gecko-dev/dom/svg/DOMSVGLength.cpp

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C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "DOMSVGLength.h"
#include "DOMSVGLengthList.h"
#include "DOMSVGAnimatedLengthList.h"
#include "nsError.h"
#include "nsMathUtils.h"
#include "SVGAnimatedLength.h"
#include "SVGAnimatedLengthList.h"
#include "SVGAttrTearoffTable.h"
#include "SVGLength.h"
#include "mozilla/dom/SVGElement.h"
#include "mozilla/dom/SVGLengthBinding.h"
#include "mozilla/FloatingPoint.h"
// See the architecture comment in DOMSVGAnimatedLengthList.h.
namespace mozilla {
namespace dom {
static SVGAttrTearoffTable<SVGAnimatedLength, DOMSVGLength>
sBaseSVGLengthTearOffTable, sAnimSVGLengthTearOffTable;
// We could use NS_IMPL_CYCLE_COLLECTION(, except that in Unlink() we need to
// clear our list's weak ref to us to be safe. (The other option would be to
// not unlink and rely on the breaking of the other edges in the cycle, as
// NS_SVG_VAL_IMPL_CYCLE_COLLECTION does.)
NS_IMPL_CYCLE_COLLECTION_CLASS(DOMSVGLength)
NS_IMPL_CYCLE_COLLECTION_UNLINK_BEGIN(DOMSVGLength)
tmp->CleanupWeakRefs();
tmp->mVal = nullptr; // (owned by mSVGElement, which we drop our ref to here)
NS_IMPL_CYCLE_COLLECTION_UNLINK(mList)
NS_IMPL_CYCLE_COLLECTION_UNLINK(mSVGElement)
NS_IMPL_CYCLE_COLLECTION_UNLINK_PRESERVED_WRAPPER
NS_IMPL_CYCLE_COLLECTION_UNLINK_END
NS_IMPL_CYCLE_COLLECTION_TRAVERSE_BEGIN(DOMSVGLength)
NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mList)
NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mSVGElement)
NS_IMPL_CYCLE_COLLECTION_TRAVERSE_END
NS_IMPL_CYCLE_COLLECTION_TRACE_BEGIN(DOMSVGLength)
NS_IMPL_CYCLE_COLLECTION_TRACE_PRESERVED_WRAPPER
NS_IMPL_CYCLE_COLLECTION_TRACE_END
NS_IMPL_CYCLE_COLLECTING_ADDREF(DOMSVGLength)
NS_IMPL_CYCLE_COLLECTING_RELEASE(DOMSVGLength)
NS_INTERFACE_MAP_BEGIN_CYCLE_COLLECTION(DOMSVGLength)
NS_WRAPPERCACHE_INTERFACE_MAP_ENTRY
NS_INTERFACE_MAP_ENTRY(DOMSVGLength) // pseudo-interface
NS_INTERFACE_MAP_ENTRY(nsISupports)
NS_INTERFACE_MAP_END
//----------------------------------------------------------------------
// Helper class: AutoChangeLengthNotifier
// Stack-based helper class to pair calls to WillChangeLengthList and
// DidChangeLengthList.
class MOZ_RAII AutoChangeLengthNotifier {
public:
explicit AutoChangeLengthNotifier(
DOMSVGLength* aLength MOZ_GUARD_OBJECT_NOTIFIER_PARAM)
: mLength(aLength) {
MOZ_GUARD_OBJECT_NOTIFIER_INIT;
MOZ_ASSERT(mLength, "Expecting non-null length");
MOZ_ASSERT(mLength->HasOwner(),
"Expecting list to have an owner for notification");
mEmptyOrOldValue =
mLength->Element()->WillChangeLengthList(mLength->mAttrEnum);
}
~AutoChangeLengthNotifier() {
mLength->Element()->DidChangeLengthList(mLength->mAttrEnum,
mEmptyOrOldValue);
// Null check mLength->mList, since DidChangeLengthList can run script,
// potentially removing mLength from its list.
if (mLength->mList && mLength->mList->IsAnimating()) {
mLength->Element()->AnimationNeedsResample();
}
}
private:
DOMSVGLength* const mLength;
nsAttrValue mEmptyOrOldValue;
MOZ_DECL_USE_GUARD_OBJECT_NOTIFIER
};
DOMSVGLength::DOMSVGLength(DOMSVGLengthList* aList, uint8_t aAttrEnum,
uint32_t aListIndex, bool aIsAnimValItem)
: mList(aList),
mListIndex(aListIndex),
mAttrEnum(aAttrEnum),
mIsAnimValItem(aIsAnimValItem),
mUnit(SVGLength_Binding::SVG_LENGTHTYPE_NUMBER),
mValue(0.0f),
mVal(nullptr) {
// These shifts are in sync with the members in the header.
MOZ_ASSERT(aList && aAttrEnum < (1 << 4) && aListIndex <= MaxListIndex(),
"bad arg");
MOZ_ASSERT(IndexIsValid(), "Bad index for DOMSVGNumber!");
}
DOMSVGLength::DOMSVGLength()
: mList(nullptr),
mListIndex(0),
mAttrEnum(0),
mIsAnimValItem(false),
mUnit(SVGLength_Binding::SVG_LENGTHTYPE_NUMBER),
mValue(0.0f),
mVal(nullptr) {}
DOMSVGLength::DOMSVGLength(SVGAnimatedLength* aVal, SVGElement* aSVGElement,
bool aAnimVal)
: mList(nullptr),
mListIndex(0),
mAttrEnum(0),
mIsAnimValItem(aAnimVal),
mUnit(SVGLength_Binding::SVG_LENGTHTYPE_NUMBER),
mValue(0.0f),
mVal(aVal),
mSVGElement(aSVGElement) {}
void DOMSVGLength::CleanupWeakRefs() {
// Our mList's weak ref to us must be nulled out when we die (or when we're
// cycle collected), so we that don't leave behind a pointer to
// free / soon-to-be-free memory.
if (mList) {
MOZ_ASSERT(mList->mItems[mListIndex] == this,
"Clearing out the wrong list index...?");
mList->mItems[mListIndex] = nullptr;
}
// Similarly, we must update the tearoff table to remove its (non-owning)
// pointer to mVal.
if (mVal) {
auto& table = mIsAnimValItem ? sAnimSVGLengthTearOffTable
: sBaseSVGLengthTearOffTable;
table.RemoveTearoff(mVal);
}
}
DOMSVGLength::~DOMSVGLength() { CleanupWeakRefs(); }
already_AddRefed<DOMSVGLength> DOMSVGLength::GetTearOff(SVGAnimatedLength* aVal,
SVGElement* aSVGElement,
bool aAnimVal) {
auto& table =
aAnimVal ? sAnimSVGLengthTearOffTable : sBaseSVGLengthTearOffTable;
RefPtr<DOMSVGLength> domLength = table.GetTearoff(aVal);
if (!domLength) {
domLength = new DOMSVGLength(aVal, aSVGElement, aAnimVal);
table.AddTearoff(aVal, domLength);
}
return domLength.forget();
}
DOMSVGLength* DOMSVGLength::Copy() {
NS_ASSERTION(HasOwner() || IsReflectingAttribute(), "unexpected caller");
DOMSVGLength* copy = new DOMSVGLength();
uint16_t unit;
float value;
if (mVal) {
unit = mVal->mSpecifiedUnitType;
value = mIsAnimValItem ? mVal->mAnimVal : mVal->mBaseVal;
} else {
SVGLength& length = InternalItem();
unit = length.GetUnit();
value = length.GetValueInCurrentUnits();
}
copy->NewValueSpecifiedUnits(unit, value, IgnoreErrors());
return copy;
}
uint16_t DOMSVGLength::UnitType() {
if (mVal) {
if (mIsAnimValItem) {
mSVGElement->FlushAnimations();
}
return mVal->mSpecifiedUnitType;
}
if (mIsAnimValItem && HasOwner()) {
Element()->FlushAnimations(); // May make HasOwner() == false
}
return HasOwner() ? InternalItem().GetUnit() : mUnit;
}
float DOMSVGLength::GetValue(ErrorResult& aRv) {
if (mVal) {
if (mIsAnimValItem) {
mSVGElement->FlushAnimations();
return mVal->GetAnimValue(mSVGElement);
}
return mVal->GetBaseValue(mSVGElement);
}
if (mIsAnimValItem && HasOwner()) {
Element()->FlushAnimations(); // May make HasOwner() == false
}
if (HasOwner()) {
float value = InternalItem().GetValueInUserUnits(Element(), Axis());
if (!IsFinite(value)) {
aRv.Throw(NS_ERROR_FAILURE);
}
return value;
}
float unitToPx;
if (UserSpaceMetrics::ResolveAbsoluteUnit(mUnit, unitToPx)) {
return mValue * unitToPx;
}
// else [SVGWG issue] Can't convert this length's value to user units
// ReportToConsole
aRv.Throw(NS_ERROR_FAILURE);
return 0.0f;
}
void DOMSVGLength::SetValue(float aUserUnitValue, ErrorResult& aRv) {
if (mIsAnimValItem) {
aRv.Throw(NS_ERROR_DOM_NO_MODIFICATION_ALLOWED_ERR);
return;
}
if (mVal) {
aRv = mVal->SetBaseValue(aUserUnitValue, mSVGElement, true);
return;
}
// Although the value passed in is in user units, this method does not turn
// this length into a user unit length. Instead it converts the user unit
// value to this length's current unit and sets that, leaving this length's
// unit as it is.
if (HasOwner()) {
if (InternalItem().GetValueInUserUnits(Element(), Axis()) ==
aUserUnitValue) {
return;
}
float uuPerUnit = InternalItem().GetUserUnitsPerUnit(Element(), Axis());
if (uuPerUnit > 0) {
float newValue = aUserUnitValue / uuPerUnit;
if (IsFinite(newValue)) {
AutoChangeLengthNotifier notifier(this);
InternalItem().SetValueAndUnit(newValue, InternalItem().GetUnit());
return;
}
}
} else if (mUnit == SVGLength_Binding::SVG_LENGTHTYPE_NUMBER ||
mUnit == SVGLength_Binding::SVG_LENGTHTYPE_PX) {
mValue = aUserUnitValue;
return;
}
// else [SVGWG issue] Can't convert user unit value to this length's unit
// ReportToConsole
aRv.Throw(NS_ERROR_FAILURE);
}
float DOMSVGLength::ValueInSpecifiedUnits() {
if (mVal) {
if (mIsAnimValItem) {
mSVGElement->FlushAnimations();
return mVal->mAnimVal;
}
return mVal->mBaseVal;
}
if (mIsAnimValItem && HasOwner()) {
Element()->FlushAnimations(); // May make HasOwner() == false
}
return HasOwner() ? InternalItem().GetValueInCurrentUnits() : mValue;
}
void DOMSVGLength::SetValueInSpecifiedUnits(float aValue, ErrorResult& aRv) {
if (mIsAnimValItem) {
aRv.Throw(NS_ERROR_DOM_NO_MODIFICATION_ALLOWED_ERR);
return;
}
if (mVal) {
mVal->SetBaseValueInSpecifiedUnits(aValue, mSVGElement, true);
return;
}
if (HasOwner()) {
if (InternalItem().GetValueInCurrentUnits() == aValue) {
return;
}
AutoChangeLengthNotifier notifier(this);
InternalItem().SetValueInCurrentUnits(aValue);
return;
}
mValue = aValue;
}
void DOMSVGLength::SetValueAsString(const nsAString& aValue, ErrorResult& aRv) {
if (mIsAnimValItem) {
aRv.Throw(NS_ERROR_DOM_NO_MODIFICATION_ALLOWED_ERR);
return;
}
if (mVal) {
aRv = mVal->SetBaseValueString(aValue, mSVGElement, true);
return;
}
SVGLength value;
if (!value.SetValueFromString(aValue)) {
aRv.Throw(NS_ERROR_DOM_SYNTAX_ERR);
return;
}
if (HasOwner()) {
if (InternalItem() == value) {
return;
}
AutoChangeLengthNotifier notifier(this);
InternalItem() = value;
return;
}
mValue = value.GetValueInCurrentUnits();
mUnit = value.GetUnit();
}
void DOMSVGLength::GetValueAsString(nsAString& aValue) {
if (mVal) {
if (mIsAnimValItem) {
mSVGElement->FlushAnimations();
mVal->GetAnimValueString(aValue);
} else {
mVal->GetBaseValueString(aValue);
}
return;
}
if (mIsAnimValItem && HasOwner()) {
Element()->FlushAnimations(); // May make HasOwner() == false
}
if (HasOwner()) {
InternalItem().GetValueAsString(aValue);
return;
}
SVGLength(mValue, mUnit).GetValueAsString(aValue);
}
void DOMSVGLength::NewValueSpecifiedUnits(uint16_t aUnit, float aValue,
ErrorResult& aRv) {
if (mIsAnimValItem) {
aRv.Throw(NS_ERROR_DOM_NO_MODIFICATION_ALLOWED_ERR);
return;
}
if (mVal) {
mVal->NewValueSpecifiedUnits(aUnit, aValue, mSVGElement);
return;
}
if (!SVGLength::IsValidUnitType(aUnit)) {
aRv.Throw(NS_ERROR_DOM_NOT_SUPPORTED_ERR);
return;
}
if (HasOwner()) {
if (InternalItem().GetUnit() == aUnit &&
InternalItem().GetValueInCurrentUnits() == aValue) {
return;
}
AutoChangeLengthNotifier notifier(this);
InternalItem().SetValueAndUnit(aValue, uint8_t(aUnit));
return;
}
mUnit = uint8_t(aUnit);
mValue = aValue;
}
void DOMSVGLength::ConvertToSpecifiedUnits(uint16_t aUnit, ErrorResult& aRv) {
if (mIsAnimValItem) {
aRv.Throw(NS_ERROR_DOM_NO_MODIFICATION_ALLOWED_ERR);
return;
}
if (mVal) {
mVal->ConvertToSpecifiedUnits(aUnit, mSVGElement);
return;
}
if (!SVGLength::IsValidUnitType(aUnit)) {
aRv.Throw(NS_ERROR_DOM_NOT_SUPPORTED_ERR);
return;
}
if (HasOwner()) {
if (InternalItem().GetUnit() == aUnit) {
return;
}
float val =
InternalItem().GetValueInSpecifiedUnit(aUnit, Element(), Axis());
if (IsFinite(val)) {
AutoChangeLengthNotifier notifier(this);
InternalItem().SetValueAndUnit(val, aUnit);
return;
}
} else {
SVGLength len(mValue, mUnit);
float val = len.GetValueInSpecifiedUnit(aUnit, nullptr, 0);
if (IsFinite(val)) {
mValue = val;
mUnit = aUnit;
return;
}
}
// else [SVGWG issue] Can't convert unit
// ReportToConsole
aRv.Throw(NS_ERROR_FAILURE);
}
JSObject* DOMSVGLength::WrapObject(JSContext* aCx,
JS::Handle<JSObject*> aGivenProto) {
return SVGLength_Binding::Wrap(aCx, this, aGivenProto);
}
void DOMSVGLength::InsertingIntoList(DOMSVGLengthList* aList, uint8_t aAttrEnum,
uint32_t aListIndex, bool aIsAnimValItem) {
NS_ASSERTION(!HasOwner(), "Inserting item that is already in a list");
mList = aList;
mAttrEnum = aAttrEnum;
mListIndex = aListIndex;
mIsAnimValItem = aIsAnimValItem;
MOZ_ASSERT(IndexIsValid(), "Bad index for DOMSVGLength!");
}
void DOMSVGLength::RemovingFromList() {
mValue = InternalItem().GetValueInCurrentUnits();
mUnit = InternalItem().GetUnit();
mList = nullptr;
mIsAnimValItem = false;
}
SVGLength DOMSVGLength::ToSVGLength() {
if (HasOwner()) {
return SVGLength(InternalItem().GetValueInCurrentUnits(),
InternalItem().GetUnit());
}
return SVGLength(mValue, mUnit);
}
SVGLength& DOMSVGLength::InternalItem() {
SVGAnimatedLengthList* alist = Element()->GetAnimatedLengthList(mAttrEnum);
return mIsAnimValItem && alist->mAnimVal ? (*alist->mAnimVal)[mListIndex]
: alist->mBaseVal[mListIndex];
}
#ifdef DEBUG
bool DOMSVGLength::IndexIsValid() {
SVGAnimatedLengthList* alist = Element()->GetAnimatedLengthList(mAttrEnum);
return (mIsAnimValItem && mListIndex < alist->GetAnimValue().Length()) ||
(!mIsAnimValItem && mListIndex < alist->GetBaseValue().Length());
}
#endif
} // namespace dom
} // namespace mozilla