gecko-dev/dom/canvas/WebGLVertexArray.cpp

74 строки
2.2 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "WebGLVertexArray.h"
#include "GLContext.h"
#include "mozilla/dom/WebGLRenderingContextBinding.h"
#include "WebGLBuffer.h"
#include "WebGLContext.h"
#include "WebGLVertexArrayGL.h"
#include "WebGLVertexArrayFake.h"
namespace mozilla {
JSObject* WebGLVertexArray::WrapObject(JSContext* cx,
JS::Handle<JSObject*> givenProto) {
return dom::WebGLVertexArrayObject_Binding::Wrap(cx, this, givenProto);
}
WebGLVertexArray::WebGLVertexArray(WebGLContext* const webgl, const GLuint name)
: WebGLRefCountedObject(webgl),
mGLName(name),
mAttribs(mContext->mGLMaxVertexAttribs) {
mContext->mVertexArrays.insertBack(this);
}
WebGLVertexArray::~WebGLVertexArray() { MOZ_ASSERT(IsDeleted()); }
WebGLVertexArray* WebGLVertexArray::Create(WebGLContext* webgl) {
WebGLVertexArray* array;
if (webgl->gl->IsSupported(gl::GLFeature::vertex_array_object)) {
array = new WebGLVertexArrayGL(webgl);
} else {
array = new WebGLVertexArrayFake(webgl);
}
return array;
}
void WebGLVertexArray::Delete() {
DeleteImpl();
LinkedListElement<WebGLVertexArray>::removeFrom(mContext->mVertexArrays);
mElementArrayBuffer = nullptr;
mAttribs.clear();
}
// -
inline void ImplCycleCollectionTraverse(
nsCycleCollectionTraversalCallback& callback,
const std::vector<WebGLVertexAttribData>& field, const char* name,
uint32_t flags = 0) {
for (auto& cur : field) {
ImplCycleCollectionTraverse(callback, cur.mBuf, name, flags);
}
}
inline void ImplCycleCollectionUnlink(
std::vector<WebGLVertexAttribData>& field) {
for (auto& cur : field) {
cur.mBuf = nullptr;
}
}
NS_IMPL_CYCLE_COLLECTION_WRAPPERCACHE(WebGLVertexArray, mAttribs,
mElementArrayBuffer)
NS_IMPL_CYCLE_COLLECTION_ROOT_NATIVE(WebGLVertexArray, AddRef)
NS_IMPL_CYCLE_COLLECTION_UNROOT_NATIVE(WebGLVertexArray, Release)
} // namespace mozilla