зеркало из https://github.com/mozilla/gecko-dev.git
324 строки
12 KiB
C++
324 строки
12 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set sw=2 sts=2 ts=8 et tw=99 : */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef MOZILLA_LAYERS_WEBRENDERAPI_H
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#define MOZILLA_LAYERS_WEBRENDERAPI_H
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#include <vector>
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#include "mozilla/AlreadyAddRefed.h"
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#include "mozilla/Range.h"
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#include "mozilla/webrender/webrender_ffi.h"
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#include "mozilla/webrender/WebRenderTypes.h"
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#include "FrameMetrics.h"
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#include "GLTypes.h"
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#include "Units.h"
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namespace mozilla {
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namespace widget {
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class CompositorWidget;
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}
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namespace layers {
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class CompositorBridgeParentBase;
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class WebRenderBridgeParent;
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}
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namespace wr {
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class DisplayListBuilder;
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class RendererOGL;
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class RendererEvent;
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class WebRenderAPI
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{
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NS_INLINE_DECL_REFCOUNTING(WebRenderAPI);
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public:
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/// This can be called on the compositor thread only.
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static already_AddRefed<WebRenderAPI> Create(bool aEnableProfiler,
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layers::CompositorBridgeParentBase* aBridge,
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RefPtr<widget::CompositorWidget>&& aWidget,
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LayoutDeviceIntSize aSize);
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wr::WindowId GetId() const { return mId; }
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void UpdateScrollPosition(const WrPipelineId& aPipelineId,
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const layers::FrameMetrics::ViewID& aScrollId,
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const WrPoint& aScrollPosition);
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void GenerateFrame();
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void GenerateFrame(const nsTArray<WrOpacityProperty>& aOpacityArray,
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const nsTArray<WrTransformProperty>& aTransformArray);
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void SetWindowParameters(LayoutDeviceIntSize size);
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void SetRootDisplayList(gfx::Color aBgColor,
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Epoch aEpoch,
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LayerSize aViewportSize,
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WrPipelineId pipeline_id,
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const WrSize& content_size,
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WrBuiltDisplayListDescriptor dl_descriptor,
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uint8_t *dl_data,
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size_t dl_size);
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void ClearRootDisplayList(Epoch aEpoch,
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WrPipelineId pipeline_id);
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void SetRootPipeline(wr::PipelineId aPipeline);
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void AddImage(wr::ImageKey aKey,
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const ImageDescriptor& aDescriptor,
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Range<uint8_t> aBytes);
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void AddBlobImage(wr::ImageKey aKey,
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const ImageDescriptor& aDescriptor,
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Range<uint8_t> aBytes);
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void AddExternalImageBuffer(ImageKey key,
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const ImageDescriptor& aDescriptor,
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ExternalImageId aHandle);
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void AddExternalImage(ImageKey key,
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const ImageDescriptor& aDescriptor,
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ExternalImageId aExtID,
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WrExternalImageBufferType aBufferType,
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uint8_t aChannelIndex);
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void UpdateImageBuffer(wr::ImageKey aKey,
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const ImageDescriptor& aDescriptor,
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Range<uint8_t> aBytes);
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void DeleteImage(wr::ImageKey aKey);
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void AddRawFont(wr::FontKey aKey, Range<uint8_t> aBytes, uint32_t aIndex);
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void DeleteFont(wr::FontKey aKey);
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void SetProfilerEnabled(bool aEnabled);
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void RunOnRenderThread(UniquePtr<RendererEvent> aEvent);
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void Readback(gfx::IntSize aSize, uint8_t *aBuffer, uint32_t aBufferSize);
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void Pause();
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bool Resume();
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WrIdNamespace GetNamespace();
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GLint GetMaxTextureSize() const { return mMaxTextureSize; }
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bool GetUseANGLE() const { return mUseANGLE; }
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protected:
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WebRenderAPI(WrAPI* aRawApi, wr::WindowId aId, GLint aMaxTextureSize, bool aUseANGLE)
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: mWrApi(aRawApi)
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, mId(aId)
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, mMaxTextureSize(aMaxTextureSize)
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, mUseANGLE(aUseANGLE)
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{}
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~WebRenderAPI();
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// Should be used only for shutdown handling
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void WaitFlushed();
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WrAPI* mWrApi;
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wr::WindowId mId;
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GLint mMaxTextureSize;
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bool mUseANGLE;
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friend class DisplayListBuilder;
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friend class layers::WebRenderBridgeParent;
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};
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/// This is a simple C++ wrapper around WrState defined in the rust bindings.
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/// We may want to turn this into a direct wrapper on top of WebRenderFrameBuilder
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/// instead, so the interface may change a bit.
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class DisplayListBuilder {
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public:
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explicit DisplayListBuilder(wr::PipelineId aId,
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const WrSize& aContentSize);
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DisplayListBuilder(DisplayListBuilder&&) = default;
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~DisplayListBuilder();
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void Begin(const LayerIntSize& aSize);
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void End();
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void Finalize(WrSize& aOutContentSize,
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wr::BuiltDisplayList& aOutDisplayList);
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void PushStackingContext(const WrRect& aBounds, // TODO: We should work with strongly typed rects
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const uint64_t& aAnimationId,
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const float* aOpacity,
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const gfx::Matrix4x4* aTransform,
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const WrMixBlendMode& aMixBlendMode,
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const nsTArray<WrFilterOp>& aFilters);
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void PopStackingContext();
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void PushClip(const WrRect& aClipRect,
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const WrImageMask* aMask);
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void PopClip();
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void PushBuiltDisplayList(wr::BuiltDisplayList dl);
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void PushScrollLayer(const layers::FrameMetrics::ViewID& aScrollId,
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const WrRect& aContentRect, // TODO: We should work with strongly typed rects
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const WrRect& aClipRect);
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void PopScrollLayer();
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void PushClipAndScrollInfo(const layers::FrameMetrics::ViewID& aScrollId,
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const uint64_t* aClipId);
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void PopClipAndScrollInfo();
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void PushRect(const WrRect& aBounds,
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const WrClipRegionToken aClip,
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const WrColor& aColor);
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void PushLinearGradient(const WrRect& aBounds,
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const WrClipRegionToken aClip,
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const WrPoint& aStartPoint,
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const WrPoint& aEndPoint,
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const nsTArray<WrGradientStop>& aStops,
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wr::GradientExtendMode aExtendMode,
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const WrSize aTileSize,
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const WrSize aTileSpacing);
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void PushRadialGradient(const WrRect& aBounds,
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const WrClipRegionToken aClip,
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const WrPoint& aCenter,
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const WrSize& aRadius,
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const nsTArray<WrGradientStop>& aStops,
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wr::GradientExtendMode aExtendMode,
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const WrSize aTileSize,
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const WrSize aTileSpacing);
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void PushImage(const WrRect& aBounds,
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const WrClipRegionToken aClip,
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wr::ImageRendering aFilter,
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wr::ImageKey aImage);
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void PushImage(const WrRect& aBounds,
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const WrClipRegionToken aClip,
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const WrSize& aStretchSize,
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const WrSize& aTileSpacing,
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wr::ImageRendering aFilter,
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wr::ImageKey aImage);
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void PushYCbCrPlanarImage(const WrRect& aBounds,
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const WrClipRegionToken aClip,
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wr::ImageKey aImageChannel0,
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wr::ImageKey aImageChannel1,
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wr::ImageKey aImageChannel2,
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WrYuvColorSpace aColorSpace,
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wr::ImageRendering aFilter);
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void PushNV12Image(const WrRect& aBounds,
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const WrClipRegionToken aClip,
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wr::ImageKey aImageChannel0,
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wr::ImageKey aImageChannel1,
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WrYuvColorSpace aColorSpace,
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wr::ImageRendering aFilter);
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void PushYCbCrInterleavedImage(const WrRect& aBounds,
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const WrClipRegionToken aClip,
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wr::ImageKey aImageChannel0,
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WrYuvColorSpace aColorSpace,
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wr::ImageRendering aFilter);
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void PushIFrame(const WrRect& aBounds,
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const WrClipRegionToken aClip,
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wr::PipelineId aPipeline);
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void PushBorder(const WrRect& aBounds,
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const WrClipRegionToken aClip,
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const WrBorderWidths& aWidths,
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const WrBorderSide& aTop,
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const WrBorderSide& aRight,
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const WrBorderSide& aBbottom,
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const WrBorderSide& aLeft,
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const WrBorderRadius& aRadius);
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void PushBorderImage(const WrRect& aBounds,
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const WrClipRegionToken aClip,
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const WrBorderWidths& aWidths,
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wr::ImageKey aImage,
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const WrNinePatchDescriptor& aPatch,
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const WrSideOffsets2Df32& aOutset,
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const WrRepeatMode& aRepeatHorizontal,
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const WrRepeatMode& aRepeatVertical);
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void PushBorderGradient(const WrRect& aBounds,
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const WrClipRegionToken aClip,
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const WrBorderWidths& aWidths,
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const WrPoint& aStartPoint,
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const WrPoint& aEndPoint,
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const nsTArray<WrGradientStop>& aStops,
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wr::GradientExtendMode aExtendMode,
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const WrSideOffsets2Df32& aOutset);
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void PushBorderRadialGradient(const WrRect& aBounds,
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const WrClipRegionToken aClip,
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const WrBorderWidths& aWidths,
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const WrPoint& aCenter,
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const WrSize& aRadius,
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const nsTArray<WrGradientStop>& aStops,
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wr::GradientExtendMode aExtendMode,
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const WrSideOffsets2Df32& aOutset);
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void PushText(const WrRect& aBounds,
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const WrClipRegionToken aClip,
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const gfx::Color& aColor,
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wr::FontKey aFontKey,
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Range<const WrGlyphInstance> aGlyphBuffer,
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float aGlyphSize);
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void PushBoxShadow(const WrRect& aRect,
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const WrClipRegionToken aClip,
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const WrRect& aBoxBounds,
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const WrPoint& aOffset,
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const WrColor& aColor,
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const float& aBlurRadius,
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const float& aSpreadRadius,
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const float& aBorderRadius,
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const WrBoxShadowClipMode& aClipMode);
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WrClipRegionToken PushClipRegion(const WrRect& aMain,
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const WrImageMask* aMask = nullptr);
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WrClipRegionToken PushClipRegion(const WrRect& aMain,
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const nsTArray<WrComplexClipRegion>& aComplex,
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const WrImageMask* aMask = nullptr);
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// Returns the clip id that was most recently pushed with PushClip and that
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// has not yet been popped with PopClip. Return Nothing() if the clip stack
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// is empty.
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Maybe<uint64_t> TopmostClipId();
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// Returns the scroll id that was pushed just before the given scroll id.
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// If the given scroll id is not in the stack of active scrolled layers, or if
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// it is the rootmost scroll id (and therefore has no ancestor), this function
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// returns Nothing().
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Maybe<layers::FrameMetrics::ViewID> ParentScrollIdFor(layers::FrameMetrics::ViewID aScrollId);
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// Try to avoid using this when possible.
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WrState* Raw() { return mWrState; }
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protected:
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WrState* mWrState;
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// Track the stack of clip ids and scroll layer ids that have been pushed
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// (by PushClip and PushScrollLayer, respectively) and are still active.
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// This is helpful for knowing e.g. what the ancestor scroll id of a particular
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// scroll id is, and doing other "queries" of current state.
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std::vector<uint64_t> mClipIdStack;
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std::vector<layers::FrameMetrics::ViewID> mScrollIdStack;
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friend class WebRenderAPI;
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};
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Maybe<WrImageFormat>
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SurfaceFormatToWrImageFormat(gfx::SurfaceFormat aFormat);
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} // namespace wr
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} // namespace mozilla
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#endif
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