зеркало из https://github.com/mozilla/gecko-dev.git
321 строка
8.0 KiB
C++
321 строка
8.0 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
|
|
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
|
|
/* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
#include "IPCStreamSource.h"
|
|
#include "nsIAsyncInputStream.h"
|
|
#include "nsICancelableRunnable.h"
|
|
#include "nsIRunnable.h"
|
|
#include "nsISerialEventTarget.h"
|
|
#include "nsStreamUtils.h"
|
|
#include "nsThreadUtils.h"
|
|
|
|
using mozilla::dom::workers::Canceling;
|
|
using mozilla::dom::workers::GetCurrentThreadWorkerPrivate;
|
|
using mozilla::dom::workers::Status;
|
|
using mozilla::dom::workers::WorkerPrivate;
|
|
|
|
namespace mozilla {
|
|
namespace ipc {
|
|
|
|
class IPCStreamSource::Callback final : public nsIInputStreamCallback
|
|
, public nsIRunnable
|
|
, public nsICancelableRunnable
|
|
{
|
|
public:
|
|
explicit Callback(IPCStreamSource* aSource)
|
|
: mSource(aSource)
|
|
, mOwningEventTarget(GetCurrentThreadSerialEventTarget())
|
|
{
|
|
MOZ_ASSERT(mSource);
|
|
}
|
|
|
|
NS_IMETHOD
|
|
OnInputStreamReady(nsIAsyncInputStream* aStream) override
|
|
{
|
|
// any thread
|
|
if (mOwningEventTarget->IsOnCurrentThread()) {
|
|
return Run();
|
|
}
|
|
|
|
// If this fails, then it means the owning thread is a Worker that has
|
|
// been shutdown. Its ok to lose the event in this case because the
|
|
// IPCStreamChild listens for this event through the WorkerHolder.
|
|
nsresult rv = mOwningEventTarget->Dispatch(this, nsIThread::DISPATCH_NORMAL);
|
|
if (NS_FAILED(rv)) {
|
|
NS_WARNING("Failed to dispatch stream readable event to owning thread");
|
|
}
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
NS_IMETHOD
|
|
Run() override
|
|
{
|
|
MOZ_ASSERT(mOwningEventTarget->IsOnCurrentThread());
|
|
if (mSource) {
|
|
mSource->OnStreamReady(this);
|
|
}
|
|
return NS_OK;
|
|
}
|
|
|
|
nsresult
|
|
Cancel() override
|
|
{
|
|
// Cancel() gets called when the Worker thread is being shutdown. We have
|
|
// nothing to do here because IPCStreamChild handles this case via
|
|
// the WorkerHolder.
|
|
return NS_OK;
|
|
}
|
|
|
|
void
|
|
ClearSource()
|
|
{
|
|
MOZ_ASSERT(mOwningEventTarget->IsOnCurrentThread());
|
|
MOZ_ASSERT(mSource);
|
|
mSource = nullptr;
|
|
}
|
|
|
|
private:
|
|
~Callback()
|
|
{
|
|
// called on any thread
|
|
|
|
// ClearSource() should be called before the Callback is destroyed
|
|
MOZ_ASSERT(!mSource);
|
|
}
|
|
|
|
// This is a raw pointer because the source keeps alive the callback and,
|
|
// before beeing destroyed, it nullifies this pointer (this happens when
|
|
// ActorDestroyed() is called).
|
|
IPCStreamSource* mSource;
|
|
|
|
nsCOMPtr<nsISerialEventTarget> mOwningEventTarget;
|
|
|
|
NS_DECL_THREADSAFE_ISUPPORTS
|
|
};
|
|
|
|
NS_IMPL_ISUPPORTS(IPCStreamSource::Callback, nsIInputStreamCallback,
|
|
nsIRunnable,
|
|
nsICancelableRunnable);
|
|
|
|
IPCStreamSource::IPCStreamSource(nsIAsyncInputStream* aInputStream)
|
|
: mStream(aInputStream)
|
|
, mWorkerPrivate(nullptr)
|
|
, mState(ePending)
|
|
{
|
|
MOZ_ASSERT(aInputStream);
|
|
}
|
|
|
|
IPCStreamSource::~IPCStreamSource()
|
|
{
|
|
NS_ASSERT_OWNINGTHREAD(IPCStreamSource);
|
|
MOZ_ASSERT(mState == eClosed);
|
|
MOZ_ASSERT(!mCallback);
|
|
MOZ_ASSERT(!mWorkerPrivate);
|
|
}
|
|
|
|
bool
|
|
IPCStreamSource::Initialize()
|
|
{
|
|
bool nonBlocking = false;
|
|
MOZ_ALWAYS_TRUE(NS_SUCCEEDED(mStream->IsNonBlocking(&nonBlocking)));
|
|
// IPCStreamChild reads in the current thread, so it is only supported on
|
|
// non-blocking, async channels
|
|
if (!nonBlocking) {
|
|
return false;
|
|
}
|
|
|
|
// A source can be used on any thread, but we only support IPCStream on
|
|
// main thread, Workers and PBackground thread right now. This is due
|
|
// to the requirement that the thread be guaranteed to live long enough to
|
|
// receive messages. We can enforce this guarantee with a WorkerHolder on
|
|
// worker threads, but not other threads. Main-thread and PBackground thread
|
|
// do not need anything special in order to be kept alive.
|
|
WorkerPrivate* workerPrivate = nullptr;
|
|
if (!NS_IsMainThread()) {
|
|
workerPrivate = GetCurrentThreadWorkerPrivate();
|
|
if (workerPrivate) {
|
|
bool result = HoldWorker(workerPrivate, Canceling);
|
|
if (!result) {
|
|
return false;
|
|
}
|
|
|
|
mWorkerPrivate = workerPrivate;
|
|
} else {
|
|
AssertIsOnBackgroundThread();
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void
|
|
IPCStreamSource::ActorConstructed()
|
|
{
|
|
MOZ_ASSERT(mState == ePending);
|
|
mState = eActorConstructed;
|
|
}
|
|
|
|
bool
|
|
IPCStreamSource::Notify(Status aStatus)
|
|
{
|
|
NS_ASSERT_OWNINGTHREAD(IPCStreamSource);
|
|
|
|
// Keep the worker thread alive until the stream is finished.
|
|
return true;
|
|
}
|
|
|
|
void
|
|
IPCStreamSource::ActorDestroyed()
|
|
{
|
|
NS_ASSERT_OWNINGTHREAD(IPCStreamSource);
|
|
|
|
mState = eClosed;
|
|
|
|
if (mCallback) {
|
|
mCallback->ClearSource();
|
|
mCallback = nullptr;
|
|
}
|
|
|
|
if (mWorkerPrivate) {
|
|
ReleaseWorker();
|
|
mWorkerPrivate = nullptr;
|
|
}
|
|
}
|
|
|
|
void
|
|
IPCStreamSource::Start()
|
|
{
|
|
NS_ASSERT_OWNINGTHREAD(IPCStreamSource);
|
|
DoRead();
|
|
}
|
|
|
|
void
|
|
IPCStreamSource::StartDestroy()
|
|
{
|
|
NS_ASSERT_OWNINGTHREAD(IPCStreamSource);
|
|
OnEnd(NS_ERROR_ABORT);
|
|
}
|
|
|
|
void
|
|
IPCStreamSource::DoRead()
|
|
{
|
|
NS_ASSERT_OWNINGTHREAD(IPCStreamSource);
|
|
MOZ_ASSERT(mState == eActorConstructed);
|
|
MOZ_ASSERT(!mCallback);
|
|
|
|
// The input stream (likely a pipe) probably uses a segment size of
|
|
// 4kb. If there is data already buffered it would be nice to aggregate
|
|
// multiple segments into a single IPC call. Conversely, don't send too
|
|
// too large of a buffer in a single call to avoid spiking memory.
|
|
static const uint64_t kMaxBytesPerMessage = 32 * 1024;
|
|
static_assert(kMaxBytesPerMessage <= static_cast<uint64_t>(UINT32_MAX),
|
|
"kMaxBytesPerMessage must cleanly cast to uint32_t");
|
|
|
|
while (true) {
|
|
// It should not be possible to transition to closed state without
|
|
// this loop terminating via a return.
|
|
MOZ_ASSERT(mState == eActorConstructed);
|
|
|
|
// Use non-auto here as we're unlikely to hit stack storage with the
|
|
// sizes we are sending. Also, it would be nice to avoid another copy
|
|
// to the IPC layer which we avoid if we use COW strings. Unfortunately
|
|
// IPC does not seem to support passing dependent storage types.
|
|
nsCString buffer;
|
|
|
|
uint64_t available = 0;
|
|
nsresult rv = mStream->Available(&available);
|
|
if (NS_FAILED(rv)) {
|
|
OnEnd(rv);
|
|
return;
|
|
}
|
|
|
|
if (available == 0) {
|
|
Wait();
|
|
return;
|
|
}
|
|
|
|
uint32_t expectedBytes =
|
|
static_cast<uint32_t>(std::min(available, kMaxBytesPerMessage));
|
|
|
|
buffer.SetLength(expectedBytes);
|
|
|
|
uint32_t bytesRead = 0;
|
|
rv = mStream->Read(buffer.BeginWriting(), buffer.Length(), &bytesRead);
|
|
MOZ_ASSERT_IF(NS_FAILED(rv), bytesRead == 0);
|
|
buffer.SetLength(bytesRead);
|
|
|
|
// If we read any data from the stream, send it across.
|
|
if (!buffer.IsEmpty()) {
|
|
SendData(buffer);
|
|
}
|
|
|
|
if (rv == NS_BASE_STREAM_WOULD_BLOCK) {
|
|
Wait();
|
|
return;
|
|
}
|
|
|
|
// Any other error or zero-byte read indicates end-of-stream
|
|
if (NS_FAILED(rv) || buffer.IsEmpty()) {
|
|
OnEnd(rv);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
IPCStreamSource::Wait()
|
|
{
|
|
NS_ASSERT_OWNINGTHREAD(IPCStreamSource);
|
|
MOZ_ASSERT(mState == eActorConstructed);
|
|
MOZ_ASSERT(!mCallback);
|
|
|
|
// Set mCallback immediately instead of waiting for success. Its possible
|
|
// AsyncWait() will callback synchronously.
|
|
mCallback = new Callback(this);
|
|
nsresult rv = mStream->AsyncWait(mCallback, 0, 0, nullptr);
|
|
if (NS_FAILED(rv)) {
|
|
OnEnd(rv);
|
|
return;
|
|
}
|
|
}
|
|
|
|
void
|
|
IPCStreamSource::OnStreamReady(Callback* aCallback)
|
|
{
|
|
NS_ASSERT_OWNINGTHREAD(IPCStreamSource);
|
|
MOZ_ASSERT(mCallback);
|
|
MOZ_ASSERT(aCallback == mCallback);
|
|
mCallback->ClearSource();
|
|
mCallback = nullptr;
|
|
DoRead();
|
|
}
|
|
|
|
void
|
|
IPCStreamSource::OnEnd(nsresult aRv)
|
|
{
|
|
NS_ASSERT_OWNINGTHREAD(IPCStreamSource);
|
|
MOZ_ASSERT(aRv != NS_BASE_STREAM_WOULD_BLOCK);
|
|
|
|
if (mState == eClosed) {
|
|
return;
|
|
}
|
|
|
|
mState = eClosed;
|
|
|
|
mStream->CloseWithStatus(aRv);
|
|
|
|
if (aRv == NS_BASE_STREAM_CLOSED) {
|
|
aRv = NS_OK;
|
|
}
|
|
|
|
// This will trigger an ActorDestroy() from the other side
|
|
Close(aRv);
|
|
}
|
|
|
|
} // namespace ipc
|
|
} // namespace mozilla
|