gecko-dev/gfx/wr
Glenn Watson 90a55d388c Bug 1608741 - Part 2 - Disable dithering on gradient primitives. r=sotaro,nical
There are a number of issues with the current gradient dithering
implementation, that cause many test failures and also fuzziness
rendering when enabling DirectComposition virtual surfaces. In
particular, the dither result is dependent on the offset of the
update rect within a render target.

For now, this patch disables gradient dithering by default. This
gives us:

 - A heap of new test PASS results (or reduced fuzziness).
 - Fixes a number of non-deterministic fuzziness bugs with DC.
 - Improves performance of gradient rendering by a reasonable amount.

We can fix gradient dithering as a follow up, and re-enable if/when
we find content that would benefit from it significantly (we may
be able to improve gradients in other ways than dithering too).

Differential Revision: https://phabricator.services.mozilla.com/D60460

--HG--
extra : moz-landing-system : lando
2020-01-22 01:24:14 +00:00
..
ci-scripts Bug 1605171 - Replace wrupdater with github-sync r=tomprince 2020-01-14 18:37:28 +00:00
debugger Bug 1566031 - Update vulnerable lodash version in WebRender Debugger. r=emilio 2019-10-02 19:52:48 +00:00
direct-composition Bug 1581549. Update to mozangle 0.3.1 to solve build time issues. r=kvark 2019-09-16 15:30:32 +00:00
example-compositor Bug 1607352 - Support DirectComposition virtual surface API. r=sotaro 2020-01-07 20:42:58 +00:00
examples Bug 1600539 - Add an API for tagging image descriptors as videos. r=nical 2019-12-03 11:21:16 +00:00
peek-poke Bug 1609049 - Add required fileds in peek-poke Cargo.toml. r=jrmuizel 2020-01-14 13:07:28 +00:00
tileview Bug 1605283 - Improve support for invalidation debugging and testing r=gw 2020-01-18 08:22:51 +00:00
webrender Bug 1608741 - Part 2 - Disable dithering on gradient primitives. r=sotaro,nical 2020-01-22 01:24:14 +00:00
webrender_api Bug 1609805 - Support a new reftest kind, for verifying rasterizer accuracy. r=nical,Bert 2020-01-19 19:45:37 +00:00
webrender_build Bug 1594128 - Dynamically choose the brush kind in the shader. r=gw 2019-11-27 13:22:48 +00:00
wr_malloc_size_of Bug 1567241 - Update to euclid 0.20. r=kvark, emilio. 2019-07-18 22:54:16 +02:00
wrench Bug 1608741 - Part 2 - Disable dithering on gradient primitives. r=sotaro,nical 2020-01-22 01:24:14 +00:00
.gitignore
.taskcluster.yml Bug 1575648 - don't set RUSTFLAGS='--deny warnings' (temporary fix) r=nical 2019-11-08 13:57:53 +00:00
Cargo.lock Bug 1605283 - Improve support for invalidation debugging and testing r=gw 2020-01-18 08:22:51 +00:00
Cargo.toml Bug 1605283 - Improve support for invalidation debugging and testing r=gw 2020-01-18 08:22:51 +00:00
LICENSE
README.md Bug 1587650 - Update README.md with more informative intro r=gw 2019-10-18 01:04:50 +00:00
appveyor.yml Bug 1589661. Switch WebRender AppVeyor CI to rust 1.36. r=kvark 2019-10-18 14:28:15 +00:00
rustfmt.toml
servo-tidy.toml Bug 1605171 - Replace wrupdater with github-sync r=tomprince 2020-01-14 18:37:28 +00:00

README.md

WebRender

Version

WebRender is a GPU-based 2D rendering engine written in Rust. Firefox, the research web browser Servo, and other GUI frameworks draw with it. It currently uses the OpenGL API internally.

Note that the canonical home for this code is in gfx/wr folder of the mozilla-central repository at https://hg.mozilla.org/mozilla-central. The Github repository at https://github.com/servo/webrender should be considered a downstream mirror, although it contains additional metadata (such as Github wiki pages) that do not exist in mozilla-central. Pull requests against the Github repository are still being accepted, although once reviewed, they will be landed on mozilla-central first and then mirrored back. If you are familiar with the mozilla-central contribution workflow, filing bugs in Bugzilla and submitting patches there would be preferred.

Update as a Dependency

After updating shaders in WebRender, go to servo and:

  • Go to the servo directory and do ./mach update-cargo -p webrender
  • Create a pull request to servo

Use WebRender with Servo

To use a local copy of WebRender with servo, go to your servo build directory and:

  • Edit Cargo.toml
  • Add at the end of the file:
[patch."https://github.com/servo/webrender"]
"webrender" = { path = "<path>/webrender" }
"webrender_api" = { path = "<path>/webrender_api" }

where <path> is the path to your local copy of WebRender.

  • Build as normal

Documentation

The Wiki has a few pages describing the internals and conventions of WebRender.

Testing

Tests run using OSMesa to get consistent rendering across platforms.

Still there may be differences depending on font libraries on your system, for example.

See this gist for how to make the text tests useful in Fedora, for example.