зеркало из https://github.com/mozilla/gecko-dev.git
430 строки
11 KiB
C++
430 строки
11 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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* vim: sw=4 ts=4 et :
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*/
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "mozilla/ipc/MessageLink.h"
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#include "mozilla/ipc/MessageChannel.h"
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#include "mozilla/ipc/BrowserProcessSubThread.h"
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#include "mozilla/ipc/ProtocolUtils.h"
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#include "chrome/common/ipc_channel.h"
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#include "mozilla/Assertions.h"
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#include "mozilla/DebugOnly.h"
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#include "nsDebug.h"
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#include "nsExceptionHandler.h"
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#include "nsISupportsImpl.h"
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#include "nsPrintfCString.h"
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#include "nsXULAppAPI.h"
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using namespace mozilla;
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using namespace std;
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// We rely on invariants about the lifetime of the transport:
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//
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// - outlives this MessageChannel
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// - deleted on the IO thread
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//
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// These invariants allow us to send messages directly through the
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// transport without having to worry about orphaned Send() tasks on
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// the IO thread touching MessageChannel memory after it's been deleted
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// on the worker thread. We also don't need to refcount the
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// Transport, because whatever task triggers its deletion only runs on
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// the IO thread, and only runs after this MessageChannel is done with
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// the Transport.
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namespace mozilla {
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namespace ipc {
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MessageLink::MessageLink(MessageChannel *aChan)
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: mChan(aChan)
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{
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}
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MessageLink::~MessageLink()
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{
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#ifdef DEBUG
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mChan = nullptr;
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#endif
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}
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ProcessLink::ProcessLink(MessageChannel *aChan)
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: MessageLink(aChan)
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, mTransport(nullptr)
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, mIOLoop(nullptr)
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, mExistingListener(nullptr)
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{
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}
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ProcessLink::~ProcessLink()
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{
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#ifdef DEBUG
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mTransport = nullptr;
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mIOLoop = nullptr;
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mExistingListener = nullptr;
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#endif
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}
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void
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ProcessLink::Open(mozilla::ipc::Transport* aTransport, MessageLoop *aIOLoop, Side aSide)
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{
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mChan->AssertWorkerThread();
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NS_PRECONDITION(aTransport, "need transport layer");
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// FIXME need to check for valid channel
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mTransport = aTransport;
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// FIXME figure out whether we're in parent or child, grab IO loop
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// appropriately
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bool needOpen = true;
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if(aIOLoop) {
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// We're a child or using the new arguments. Either way, we
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// need an open.
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needOpen = true;
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mChan->mSide = (aSide == UnknownSide) ? ChildSide : aSide;
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} else {
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NS_PRECONDITION(aSide == UnknownSide, "expected default side arg");
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// parent
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mChan->mSide = ParentSide;
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needOpen = false;
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aIOLoop = XRE_GetIOMessageLoop();
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}
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mIOLoop = aIOLoop;
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NS_ASSERTION(mIOLoop, "need an IO loop");
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NS_ASSERTION(mChan->mWorkerLoop, "need a worker loop");
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// If we were never able to open the transport, immediately post an error message.
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if (mTransport->Unsound_IsClosed()) {
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mIOLoop->PostTask(
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NewNonOwningRunnableMethod("ipc::ProcessLink::OnChannelConnectError",
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this,
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&ProcessLink::OnChannelConnectError));
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return;
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}
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{
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MonitorAutoLock lock(*mChan->mMonitor);
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if (needOpen) {
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// Transport::Connect() has not been called. Call it so
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// we start polling our pipe and processing outgoing
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// messages.
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mIOLoop->PostTask(
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NewNonOwningRunnableMethod("ipc::ProcessLink::OnChannelOpened",
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this,
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&ProcessLink::OnChannelOpened));
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} else {
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// Transport::Connect() has already been called. Take
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// over the channel from the previous listener and process
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// any queued messages.
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mIOLoop->PostTask(NewNonOwningRunnableMethod(
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"ipc::ProcessLink::OnTakeConnectedChannel",
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this,
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&ProcessLink::OnTakeConnectedChannel));
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}
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// Wait until one of the runnables above changes the state of the
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// channel. Note that the state could be changed again after that (to
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// ChannelClosing, for example, by the IO thread). We can rely on it not
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// changing back to Closed: only the worker thread changes it to closed,
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// and we're on the worker thread, blocked.
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while (mChan->mChannelState == ChannelClosed) {
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mChan->mMonitor->Wait();
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}
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}
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}
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void
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ProcessLink::EchoMessage(Message *msg)
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{
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mChan->AssertWorkerThread();
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mChan->mMonitor->AssertCurrentThreadOwns();
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mIOLoop->PostTask(
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NewNonOwningRunnableMethod<Message*>("ipc::ProcessLink::OnEchoMessage",
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this,
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&ProcessLink::OnEchoMessage,
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msg));
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// OnEchoMessage takes ownership of |msg|
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}
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void
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ProcessLink::SendMessage(Message *msg)
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{
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if (msg->size() > IPC::Channel::kMaximumMessageSize) {
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CrashReporter::AnnotateCrashReport(NS_LITERAL_CSTRING("IPCMessageName"), nsDependentCString(msg->name()));
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CrashReporter::AnnotateCrashReport(NS_LITERAL_CSTRING("IPCMessageSize"), nsPrintfCString("%d", msg->size()));
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MOZ_CRASH("IPC message size is too large");
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}
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if (!mChan->mIsPostponingSends) {
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mChan->AssertWorkerThread();
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}
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mChan->mMonitor->AssertCurrentThreadOwns();
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mIOLoop->PostTask(NewNonOwningRunnableMethod<Message*>(
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"IPC::Channel::Send", mTransport, &Transport::Send, msg));
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}
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void
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ProcessLink::SendClose()
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{
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mChan->AssertWorkerThread();
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mChan->mMonitor->AssertCurrentThreadOwns();
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mIOLoop->PostTask(NewNonOwningRunnableMethod(
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"ipc::ProcessLink::OnCloseChannel", this, &ProcessLink::OnCloseChannel));
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}
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ThreadLink::ThreadLink(MessageChannel *aChan, MessageChannel *aTargetChan)
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: MessageLink(aChan),
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mTargetChan(aTargetChan)
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{
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}
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ThreadLink::~ThreadLink()
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{
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MOZ_ASSERT(mChan);
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MOZ_ASSERT(mChan->mMonitor);
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MonitorAutoLock lock(*mChan->mMonitor);
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// Bug 848949: We need to prevent the other side
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// from sending us any more messages to avoid Use-After-Free.
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// The setup here is as shown:
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//
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// (Us) (Them)
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// MessageChannel MessageChannel
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// | ^ \ / ^ |
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// | | X | |
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// v | / \ | v
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// ThreadLink ThreadLink
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//
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// We want to null out the diagonal link from their ThreadLink
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// to our MessageChannel. Note that we must hold the monitor so
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// that we do this atomically with respect to them trying to send
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// us a message. Since the channels share the same monitor this
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// also protects against the two ~ThreadLink() calls racing.
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if (mTargetChan) {
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MOZ_ASSERT(mTargetChan->mLink);
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static_cast<ThreadLink*>(mTargetChan->mLink)->mTargetChan = nullptr;
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}
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mTargetChan = nullptr;
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}
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void
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ThreadLink::EchoMessage(Message *msg)
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{
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mChan->AssertWorkerThread();
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mChan->mMonitor->AssertCurrentThreadOwns();
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mChan->OnMessageReceivedFromLink(Move(*msg));
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delete msg;
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}
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void
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ThreadLink::SendMessage(Message *msg)
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{
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if (!mChan->mIsPostponingSends) {
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mChan->AssertWorkerThread();
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}
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mChan->mMonitor->AssertCurrentThreadOwns();
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if (mTargetChan)
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mTargetChan->OnMessageReceivedFromLink(Move(*msg));
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delete msg;
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}
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void
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ThreadLink::SendClose()
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{
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mChan->AssertWorkerThread();
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mChan->mMonitor->AssertCurrentThreadOwns();
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mChan->mChannelState = ChannelClosed;
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// In a ProcessLink, we would close our half the channel. This
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// would show up on the other side as an error on the I/O thread.
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// The I/O thread would then invoke OnChannelErrorFromLink().
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// As usual, we skip that process and just invoke the
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// OnChannelErrorFromLink() method directly.
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if (mTargetChan)
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mTargetChan->OnChannelErrorFromLink();
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}
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bool
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ThreadLink::Unsound_IsClosed() const
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{
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MonitorAutoLock lock(*mChan->mMonitor);
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return mChan->mChannelState == ChannelClosed;
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}
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uint32_t
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ThreadLink::Unsound_NumQueuedMessages() const
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{
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// ThreadLinks don't have a message queue.
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return 0;
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}
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//
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// The methods below run in the context of the IO thread
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//
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void
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ProcessLink::OnMessageReceived(Message&& msg)
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{
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AssertIOThread();
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NS_ASSERTION(mChan->mChannelState != ChannelError, "Shouldn't get here!");
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MonitorAutoLock lock(*mChan->mMonitor);
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mChan->OnMessageReceivedFromLink(Move(msg));
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}
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void
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ProcessLink::OnEchoMessage(Message* msg)
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{
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AssertIOThread();
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OnMessageReceived(Move(*msg));
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delete msg;
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}
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void
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ProcessLink::OnChannelOpened()
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{
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AssertIOThread();
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{
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MonitorAutoLock lock(*mChan->mMonitor);
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mExistingListener = mTransport->set_listener(this);
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#ifdef DEBUG
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if (mExistingListener) {
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std::queue<Message> pending;
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mExistingListener->GetQueuedMessages(pending);
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MOZ_ASSERT(pending.empty());
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}
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#endif // DEBUG
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mChan->mChannelState = ChannelOpening;
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lock.Notify();
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}
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/*assert*/mTransport->Connect();
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}
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void
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ProcessLink::OnTakeConnectedChannel()
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{
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AssertIOThread();
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std::queue<Message> pending;
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{
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MonitorAutoLock lock(*mChan->mMonitor);
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mChan->mChannelState = ChannelConnected;
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mExistingListener = mTransport->set_listener(this);
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if (mExistingListener) {
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mExistingListener->GetQueuedMessages(pending);
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}
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lock.Notify();
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}
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// Dispatch whatever messages the previous listener had queued up.
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while (!pending.empty()) {
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OnMessageReceived(Move(pending.front()));
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pending.pop();
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}
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}
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void
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ProcessLink::OnChannelConnected(int32_t peer_pid)
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{
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AssertIOThread();
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bool notifyChannel = false;
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{
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MonitorAutoLock lock(*mChan->mMonitor);
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// Do not force it into connected if it has errored out, started
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// closing, etc. Note that we can be in the Connected state already
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// since the parent starts out Connected.
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if (mChan->mChannelState == ChannelOpening ||
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mChan->mChannelState == ChannelConnected)
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{
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mChan->mChannelState = ChannelConnected;
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mChan->mMonitor->Notify();
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notifyChannel = true;
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}
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}
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if (mExistingListener) {
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mExistingListener->OnChannelConnected(peer_pid);
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}
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if (notifyChannel) {
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mChan->OnChannelConnected(peer_pid);
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}
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}
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void
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ProcessLink::OnChannelConnectError()
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{
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AssertIOThread();
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MonitorAutoLock lock(*mChan->mMonitor);
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mChan->OnChannelErrorFromLink();
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}
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void
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ProcessLink::OnChannelError()
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{
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AssertIOThread();
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MonitorAutoLock lock(*mChan->mMonitor);
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MOZ_ALWAYS_TRUE(this == mTransport->set_listener(mExistingListener));
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mChan->OnChannelErrorFromLink();
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}
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void
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ProcessLink::OnCloseChannel()
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{
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AssertIOThread();
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mTransport->Close();
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MonitorAutoLock lock(*mChan->mMonitor);
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DebugOnly<IPC::Channel::Listener*> previousListener =
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mTransport->set_listener(mExistingListener);
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// OnChannelError may have reset the listener already.
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MOZ_ASSERT(previousListener == this ||
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previousListener == mExistingListener);
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mChan->mChannelState = ChannelClosed;
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mChan->mMonitor->Notify();
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}
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bool
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ProcessLink::Unsound_IsClosed() const
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{
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return mTransport->Unsound_IsClosed();
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}
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uint32_t
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ProcessLink::Unsound_NumQueuedMessages() const
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{
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return mTransport->Unsound_NumQueuedMessages();
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}
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} // namespace ipc
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} // namespace mozilla
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