зеркало из https://github.com/mozilla/gecko-dev.git
658 строки
24 KiB
C++
658 строки
24 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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/*
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* Code to notify things that animate before a refresh, at an appropriate
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* refresh rate. (Perhaps temporary, until replaced by compositor.)
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*/
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#ifndef nsRefreshDriver_h_
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#define nsRefreshDriver_h_
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#include "mozilla/FlushType.h"
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#include "mozilla/TimeStamp.h"
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#include "mozilla/UniquePtr.h"
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#include "mozilla/Vector.h"
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#include "mozilla/WeakPtr.h"
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#include "nsTObserverArray.h"
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#include "nsTArray.h"
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#include "nsTHashSet.h"
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#include "nsClassHashtable.h"
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#include "nsHashKeys.h"
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#include "nsRefreshObservers.h"
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#include "nsThreadUtils.h"
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#include "mozilla/Attributes.h"
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#include "mozilla/Maybe.h"
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#include "mozilla/dom/VisualViewport.h"
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#include "mozilla/layers/TransactionIdAllocator.h"
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#include "LayersTypes.h"
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#include "GeckoProfiler.h" // for ProfileChunkedBuffer
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class nsPresContext;
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class imgIRequest;
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class nsIRunnable;
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namespace mozilla {
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class AnimationEventDispatcher;
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class PendingFullscreenEvent;
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class PresShell;
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class RefreshDriverTimer;
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class Runnable;
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class Task;
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} // namespace mozilla
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class nsRefreshDriver final : public mozilla::layers::TransactionIdAllocator,
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public nsARefreshObserver {
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using Document = mozilla::dom::Document;
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using TransactionId = mozilla::layers::TransactionId;
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using VVPResizeEvent =
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mozilla::dom::VisualViewport::VisualViewportResizeEvent;
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using VVPScrollEvent =
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mozilla::dom::VisualViewport::VisualViewportScrollEvent;
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using LogPresShellObserver = mozilla::LogPresShellObserver;
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public:
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explicit nsRefreshDriver(nsPresContext* aPresContext);
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~nsRefreshDriver();
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/**
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* Methods for testing, exposed via nsIDOMWindowUtils. See
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* nsIDOMWindowUtils.advanceTimeAndRefresh for description.
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*/
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void AdvanceTimeAndRefresh(int64_t aMilliseconds);
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void RestoreNormalRefresh();
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void DoTick();
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bool IsTestControllingRefreshesEnabled() const {
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return mTestControllingRefreshes;
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}
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/**
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* Return the time of the most recent refresh. This is intended to be
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* used by callers who want to start an animation now and want to know
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* what time to consider the start of the animation. (This helps
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* ensure that multiple animations started during the same event off
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* the main event loop have the same start time.)
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*/
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mozilla::TimeStamp MostRecentRefresh(bool aEnsureTimerStarted = true) const;
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/**
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* Add / remove refresh observers.
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* RemoveRefreshObserver returns true if aObserver was found.
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*
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* The flush type affects:
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* + the order in which the observers are notified (lowest flush
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* type to highest, in order registered)
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* + (in the future) which observers are suppressed when the display
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* doesn't require current position data or isn't currently
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* painting, and, correspondingly, which get notified when there
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* is a flush during such suppression
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* and it must be FlushType::Style, FlushType::Layout, or FlushType::Display.
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*
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* The refresh driver does NOT own a reference to these observers;
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* they must remove themselves before they are destroyed.
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*
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* The observer will be called even if there is no other activity.
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*/
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void AddRefreshObserver(nsARefreshObserver* aObserver,
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mozilla::FlushType aFlushType,
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const char* aObserverDescription);
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bool RemoveRefreshObserver(nsARefreshObserver* aObserver,
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mozilla::FlushType aFlushType);
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/**
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* Add / remove an observer wants to know the time when the refresh driver
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* updated the most recent refresh time due to its active timer changes.
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*/
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void AddTimerAdjustmentObserver(nsATimerAdjustmentObserver* aObserver);
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void RemoveTimerAdjustmentObserver(nsATimerAdjustmentObserver* aObserver);
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void PostVisualViewportResizeEvent(VVPResizeEvent* aResizeEvent);
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void DispatchVisualViewportResizeEvents();
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void PostScrollEvent(mozilla::Runnable* aScrollEvent, bool aDelayed = false);
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void DispatchScrollEvents();
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void PostVisualViewportScrollEvent(VVPScrollEvent* aScrollEvent);
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void DispatchVisualViewportScrollEvents();
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/**
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* Add an observer that will be called after each refresh. The caller
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* must remove the observer before it is deleted. This does not trigger
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* refresh driver ticks.
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*/
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void AddPostRefreshObserver(nsAPostRefreshObserver* aObserver);
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void AddPostRefreshObserver(mozilla::ManagedPostRefreshObserver*) = delete;
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void RemovePostRefreshObserver(nsAPostRefreshObserver* aObserver);
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void RemovePostRefreshObserver(mozilla::ManagedPostRefreshObserver*) = delete;
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/**
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* Add/Remove imgIRequest versions of observers.
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*
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* These are used for hooking into the refresh driver for
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* controlling animated images.
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*
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* @note The refresh driver owns a reference to these listeners.
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*
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* @note Technically, imgIRequest objects are not nsARefreshObservers, but
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* for controlling animated image repaint events, we subscribe the
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* imgIRequests to the nsRefreshDriver for notification of paint events.
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*
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* @returns whether the operation succeeded, or void in the case of removal.
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*/
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bool AddImageRequest(imgIRequest* aRequest);
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void RemoveImageRequest(imgIRequest* aRequest);
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/**
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* Marks that we're currently in the middle of processing user input.
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* Called by EventDispatcher when it's handling an input event.
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*/
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void EnterUserInputProcessing() { mUserInputProcessingCount++; }
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void ExitUserInputProcessing() {
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MOZ_ASSERT(mUserInputProcessingCount > 0);
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mUserInputProcessingCount--;
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}
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/**
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* Add / remove presshells which have pending resize event.
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*/
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void AddResizeEventFlushObserver(mozilla::PresShell* aPresShell,
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bool aDelayed = false) {
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MOZ_DIAGNOSTIC_ASSERT(
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!mResizeEventFlushObservers.Contains(aPresShell) &&
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!mDelayedResizeEventFlushObservers.Contains(aPresShell),
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"Double-adding resize event flush observer");
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if (aDelayed) {
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mDelayedResizeEventFlushObservers.AppendElement(aPresShell);
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} else {
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mResizeEventFlushObservers.AppendElement(aPresShell);
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EnsureTimerStarted();
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}
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}
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void RemoveResizeEventFlushObserver(mozilla::PresShell* aPresShell) {
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mResizeEventFlushObservers.RemoveElement(aPresShell);
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mDelayedResizeEventFlushObservers.RemoveElement(aPresShell);
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}
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/**
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* Add / remove presshells that we should flush style and layout on
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*/
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void AddStyleFlushObserver(mozilla::PresShell* aPresShell) {
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MOZ_DIAGNOSTIC_ASSERT(!mStyleFlushObservers.Contains(aPresShell),
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"Double-adding style flush observer");
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LogPresShellObserver::LogDispatch(aPresShell, this);
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mStyleFlushObservers.AppendElement(aPresShell);
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EnsureTimerStarted();
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}
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void RemoveStyleFlushObserver(mozilla::PresShell* aPresShell) {
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mStyleFlushObservers.RemoveElement(aPresShell);
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}
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void AddLayoutFlushObserver(mozilla::PresShell* aPresShell) {
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MOZ_DIAGNOSTIC_ASSERT(!IsLayoutFlushObserver(aPresShell),
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"Double-adding layout flush observer");
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LogPresShellObserver::LogDispatch(aPresShell, this);
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mLayoutFlushObservers.AppendElement(aPresShell);
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EnsureTimerStarted();
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}
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void RemoveLayoutFlushObserver(mozilla::PresShell* aPresShell) {
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mLayoutFlushObservers.RemoveElement(aPresShell);
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}
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bool IsLayoutFlushObserver(mozilla::PresShell* aPresShell) {
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return mLayoutFlushObservers.Contains(aPresShell);
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}
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/**
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* "Early Runner" runnables will be called as the first step when refresh
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* driver tick is triggered. Runners shouldn't keep other objects alive,
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* since it isn't guaranteed they will ever get called.
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*/
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void AddEarlyRunner(nsIRunnable* aRunnable) {
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mEarlyRunners.AppendElement(aRunnable);
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EnsureTimerStarted();
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}
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/**
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* Remember whether our presshell's view manager needs a flush
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*/
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void ScheduleViewManagerFlush();
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void RevokeViewManagerFlush() { mViewManagerFlushIsPending = false; }
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bool ViewManagerFlushIsPending() { return mViewManagerFlushIsPending; }
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bool HasScheduleFlush() { return mHasScheduleFlush; }
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void ClearHasScheduleFlush() { mHasScheduleFlush = false; }
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/**
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* Add a document for which we have FrameRequestCallbacks
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*/
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void ScheduleFrameRequestCallbacks(Document* aDocument);
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/**
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* Remove a document for which we have FrameRequestCallbacks
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*/
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void RevokeFrameRequestCallbacks(Document* aDocument);
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/**
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* Queue a new fullscreen event to be dispatched in next tick before
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* the style flush
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*/
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void ScheduleFullscreenEvent(
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mozilla::UniquePtr<mozilla::PendingFullscreenEvent> aEvent);
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/**
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* Cancel all pending fullscreen events scheduled by ScheduleFullscreenEvent
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* which targets any node in aDocument.
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*/
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void CancelPendingFullscreenEvents(Document* aDocument);
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/**
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* Queue new animation events to dispatch in next tick.
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*/
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void ScheduleAnimationEventDispatch(
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mozilla::AnimationEventDispatcher* aDispatcher) {
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NS_ASSERTION(!mAnimationEventFlushObservers.Contains(aDispatcher),
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"Double-adding animation event flush observer");
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mAnimationEventFlushObservers.AppendElement(aDispatcher);
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EnsureTimerStarted();
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}
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/**
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* Cancel all pending animation events associated with |aDispatcher|.
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*/
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void CancelPendingAnimationEvents(
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mozilla::AnimationEventDispatcher* aDispatcher);
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/**
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* Schedule a frame visibility update "soon", subject to the heuristics and
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* throttling we apply to visibility updates.
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*/
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void ScheduleFrameVisibilityUpdate() { mNeedToRecomputeVisibility = true; }
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/**
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* Tell the refresh driver that it is done driving refreshes and
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* should stop its timer and forget about its pres context. This may
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* be called from within a refresh.
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*/
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void Disconnect();
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bool IsFrozen() { return mFreezeCount > 0; }
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/**
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* Freeze the refresh driver. It should stop delivering future
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* refreshes until thawed. Note that the number of calls to Freeze() must
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* match the number of calls to Thaw() in order for the refresh driver to
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* be un-frozen.
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*/
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void Freeze();
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/**
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* Thaw the refresh driver. If the number of calls to Freeze() matches the
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* number of calls to this function, the refresh driver should start
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* delivering refreshes again.
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*/
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void Thaw();
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/**
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* Throttle or unthrottle the refresh driver. This is done if the
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* corresponding presshell is hidden or shown.
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*/
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void SetThrottled(bool aThrottled);
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/**
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* Return the prescontext we were initialized with
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*/
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nsPresContext* GetPresContext() const;
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void CreateVsyncRefreshTimer();
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#ifdef DEBUG
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/**
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* Check whether the given observer is an observer for the given flush type
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*/
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bool IsRefreshObserver(nsARefreshObserver* aObserver,
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mozilla::FlushType aFlushType);
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#endif
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/**
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* Default interval the refresh driver uses, in ms.
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*/
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static int32_t DefaultInterval();
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bool IsInRefresh() { return mInRefresh; }
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void SetIsResizeSuppressed() { mResizeSuppressed = true; }
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bool IsResizeSuppressed() const { return mResizeSuppressed; }
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// mozilla::layers::TransactionIdAllocator
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TransactionId GetTransactionId(bool aThrottle) override;
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TransactionId LastTransactionId() const override;
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void NotifyTransactionCompleted(TransactionId aTransactionId) override;
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void RevokeTransactionId(TransactionId aTransactionId) override;
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void ClearPendingTransactions() override;
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void ResetInitialTransactionId(TransactionId aTransactionId) override;
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mozilla::TimeStamp GetTransactionStart() override;
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mozilla::VsyncId GetVsyncId() override;
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mozilla::TimeStamp GetVsyncStart() override;
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bool IsWaitingForPaint(mozilla::TimeStamp aTime);
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// nsARefreshObserver
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NS_IMETHOD_(MozExternalRefCountType) AddRef(void) override {
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return TransactionIdAllocator::AddRef();
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}
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NS_IMETHOD_(MozExternalRefCountType) Release(void) override {
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return TransactionIdAllocator::Release();
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}
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virtual void WillRefresh(mozilla::TimeStamp aTime) override;
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/**
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* Compute the time when the currently active refresh driver timer
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* will start its next tick.
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*
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* Expects a non-null default value that is the upper bound of the
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* expected deadline. If the next expected deadline is later than
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* the default value, the default value is returned.
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*
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* If we're animating and we have skipped paints a time in the past
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* is returned.
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*/
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static mozilla::TimeStamp GetIdleDeadlineHint(mozilla::TimeStamp aDefault);
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/**
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* It returns the expected timestamp of the next tick or nothing if the next
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* tick is missed.
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*/
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static mozilla::Maybe<mozilla::TimeStamp> GetNextTickHint();
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static void DispatchIdleTaskAfterTickUnlessExists(mozilla::Task* aTask);
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static void CancelIdleTask(mozilla::Task* aTask);
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void NotifyDOMContentLoaded();
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// Schedule a refresh so that any delayed events will run soon.
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void RunDelayedEventsSoon();
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void InitializeTimer() {
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MOZ_ASSERT(!mActiveTimer);
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EnsureTimerStarted();
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}
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bool HasPendingTick() const { return mActiveTimer; }
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void EnsureIntersectionObservationsUpdateHappens() {
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// This is enough to make sure that UpdateIntersectionObservations runs at
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// least once. This is presumably the intent of step 5 in [1]:
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//
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// Schedule an iteration of the event loop in the root's browsing
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// context.
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//
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// Though the wording of it is not quite clear to me...
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//
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// [1]:
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// https://w3c.github.io/IntersectionObserver/#dom-intersectionobserver-observe
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EnsureTimerStarted();
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mNeedToUpdateIntersectionObservations = true;
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}
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// Register a composition payload that will be forwarded to the layer manager
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// if the current or upcoming refresh tick does a paint.
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// If no paint happens, the payload is discarded.
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// Should only be called on root refresh drivers.
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void RegisterCompositionPayload(
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const mozilla::layers::CompositionPayload& aPayload);
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enum class TickReasons : uint32_t {
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eNone = 0,
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eHasObservers = 1 << 0,
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eHasImageRequests = 1 << 1,
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eNeedsToUpdateIntersectionObservations = 1 << 2,
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eHasVisualViewportResizeEvents = 1 << 3,
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eHasScrollEvents = 1 << 4,
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eHasVisualViewportScrollEvents = 1 << 5,
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};
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void AddForceNotifyContentfulPaintPresContext(nsPresContext* aPresContext);
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void FlushForceNotifyContentfulPaintPresContext();
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// Mark that we've just run a tick from vsync, used to throttle 'extra'
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// paints to one per vsync (see CanDoExtraTick).
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void FinishedVsyncTick() { mAttemptedExtraTickSinceLastVsync = false; }
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private:
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typedef nsTArray<RefPtr<VVPResizeEvent>> VisualViewportResizeEventArray;
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typedef nsTArray<RefPtr<mozilla::Runnable>> ScrollEventArray;
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typedef nsTArray<RefPtr<VVPScrollEvent>> VisualViewportScrollEventArray;
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typedef nsTHashSet<nsCOMPtr<nsISupports>> RequestTable;
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struct ImageStartData {
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ImageStartData() = default;
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mozilla::Maybe<mozilla::TimeStamp> mStartTime;
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RequestTable mEntries;
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};
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typedef nsClassHashtable<nsUint32HashKey, ImageStartData> ImageStartTable;
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struct ObserverData {
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nsARefreshObserver* mObserver;
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const char* mDescription;
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mozilla::TimeStamp mRegisterTime;
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mozilla::MarkerInnerWindowId mInnerWindowId;
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mozilla::UniquePtr<mozilla::ProfileChunkedBuffer> mCause;
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mozilla::FlushType mFlushType;
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bool operator==(nsARefreshObserver* aObserver) const {
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return mObserver == aObserver;
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}
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operator RefPtr<nsARefreshObserver>() { return mObserver; }
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};
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typedef nsTObserverArray<ObserverData> ObserverArray;
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void RunFullscreenSteps();
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void DispatchAnimationEvents();
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MOZ_CAN_RUN_SCRIPT
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void RunFrameRequestCallbacks(mozilla::TimeStamp aNowTime);
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void UpdateIntersectionObservations(mozilla::TimeStamp aNowTime);
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enum class IsExtraTick {
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No,
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Yes,
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};
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MOZ_CAN_RUN_SCRIPT_BOUNDARY
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void Tick(mozilla::VsyncId aId, mozilla::TimeStamp aNowTime,
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IsExtraTick aIsExtraTick = IsExtraTick::No);
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enum EnsureTimerStartedFlags {
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eNone = 0,
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eForceAdjustTimer = 1 << 0,
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eAllowTimeToGoBackwards = 1 << 1,
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eNeverAdjustTimer = 1 << 2,
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};
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void EnsureTimerStarted(EnsureTimerStartedFlags aFlags = eNone);
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void StopTimer();
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bool HasObservers() const;
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void AppendObserverDescriptionsToString(nsACString& aStr) const;
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// Note: This should only be called in the dtor of nsRefreshDriver.
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uint32_t ObserverCount() const;
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bool HasImageRequests() const;
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bool ShouldKeepTimerRunningWhileWaitingForFirstContentfulPaint();
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bool ShouldKeepTimerRunningAfterPageLoad();
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ObserverArray& ArrayFor(mozilla::FlushType aFlushType);
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// Trigger a refresh immediately, if haven't been disconnected or frozen.
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void DoRefresh();
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TickReasons GetReasonsToTick() const;
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void AppendTickReasonsToString(TickReasons aReasons, nsACString& aStr) const;
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double GetRegularTimerInterval() const;
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static double GetThrottledTimerInterval();
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static mozilla::TimeDuration GetMinRecomputeVisibilityInterval();
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bool HaveFrameRequestCallbacks() const {
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return mFrameRequestCallbackDocs.Length() != 0;
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}
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void FinishedWaitingForTransaction();
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/**
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* Returns true if we didn't tick on the most recent vsync, but we think
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* we could run one now instead in order to reduce latency.
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*/
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bool CanDoCatchUpTick();
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/**
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* Returns true if we think it's possible to run an repeat tick (between
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* vsyncs) to hopefully replace the original tick's paint on the compositor.
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* We allow this sometimes for tick requests coming for user input handling
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* to reduce latency.
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|
*/
|
|
bool CanDoExtraTick();
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|
|
|
bool AtPendingTransactionLimit() {
|
|
return mPendingTransactions.Length() == 2;
|
|
}
|
|
bool TooManyPendingTransactions() {
|
|
return mPendingTransactions.Length() >= 2;
|
|
}
|
|
|
|
mozilla::RefreshDriverTimer* ChooseTimer();
|
|
mozilla::RefreshDriverTimer* mActiveTimer;
|
|
RefPtr<mozilla::RefreshDriverTimer> mOwnTimer;
|
|
mozilla::UniquePtr<mozilla::ProfileChunkedBuffer> mRefreshTimerStartedCause;
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|
|
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// nsPresContext passed in constructor and unset in Disconnect.
|
|
mozilla::WeakPtr<nsPresContext> mPresContext;
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|
|
|
RefPtr<nsRefreshDriver> mRootRefresh;
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|
|
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// The most recently allocated transaction id.
|
|
TransactionId mNextTransactionId;
|
|
AutoTArray<TransactionId, 3> mPendingTransactions;
|
|
|
|
uint32_t mFreezeCount;
|
|
uint32_t mUserInputProcessingCount = 0;
|
|
|
|
// How long we wait between ticks for throttled (which generally means
|
|
// non-visible) documents registered with a non-throttled refresh driver.
|
|
const mozilla::TimeDuration mThrottledFrameRequestInterval;
|
|
|
|
// How long we wait, at a minimum, before recomputing approximate frame
|
|
// visibility information. This is a minimum because, regardless of this
|
|
// interval, we only recompute visibility when we've seen a layout or style
|
|
// flush since the last time we did it.
|
|
const mozilla::TimeDuration mMinRecomputeVisibilityInterval;
|
|
|
|
mozilla::UniquePtr<mozilla::ProfileChunkedBuffer> mViewManagerFlushCause;
|
|
|
|
bool mThrottled : 1;
|
|
bool mNeedToRecomputeVisibility : 1;
|
|
bool mTestControllingRefreshes : 1;
|
|
|
|
// These two fields are almost the same, the only difference is that
|
|
// mViewManagerFlushIsPending gets cleared right before calling
|
|
// ProcessPendingUpdates, and mHasScheduleFlush gets cleared right after
|
|
// calling ProcessPendingUpdates. It is important that mHasScheduleFlush
|
|
// only gets cleared after, but it's not clear if mViewManagerFlushIsPending
|
|
// needs to be cleared before.
|
|
bool mViewManagerFlushIsPending : 1;
|
|
bool mHasScheduleFlush : 1;
|
|
|
|
bool mInRefresh : 1;
|
|
|
|
// True if the refresh driver is suspended waiting for transaction
|
|
// id's to be returned and shouldn't do any work during Tick().
|
|
bool mWaitingForTransaction : 1;
|
|
// True if Tick() was skipped because of mWaitingForTransaction and
|
|
// we should schedule a new Tick immediately when resumed instead
|
|
// of waiting until the next interval.
|
|
bool mSkippedPaints : 1;
|
|
|
|
// True if view managers should delay any resize request until the
|
|
// next tick by the refresh driver. This flag will be reset at the
|
|
// start of every tick.
|
|
bool mResizeSuppressed : 1;
|
|
|
|
// True if the next tick should notify DOMContentFlushed.
|
|
bool mNotifyDOMContentFlushed : 1;
|
|
|
|
// True if we need to flush in order to update intersection observations in
|
|
// all our documents.
|
|
bool mNeedToUpdateIntersectionObservations : 1;
|
|
|
|
// True if we're currently within the scope of Tick() handling a normal
|
|
// (timer-driven) tick.
|
|
bool mInNormalTick : 1;
|
|
|
|
// True if we attempted an extra tick (see CanDoExtraTick) since the last
|
|
// vsync and thus shouldn't allow another.
|
|
bool mAttemptedExtraTickSinceLastVsync : 1;
|
|
|
|
bool mHasExceededAfterLoadTickPeriod : 1;
|
|
|
|
// Number of seconds that the refresh driver is blocked waiting for a
|
|
// compositor transaction to be completed before we append a note to the gfx
|
|
// critical log. The number is doubled every time the threshold is hit.
|
|
uint64_t mWarningThreshold;
|
|
mozilla::TimeStamp mMostRecentRefresh;
|
|
mozilla::TimeStamp mTickStart;
|
|
mozilla::VsyncId mTickVsyncId;
|
|
mozilla::TimeStamp mTickVsyncTime;
|
|
mozilla::TimeStamp mNextThrottledFrameRequestTick;
|
|
mozilla::TimeStamp mNextRecomputeVisibilityTick;
|
|
mozilla::TimeStamp mBeforeFirstContentfulPaintTimerRunningLimit;
|
|
|
|
// separate arrays for each flush type we support
|
|
ObserverArray mObservers[4];
|
|
// These observers should NOT be included in HasObservers() since that method
|
|
// is used to determine whether or not to stop the timer, or restore it when
|
|
// thawing the refresh driver. On the other hand these observers are intended
|
|
// to be called when the timer is re-started and should not influence its
|
|
// starting or stopping.
|
|
nsTObserverArray<nsATimerAdjustmentObserver*> mTimerAdjustmentObservers;
|
|
nsTArray<mozilla::layers::CompositionPayload> mCompositionPayloads;
|
|
RequestTable mRequests;
|
|
ImageStartTable mStartTable;
|
|
AutoTArray<nsCOMPtr<nsIRunnable>, 16> mEarlyRunners;
|
|
VisualViewportResizeEventArray mVisualViewportResizeEvents;
|
|
ScrollEventArray mScrollEvents;
|
|
VisualViewportScrollEventArray mVisualViewportScrollEvents;
|
|
|
|
// Scroll events on documents that might have events suppressed.
|
|
ScrollEventArray mDelayedScrollEvents;
|
|
|
|
AutoTArray<mozilla::PresShell*, 16> mResizeEventFlushObservers;
|
|
AutoTArray<mozilla::PresShell*, 16> mDelayedResizeEventFlushObservers;
|
|
AutoTArray<mozilla::PresShell*, 16> mStyleFlushObservers;
|
|
AutoTArray<mozilla::PresShell*, 16> mLayoutFlushObservers;
|
|
// nsTArray on purpose, because we want to be able to swap.
|
|
nsTArray<Document*> mFrameRequestCallbackDocs;
|
|
nsTArray<Document*> mThrottledFrameRequestCallbackDocs;
|
|
nsTObserverArray<nsAPostRefreshObserver*> mPostRefreshObservers;
|
|
nsTArray<mozilla::UniquePtr<mozilla::PendingFullscreenEvent>>
|
|
mPendingFullscreenEvents;
|
|
AutoTArray<mozilla::AnimationEventDispatcher*, 16>
|
|
mAnimationEventFlushObservers;
|
|
|
|
// nsPresContexts which `NotifyContentfulPaint` have been called,
|
|
// however the corresponding paint doesn't come from a regular
|
|
// rendering steps(aka tick).
|
|
//
|
|
// For these nsPresContexts, we invoke
|
|
// `FlushForceNotifyContentfulPaintPresContext` in the next tick
|
|
// to force notify contentful paint, regardless whether the tick paints
|
|
// or not.
|
|
nsTArray<mozilla::WeakPtr<nsPresContext>>
|
|
mForceNotifyContentfulPaintPresContexts;
|
|
|
|
void BeginRefreshingImages(RequestTable& aEntries,
|
|
mozilla::TimeStamp aDesired);
|
|
|
|
friend class mozilla::RefreshDriverTimer;
|
|
|
|
static void Shutdown();
|
|
};
|
|
|
|
#endif /* !defined(nsRefreshDriver_h_) */
|