зеркало из https://github.com/mozilla/gecko-dev.git
158 строки
5.1 KiB
C++
158 строки
5.1 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include <vector>
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#include "gfxImageSurface.h"
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#include "gfxPlatform.h"
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#include "mozilla/layers/BufferTexture.h"
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#include "mozilla/layers/LayersTypes.h"
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#include "mozilla/layers/TextureClient.h"
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#include "mozilla/layers/TextureHost.h"
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#include "mozilla/RefPtr.h"
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#ifdef XP_WIN
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# include "IMFYCbCrImage.h"
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# include "mozilla/gfx/DeviceManagerDx.h"
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# include "mozilla/layers/D3D11YCbCrImage.h"
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# include "mozilla/layers/TextureD3D11.h"
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# include "mozilla/layers/TextureDIB.h"
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#endif
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using mozilla::gfx::SurfaceFormat;
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namespace mozilla {
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namespace layers {
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/**
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* Create a YCbCrTextureClient according to the given backend.
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*/
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static already_AddRefed<TextureClient> CreateYCbCrTextureClientWithBackend(
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LayersBackend aLayersBackend) {
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TextureData* data = nullptr;
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IntSize size = IntSize(200, 150);
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IntSize ySize = IntSize(400, 300);
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RefPtr<gfxImageSurface> ySurface =
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new gfxImageSurface(ySize, SurfaceFormat::A8);
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RefPtr<gfxImageSurface> cbSurface =
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new gfxImageSurface(size, SurfaceFormat::A8);
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RefPtr<gfxImageSurface> crSurface =
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new gfxImageSurface(size, SurfaceFormat::A8);
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PlanarYCbCrData clientData;
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clientData.mYChannel = ySurface->Data();
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clientData.mCbChannel = cbSurface->Data();
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clientData.mCrChannel = crSurface->Data();
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clientData.mYSize = ySurface->GetSize();
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clientData.mPicSize = ySurface->GetSize();
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clientData.mCbCrSize = cbSurface->GetSize();
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clientData.mYStride = ySurface->Stride();
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clientData.mCbCrStride = cbSurface->Stride();
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clientData.mStereoMode = StereoMode::MONO;
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clientData.mYSkip = 0;
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clientData.mCbSkip = 0;
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clientData.mCrSkip = 0;
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clientData.mCrSkip = 0;
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clientData.mPicX = 0;
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clientData.mPicX = 0;
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// Create YCbCrTexture for basic backend.
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if (aLayersBackend == LayersBackend::LAYERS_BASIC) {
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return TextureClient::CreateForYCbCr(
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nullptr, clientData.mYSize, clientData.mYStride, clientData.mCbCrSize,
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clientData.mCbCrStride, StereoMode::MONO, gfx::ColorDepth::COLOR_8,
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gfx::YUVColorSpace::BT601, gfx::ColorRange::LIMITED,
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TextureFlags::DEALLOCATE_CLIENT);
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}
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#ifdef XP_WIN
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RefPtr<ID3D11Device> device = DeviceManagerDx::Get()->GetImageDevice();
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if (device && aLayersBackend == LayersBackend::LAYERS_D3D11) {
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DXGIYCbCrTextureAllocationHelper helper(clientData, TextureFlags::DEFAULT,
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device);
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RefPtr<TextureClient> texture = helper.Allocate(nullptr);
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return texture.forget();
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}
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#endif
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if (data) {
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return MakeAndAddRef<TextureClient>(data, TextureFlags::DEALLOCATE_CLIENT,
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nullptr);
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}
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return nullptr;
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}
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/**
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* Create a TextureClient according to the given backend.
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*/
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static already_AddRefed<TextureClient> CreateTextureClientWithBackend(
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LayersBackend aLayersBackend) {
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TextureData* data = nullptr;
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SurfaceFormat format = gfxPlatform::GetPlatform()->Optimal2DFormatForContent(
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gfxContentType::COLOR_ALPHA);
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BackendType moz2DBackend =
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gfxPlatform::GetPlatform()->GetContentBackendFor(aLayersBackend);
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TextureAllocationFlags allocFlags = TextureAllocationFlags::ALLOC_DEFAULT;
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IntSize size = IntSize(400, 300);
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TextureFlags textureFlags = TextureFlags::DEALLOCATE_CLIENT;
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if (!gfx::Factory::AllowedSurfaceSize(size)) {
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return nullptr;
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}
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#ifdef XP_WIN
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if (aLayersBackend == LayersBackend::LAYERS_D3D11 &&
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(moz2DBackend == BackendType::DIRECT2D ||
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moz2DBackend == BackendType::DIRECT2D1_1)) {
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// Create D3D11TextureData.
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data = D3D11TextureData::Create(size, format, allocFlags);
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} else if (!data && format == SurfaceFormat::B8G8R8X8 &&
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moz2DBackend == BackendType::CAIRO) {
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// Create DIBTextureData.
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data = DIBTextureData::Create(size, format, nullptr);
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}
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#endif
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if (!data && aLayersBackend == LayersBackend::LAYERS_BASIC) {
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// Create BufferTextureData.
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data = BufferTextureData::Create(size, format, moz2DBackend, aLayersBackend,
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textureFlags, allocFlags, nullptr);
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}
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if (data) {
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return MakeAndAddRef<TextureClient>(data, textureFlags, nullptr);
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}
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return nullptr;
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}
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/**
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* Create a TextureHost according to the given TextureClient.
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*/
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already_AddRefed<TextureHost> CreateTextureHostWithBackend(
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TextureClient* aClient, ISurfaceAllocator* aDeallocator,
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LayersBackend& aLayersBackend) {
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if (!aClient) {
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return nullptr;
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}
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// client serialization
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SurfaceDescriptor descriptor;
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ReadLockDescriptor readLock = null_t();
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RefPtr<TextureHost> textureHost;
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aClient->ToSurfaceDescriptor(descriptor);
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wr::MaybeExternalImageId id = Nothing();
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return TextureHost::Create(descriptor, readLock, aDeallocator, aLayersBackend,
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aClient->GetFlags(), id);
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}
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} // namespace layers
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} // namespace mozilla
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