зеркало из https://github.com/mozilla/gecko-dev.git
1418 строки
60 KiB
C++
1418 строки
60 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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/* a presentation of a document, part 2 */
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#ifndef mozilla_PresShell_h
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#define mozilla_PresShell_h
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#include "MobileViewportManager.h"
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#include "mozilla/Attributes.h"
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#include "mozilla/EventForwards.h"
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#include "mozilla/dom/HTMLDocumentBinding.h"
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#include "mozilla/layers/FocusTarget.h"
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#include "mozilla/MemoryReporting.h"
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#include "mozilla/ScrollTypes.h"
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#include "mozilla/ServoStyleSet.h"
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#include "mozilla/StaticPtr.h"
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#include "mozilla/UniquePtr.h"
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#include "nsContentUtils.h" // For AddScriptBlocker().
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#include "nsCRT.h"
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#include "nsIObserver.h"
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#include "nsIPresShell.h"
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#include "nsISelectionController.h"
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#include "nsIWidget.h"
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#include "nsPresContext.h"
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#include "nsRefreshDriver.h"
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#include "nsStubDocumentObserver.h"
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#include "nsThreadUtils.h"
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#include "nsWeakReference.h"
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#include "TouchManager.h"
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#include "ZoomConstraintsClient.h"
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class nsIDocShell;
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class nsRange;
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struct RangePaintInfo;
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class nsPresShellEventCB;
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class AutoPointerEventTargetUpdater;
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namespace mozilla {
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namespace dom {
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class Element;
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class Selection;
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} // namespace dom
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class EventDispatchingCallback;
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class OverflowChangedTracker;
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// A set type for tracking visible frames, for use by the visibility code in
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// PresShell. The set contains nsIFrame* pointers.
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typedef nsTHashtable<nsPtrHashKey<nsIFrame>> VisibleFrames;
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// This is actually pref-controlled, but we use this value if we fail
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// to get the pref for any reason.
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#define PAINTLOCK_EVENT_DELAY 5
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class PresShell final : public nsIPresShell,
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public nsISelectionController,
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public nsIObserver,
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public nsSupportsWeakReference {
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typedef layers::FocusTarget FocusTarget;
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typedef dom::Element Element;
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public:
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PresShell();
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// nsISupports
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NS_DECL_ISUPPORTS
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static bool AccessibleCaretEnabled(nsIDocShell* aDocShell);
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void Init(Document*, nsPresContext*, nsViewManager*);
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void Destroy() override;
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NS_IMETHOD GetSelectionFromScript(RawSelectionType aRawSelectionType,
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dom::Selection** aSelection) override;
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dom::Selection* GetSelection(RawSelectionType aRawSelectionType) override;
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dom::Selection* GetCurrentSelection(SelectionType aSelectionType) override;
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already_AddRefed<nsISelectionController>
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GetSelectionControllerForFocusedContent(
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nsIContent** aFocusedContent = nullptr) override;
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NS_IMETHOD SetDisplaySelection(int16_t aToggle) override;
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NS_IMETHOD GetDisplaySelection(int16_t* aToggle) override;
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NS_IMETHOD ScrollSelectionIntoView(RawSelectionType aRawSelectionType,
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SelectionRegion aRegion,
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int16_t aFlags) override;
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NS_IMETHOD RepaintSelection(RawSelectionType aRawSelectionType) override;
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nsresult Initialize() override;
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nsresult ResizeReflow(
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nscoord aWidth, nscoord aHeight, nscoord aOldWidth = 0,
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nscoord aOldHeight = 0,
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ResizeReflowOptions aOptions = ResizeReflowOptions::eBSizeExact) override;
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nsresult ResizeReflowIgnoreOverride(
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nscoord aWidth, nscoord aHeight, nscoord aOldWidth, nscoord aOldHeight,
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ResizeReflowOptions aOptions = ResizeReflowOptions::eBSizeExact) override;
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void DoFlushPendingNotifications(FlushType aType) override;
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void DoFlushPendingNotifications(ChangesToFlush aType) override;
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nsRectVisibility GetRectVisibility(nsIFrame* aFrame, const nsRect& aRect,
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nscoord aMinTwips) const override;
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nsresult CaptureHistoryState(
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nsILayoutHistoryState** aLayoutHistoryState) override;
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void UnsuppressPainting() override;
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nsresult GetAgentStyleSheets(nsTArray<RefPtr<StyleSheet>>& aSheets) override;
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nsresult SetAgentStyleSheets(
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const nsTArray<RefPtr<StyleSheet>>& aSheets) override;
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nsresult AddOverrideStyleSheet(StyleSheet* aSheet) override;
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nsresult RemoveOverrideStyleSheet(StyleSheet* aSheet) override;
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MOZ_CAN_RUN_SCRIPT_BOUNDARY
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nsresult HandleEventWithTarget(
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WidgetEvent* aEvent, nsIFrame* aFrame, nsIContent* aContent,
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nsEventStatus* aEventStatus, bool aIsHandlingNativeEvent = false,
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nsIContent** aTargetContent = nullptr,
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nsIContent* aOverrideClickTarget = nullptr) override {
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MOZ_ASSERT(aEvent);
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EventHandler eventHandler(*this);
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return eventHandler.HandleEventWithTarget(
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aEvent, aFrame, aContent, aEventStatus, aIsHandlingNativeEvent,
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aTargetContent, aOverrideClickTarget);
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}
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void ReconstructFrames(void) override;
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void Freeze() override;
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void Thaw() override;
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void FireOrClearDelayedEvents(bool aFireEvents) override;
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nsresult RenderDocument(const nsRect& aRect, uint32_t aFlags,
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nscolor aBackgroundColor,
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gfxContext* aThebesContext) override;
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already_AddRefed<SourceSurface> RenderNode(nsINode* aNode,
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const Maybe<CSSIntRegion>& aRegion,
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const LayoutDeviceIntPoint aPoint,
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LayoutDeviceIntRect* aScreenRect,
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uint32_t aFlags) override;
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already_AddRefed<SourceSurface> RenderSelection(
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dom::Selection* aSelection, const LayoutDeviceIntPoint aPoint,
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LayoutDeviceIntRect* aScreenRect, uint32_t aFlags) override;
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already_AddRefed<nsPIDOMWindowOuter> GetRootWindow() override;
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already_AddRefed<nsPIDOMWindowOuter> GetFocusedDOMWindowInOurWindow()
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override;
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LayerManager* GetLayerManager() override;
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bool AsyncPanZoomEnabled() override;
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void SetIgnoreViewportScrolling(bool aIgnore) override;
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nsresult SetResolutionAndScaleTo(float aResolution,
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ChangeOrigin aOrigin) override;
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float GetCumulativeResolution() override;
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float GetCumulativeNonRootScaleResolution() override;
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void SetRestoreResolution(float aResolution,
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LayoutDeviceIntSize aDisplaySize) override;
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// Widget notificiations
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void WindowSizeMoveDone() override;
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void SysColorChanged() override { mPresContext->SysColorChanged(); }
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void ThemeChanged() override { mPresContext->ThemeChanged(); }
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void BackingScaleFactorChanged() override {
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mPresContext->UIResolutionChangedSync();
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}
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// nsIViewObserver interface
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void Paint(nsView* aViewToPaint, const nsRegion& aDirtyRegion,
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uint32_t aFlags) override;
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MOZ_CAN_RUN_SCRIPT nsresult HandleEvent(nsIFrame* aFrameForPresShell,
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WidgetGUIEvent* aEvent,
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bool aDontRetargetEvents,
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nsEventStatus* aEventStatus) override;
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nsresult HandleDOMEventWithTarget(nsIContent* aTargetContent,
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WidgetEvent* aEvent,
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nsEventStatus* aStatus) override;
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nsresult HandleDOMEventWithTarget(nsIContent* aTargetContent,
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dom::Event* aEvent,
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nsEventStatus* aStatus) override;
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bool ShouldIgnoreInvalidation() override;
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void WillPaint() override;
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void WillPaintWindow() override;
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void DidPaintWindow() override;
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void ScheduleViewManagerFlush(PaintType aType = PAINT_DEFAULT) override;
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void ClearMouseCaptureOnView(nsView* aView) override;
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bool IsVisible() override;
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void SuppressDisplayport(bool aEnabled) override;
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void RespectDisplayportSuppression(bool aEnabled) override;
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bool IsDisplayportSuppressed() override;
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// caret handling
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NS_IMETHOD SetCaretEnabled(bool aInEnable) override;
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NS_IMETHOD SetCaretReadOnly(bool aReadOnly) override;
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NS_IMETHOD GetCaretEnabled(bool* aOutEnabled) override;
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NS_IMETHOD SetCaretVisibilityDuringSelection(bool aVisibility) override;
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NS_IMETHOD GetCaretVisible(bool* _retval) override;
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NS_IMETHOD SetSelectionFlags(int16_t aInEnable) override;
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NS_IMETHOD GetSelectionFlags(int16_t* aOutEnable) override;
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// nsISelectionController
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NS_IMETHOD PhysicalMove(int16_t aDirection, int16_t aAmount,
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bool aExtend) override;
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NS_IMETHOD CharacterMove(bool aForward, bool aExtend) override;
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NS_IMETHOD CharacterExtendForDelete() override;
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NS_IMETHOD CharacterExtendForBackspace() override;
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NS_IMETHOD WordMove(bool aForward, bool aExtend) override;
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NS_IMETHOD WordExtendForDelete(bool aForward) override;
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NS_IMETHOD LineMove(bool aForward, bool aExtend) override;
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NS_IMETHOD IntraLineMove(bool aForward, bool aExtend) override;
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MOZ_CAN_RUN_SCRIPT
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NS_IMETHOD PageMove(bool aForward, bool aExtend) override;
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NS_IMETHOD ScrollPage(bool aForward) override;
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NS_IMETHOD ScrollLine(bool aForward) override;
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NS_IMETHOD ScrollCharacter(bool aRight) override;
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NS_IMETHOD CompleteScroll(bool aForward) override;
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NS_IMETHOD CompleteMove(bool aForward, bool aExtend) override;
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NS_IMETHOD SelectAll() override;
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NS_IMETHOD CheckVisibility(nsINode* node, int16_t startOffset,
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int16_t EndOffset, bool* _retval) override;
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nsresult CheckVisibilityContent(nsIContent* aNode, int16_t aStartOffset,
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int16_t aEndOffset, bool* aRetval) override;
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// nsIDocumentObserver
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NS_DECL_NSIDOCUMENTOBSERVER_BEGINLOAD
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NS_DECL_NSIDOCUMENTOBSERVER_ENDLOAD
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NS_DECL_NSIDOCUMENTOBSERVER_CONTENTSTATECHANGED
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NS_DECL_NSIDOCUMENTOBSERVER_DOCUMENTSTATESCHANGED
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// nsIMutationObserver
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NS_DECL_NSIMUTATIONOBSERVER_CHARACTERDATACHANGED
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NS_DECL_NSIMUTATIONOBSERVER_ATTRIBUTEWILLCHANGE
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NS_DECL_NSIMUTATIONOBSERVER_ATTRIBUTECHANGED
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NS_DECL_NSIMUTATIONOBSERVER_CONTENTAPPENDED
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NS_DECL_NSIMUTATIONOBSERVER_CONTENTINSERTED
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NS_DECL_NSIMUTATIONOBSERVER_CONTENTREMOVED
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NS_DECL_NSIOBSERVER
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#ifdef MOZ_REFLOW_PERF
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void DumpReflows() override;
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void CountReflows(const char* aName, nsIFrame* aFrame) override;
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void PaintCount(const char* aName, gfxContext* aRenderingContext,
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nsPresContext* aPresContext, nsIFrame* aFrame,
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const nsPoint& aOffset, uint32_t aColor) override;
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void SetPaintFrameCount(bool aOn) override;
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bool IsPaintingFrameCounts() override;
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#endif
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#ifdef DEBUG
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void ListComputedStyles(FILE* out, int32_t aIndent = 0) override;
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void ListStyleSheets(FILE* out, int32_t aIndent = 0) override;
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#endif
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void DisableNonTestMouseEvents(bool aDisable) override;
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void UpdateCanvasBackground() override;
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void AddCanvasBackgroundColorItem(nsDisplayListBuilder& aBuilder,
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nsDisplayList& aList, nsIFrame* aFrame,
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const nsRect& aBounds,
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nscolor aBackstopColor,
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uint32_t aFlags) override;
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void AddPrintPreviewBackgroundItem(nsDisplayListBuilder& aBuilder,
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nsDisplayList& aList, nsIFrame* aFrame,
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const nsRect& aBounds) override;
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nscolor ComputeBackstopColor(nsView* aDisplayRoot) override;
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nsresult SetIsActive(bool aIsActive) override;
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bool GetIsViewportOverridden() override {
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return (mMobileViewportManager != nullptr);
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}
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RefPtr<MobileViewportManager> GetMobileViewportManager() const override {
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return mMobileViewportManager;
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}
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void UpdateViewportOverridden(bool aAfterInitialization) override;
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bool IsLayoutFlushObserver() override {
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return GetPresContext()->RefreshDriver()->IsLayoutFlushObserver(this);
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}
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void LoadComplete() override;
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void AddSizeOfIncludingThis(nsWindowSizes& aWindowSizes) const override;
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size_t SizeOfTextRuns(MallocSizeOf aMallocSizeOf) const;
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//////////////////////////////////////////////////////////////////////////////
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// Approximate frame visibility tracking public API.
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//////////////////////////////////////////////////////////////////////////////
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void ScheduleApproximateFrameVisibilityUpdateSoon() override;
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void ScheduleApproximateFrameVisibilityUpdateNow() override;
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void RebuildApproximateFrameVisibilityDisplayList(
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const nsDisplayList& aList) override;
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void RebuildApproximateFrameVisibility(nsRect* aRect = nullptr,
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bool aRemoveOnly = false) override;
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void EnsureFrameInApproximatelyVisibleList(nsIFrame* aFrame) override;
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void RemoveFrameFromApproximatelyVisibleList(nsIFrame* aFrame) override;
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bool AssumeAllFramesVisible() override;
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bool CanDispatchEvent(const WidgetGUIEvent* aEvent = nullptr) const override;
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void SetNextPaintCompressed() { mNextPaintCompressed = true; }
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bool HasHandledUserInput() const override { return mHasHandledUserInput; }
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void FireResizeEvent() override;
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void SetKeyPressEventModel(uint16_t aKeyPressEventModel) override {
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mForceUseLegacyKeyCodeAndCharCodeValues |=
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aKeyPressEventModel ==
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dom::HTMLDocument_Binding::KEYPRESS_EVENT_MODEL_SPLIT;
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}
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static PresShell* GetShellForEventTarget(nsIFrame* aFrame,
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nsIContent* aContent);
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static PresShell* GetShellForTouchEvent(WidgetGUIEvent* aEvent);
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private:
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~PresShell();
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friend class ::AutoPointerEventTargetUpdater;
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/**
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* Initialize cached font inflation preference values and do an initial
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* computation to determine if font inflation is enabled.
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*
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* @see nsLayoutUtils::sFontSizeInflationEmPerLine
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* @see nsLayoutUtils::sFontSizeInflationMinTwips
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* @see nsLayoutUtils::sFontSizeInflationLineThreshold
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*/
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void SetupFontInflation();
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struct RenderingState {
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explicit RenderingState(PresShell* aPresShell)
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: mResolution(aPresShell->mResolution),
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mRenderFlags(aPresShell->mRenderFlags) {}
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Maybe<float> mResolution;
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RenderFlags mRenderFlags;
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};
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struct AutoSaveRestoreRenderingState {
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explicit AutoSaveRestoreRenderingState(PresShell* aPresShell)
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: mPresShell(aPresShell), mOldState(aPresShell) {}
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~AutoSaveRestoreRenderingState() {
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mPresShell->mRenderFlags = mOldState.mRenderFlags;
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mPresShell->mResolution = mOldState.mResolution;
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}
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PresShell* mPresShell;
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RenderingState mOldState;
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};
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static RenderFlags ChangeFlag(RenderFlags aFlags, bool aOnOff,
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eRenderFlag aFlag) {
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return aOnOff ? (aFlags | aFlag) : (aFlag & ~aFlag);
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}
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void SetRenderingState(const RenderingState& aState);
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friend class ::nsPresShellEventCB;
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bool mCaretEnabled;
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// methods for painting a range to an offscreen buffer
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// given a display list, clip the items within the list to
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// the range
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nsRect ClipListToRange(nsDisplayListBuilder* aBuilder, nsDisplayList* aList,
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nsRange* aRange);
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// create a RangePaintInfo for the range aRange containing the
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// display list needed to paint the range to a surface
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UniquePtr<RangePaintInfo> CreateRangePaintInfo(nsRange* aRange,
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nsRect& aSurfaceRect,
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bool aForPrimarySelection);
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/*
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* Paint the items to a new surface and return it.
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*
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* aSelection - selection being painted, if any
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* aRegion - clip region, if any
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* aArea - area that the surface occupies, relative to the root frame
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* aPoint - reference point, typically the mouse position
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* aScreenRect - [out] set to the area of the screen the painted area should
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* be displayed at
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* aFlags - set RENDER_AUTO_SCALE to scale down large images, but it must not
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* be set if a custom image was specified
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*/
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already_AddRefed<SourceSurface> PaintRangePaintInfo(
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const nsTArray<UniquePtr<RangePaintInfo>>& aItems,
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dom::Selection* aSelection, const Maybe<CSSIntRegion>& aRegion,
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nsRect aArea, const LayoutDeviceIntPoint aPoint,
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LayoutDeviceIntRect* aScreenRect, uint32_t aFlags);
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// Hide a view if it is a popup
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void HideViewIfPopup(nsView* aView);
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// Utility method to restore the root scrollframe state
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void RestoreRootScrollPosition();
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void MaybeReleaseCapturingContent();
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class DelayedEvent {
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public:
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virtual ~DelayedEvent() {}
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virtual void Dispatch() {}
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virtual bool IsKeyPressEvent() { return false; }
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};
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class DelayedInputEvent : public DelayedEvent {
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public:
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void Dispatch() override;
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protected:
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DelayedInputEvent();
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~DelayedInputEvent() override;
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WidgetInputEvent* mEvent;
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};
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class DelayedMouseEvent : public DelayedInputEvent {
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public:
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explicit DelayedMouseEvent(WidgetMouseEvent* aEvent);
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};
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class DelayedKeyEvent : public DelayedInputEvent {
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public:
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explicit DelayedKeyEvent(WidgetKeyboardEvent* aEvent);
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bool IsKeyPressEvent() override;
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};
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// Check if aEvent is a mouse event and record the mouse location for later
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// synth mouse moves.
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void RecordMouseLocation(WidgetGUIEvent* aEvent);
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class nsSynthMouseMoveEvent final : public nsARefreshObserver {
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public:
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nsSynthMouseMoveEvent(PresShell* aPresShell, bool aFromScroll)
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: mPresShell(aPresShell), mFromScroll(aFromScroll) {
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NS_ASSERTION(mPresShell, "null parameter");
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}
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private:
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// Private destructor, to discourage deletion outside of Release():
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~nsSynthMouseMoveEvent() { Revoke(); }
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public:
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NS_INLINE_DECL_REFCOUNTING(nsSynthMouseMoveEvent, override)
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void Revoke() {
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if (mPresShell) {
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mPresShell->GetPresContext()->RefreshDriver()->RemoveRefreshObserver(
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this, FlushType::Display);
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mPresShell = nullptr;
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}
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}
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MOZ_CAN_RUN_SCRIPT
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void WillRefresh(TimeStamp aTime) override {
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if (mPresShell) {
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RefPtr<PresShell> shell = mPresShell;
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shell->ProcessSynthMouseMoveEvent(mFromScroll);
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}
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}
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private:
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PresShell* mPresShell;
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bool mFromScroll;
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};
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MOZ_CAN_RUN_SCRIPT void ProcessSynthMouseMoveEvent(bool aFromScroll);
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void QueryIsActive();
|
|
nsresult UpdateImageLockingState();
|
|
|
|
already_AddRefed<nsIPresShell> GetParentPresShellForEventHandling();
|
|
|
|
/**
|
|
* EventHandler is implementation of nsIPresShell::HandleEvent().
|
|
*/
|
|
class MOZ_STACK_CLASS EventHandler final {
|
|
public:
|
|
EventHandler() = delete;
|
|
EventHandler(const EventHandler& aOther) = delete;
|
|
explicit EventHandler(PresShell& aPresShell)
|
|
: mPresShell(aPresShell), mCurrentEventInfoSetter(nullptr) {}
|
|
explicit EventHandler(RefPtr<PresShell>&& aPresShell)
|
|
: mPresShell(aPresShell.forget()), mCurrentEventInfoSetter(nullptr) {}
|
|
|
|
/**
|
|
* HandleEvent() may dispatch aGUIEvent. This may redirect the event to
|
|
* another PresShell, or the event may be handled by other classes like
|
|
* AccessibleCaretEventHub, or discarded. Otherwise, this sets current
|
|
* event info of mPresShell and calls HandleEventWithCurrentEventInfo()
|
|
* to dispatch the event into the DOM tree.
|
|
*
|
|
* @param aFrameForPresShell The frame for PresShell. If PresShell
|
|
* has root frame, it should be set.
|
|
* Otherwise, a frame which contains the
|
|
* PresShell should be set instead. I.e.,
|
|
* in the latter case, the frame is in
|
|
* a parent document.
|
|
* @param aGUIEvent Event to be handled. Must be a trusted
|
|
* event.
|
|
* @param aDontRetargetEvents true if this shouldn't redirect the
|
|
* event to different PresShell.
|
|
* false if this can redirect the event to
|
|
* different PresShell.
|
|
* @param aEventStatus [in/out] EventStatus of aGUIEvent.
|
|
*/
|
|
MOZ_CAN_RUN_SCRIPT
|
|
nsresult HandleEvent(nsIFrame* aFrameForPresShell,
|
|
WidgetGUIEvent* aGUIEvent, bool aDontRetargetEvents,
|
|
nsEventStatus* aEventStatus);
|
|
|
|
/**
|
|
* HandleEventWithTarget() tries to dispatch aEvent on aContent after
|
|
* setting current event target content to aNewEventContent and current
|
|
* event frame to aNewEventFrame temporarily. Note that this supports
|
|
* WidgetEvent, not WidgetGUIEvent. So, you can dispatch a simple event
|
|
* with this.
|
|
*
|
|
* @param aEvent Event to be dispatched. Must be a
|
|
* trusted event.
|
|
* @param aNewEventFrame Temporal new event frame.
|
|
* @param aNewEventContent Temporal new event content.
|
|
* @param aEventStatus [in/out] EventStuatus of aEvent.
|
|
* @param aIsHandlingNativeEvent true if aEvent represents a native
|
|
* event.
|
|
* @param aTargetContent This is used only when aEvent is a
|
|
* pointer event. If
|
|
* PresShell::mPointerEventTarget is
|
|
* changed during dispatching aEvent,
|
|
* this is set to the new target.
|
|
* @param aOverrideClickTarget Override click event target.
|
|
*/
|
|
MOZ_CAN_RUN_SCRIPT
|
|
nsresult HandleEventWithTarget(WidgetEvent* aEvent,
|
|
nsIFrame* aNewEventFrame,
|
|
nsIContent* aNewEventContent,
|
|
nsEventStatus* aEventStatus,
|
|
bool aIsHandlingNativeEvent,
|
|
nsIContent** aTargetContent,
|
|
nsIContent* aOverrideClickTarget);
|
|
|
|
/**
|
|
* OnPresShellDestroy() is called when every PresShell instance is being
|
|
* destroyed.
|
|
*/
|
|
static inline void OnPresShellDestroy(Document* aDocument);
|
|
|
|
private:
|
|
static bool InZombieDocument(nsIContent* aContent);
|
|
static nsIFrame* GetNearestFrameContainingPresShell(
|
|
nsIPresShell* aPresShell);
|
|
static already_AddRefed<nsIURI> GetDocumentURIToCompareWithBlacklist(
|
|
PresShell& aPresShell);
|
|
|
|
/**
|
|
* HandleEventUsingCoordinates() handles aGUIEvent whose
|
|
* IsUsingCoordinates() returns true with the following helper methods.
|
|
*
|
|
* @param aFrameForPresShell The frame for PresShell. See
|
|
* explanation of HandleEvent() for the
|
|
* details.
|
|
* @param aGUIEvent The handling event. Make sure that
|
|
* its IsUsingCoordinates() returns true.
|
|
* @param aEventStatus The status of aGUIEvent.
|
|
* @param aDontRetargetEvents true if we've already retarget document.
|
|
* Otherwise, false.
|
|
*/
|
|
MOZ_CAN_RUN_SCRIPT
|
|
nsresult HandleEventUsingCoordinates(nsIFrame* aFrameForPresShell,
|
|
WidgetGUIEvent* aGUIEvent,
|
|
nsEventStatus* aEventStatus,
|
|
bool aDontRetargetEvents);
|
|
|
|
/**
|
|
* EventTargetData struct stores a set of a PresShell (event handler),
|
|
* a frame (to handle the event) and a content (event target for the frame).
|
|
*/
|
|
struct MOZ_STACK_CLASS EventTargetData final {
|
|
EventTargetData() = delete;
|
|
EventTargetData(const EventTargetData& aOther) = delete;
|
|
EventTargetData(PresShell* aPresShell, nsIFrame* aFrameToHandleEvent)
|
|
: mPresShell(aPresShell), mFrame(aFrameToHandleEvent) {}
|
|
|
|
void SetPresShellAndFrame(PresShell* aPresShell,
|
|
nsIFrame* aFrameToHandleEvent) {
|
|
mPresShell = aPresShell;
|
|
mFrame = aFrameToHandleEvent;
|
|
mContent = nullptr;
|
|
}
|
|
void SetFrameAndComputePresShell(nsIFrame* aFrameToHandleEvent);
|
|
void SetFrameAndComputePresShellAndContent(nsIFrame* aFrameToHandleEvent,
|
|
WidgetGUIEvent* aGUIEvent);
|
|
void SetContentForEventFromFrame(WidgetGUIEvent* aGUIEvent);
|
|
|
|
nsPresContext* GetPresContext() const {
|
|
return mPresShell ? mPresShell->GetPresContext() : nullptr;
|
|
};
|
|
EventStateManager* GetEventStateManager() const {
|
|
nsPresContext* presContext = GetPresContext();
|
|
return presContext ? presContext->EventStateManager() : nullptr;
|
|
}
|
|
Document* GetDocument() const {
|
|
return mPresShell ? mPresShell->GetDocument() : nullptr;
|
|
}
|
|
nsIContent* GetFrameContent() const;
|
|
|
|
/**
|
|
* MaybeRetargetToActiveDocument() tries retarget aGUIEvent into
|
|
* active document if there is. Note that this does not support to
|
|
* retarget mContent. Make sure it is nullptr before calling this.
|
|
*
|
|
* @param aGUIEvent The handling event.
|
|
* @return true if retargetted.
|
|
*/
|
|
bool MaybeRetargetToActiveDocument(WidgetGUIEvent* aGUIEvent);
|
|
|
|
/**
|
|
* ComputeElementFromFrame() computes mContent for aGUIEvent. If
|
|
* mContent is set by this method, mContent is always nullptr or an
|
|
* Element.
|
|
*
|
|
* @param aGUIEvent The handling event.
|
|
* @return true if caller can keep handling the event.
|
|
* Otherwise, false.
|
|
* Note that even if this returns true, mContent
|
|
* may be nullptr.
|
|
*/
|
|
bool ComputeElementFromFrame(WidgetGUIEvent* aGUIEvent);
|
|
|
|
/**
|
|
* UpdateTouchEventTarget() updates mFrame, mPresShell and mContent if
|
|
* aGUIEvent is a touch event and there is new proper target.
|
|
*
|
|
* @param aGUIEvent The handled event. If it's not a touch event,
|
|
* this method does nothing.
|
|
*/
|
|
void UpdateTouchEventTarget(WidgetGUIEvent* aGUIEvent);
|
|
|
|
RefPtr<PresShell> mPresShell;
|
|
nsIFrame* mFrame;
|
|
nsCOMPtr<nsIContent> mContent;
|
|
nsCOMPtr<nsIContent> mOverrideClickTarget;
|
|
};
|
|
|
|
/**
|
|
* MaybeFlushPendingNotifications() maybe flush pending notifications if
|
|
* aGUIEvent should be handled with the latest layout.
|
|
*
|
|
* @param aGUIEvent The handling event.
|
|
* @return true if this actually flushes pending
|
|
* layout and that has caused changing the
|
|
* layout.
|
|
*/
|
|
MOZ_CAN_RUN_SCRIPT
|
|
bool MaybeFlushPendingNotifications(WidgetGUIEvent* aGUIEvent);
|
|
|
|
/**
|
|
* GetFrameToHandleNonTouchEvent() returns a frame to handle the event.
|
|
* This may flush pending layout if the target is in child PresShell.
|
|
*
|
|
* @param aRootFrameToHandleEvent The root frame to handle the event.
|
|
* @param aGUIEvent The handling event.
|
|
* @return The frame which should handle the
|
|
* event. nullptr if the caller should
|
|
* stop handling the event.
|
|
*/
|
|
MOZ_CAN_RUN_SCRIPT
|
|
nsIFrame* GetFrameToHandleNonTouchEvent(nsIFrame* aRootFrameToHandleEvent,
|
|
WidgetGUIEvent* aGUIEvent);
|
|
|
|
/**
|
|
* ComputeEventTargetFrameAndPresShellAtEventPoint() computes event
|
|
* target frame at the event point of aGUIEvent and set it to
|
|
* aEventTargetData.
|
|
*
|
|
* @param aRootFrameToHandleEvent The root frame to handle aGUIEvent.
|
|
* @param aGUIEvent The handling event.
|
|
* @param aEventTargetData [out] Its frame and PresShell will
|
|
* be set.
|
|
* @return true if the caller can handle the
|
|
* event. Otherwise, false.
|
|
*/
|
|
MOZ_CAN_RUN_SCRIPT
|
|
bool ComputeEventTargetFrameAndPresShellAtEventPoint(
|
|
nsIFrame* aRootFrameToHandleEvent, WidgetGUIEvent* aGUIEvent,
|
|
EventTargetData* aEventTargetData);
|
|
|
|
/**
|
|
* DispatchPrecedingPointerEvent() dispatches preceding pointer event for
|
|
* aGUIEvent if Pointer Events is enabled.
|
|
*
|
|
* @param aFrameForPresShell The frame for PresShell. See
|
|
* explanation of HandleEvent() for the
|
|
* details.
|
|
* @param aGUIEvent The handled event.
|
|
* @param aPointerCapturingContent The content which is capturing pointer
|
|
* events if there is. Otherwise, nullptr.
|
|
* @param aDontRetargetEvents Set aDontRetargetEvents of
|
|
* HandleEvent() which called this method.
|
|
* @param aEventTargetData [in/out] Event target data of
|
|
* aGUIEvent. If pointer event listeners
|
|
* change the DOM tree or reframe the
|
|
* target, updated by this method.
|
|
* @param aEventStatus [in/out] The event status of aGUIEvent.
|
|
* @return true if the caller can handle the
|
|
* event. Otherwise, false.
|
|
*/
|
|
MOZ_CAN_RUN_SCRIPT
|
|
bool DispatchPrecedingPointerEvent(nsIFrame* aFrameForPresShell,
|
|
WidgetGUIEvent* aGUIEvent,
|
|
nsIContent* aPointerCapturingContent,
|
|
bool aDontRetargetEvents,
|
|
EventTargetData* aEventTargetData,
|
|
nsEventStatus* aEventStatus);
|
|
|
|
/**
|
|
* MaybeDiscardEvent() checks whether it's safe to handle aGUIEvent right
|
|
* now. If it's not safe, this may notify somebody of discarding event if
|
|
* necessary.
|
|
*
|
|
* @param aGUIEvent Handling event.
|
|
* @return true if it's not safe to handle the event.
|
|
*/
|
|
bool MaybeDiscardEvent(WidgetGUIEvent* aGUIEvent);
|
|
|
|
/**
|
|
* GetCapturingContentFor() returns capturing content for aGUIEvent.
|
|
* If aGUIEvent is not related to capturing, this returns nullptr.
|
|
*/
|
|
static nsIContent* GetCapturingContentFor(WidgetGUIEvent* aGUIEvent);
|
|
|
|
/**
|
|
* GetRetargetEventDocument() returns a document if aGUIEvent should be
|
|
* handled in another document.
|
|
*
|
|
* @param aGUIEvent Handling event.
|
|
* @param aRetargetEventDocument Document which should handle aGUIEvent.
|
|
* @return true if caller can keep handling
|
|
* aGUIEvent.
|
|
*/
|
|
bool GetRetargetEventDocument(WidgetGUIEvent* aGUIEvent,
|
|
Document** aRetargetEventDocument);
|
|
|
|
/**
|
|
* GetFrameForHandlingEventWith() returns a frame which should be used as
|
|
* aFrameForPresShell of HandleEvent(). See @return for the details.
|
|
*
|
|
* @param aGUIEvent Handling event.
|
|
* @param aRetargetDocument Document which aGUIEvent should be
|
|
* fired on. Typically, should be result
|
|
* of GetRetargetEventDocument().
|
|
* @param aFrameForPresShell The frame for PresShell. See
|
|
* explanation of HandleEvent() for the
|
|
* details.
|
|
* @return nullptr if caller should stop handling
|
|
* the event.
|
|
* aFrameForPresShell if caller should
|
|
* keep handling the event by itself.
|
|
* Otherwise, caller should handle it with
|
|
* another PresShell which is result of
|
|
* nsIFrame::PresContext()->GetPresShell().
|
|
*/
|
|
nsIFrame* GetFrameForHandlingEventWith(WidgetGUIEvent* aGUIEvent,
|
|
Document* aRetargetDocument,
|
|
nsIFrame* aFrameForPresShell);
|
|
|
|
/**
|
|
* MaybeHandleEventWithAnotherPresShell() may handle aGUIEvent with another
|
|
* PresShell.
|
|
*
|
|
* @param aFrameForPresShell The frame for PresShell. See
|
|
* explanation of HandleEvent() for the
|
|
* details.
|
|
* @param aGUIEvent Handling event.
|
|
* @param aEventStatus [in/out] EventStatus of aGUIEvent.
|
|
* @param aRv [out] Returns error if this gets an
|
|
* error handling the event.
|
|
* @return false if caller needs to keep handling
|
|
* the event by itself.
|
|
* true if caller shouldn't keep handling
|
|
* the event. Note that when no PresShell
|
|
* can handle the event, this returns true.
|
|
*/
|
|
MOZ_CAN_RUN_SCRIPT
|
|
bool MaybeHandleEventWithAnotherPresShell(nsIFrame* aFrameForPresShell,
|
|
WidgetGUIEvent* aGUIEvent,
|
|
nsEventStatus* aEventStatus,
|
|
nsresult* aRv);
|
|
|
|
MOZ_CAN_RUN_SCRIPT
|
|
nsresult RetargetEventToParent(WidgetGUIEvent* aGUIEvent,
|
|
nsEventStatus* aEventStatus);
|
|
|
|
/**
|
|
* MaybeHandleEventWithAccessibleCaret() may handle aGUIEvent with
|
|
* AccessibleCaretEventHub if it's necessary.
|
|
*
|
|
* @param aGUIEvent Event may be handled by AccessibleCaretEventHub.
|
|
* @param aEventStatus [in/out] EventStatus of aGUIEvent.
|
|
* @return true if AccessibleCaretEventHub handled the
|
|
* event and caller shouldn't keep handling it.
|
|
*/
|
|
MOZ_CAN_RUN_SCRIPT
|
|
bool MaybeHandleEventWithAccessibleCaret(WidgetGUIEvent* aGUIEvent,
|
|
nsEventStatus* aEventStatus);
|
|
|
|
/**
|
|
* MaybeDiscardOrDelayKeyboardEvent() may discared or put aGUIEvent into
|
|
* the delayed event queue if it's a keyboard event and if we should do so.
|
|
* If aGUIEvent is not a keyboard event, this does nothing.
|
|
*
|
|
* @param aGUIEvent The handling event.
|
|
* @return true if this method discard the event or
|
|
* put it into the delayed event queue.
|
|
*/
|
|
bool MaybeDiscardOrDelayKeyboardEvent(WidgetGUIEvent* aGUIEvent);
|
|
|
|
/**
|
|
* MaybeDiscardOrDelayMouseEvent() may discard or put aGUIEvent into the
|
|
* delayed event queue if it's a mouse event and if we should do so.
|
|
* If aGUIEvent is not a mouse event, this does nothing.
|
|
* If there is suppressed event listener like debugger of devtools, this
|
|
* notifies it of the event after discard or put it into the delayed
|
|
* event queue.
|
|
*
|
|
* @param aFrameToHandleEvent The frame to handle aGUIEvent.
|
|
* @param aGUIEvent The handling event.
|
|
* @return true if this method discard the event
|
|
* or put it into the delayed event queue.
|
|
*/
|
|
bool MaybeDiscardOrDelayMouseEvent(nsIFrame* aFrameToHandleEvent,
|
|
WidgetGUIEvent* aGUIEvent);
|
|
|
|
/**
|
|
* MaybeFlushThrottledStyles() tries to flush pending animation. If it's
|
|
* flushed and then aFrameForPresShell is destroyed, returns new frame
|
|
* which contains mPresShell.
|
|
*
|
|
* @param aFrameForPresShell The frame for PresShell. See
|
|
* explanation of HandleEvent() for the
|
|
* details. This can be nullptr.
|
|
* @return Maybe new frame for mPresShell.
|
|
* If aFrameForPresShell is not nullptr
|
|
* and hasn't been destroyed, returns
|
|
* aFrameForPresShell as-is.
|
|
*/
|
|
MOZ_CAN_RUN_SCRIPT
|
|
nsIFrame* MaybeFlushThrottledStyles(nsIFrame* aFrameForPresShell);
|
|
|
|
/**
|
|
* ComputeRootFrameToHandleEvent() returns root frame to handle the event.
|
|
* For example, if there is a popup, this returns the popup frame.
|
|
* If there is capturing content and it's in a scrolled frame, returns
|
|
* the scrolled frame.
|
|
*
|
|
* @param aFrameForPresShell The frame for PresShell. See
|
|
* explanation of HandleEvent() for
|
|
* the details.
|
|
* @param aGUIEvent The handling event.
|
|
* @param aCapturingContent Capturing content if there is.
|
|
* nullptr, otherwise.
|
|
* @param aIsCapturingContentIgnored [out] true if aCapturingContent
|
|
* is not nullptr but it should be
|
|
* ignored to handle the event.
|
|
* @param aIsCaptureRetargeted [out] true if aCapturingContent
|
|
* is not nullptr but it's
|
|
* retargeted.
|
|
* @return Root frame to handle the event.
|
|
*/
|
|
nsIFrame* ComputeRootFrameToHandleEvent(nsIFrame* aFrameForPresShell,
|
|
WidgetGUIEvent* aGUIEvent,
|
|
nsIContent* aCapturingContent,
|
|
bool* aIsCapturingContentIgnored,
|
|
bool* aIsCaptureRetargeted);
|
|
|
|
/**
|
|
* ComputeRootFrameToHandleEventWithPopup() returns popup frame if there
|
|
* is a popup and we should handle the event in it. Otherwise, returns
|
|
* aRootFrameToHandleEvent.
|
|
*
|
|
* @param aRootFrameToHandleEvent Candidate root frame to handle
|
|
* the event.
|
|
* @param aGUIEvent The handling event.
|
|
* @param aCapturingContent Capturing content if there is.
|
|
* nullptr, otherwise.
|
|
* @param aIsCapturingContentIgnored [out] true if aCapturingContent
|
|
* is not nullptr but it should be
|
|
* ignored to handle the event.
|
|
* @return A popup frame if there is a
|
|
* popup and we should handle the
|
|
* event in it. Otherwise,
|
|
* aRootFrameToHandleEvent.
|
|
* I.e., never returns nullptr.
|
|
*/
|
|
nsIFrame* ComputeRootFrameToHandleEventWithPopup(
|
|
nsIFrame* aRootFrameToHandleEvent, WidgetGUIEvent* aGUIEvent,
|
|
nsIContent* aCapturingContent, bool* aIsCapturingContentIgnored);
|
|
|
|
/**
|
|
* ComputeRootFrameToHandleEventWithCapturingContent() returns root frame
|
|
* to handle event for the capturing content, or aRootFrameToHandleEvent
|
|
* if it should be ignored.
|
|
*
|
|
* @param aRootFrameToHandleEvent Candidate root frame to handle
|
|
* the event.
|
|
* @param aCapturingContent Capturing content. nullptr is
|
|
* not allowed.
|
|
* @param aIsCapturingContentIgnored [out] true if aCapturingContent
|
|
* is not nullptr but it should be
|
|
* ignored to handle the event.
|
|
* @param aIsCaptureRetargeted [out] true if aCapturingContent
|
|
* is not nullptr but it's
|
|
* retargeted.
|
|
* @return A popup frame if there is a
|
|
* popup and we should handle the
|
|
* event in it. Otherwise,
|
|
* aRootFrameToHandleEvent.
|
|
* I.e., never returns nullptr.
|
|
*/
|
|
nsIFrame* ComputeRootFrameToHandleEventWithCapturingContent(
|
|
nsIFrame* aRootFrameToHandleEvent, nsIContent* aCapturingContent,
|
|
bool* aIsCapturingContentIgnored, bool* aIsCaptureRetargeted);
|
|
|
|
/**
|
|
* HandleEventWithPointerCapturingContentWithoutItsFrame() handles
|
|
* aGUIEvent with aPointerCapturingContent when it does not have primary
|
|
* frame.
|
|
*
|
|
* @param aFrameForPresShell The frame for PresShell. See
|
|
* explanation of HandleEvent() for the
|
|
* details.
|
|
* @param aGUIEvent The handling event.
|
|
* @param aPointerCapturingContent Current pointer capturing content.
|
|
* Must not be nullptr.
|
|
* @param aEventStatus [in/out] The event status of aGUIEvent.
|
|
* @return Basically, result of
|
|
* HandeEventWithTraget().
|
|
*/
|
|
MOZ_CAN_RUN_SCRIPT
|
|
nsresult HandleEventWithPointerCapturingContentWithoutItsFrame(
|
|
nsIFrame* aFrameForPresShell, WidgetGUIEvent* aGUIEvent,
|
|
nsIContent* aPointerCapturingContent, nsEventStatus* aEventStatus);
|
|
|
|
/**
|
|
* HandleEventAtFocusedContent() handles aGUIEvent at focused content.
|
|
*
|
|
* @param aGUIEvent The handling event which should be handled at
|
|
* focused content.
|
|
* @param aEventStatus [in/out] The event status of aGUIEvent.
|
|
*/
|
|
MOZ_CAN_RUN_SCRIPT
|
|
nsresult HandleEventAtFocusedContent(WidgetGUIEvent* aGUIEvent,
|
|
nsEventStatus* aEventStatus);
|
|
|
|
/**
|
|
* ComputeFocusedEventTargetElement() returns event target element for
|
|
* aGUIEvent which should be handled with focused content.
|
|
* This may set/unset sLastKeyDownEventTarget if necessary.
|
|
*
|
|
* @param aGUIEvent The handling event.
|
|
* @return The element which should be the event
|
|
* target of aGUIEvent.
|
|
*/
|
|
dom::Element* ComputeFocusedEventTargetElement(WidgetGUIEvent* aGUIEvent);
|
|
|
|
/**
|
|
* MaybeHandleEventWithAnotherPresShell() may handle aGUIEvent with another
|
|
* PresShell.
|
|
*
|
|
* @param aEventTargetElement The event target element of aGUIEvent.
|
|
* @param aGUIEvent Handling event.
|
|
* @param aEventStatus [in/out] EventStatus of aGUIEvent.
|
|
* @param aRv [out] Returns error if this gets an
|
|
* error handling the event.
|
|
* @return false if caller needs to keep handling
|
|
* the event by itself.
|
|
* true if caller shouldn't keep handling
|
|
* the event. Note that when no PresShell
|
|
* can handle the event, this returns true.
|
|
*/
|
|
MOZ_CAN_RUN_SCRIPT
|
|
bool MaybeHandleEventWithAnotherPresShell(dom::Element* aEventTargetElement,
|
|
WidgetGUIEvent* aGUIEvent,
|
|
nsEventStatus* aEventStatus,
|
|
nsresult* aRv);
|
|
|
|
/**
|
|
* HandleRetargetedEvent() dispatches aGUIEvent on the PresShell without
|
|
* retargetting. This should be used only when caller computes final
|
|
* target of aGUIEvent.
|
|
*
|
|
* @param aGUIEvent Event to be dispatched.
|
|
* @param aEventStatus [in/out] EventStatus of aGUIEvent.
|
|
* @param aTarget The final target of aGUIEvent.
|
|
*/
|
|
MOZ_CAN_RUN_SCRIPT
|
|
nsresult HandleRetargetedEvent(WidgetGUIEvent* aGUIEvent,
|
|
nsEventStatus* aEventStatus,
|
|
nsIContent* aTarget) {
|
|
AutoCurrentEventInfoSetter eventInfoSetter(*this, nullptr, aTarget);
|
|
if (!mPresShell->GetCurrentEventFrame()) {
|
|
return NS_OK;
|
|
}
|
|
nsCOMPtr<nsIContent> overrideClickTarget;
|
|
return HandleEventWithCurrentEventInfo(aGUIEvent, aEventStatus, true,
|
|
overrideClickTarget);
|
|
}
|
|
|
|
/**
|
|
* HandleEventWithFrameForPresShell() handles aGUIEvent with the frame
|
|
* for mPresShell.
|
|
*
|
|
* @param aFrameForPresShell The frame for mPresShell.
|
|
* @param aGUIEvent The handling event. It shouldn't be
|
|
* handled with using coordinates nor
|
|
* handled at focused content.
|
|
* @param aEventStatus [in/out] The status of aGUIEvent.
|
|
*/
|
|
MOZ_CAN_RUN_SCRIPT
|
|
nsresult HandleEventWithFrameForPresShell(nsIFrame* aFrameForPresShell,
|
|
WidgetGUIEvent* aGUIEvent,
|
|
nsEventStatus* aEventStatus);
|
|
|
|
/**
|
|
* HandleEventWithCurrentEventInfo() prepares to dispatch aEvent into the
|
|
* DOM, dispatches aEvent into the DOM with using current event info of
|
|
* mPresShell and notifies EventStateManager of that.
|
|
*
|
|
* @param aEvent Event to be dispatched.
|
|
* @param aEventStatus [in/out] EventStatus of aEvent.
|
|
* @param aIsHandlingNativeEvent true if aGUIEvent represents a native
|
|
* event.
|
|
* @param aOverrideClickTarget Override click event target.
|
|
*/
|
|
MOZ_CAN_RUN_SCRIPT
|
|
nsresult HandleEventWithCurrentEventInfo(WidgetEvent* aEvent,
|
|
nsEventStatus* aEventStatus,
|
|
bool aIsHandlingNativeEvent,
|
|
nsIContent* aOverrideClickTarget);
|
|
|
|
/**
|
|
* HandlingTimeAccumulator() may accumulate handling time of telemetry
|
|
* for each type of events.
|
|
*/
|
|
class MOZ_STACK_CLASS HandlingTimeAccumulator final {
|
|
public:
|
|
HandlingTimeAccumulator() = delete;
|
|
HandlingTimeAccumulator(const HandlingTimeAccumulator& aOther) = delete;
|
|
HandlingTimeAccumulator(const EventHandler& aEventHandler,
|
|
const WidgetEvent* aEvent);
|
|
~HandlingTimeAccumulator();
|
|
|
|
private:
|
|
const EventHandler& mEventHandler;
|
|
const WidgetEvent* mEvent;
|
|
TimeStamp mHandlingStartTime;
|
|
};
|
|
|
|
/**
|
|
* RecordEventPreparationPerformance() records event preparation performance
|
|
* with telemetry only when aEvent is a trusted event.
|
|
*
|
|
* @param aEvent The handling event which we've finished
|
|
* preparing something to dispatch.
|
|
*/
|
|
void RecordEventPreparationPerformance(const WidgetEvent* aEvent);
|
|
|
|
/**
|
|
* RecordEventHandlingResponsePerformance() records event handling response
|
|
* performance with telemetry.
|
|
*
|
|
* @param aEvent The handled event.
|
|
*/
|
|
void RecordEventHandlingResponsePerformance(const WidgetEvent* aEvent);
|
|
|
|
/**
|
|
* PrepareToDispatchEvent() prepares to dispatch aEvent.
|
|
*
|
|
* @param aEvent The handling event.
|
|
* @param aEventStatus [in/out] The status of aEvent.
|
|
* @param aIsUserInteraction [out] Set to true if the event is user
|
|
* interaction. I.e., enough obvious input
|
|
* to allow to open popup, etc. Otherwise,
|
|
* set to false.
|
|
* @param aTouchIsNew [out] Set to true if the event is an
|
|
* eTouchMove event and it represents new
|
|
* touch. Otherwise, set to false.
|
|
* @return true if the caller can dispatch the
|
|
* event into the DOM.
|
|
*/
|
|
MOZ_CAN_RUN_SCRIPT
|
|
bool PrepareToDispatchEvent(WidgetEvent* aEvent,
|
|
nsEventStatus* aEventStatus,
|
|
bool* aIsUserInteraction, bool* aTouchIsNew);
|
|
|
|
/**
|
|
* MaybeHandleKeyboardEventBeforeDispatch() may handle aKeyboardEvent
|
|
* if it should do something before dispatched into the DOM.
|
|
*
|
|
* @param aKeyboardEvent The handling keyboard event.
|
|
*/
|
|
MOZ_CAN_RUN_SCRIPT
|
|
void MaybeHandleKeyboardEventBeforeDispatch(
|
|
WidgetKeyboardEvent* aKeyboardEvent);
|
|
|
|
/**
|
|
* This and the next two helper methods are used to target and position the
|
|
* context menu when the keyboard shortcut is used to open it.
|
|
*
|
|
* If another menu is open, the context menu is opened relative to the
|
|
* active menuitem within the menu, or the menu itself if no item is active.
|
|
* Otherwise, if the caret is visible, the menu is opened near the caret.
|
|
* Otherwise, if a selectable list such as a listbox is focused, the
|
|
* current item within the menu is opened relative to this item.
|
|
* Otherwise, the context menu is opened at the topleft corner of the
|
|
* view.
|
|
*
|
|
* Returns true if the context menu event should fire and false if it should
|
|
* not.
|
|
*/
|
|
bool AdjustContextMenuKeyEvent(WidgetMouseEvent* aMouseEvent);
|
|
|
|
bool PrepareToUseCaretPosition(nsIWidget* aEventWidget,
|
|
LayoutDeviceIntPoint& aTargetPt);
|
|
|
|
/**
|
|
* Get the selected item and coordinates in device pixels relative to root
|
|
* document's root view for element, first ensuring the element is onscreen.
|
|
*/
|
|
void GetCurrentItemAndPositionForElement(dom::Element* aFocusedElement,
|
|
nsIContent** aTargetToUse,
|
|
LayoutDeviceIntPoint& aTargetPt,
|
|
nsIWidget* aRootWidget);
|
|
|
|
nsIContent* GetOverrideClickTarget(WidgetGUIEvent* aGUIEvent,
|
|
nsIFrame* aFrame);
|
|
|
|
/**
|
|
* DispatchEvent() tries to dispatch aEvent and notifies aEventStateManager
|
|
* of doing it.
|
|
*
|
|
* @param aEventStateManager EventStateManager which should handle
|
|
* the event before/after dispatching
|
|
* aEvent into the DOM.
|
|
* @param aEvent The handling event.
|
|
* @param aTouchIsNew Set this to true when the message is
|
|
* eTouchMove and it's newly touched.
|
|
* Then, the "touchmove" event becomes
|
|
* cancelable.
|
|
* @param aEventStatus [in/out] The status of aEvent.
|
|
* @param aOverrideClickTarget Override click event target.
|
|
*/
|
|
MOZ_CAN_RUN_SCRIPT
|
|
nsresult DispatchEvent(EventStateManager* aEventStateManager,
|
|
WidgetEvent* aEvent, bool aTouchIsNew,
|
|
nsEventStatus* aEventStatus,
|
|
nsIContent* aOverrideClickTarget);
|
|
|
|
/**
|
|
* DispatchEventToDOM() actually dispatches aEvent into the DOM tree.
|
|
*
|
|
* @param aEvent Event to be dispatched into the DOM tree.
|
|
* @param aEventStatus [in/out] EventStatus of aEvent.
|
|
* @param aEventCB The callback kicked when the event moves
|
|
* from the default group to the system group.
|
|
*/
|
|
nsresult DispatchEventToDOM(WidgetEvent* aEvent,
|
|
nsEventStatus* aEventStatus,
|
|
nsPresShellEventCB* aEventCB);
|
|
|
|
/**
|
|
* DispatchTouchEventToDOM() dispatches touch events into the DOM tree.
|
|
*
|
|
* @param aEvent The source of events to be dispatched into the
|
|
* DOM tree.
|
|
* @param aEventStatus [in/out] EventStatus of aEvent.
|
|
* @param aEventCB The callback kicked when the events move
|
|
* from the default group to the system group.
|
|
* @param aTouchIsNew Set this to true when the message is eTouchMove
|
|
* and it's newly touched. Then, the "touchmove"
|
|
* event becomes cancelable.
|
|
*/
|
|
void DispatchTouchEventToDOM(WidgetEvent* aEvent,
|
|
nsEventStatus* aEventStatus,
|
|
nsPresShellEventCB* aEventCB,
|
|
bool aTouchIsNew);
|
|
|
|
/**
|
|
* FinalizeHandlingEvent() should be called after calling DispatchEvent()
|
|
* and then, this cleans up the state of mPresShell and aEvent.
|
|
*
|
|
* @param aEvent The handled event.
|
|
*/
|
|
void FinalizeHandlingEvent(WidgetEvent* aEvent);
|
|
|
|
/**
|
|
* AutoCurrentEventInfoSetter() pushes and pops current event info of
|
|
* aEventHandler.mPresShell.
|
|
*/
|
|
struct MOZ_STACK_CLASS AutoCurrentEventInfoSetter final {
|
|
explicit AutoCurrentEventInfoSetter(EventHandler& aEventHandler)
|
|
: mEventHandler(aEventHandler) {
|
|
MOZ_DIAGNOSTIC_ASSERT(!mEventHandler.mCurrentEventInfoSetter);
|
|
mEventHandler.mCurrentEventInfoSetter = this;
|
|
mEventHandler.mPresShell->PushCurrentEventInfo(nullptr, nullptr);
|
|
}
|
|
AutoCurrentEventInfoSetter(EventHandler& aEventHandler, nsIFrame* aFrame,
|
|
nsIContent* aContent)
|
|
: mEventHandler(aEventHandler) {
|
|
MOZ_DIAGNOSTIC_ASSERT(!mEventHandler.mCurrentEventInfoSetter);
|
|
mEventHandler.mCurrentEventInfoSetter = this;
|
|
mEventHandler.mPresShell->PushCurrentEventInfo(aFrame, aContent);
|
|
}
|
|
AutoCurrentEventInfoSetter(EventHandler& aEventHandler,
|
|
EventTargetData& aEventTargetData)
|
|
: mEventHandler(aEventHandler) {
|
|
MOZ_DIAGNOSTIC_ASSERT(!mEventHandler.mCurrentEventInfoSetter);
|
|
mEventHandler.mCurrentEventInfoSetter = this;
|
|
mEventHandler.mPresShell->PushCurrentEventInfo(
|
|
aEventTargetData.mFrame, aEventTargetData.mContent);
|
|
}
|
|
~AutoCurrentEventInfoSetter() {
|
|
mEventHandler.mPresShell->PopCurrentEventInfo();
|
|
mEventHandler.mCurrentEventInfoSetter = nullptr;
|
|
}
|
|
|
|
private:
|
|
EventHandler& mEventHandler;
|
|
};
|
|
|
|
/**
|
|
* Wrapper methods to access methods of mPresShell.
|
|
*/
|
|
nsPresContext* GetPresContext() const {
|
|
return mPresShell->GetPresContext();
|
|
}
|
|
Document* GetDocument() const { return mPresShell->GetDocument(); }
|
|
nsCSSFrameConstructor* FrameConstructor() const {
|
|
return mPresShell->FrameConstructor();
|
|
}
|
|
already_AddRefed<nsPIDOMWindowOuter> GetFocusedDOMWindowInOurWindow() {
|
|
return mPresShell->GetFocusedDOMWindowInOurWindow();
|
|
}
|
|
already_AddRefed<nsIPresShell> GetParentPresShellForEventHandling() {
|
|
return mPresShell->GetParentPresShellForEventHandling();
|
|
}
|
|
void PushDelayedEventIntoQueue(UniquePtr<DelayedEvent>&& aDelayedEvent) {
|
|
mPresShell->mDelayedEvents.AppendElement(std::move(aDelayedEvent));
|
|
}
|
|
|
|
OwningNonNull<PresShell> mPresShell;
|
|
AutoCurrentEventInfoSetter* mCurrentEventInfoSetter;
|
|
static TimeStamp sLastInputCreated;
|
|
static TimeStamp sLastInputProcessed;
|
|
static StaticRefPtr<dom::Element> sLastKeyDownEventTargetElement;
|
|
};
|
|
|
|
void SynthesizeMouseMove(bool aFromScroll) override;
|
|
|
|
PresShell* GetRootPresShell();
|
|
|
|
nscolor GetDefaultBackgroundColorToDraw();
|
|
|
|
// The callback for the mPaintSuppressionTimer timer.
|
|
static void sPaintSuppressionCallback(nsITimer* aTimer, void* aPresShell);
|
|
|
|
Document* GetPrimaryContentDocument() override;
|
|
|
|
void PausePainting() override;
|
|
void ResumePainting() override;
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
// Approximate frame visibility tracking implementation.
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
void UpdateApproximateFrameVisibility();
|
|
void DoUpdateApproximateFrameVisibility(bool aRemoveOnly);
|
|
|
|
void ClearApproximatelyVisibleFramesList(
|
|
const Maybe<OnNonvisible>& aNonvisibleAction = Nothing());
|
|
static void ClearApproximateFrameVisibilityVisited(nsView* aView,
|
|
bool aClear);
|
|
static void MarkFramesInListApproximatelyVisible(const nsDisplayList& aList);
|
|
void MarkFramesInSubtreeApproximatelyVisible(nsIFrame* aFrame,
|
|
const nsRect& aRect,
|
|
bool aRemoveOnly = false);
|
|
|
|
void DecApproximateVisibleCount(
|
|
VisibleFrames& aFrames,
|
|
const Maybe<OnNonvisible>& aNonvisibleAction = Nothing());
|
|
|
|
nsRevocableEventPtr<nsRunnableMethod<PresShell>>
|
|
mUpdateApproximateFrameVisibilityEvent;
|
|
|
|
// A set of frames that were visible or could be visible soon at the time
|
|
// that we last did an approximate frame visibility update.
|
|
VisibleFrames mApproximatelyVisibleFrames;
|
|
|
|
nsresult SetResolutionImpl(float aResolution, bool aScaleToResolution,
|
|
nsAtom* aOrigin);
|
|
|
|
// This is used for synthetic mouse events that are sent when what is under
|
|
// the mouse pointer may have changed without the mouse moving (eg scrolling,
|
|
// change to the document contents).
|
|
// It is set only on a presshell for a root document, this value represents
|
|
// the last observed location of the mouse relative to that root document. It
|
|
// is set to (NS_UNCONSTRAINEDSIZE, NS_UNCONSTRAINEDSIZE) if the mouse isn't
|
|
// over our window or there is no last observed mouse location for some
|
|
// reason.
|
|
nsPoint mMouseLocation;
|
|
// This is an APZ state variable that tracks the target guid for the last
|
|
// mouse event that was processed (corresponding to mMouseLocation). This is
|
|
// needed for the synthetic mouse events.
|
|
layers::ScrollableLayerGuid mMouseEventTargetGuid;
|
|
|
|
nsTArray<UniquePtr<DelayedEvent>> mDelayedEvents;
|
|
|
|
private:
|
|
nsRevocableEventPtr<nsSynthMouseMoveEvent> mSynthMouseMoveEvent;
|
|
|
|
TouchManager mTouchManager;
|
|
|
|
RefPtr<ZoomConstraintsClient> mZoomConstraintsClient;
|
|
RefPtr<MobileViewportManager> mMobileViewportManager;
|
|
|
|
// This timer controls painting suppression. Until it fires
|
|
// or all frames are constructed, we won't paint anything but
|
|
// our <body> background and scrollbars.
|
|
nsCOMPtr<nsITimer> mPaintSuppressionTimer;
|
|
|
|
nsCOMPtr<nsITimer> mDelayedPaintTimer;
|
|
|
|
TimeStamp mLoadBegin; // used to time loads
|
|
|
|
// Information about live content (which still stay in DOM tree).
|
|
// Used in case we need re-dispatch event after sending pointer event,
|
|
// when target of pointer event was deleted during executing user handlers.
|
|
nsCOMPtr<nsIContent> mPointerEventTarget;
|
|
|
|
int32_t mActiveSuppressDisplayport;
|
|
|
|
// The focus sequence number of the last processed input event
|
|
uint64_t mAPZFocusSequenceNumber;
|
|
// The focus information needed for async keyboard scrolling
|
|
FocusTarget mAPZFocusTarget;
|
|
|
|
bool mDocumentLoading : 1;
|
|
bool mNoDelayedMouseEvents : 1;
|
|
bool mNoDelayedKeyEvents : 1;
|
|
|
|
bool mApproximateFrameVisibilityVisited : 1;
|
|
|
|
bool mNextPaintCompressed : 1;
|
|
|
|
bool mHasCSSBackgroundColor : 1;
|
|
|
|
// Whether the last chrome-only escape key event is consumed.
|
|
bool mIsLastChromeOnlyEscapeKeyConsumed : 1;
|
|
|
|
// Whether the widget has received a paint message yet.
|
|
bool mHasReceivedPaintMessage : 1;
|
|
|
|
bool mIsLastKeyDownCanceled : 1;
|
|
|
|
// Whether we have ever handled a user input event
|
|
bool mHasHandledUserInput : 1;
|
|
|
|
// Whether we should dispatch keypress events even for non-printable keys
|
|
// for keeping backward compatibility.
|
|
bool mForceDispatchKeyPressEventsForNonPrintableKeys : 1;
|
|
// Whether we should set keyCode or charCode value of keypress events whose
|
|
// value is zero to the other value or not. When this is set to true, we
|
|
// should keep using legacy keyCode and charCode values (i.e., one of them
|
|
// is always 0).
|
|
bool mForceUseLegacyKeyCodeAndCharCodeValues : 1;
|
|
// Whether mForceDispatchKeyPressEventsForNonPrintableKeys and
|
|
// mForceUseLegacyKeyCodeAndCharCodeValues are initialized.
|
|
bool mInitializedWithKeyPressEventDispatchingBlacklist : 1;
|
|
|
|
static bool sDisableNonTestMouseEvents;
|
|
|
|
TimeStamp mLastOSWake;
|
|
|
|
static bool sProcessInteractable;
|
|
};
|
|
|
|
} // namespace mozilla
|
|
|
|
#endif // mozilla_PresShell_h
|