зеркало из https://github.com/mozilla/gecko-dev.git
671 строка
21 KiB
C++
671 строка
21 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
|
|
/*
|
|
* Copyright (C) 2010 The Android Open Source Project
|
|
* Copyright (C) 2012-2013 Mozilla Foundation
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*/
|
|
|
|
#include "base/basictypes.h"
|
|
#include "mozilla/layers/GrallocTextureClient.h"
|
|
#include "mozilla/layers/ImageBridgeChild.h"
|
|
#include "mozilla/layers/ShadowLayers.h"
|
|
#include "mozilla/layers/ShadowLayerUtilsGralloc.h"
|
|
#include "GonkNativeWindow.h"
|
|
#include "nsDebug.h"
|
|
|
|
/**
|
|
* DOM_CAMERA_LOGI() is enabled in debug builds, and turned on by setting
|
|
* NSPR_LOG_MODULES=Camera:N environment variable, where N >= 3.
|
|
*
|
|
* CNW_LOGE() is always enabled.
|
|
*/
|
|
#define CNW_LOGD(...) DOM_CAMERA_LOGI(__VA_ARGS__)
|
|
#define CNW_LOGE(...) {(void)printf_stderr(__VA_ARGS__);}
|
|
|
|
using namespace android;
|
|
using namespace mozilla;
|
|
using namespace mozilla::gfx;
|
|
using namespace mozilla::layers;
|
|
|
|
GonkNativeWindow::GonkNativeWindow() :
|
|
mAbandoned(false),
|
|
mDefaultWidth(1),
|
|
mDefaultHeight(1),
|
|
mPixelFormat(PIXEL_FORMAT_RGBA_8888),
|
|
mBufferCount(MIN_BUFFER_SLOTS + 1),
|
|
mConnectedApi(NO_CONNECTED_API),
|
|
mFrameCounter(0),
|
|
mNewFrameCallback(nullptr) {
|
|
}
|
|
|
|
GonkNativeWindow::~GonkNativeWindow() {
|
|
freeAllBuffersLocked();
|
|
}
|
|
|
|
void GonkNativeWindow::abandon()
|
|
{
|
|
CNW_LOGD("abandon");
|
|
Mutex::Autolock lock(mMutex);
|
|
mQueue.clear();
|
|
mAbandoned = true;
|
|
freeAllBuffersLocked();
|
|
mDequeueCondition.signal();
|
|
}
|
|
|
|
void GonkNativeWindow::freeAllBuffersLocked()
|
|
{
|
|
CNW_LOGD("freeAllBuffersLocked");
|
|
|
|
for (int i = 0; i < NUM_BUFFER_SLOTS; ++i) {
|
|
if (mSlots[i].mGraphicBuffer != NULL) {
|
|
if (mSlots[i].mTextureClient) {
|
|
mSlots[i].mTextureClient->ClearRecycleCallback();
|
|
// release TextureClient in ImageBridge thread
|
|
TextureClientReleaseTask* task = new TextureClientReleaseTask(mSlots[i].mTextureClient);
|
|
mSlots[i].mTextureClient = NULL;
|
|
ImageBridgeChild::GetSingleton()->GetMessageLoop()->PostTask(FROM_HERE, task);
|
|
}
|
|
mSlots[i].mGraphicBuffer = NULL;
|
|
mSlots[i].mBufferState = BufferSlot::FREE;
|
|
mSlots[i].mFrameNumber = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
void GonkNativeWindow::clearRenderingStateBuffersLocked()
|
|
{
|
|
CNW_LOGD("clearRenderingStateBuffersLocked");
|
|
|
|
for (int i = 0; i < NUM_BUFFER_SLOTS; ++i) {
|
|
if (mSlots[i].mGraphicBuffer != NULL) {
|
|
// Clear RENDERING state buffer
|
|
if (mSlots[i].mBufferState == BufferSlot::RENDERING) {
|
|
if (mSlots[i].mTextureClient) {
|
|
mSlots[i].mTextureClient->ClearRecycleCallback();
|
|
// release TextureClient in ImageBridge thread
|
|
TextureClientReleaseTask* task = new TextureClientReleaseTask(mSlots[i].mTextureClient);
|
|
mSlots[i].mTextureClient = NULL;
|
|
ImageBridgeChild::GetSingleton()->GetMessageLoop()->PostTask(FROM_HERE, task);
|
|
}
|
|
mSlots[i].mGraphicBuffer = NULL;
|
|
mSlots[i].mBufferState = BufferSlot::FREE;
|
|
mSlots[i].mFrameNumber = 0;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
status_t GonkNativeWindow::setBufferCount(int bufferCount)
|
|
{
|
|
CNW_LOGD("setBufferCount: count=%d", bufferCount);
|
|
Mutex::Autolock lock(mMutex);
|
|
|
|
if (mAbandoned) {
|
|
CNW_LOGE("setBufferCount: GonkNativeWindow has been abandoned!");
|
|
return NO_INIT;
|
|
}
|
|
|
|
if (bufferCount > NUM_BUFFER_SLOTS) {
|
|
CNW_LOGE("setBufferCount: bufferCount larger than slots available");
|
|
return BAD_VALUE;
|
|
}
|
|
|
|
if (bufferCount < MIN_BUFFER_SLOTS) {
|
|
CNW_LOGE("setBufferCount: requested buffer count (%d) is less than "
|
|
"minimum (%d)", bufferCount, MIN_BUFFER_SLOTS);
|
|
return BAD_VALUE;
|
|
}
|
|
|
|
// Error out if the user has dequeued buffers.
|
|
for (int i=0 ; i<mBufferCount ; i++) {
|
|
if (mSlots[i].mBufferState == BufferSlot::DEQUEUED) {
|
|
CNW_LOGE("setBufferCount: client owns some buffers");
|
|
return -EINVAL;
|
|
}
|
|
}
|
|
|
|
if (bufferCount >= mBufferCount) {
|
|
mBufferCount = bufferCount;
|
|
//clear only buffers in RENDERING state.
|
|
clearRenderingStateBuffersLocked();
|
|
mQueue.clear();
|
|
mDequeueCondition.signal();
|
|
return OK;
|
|
}
|
|
|
|
// here we're guaranteed that the client doesn't have dequeued buffers
|
|
// and will release all of its buffer references.
|
|
freeAllBuffersLocked();
|
|
mBufferCount = bufferCount;
|
|
mQueue.clear();
|
|
mDequeueCondition.signal();
|
|
return OK;
|
|
}
|
|
|
|
status_t GonkNativeWindow::setDefaultBufferSize(uint32_t w, uint32_t h)
|
|
{
|
|
CNW_LOGD("setDefaultBufferSize: w=%d, h=%d", w, h);
|
|
if (!w || !h) {
|
|
CNW_LOGE("setDefaultBufferSize: dimensions cannot be 0 (w=%d, h=%d)",
|
|
w, h);
|
|
return BAD_VALUE;
|
|
}
|
|
|
|
Mutex::Autolock lock(mMutex);
|
|
mDefaultWidth = w;
|
|
mDefaultHeight = h;
|
|
return OK;
|
|
}
|
|
|
|
status_t GonkNativeWindow::requestBuffer(int slot, sp<GraphicBuffer>* buf)
|
|
{
|
|
CNW_LOGD("requestBuffer: slot=%d", slot);
|
|
Mutex::Autolock lock(mMutex);
|
|
if (mAbandoned) {
|
|
CNW_LOGE("requestBuffer: GonkNativeWindow has been abandoned!");
|
|
return NO_INIT;
|
|
}
|
|
if (slot < 0 || mBufferCount <= slot) {
|
|
CNW_LOGE("requestBuffer: slot index out of range [0, %d]: %d",
|
|
mBufferCount, slot);
|
|
return BAD_VALUE;
|
|
}
|
|
mSlots[slot].mRequestBufferCalled = true;
|
|
*buf = mSlots[slot].mGraphicBuffer;
|
|
return NO_ERROR;
|
|
}
|
|
|
|
status_t GonkNativeWindow::dequeueBuffer(int *outBuf, uint32_t w, uint32_t h,
|
|
uint32_t format, uint32_t usage)
|
|
{
|
|
if ((w && !h) || (!w && h)) {
|
|
CNW_LOGE("dequeueBuffer: invalid size: w=%u, h=%u", w, h);
|
|
return BAD_VALUE;
|
|
}
|
|
|
|
status_t returnFlags(OK);
|
|
bool updateFormat = false;
|
|
bool alloc = false;
|
|
int buf = INVALID_BUFFER_SLOT;
|
|
|
|
{
|
|
Mutex::Autolock lock(mMutex);
|
|
|
|
int found = -1;
|
|
int dequeuedCount = 0;
|
|
int renderingCount = 0;
|
|
bool tryAgain = true;
|
|
|
|
CNW_LOGD("dequeueBuffer: E");
|
|
while (tryAgain) {
|
|
if (mAbandoned) {
|
|
CNW_LOGE("dequeueBuffer: GonkNativeWindow has been abandoned!");
|
|
return NO_INIT;
|
|
}
|
|
// look for a free buffer to give to the client
|
|
found = INVALID_BUFFER_SLOT;
|
|
dequeuedCount = 0;
|
|
renderingCount = 0;
|
|
for (int i = 0; i < mBufferCount; i++) {
|
|
const int state = mSlots[i].mBufferState;
|
|
switch (state) {
|
|
case BufferSlot::DEQUEUED:
|
|
CNW_LOGD("dequeueBuffer: slot %d is DEQUEUED\n", i);
|
|
dequeuedCount++;
|
|
break;
|
|
|
|
case BufferSlot::RENDERING:
|
|
CNW_LOGD("dequeueBuffer: slot %d is RENDERING\n", i);
|
|
renderingCount++;
|
|
break;
|
|
|
|
case BufferSlot::FREE:
|
|
CNW_LOGD("dequeueBuffer: slot %d is FREE\n", i);
|
|
/* We return the oldest of the free buffers to avoid
|
|
* stalling the producer if possible. This is because
|
|
* the consumer may still have pending reads of the
|
|
* buffers in flight.
|
|
*/
|
|
if (found < 0 ||
|
|
mSlots[i].mFrameNumber < mSlots[found].mFrameNumber) {
|
|
found = i;
|
|
}
|
|
break;
|
|
|
|
default:
|
|
CNW_LOGD("dequeueBuffer: slot %d is %d\n", i, state);
|
|
break;
|
|
}
|
|
}
|
|
|
|
// See whether a buffer has been in RENDERING state since the last
|
|
// setBufferCount so we know whether to perform the
|
|
// MIN_UNDEQUEUED_BUFFERS check below.
|
|
if (renderingCount > 0) {
|
|
// make sure the client is not trying to dequeue more buffers
|
|
// than allowed.
|
|
const int avail = mBufferCount - (dequeuedCount + 1);
|
|
if (avail < MIN_UNDEQUEUED_BUFFERS) {
|
|
CNW_LOGE("dequeueBuffer: MIN_UNDEQUEUED_BUFFERS=%d exceeded "
|
|
"(dequeued=%d)",
|
|
MIN_UNDEQUEUED_BUFFERS,
|
|
dequeuedCount);
|
|
return -EBUSY;
|
|
}
|
|
}
|
|
|
|
// we're in synchronous mode and didn't find a buffer, we need to
|
|
// wait for some buffers to be consumed
|
|
tryAgain = (found == INVALID_BUFFER_SLOT);
|
|
if (tryAgain) {
|
|
CNW_LOGD("dequeueBuffer: Try again");
|
|
mDequeueCondition.wait(mMutex);
|
|
CNW_LOGD("dequeueBuffer: Now");
|
|
}
|
|
}
|
|
|
|
if (found == INVALID_BUFFER_SLOT) {
|
|
// This should not happen.
|
|
CNW_LOGE("dequeueBuffer: no available buffer slots");
|
|
return -EBUSY;
|
|
}
|
|
|
|
buf = found;
|
|
*outBuf = found;
|
|
|
|
const bool useDefaultSize = !w && !h;
|
|
if (useDefaultSize) {
|
|
// use the default size
|
|
w = mDefaultWidth;
|
|
h = mDefaultHeight;
|
|
}
|
|
|
|
updateFormat = (format != 0);
|
|
if (!updateFormat) {
|
|
// keep the current (or default) format
|
|
format = mPixelFormat;
|
|
}
|
|
|
|
mSlots[buf].mBufferState = BufferSlot::DEQUEUED;
|
|
|
|
const sp<GraphicBuffer>& gbuf(mSlots[buf].mGraphicBuffer);
|
|
if ((gbuf == NULL) ||
|
|
((uint32_t(gbuf->width) != w) ||
|
|
(uint32_t(gbuf->height) != h) ||
|
|
(uint32_t(gbuf->format) != format) ||
|
|
((uint32_t(gbuf->usage) & usage) != usage))) {
|
|
mSlots[buf].mGraphicBuffer = NULL;
|
|
mSlots[buf].mRequestBufferCalled = false;
|
|
if (mSlots[buf].mTextureClient) {
|
|
mSlots[buf].mTextureClient->ClearRecycleCallback();
|
|
// release TextureClient in ImageBridge thread
|
|
TextureClientReleaseTask* task = new TextureClientReleaseTask(mSlots[buf].mTextureClient);
|
|
mSlots[buf].mTextureClient = NULL;
|
|
ImageBridgeChild::GetSingleton()->GetMessageLoop()->PostTask(FROM_HERE, task);
|
|
}
|
|
alloc = true;
|
|
}
|
|
} // end lock scope
|
|
|
|
if (alloc) {
|
|
ISurfaceAllocator* allocator = ImageBridgeChild::GetSingleton();
|
|
usage |= GraphicBuffer::USAGE_HW_TEXTURE;
|
|
GrallocTextureData* texData = GrallocTextureData::Create(IntSize(w, h), format,
|
|
gfx::BackendType::NONE, usage,
|
|
allocator);
|
|
if (!texData) {
|
|
return -ENOMEM;
|
|
}
|
|
|
|
RefPtr<TextureClient> textureClient = new TextureClient(texData, TextureFlags::DEALLOCATE_CLIENT, allocator);
|
|
|
|
{ // Scope for the lock
|
|
Mutex::Autolock lock(mMutex);
|
|
|
|
if (mAbandoned) {
|
|
CNW_LOGE("dequeueBuffer: SurfaceTexture has been abandoned!");
|
|
return NO_INIT;
|
|
}
|
|
|
|
if (updateFormat) {
|
|
mPixelFormat = format;
|
|
}
|
|
mSlots[buf].mGraphicBuffer = texData->GetGraphicBuffer();
|
|
mSlots[buf].mTextureClient = textureClient;
|
|
|
|
returnFlags |= ISurfaceTexture::BUFFER_NEEDS_REALLOCATION;
|
|
|
|
CNW_LOGD("dequeueBuffer: returning slot=%d buf=%p ", buf,
|
|
mSlots[buf].mGraphicBuffer->handle);
|
|
}
|
|
}
|
|
|
|
CNW_LOGD("dequeueBuffer: returning slot=%d buf=%p ", buf,
|
|
mSlots[buf].mGraphicBuffer->handle );
|
|
|
|
CNW_LOGD("dequeueBuffer: X");
|
|
return returnFlags;
|
|
}
|
|
|
|
status_t GonkNativeWindow::setSynchronousMode(bool enabled)
|
|
{
|
|
return NO_ERROR;
|
|
}
|
|
|
|
int GonkNativeWindow::getSlotFromBufferLocked(
|
|
android_native_buffer_t* buffer) const
|
|
{
|
|
if (buffer == NULL) {
|
|
CNW_LOGE("getSlotFromBufferLocked: encountered NULL buffer");
|
|
return BAD_VALUE;
|
|
}
|
|
|
|
for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
|
|
if (mSlots[i].mGraphicBuffer != NULL && mSlots[i].mGraphicBuffer->handle == buffer->handle) {
|
|
return i;
|
|
}
|
|
}
|
|
CNW_LOGE("getSlotFromBufferLocked: unknown buffer: %p", buffer->handle);
|
|
return BAD_VALUE;
|
|
}
|
|
|
|
int GonkNativeWindow::getSlotFromTextureClientLocked(
|
|
TextureClient* client) const
|
|
{
|
|
if (client == NULL) {
|
|
CNW_LOGE("getSlotFromBufferLocked: encountered NULL buffer");
|
|
return BAD_VALUE;
|
|
}
|
|
|
|
for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
|
|
if (mSlots[i].mTextureClient == client) {
|
|
return i;
|
|
}
|
|
}
|
|
CNW_LOGE("getSlotFromBufferLocked: unknown TextureClient: %p", client);
|
|
return BAD_VALUE;
|
|
}
|
|
|
|
already_AddRefed<TextureClient>
|
|
GonkNativeWindow::getTextureClientFromBuffer(ANativeWindowBuffer* buffer)
|
|
{
|
|
int buf = getSlotFromBufferLocked(buffer);
|
|
if (buf < 0 || buf >= mBufferCount ||
|
|
mSlots[buf].mBufferState != BufferSlot::DEQUEUED) {
|
|
return nullptr;
|
|
}
|
|
|
|
RefPtr<TextureClient> client(mSlots[buf].mTextureClient);
|
|
return client.forget();
|
|
}
|
|
|
|
status_t GonkNativeWindow::queueBuffer(int buf, int64_t timestamp,
|
|
uint32_t* outWidth, uint32_t* outHeight, uint32_t* outTransform)
|
|
{
|
|
{
|
|
Mutex::Autolock lock(mMutex);
|
|
CNW_LOGD("queueBuffer: E");
|
|
CNW_LOGD("queueBuffer: buf=%d", buf);
|
|
|
|
if (mAbandoned) {
|
|
CNW_LOGE("queueBuffer: GonkNativeWindow has been abandoned!");
|
|
return NO_INIT;
|
|
}
|
|
if (buf < 0 || buf >= mBufferCount) {
|
|
CNW_LOGE("queueBuffer: slot index out of range [0, %d]: %d",
|
|
mBufferCount, buf);
|
|
return -EINVAL;
|
|
} else if (mSlots[buf].mBufferState != BufferSlot::DEQUEUED) {
|
|
CNW_LOGE("queueBuffer: slot %d is not owned by the client "
|
|
"(state=%d)", buf, mSlots[buf].mBufferState);
|
|
return -EINVAL;
|
|
} else if (!mSlots[buf].mRequestBufferCalled) {
|
|
CNW_LOGE("queueBuffer: slot %d was enqueued without requesting a "
|
|
"buffer", buf);
|
|
return -EINVAL;
|
|
}
|
|
|
|
mQueue.push_back(buf);
|
|
|
|
mSlots[buf].mBufferState = BufferSlot::QUEUED;
|
|
mSlots[buf].mTimestamp = timestamp;
|
|
mFrameCounter++;
|
|
mSlots[buf].mFrameNumber = mFrameCounter;
|
|
|
|
mDequeueCondition.signal();
|
|
|
|
*outWidth = mDefaultWidth;
|
|
*outHeight = mDefaultHeight;
|
|
*outTransform = 0;
|
|
}
|
|
|
|
// OnNewFrame might call lockCurrentBuffer so we must release the
|
|
// mutex first.
|
|
if (mNewFrameCallback) {
|
|
mNewFrameCallback->OnNewFrame();
|
|
}
|
|
CNW_LOGD("queueBuffer: X");
|
|
return OK;
|
|
}
|
|
|
|
|
|
already_AddRefed<TextureClient>
|
|
GonkNativeWindow::getCurrentBuffer() {
|
|
CNW_LOGD("GonkNativeWindow::getCurrentBuffer");
|
|
Mutex::Autolock lock(mMutex);
|
|
|
|
if (mAbandoned) {
|
|
CNW_LOGE("getCurrentBuffer: GonkNativeWindow has been abandoned!");
|
|
return NULL;
|
|
}
|
|
|
|
if(mQueue.empty()) {
|
|
mDequeueCondition.signal();
|
|
return nullptr;
|
|
}
|
|
|
|
Fifo::iterator front(mQueue.begin());
|
|
int buf = *front;
|
|
CNW_LOGD("getCurrentBuffer: buf=%d", buf);
|
|
|
|
mSlots[buf].mBufferState = BufferSlot::RENDERING;
|
|
|
|
mQueue.erase(front);
|
|
mDequeueCondition.signal();
|
|
|
|
mSlots[buf].mTextureClient->SetRecycleCallback(GonkNativeWindow::RecycleCallback, this);
|
|
RefPtr<TextureClient> client(mSlots[buf].mTextureClient);
|
|
return client.forget();
|
|
}
|
|
|
|
|
|
/* static */ void
|
|
GonkNativeWindow::RecycleCallback(TextureClient* client, void* closure) {
|
|
GonkNativeWindow* nativeWindow =
|
|
static_cast<GonkNativeWindow*>(closure);
|
|
|
|
MOZ_ASSERT(client && !client->IsDead());
|
|
client->ClearRecycleCallback();
|
|
nativeWindow->returnBuffer(client);
|
|
}
|
|
|
|
void GonkNativeWindow::returnBuffer(TextureClient* client) {
|
|
CNW_LOGD("GonkNativeWindow::returnBuffer");
|
|
Mutex::Autolock lock(mMutex);
|
|
|
|
if (mAbandoned) {
|
|
CNW_LOGD("returnBuffer: GonkNativeWindow has been abandoned!");
|
|
return;
|
|
}
|
|
|
|
int index = getSlotFromTextureClientLocked(client);
|
|
if (index < 0 || index >= mBufferCount) {
|
|
CNW_LOGE("returnBuffer: slot index out of range [0, %d]: %d",
|
|
mBufferCount, index);
|
|
return;
|
|
}
|
|
|
|
if (mSlots[index].mBufferState != BufferSlot::RENDERING) {
|
|
CNW_LOGE("returnBuffer: slot %d is not owned by the compositor (state=%d)",
|
|
index, mSlots[index].mBufferState);
|
|
return;
|
|
}
|
|
|
|
mSlots[index].mBufferState = BufferSlot::FREE;
|
|
mDequeueCondition.signal();
|
|
return;
|
|
}
|
|
|
|
void GonkNativeWindow::cancelBuffer(int buf) {
|
|
CNW_LOGD("cancelBuffer: slot=%d", buf);
|
|
Mutex::Autolock lock(mMutex);
|
|
|
|
if (mAbandoned) {
|
|
CNW_LOGD("cancelBuffer: GonkNativeWindow has been abandoned!");
|
|
return;
|
|
}
|
|
|
|
if (buf < 0 || buf >= mBufferCount) {
|
|
CNW_LOGE("cancelBuffer: slot index out of range [0, %d]: %d",
|
|
mBufferCount, buf);
|
|
return;
|
|
} else if (mSlots[buf].mBufferState != BufferSlot::DEQUEUED) {
|
|
CNW_LOGE("cancelBuffer: slot %d is not owned by the client (state=%d)",
|
|
buf, mSlots[buf].mBufferState);
|
|
return;
|
|
}
|
|
mSlots[buf].mBufferState = BufferSlot::FREE;
|
|
mSlots[buf].mFrameNumber = 0;
|
|
mDequeueCondition.signal();
|
|
}
|
|
|
|
status_t GonkNativeWindow::setCrop(const Rect& crop) {
|
|
return OK;
|
|
}
|
|
|
|
status_t GonkNativeWindow::setTransform(uint32_t transform) {
|
|
return OK;
|
|
}
|
|
|
|
status_t GonkNativeWindow::connect(int api,
|
|
uint32_t* outWidth, uint32_t* outHeight, uint32_t* outTransform) {
|
|
CNW_LOGD("connect: api=%d", api);
|
|
Mutex::Autolock lock(mMutex);
|
|
|
|
if (mAbandoned) {
|
|
CNW_LOGE("connect: GonkNativeWindow has been abandoned!");
|
|
return NO_INIT;
|
|
}
|
|
|
|
int err = NO_ERROR;
|
|
switch (api) {
|
|
case NATIVE_WINDOW_API_EGL:
|
|
case NATIVE_WINDOW_API_CPU:
|
|
case NATIVE_WINDOW_API_MEDIA:
|
|
case NATIVE_WINDOW_API_CAMERA:
|
|
if (mConnectedApi != NO_CONNECTED_API) {
|
|
CNW_LOGE("connect: already connected (cur=%d, req=%d)",
|
|
mConnectedApi, api);
|
|
err = -EINVAL;
|
|
} else {
|
|
mConnectedApi = api;
|
|
*outWidth = mDefaultWidth;
|
|
*outHeight = mDefaultHeight;
|
|
*outTransform = 0;
|
|
}
|
|
break;
|
|
default:
|
|
err = -EINVAL;
|
|
break;
|
|
}
|
|
return err;
|
|
}
|
|
|
|
status_t GonkNativeWindow::disconnect(int api) {
|
|
CNW_LOGD("disconnect: api=%d", api);
|
|
|
|
int err = NO_ERROR;
|
|
Mutex::Autolock lock(mMutex);
|
|
|
|
if (mAbandoned) {
|
|
// it is not really an error to disconnect after the surface
|
|
// has been abandoned, it should just be a no-op.
|
|
return NO_ERROR;
|
|
}
|
|
|
|
switch (api) {
|
|
case NATIVE_WINDOW_API_EGL:
|
|
case NATIVE_WINDOW_API_CPU:
|
|
case NATIVE_WINDOW_API_MEDIA:
|
|
case NATIVE_WINDOW_API_CAMERA:
|
|
if (mConnectedApi == api) {
|
|
mQueue.clear();
|
|
freeAllBuffersLocked();
|
|
mConnectedApi = NO_CONNECTED_API;
|
|
mDequeueCondition.signal();
|
|
} else {
|
|
CNW_LOGE("disconnect: connected to another api (cur=%d, req=%d)",
|
|
mConnectedApi, api);
|
|
err = -EINVAL;
|
|
}
|
|
break;
|
|
default:
|
|
CNW_LOGE("disconnect: unknown API %d", api);
|
|
err = -EINVAL;
|
|
break;
|
|
}
|
|
return err;
|
|
}
|
|
|
|
status_t GonkNativeWindow::setScalingMode(int mode) {
|
|
return OK;
|
|
}
|
|
|
|
void GonkNativeWindow::setNewFrameCallback(
|
|
GonkNativeWindowNewFrameCallback* aCallback) {
|
|
CNW_LOGD("setNewFrameCallback");
|
|
Mutex::Autolock lock(mMutex);
|
|
mNewFrameCallback = aCallback;
|
|
}
|
|
|
|
int GonkNativeWindow::query(int what, int* outValue)
|
|
{
|
|
Mutex::Autolock lock(mMutex);
|
|
|
|
if (mAbandoned) {
|
|
CNW_LOGE("query: GonkNativeWindow has been abandoned!");
|
|
return NO_INIT;
|
|
}
|
|
|
|
int value;
|
|
switch (what) {
|
|
case NATIVE_WINDOW_WIDTH:
|
|
value = mDefaultWidth;
|
|
break;
|
|
case NATIVE_WINDOW_HEIGHT:
|
|
value = mDefaultHeight;
|
|
break;
|
|
case NATIVE_WINDOW_FORMAT:
|
|
value = mPixelFormat;
|
|
break;
|
|
case NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS:
|
|
value = MIN_UNDEQUEUED_BUFFERS;
|
|
break;
|
|
default:
|
|
return BAD_VALUE;
|
|
}
|
|
outValue[0] = value;
|
|
return NO_ERROR;
|
|
}
|