeParent(const LayersId& aLayersId)
{
APZInputBridgeParent* parent = new APZInputBridgeParent(aLayersId);
parent->AddRef();
return parent;
}
bool
GPUParent::DeallocPAPZInputBridgeParent(PAPZInputBridgeParent* aActor)
{
APZInputBridgeParent* parent = static_cast<APZInputBridgeParent*>(aActor);
parent->Release();
return true;
}
mozilla::ipc::IPCResult
GPUParent::RecvInit(nsTArray<GfxPrefSetting>&& prefs,
nsTArray<GfxVarUpdate>&& vars,
const DevicePrefs& devicePrefs,
nsTArray<LayerTreeIdMapping>&& aMappings)
{
const nsTArray<gfxPrefs::Pref*>& globalPrefs = gfxPrefs::all();
for (auto& setting : prefs) {
gfxPrefs::Pref* pref = globalPrefs[setting.index()];
pref->SetCachedValue(setting.value());
}
for (const auto& var : vars) {
gfxVars::ApplyUpdate(var);
}
// Inherit device preferences.
gfxConfig::Inherit(Feature::HW_COMPOSITING, devicePrefs.hwCompositing());
gfxConfig::Inherit(Feature::D3D11_COMPOSITING, devicePrefs.d3d11Compositing());
gfxConfig::Inherit(Feature::OPENGL_COMPOSITING, devicePrefs.oglCompositing());
gfxConfig::Inherit(Feature::ADVANCED_LAYERS, devicePrefs.advancedLayers());
gfxConfig::Inherit(Feature::DIRECT2D, devicePrefs.useD2D1());
{ // Let the crash reporter know if we've got WR enabled or not. For other
// processes this happens in gfxPlatform::InitWebRenderConfig.
ScopedGfxFeatureReporter reporter("WR", gfxPlatform::WebRenderPrefEnabled());
if (gfxVars::UseWebRender()) {
reporter.SetSuccessful();
}
}
for (const LayerTreeIdMapping& map : aMappings) {
LayerTreeOwnerTracker::Get()->Map(map.layersId(), map.ownerId());
}
#if defined(XP_WIN)
if (gfxConfig::IsEnabled(Feature::D3D11_COMPOSITING)) {
DeviceManagerDx::Get()->CreateCompositorDevices();
}
if (gfxVars::UseWebRender()) {
DeviceManagerDx::Get()->CreateDirectCompositionDevice();
// Ensure to initialize GfxInfo
nsCOMPtr<nsIGfxInfo> gfxInfo = services::GetGfxInfo();
Unused << gfxInfo;
Factory::EnsureDWriteFactory();
}
#endif
#if defined(MOZ_WIDGET_GTK)
char* display_name = PR_GetEnv("DISPLAY");
if (display_name) {
int argc = 3;
char option_name[] = "--display";
char* argv[] = {
// argv0 is unused because g_set_prgname() was called in
// XRE_InitChildProcess().
nullptr,
option_name,
display_name,
nullptr
};
char** argvp = argv;
gtk_init(&argc, &argvp);
} else {
gtk_init(nullptr, nullptr);
}
// Ensure we have an FT library for font instantiation.
// This would normally be set by gfxPlatform::Init().
// Since we bypass that, we must do it here instead.
if (gfxVars::UseWebRender()) {
FT_Library library = Factory::NewFTLibrary();
MOZ_ASSERT(library);
Factory::SetFTLibrary(library);
}
#endif
// Make sure to do this *after* we update gfxVars above.
if (gfxVars::UseWebRender()) {
wr::WebRenderAPI::InitExternalLogHandler();
wr::RenderThread::Start();
SharedSurfacesParent::Initialize();
}
VRManager::ManagerInit();
// Send a message to the UI process that we're done.
GPUDeviceData data;
RecvGetDeviceStatus(&data);
Unused << SendInitComplete(data);
Telemetry::AccumulateTimeDelta(Telemetry::GPU_PROCESS_INITIALIZATION_TIME_MS, mLaunchTime);
return IPC_OK();
}
mozilla::ipc::IPCResult
GPUParent::RecvInitCompositorManager(Endpoint<PCompositorManagerParent>&& aEndpoint)
{
CompositorManagerParent::Create(Move(aEndpoint));
return IPC_OK();
}
mozilla::ipc::IPCResult
GPUParent::RecvInitVsyncBridge(Endpoint<PVsyncBridgeParent>&& aVsyncEndpoint)
{
mVsyncBridge = VsyncBridgeParent::Start(Move(aVsyncEndpoint));
return IPC_OK();
}
mozilla::ipc::IPCResult
GPUParent::RecvInitImageBridge(Endpoint<PImageBridgeParent>&& aEndpoint)
{
ImageBridgeParent::CreateForGPUProcess(Move(aEndpoint));
return IPC_OK();
}
mozilla::ipc::IPCResult
GPUParent::RecvInitVRManager(Endpoint<PVRManagerParent>&& aEndpoint)
{
VRManagerParent::CreateForGPUProcess(Move(aEndpoint));
return IPC_OK();
}
mozilla::ipc::IPCResult
GPUParent::RecvInitUiCompositorController(const LayersId& aRootLayerTreeId, Endpoint<PUiCompositorControllerParent>&& aEndpoint)
{
UiCompositorControllerParent::Start(aRootLayerTreeId, Move(aEndpoint));
return IPC_OK();
}
mozilla::ipc::IPCResult
GPUParent::RecvInitProfiler(Endpoint<PProfilerChild>&& aEndpoint)
{
#ifdef MOZ_GECKO_PROFILER
mProfilerController = ChildProfilerController::Create(Move(aEndpoint));
#endif
return IPC_OK();
}
mozilla::ipc::IPCResult
GPUParent::RecvUpdatePref(const GfxPrefSetting& setting)
{
gfxPrefs::Pref* pref = gfxPrefs::all()[setting.index()];
pref->SetCachedValue(setting.value());
return IPC_OK();
}
mozilla::ipc::IPCResult
GPUParent::RecvUpdateVar(const GfxVarUpdate& aUpdate)
{
gfxVars::ApplyUpdate(aUpdate);
return IPC_OK();
}
static void
CopyFeatureChange(Feature aFeature, FeatureChange* aOut)
{
FeatureState& feature = gfxConfig::GetFeature(aFeature);
if (feature.DisabledByDefault() || feature.IsEnabled()) {
// No change:
// - Disabled-by-default means the parent process told us not to use this feature.
// - Enabled means we were told to use this feature, and we didn't discover anything
// that would prevent us from doing so.
*aOut = null_t();
return;
}
MOZ_ASSERT(!feature.IsEnabled());
nsCString message;
message.AssignASCII(feature.GetFailureMessage());
*aOut = FeatureFailure(feature.GetValue(), message, feature.GetFailureId());
}
mozilla::ipc::IPCResult
GPUParent::RecvGetDeviceStatus(GPUDeviceData* aOut)
{
CopyFeatureChange(Feature::D3D11_COMPOSITING, &aOut->d3d11Compositing());
CopyFeatureChange(Feature::OPENGL_COMPOSITING, &aOut->oglCompositing());
CopyFeatureChange(Feature::ADVANCED_LAYERS, &aOut->advancedLayers());
#if defined(XP_WIN)
if (DeviceManagerDx* dm = DeviceManagerDx::Get()) {
D3D11DeviceStatus deviceStatus;
dm->ExportDeviceInfo(&deviceStatus);
aOut->gpuDevice() = deviceStatus;
}
#else
aOut->gpuDevice() = null_t();
#endif
return IPC_OK();
}
mozilla::ipc::IPCResult
GPUParent::RecvSimulateDeviceReset(GPUDeviceData* aOut)
{
#if defined(XP_WIN)
DeviceManagerDx::Get()->ForceDeviceReset(ForcedDeviceResetReason::COMPOSITOR_UPDATED);
DeviceManagerDx::Get()->MaybeResetAndReacquireDevices();
#endif
RecvGetDeviceStatus(aOut);
return IPC_OK();
}
mozilla::ipc::IPCResult
GPUParent::RecvNewContentCompositorManager(Endpoint<PCompositorManagerParent>&& aEndpoint)
{
CompositorManagerParent::Create(Move(aEndpoint));
return IPC_OK();
}
mozilla::ipc::IPCResult
GPUParent::RecvNewContentImageBridge(Endpoint<PImageBridgeParent>&& aEndpoint)
{
if (!ImageBridgeParent::CreateForContent(Move(aEndpoint))) {
return IPC_FAIL_NO_REASON(this);
}
return IPC_OK();
}
mozilla::ipc::IPCResult
GPUParent::RecvNewContentVRManager(Endpoint<PVRManagerParent>&& aEndpoint)
{
if (!VRManagerParent::CreateForContent(Move(aEndpoint))) {
return IPC_FAIL_NO_REASON(this);
}
return IPC_OK();
}
mozilla::ipc::IPCResult
GPUParent::RecvNewContentVideoDecoderManager(Endpoint<PVideoDecoderManagerParent>&& aEndpoint)
{
if (!dom::VideoDecoderManagerParent::CreateForContent(Move(aEndpoint))) {
return IPC_FAIL_NO_REASON(this);
}
return IPC_OK();
}
mozilla::ipc::IPCResult
GPUParent::RecvAddLayerTreeIdMapping(const LayerTreeIdMapping& aMapping)
{
LayerTreeOwnerTracker::Get()->Map(aMapping.layersId(), aMapping.ownerId());
return IPC_OK();
}
mozilla::ipc::IPCResult
GPUParent::RecvRemoveLayerTreeIdMapping(const LayerTreeIdMapping& aMapping)
{
LayerTreeOwnerTracker::Get()->Unmap(aMapping.layersId(), aMapping.ownerId());
CompositorBridgeParent::DeallocateLayerTreeId(aMapping.layersId());
return IPC_OK();
}
mozilla::ipc::IPCResult
GPUParent::RecvNotifyGpuObservers(const nsCString& aTopic)
{
nsCOMPtr<nsIObserverService> obsSvc = mozilla::services::GetObserverService();
MOZ_ASSERT(obsSvc);
if (obsSvc) {
obsSvc->NotifyObservers(nullptr, aTopic.get(), nullptr);
}
return IPC_OK();
}
mozilla::ipc::IPCResult
GPUParent::RecvRequestMemoryReport(const uint32_t& aGeneration,
const bool& aAnonymize,
const bool& aMinimizeMemoryUsage,
const MaybeFileDesc& aDMDFile)
{
nsPrintfCString processName("GPU (pid %u)", (unsigned)getpid());
mozilla::dom::MemoryReportRequestClient::Start(
aGeneration, aAnonymize, aMinimizeMemoryUsage, aDMDFile, processName);
return IPC_OK();
}
void
GPUParent::ActorDestroy(ActorDestroyReason aWhy)
{
if (AbnormalShutdown == aWhy) {
NS_WARNING("Shutting down GPU process early due to a crash!");
ProcessChild::QuickExit();
}
#ifdef XP_WIN
wmf::MFShutdown();
#endif
#ifndef NS_FREE_PERMANENT_DATA
// No point in going through XPCOM shutdown because we don't keep persistent
// state.
ProcessChild::QuickExit();
#endif
#ifdef MOZ_GECKO_PROFILER
if (mProfilerController) {
mProfilerController->Shutdown();
mProfilerController = nullptr;
}
#endif
if (mVsyncBridge) {
mVsyncBridge->Shutdown();
mVsyncBridge = nullptr;
}
dom::VideoDecoderManagerParent::ShutdownVideoBridge();
CompositorThreadHolder::Shutdown();
VRListenerThreadHolder::Shutdown();
// There is a case that RenderThread exists when gfxVars::UseWebRender() is false.
// This could happen when WebRender was fallbacked to compositor.
if (wr::RenderThread::Get()) {
SharedSurfacesParent::Shutdown();
wr::RenderThread::ShutDown();
wr::WebRenderAPI::ShutdownExternalLogHandler();
}
Factory::ShutDown();
#if defined(XP_WIN)
DeviceManagerDx::Shutdown();
#endif
LayerTreeOwnerTracker::Shutdown();
gfxVars::Shutdown();
gfxConfig::Shutdown();
gfxPrefs::DestroySingleton();
CrashReporterClient::DestroySingleton();
XRE_ShutdownChildProcess();
}
} // namespace gfx
} // namespace mozilla