зеркало из https://github.com/mozilla/gecko-dev.git
588 строки
21 KiB
C++
588 строки
21 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* The contents of this file are subject to the Netscape Public
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* License Version 1.1 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.mozilla.org/NPL/
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*
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* Software distributed under the License is distributed on an "AS
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* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
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* implied. See the License for the specific language governing
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* rights and limitations under the License.
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*
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* The Original Code is mozilla.org code.
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*
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* The Initial Developer of the Original Code is Netscape
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* Communications Corporation. Portions created by Netscape are
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* Copyright (C) 1998 Netscape Communications Corporation. All
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* Rights Reserved.
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*
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* Contributor(s):
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*/
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#include "nsHTMLContainerFrame.h"
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#include "nsIRenderingContext.h"
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#include "nsIPresContext.h"
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#include "nsIPresShell.h"
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#include "nsIStyleContext.h"
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#include "nsStyleConsts.h"
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#include "nsCSSRendering.h"
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#include "nsIContent.h"
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#include "nsLayoutAtoms.h"
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#include "nsIWidget.h"
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#include "nsILinkHandler.h"
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#include "nsHTMLValue.h"
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#include "nsGUIEvent.h"
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#include "nsIDocument.h"
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#include "nsIURL.h"
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#include "nsIPtr.h"
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#include "nsPlaceholderFrame.h"
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#include "nsIHTMLContent.h"
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#include "nsHTMLParts.h"
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#include "nsIView.h"
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#include "nsIViewManager.h"
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#include "nsViewsCID.h"
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#include "nsIReflowCommand.h"
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#include "nsHTMLIIDs.h"
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#include "nsDOMEvent.h"
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#include "nsIScrollableView.h"
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#include "nsWidgetsCID.h"
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#include "nsIStyleSet.h"
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#include "nsCOMPtr.h"
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static NS_DEFINE_IID(kScrollViewIID, NS_ISCROLLABLEVIEW_IID);
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static NS_DEFINE_IID(kCChildCID, NS_CHILD_CID);
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NS_IMETHODIMP
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nsHTMLContainerFrame::Paint(nsIPresContext* aPresContext,
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nsIRenderingContext& aRenderingContext,
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const nsRect& aDirtyRect,
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nsFramePaintLayer aWhichLayer)
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{
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if (NS_FRAME_IS_UNFLOWABLE & mState) {
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return NS_OK;
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}
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if (NS_FRAME_PAINT_LAYER_BACKGROUND == aWhichLayer) {
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const nsStyleDisplay* disp = (const nsStyleDisplay*)
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mStyleContext->GetStyleData(eStyleStruct_Display);
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if (disp->IsVisible() && mRect.width && mRect.height) {
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// Paint our background and border
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PRIntn skipSides = GetSkipSides();
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const nsStyleColor* color = (const nsStyleColor*)
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mStyleContext->GetStyleData(eStyleStruct_Color);
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const nsStyleSpacing* spacing = (const nsStyleSpacing*)
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mStyleContext->GetStyleData(eStyleStruct_Spacing);
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nsRect rect(0, 0, mRect.width, mRect.height);
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nsCSSRendering::PaintBackground(aPresContext, aRenderingContext, this,
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aDirtyRect, rect, *color, *spacing, 0, 0);
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nsCSSRendering::PaintBorder(aPresContext, aRenderingContext, this,
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aDirtyRect, rect, *spacing, mStyleContext, skipSides);
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nsCSSRendering::PaintOutline(aPresContext, aRenderingContext, this,
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aDirtyRect, rect, *spacing, mStyleContext, 0);
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}
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}
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// Now paint the kids. Note that child elements have the opportunity to
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// override the visibility property and display even if their parent is
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// hidden
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PaintChildren(aPresContext, aRenderingContext, aDirtyRect, aWhichLayer);
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return NS_OK;
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}
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/**
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* Create a next-in-flow for aFrame. Will return the newly created
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* frame in aNextInFlowResult <b>if and only if</b> a new frame is
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* created; otherwise nsnull is returned in aNextInFlowResult.
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*/
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nsresult
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nsHTMLContainerFrame::CreateNextInFlow(nsIPresContext* aPresContext,
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nsIFrame* aOuterFrame,
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nsIFrame* aFrame,
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nsIFrame*& aNextInFlowResult)
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{
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aNextInFlowResult = nsnull;
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nsIFrame* nextInFlow;
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aFrame->GetNextInFlow(&nextInFlow);
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if (nsnull == nextInFlow) {
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// Create a continuation frame for the child frame and insert it
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// into our lines child list.
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nsIFrame* nextFrame;
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aFrame->GetNextSibling(&nextFrame);
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nsIPresShell* presShell;
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nsIStyleSet* styleSet;
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aPresContext->GetShell(&presShell);
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presShell->GetStyleSet(&styleSet);
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NS_RELEASE(presShell);
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styleSet->CreateContinuingFrame(aPresContext, aFrame, aOuterFrame, &nextInFlow);
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NS_RELEASE(styleSet);
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if (nsnull == nextInFlow) {
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return NS_ERROR_OUT_OF_MEMORY;
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}
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aFrame->SetNextSibling(nextInFlow);
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nextInFlow->SetNextSibling(nextFrame);
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NS_FRAME_LOG(NS_FRAME_TRACE_NEW_FRAMES,
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("nsHTMLContainerFrame::MaybeCreateNextInFlow: frame=%p nextInFlow=%p",
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aFrame, nextInFlow));
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aNextInFlowResult = nextInFlow;
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}
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return NS_OK;
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}
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static nsresult
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ReparentFrameViewTo(nsIPresContext* aPresContext,
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nsIFrame* aFrame,
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nsIViewManager* aViewManager,
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nsIView* aNewParentView,
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nsIView* aOldParentView)
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{
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nsIView* view;
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// Does aFrame have a view?
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aFrame->GetView(aPresContext, &view);
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if (view) {
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#ifdef NS_DEBUG
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// Verify that the current parent view is what we think it is
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nsIView* parentView;
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view->GetParent(parentView);
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NS_ASSERTION(parentView == aOldParentView, "unexpected parent view");
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#endif
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// Change the parent view.
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PRInt32 zIndex;
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view->GetZIndex(zIndex);
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aViewManager->RemoveChild(aOldParentView, view);
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// XXX We need to insert this view in the correct place within its z-order...
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aViewManager->InsertChild(aNewParentView, view, zIndex);
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} else {
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// Iterate the child frames, and check each child frame to see if it has
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// a view
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nsIFrame* childFrame;
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aFrame->FirstChild(aPresContext, nsnull, &childFrame);
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while (childFrame) {
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ReparentFrameViewTo(aPresContext, childFrame, aViewManager, aNewParentView, aOldParentView);
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childFrame->GetNextSibling(&childFrame);
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}
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// Also check the overflow-list
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aFrame->FirstChild(aPresContext, nsLayoutAtoms::overflowList, &childFrame);
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while (childFrame) {
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ReparentFrameViewTo(aPresContext, childFrame, aViewManager, aNewParentView, aOldParentView);
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childFrame->GetNextSibling(&childFrame);
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}
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}
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return NS_OK;
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}
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// Helper function that returns the nearest view to this frame. Checks
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// this frame, its parent frame, its parent frame, ...
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static nsIView*
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GetClosestViewFor(nsIPresContext* aPresContext, nsIFrame* aFrame)
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{
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NS_PRECONDITION(aFrame, "null frame pointer");
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nsIView* view;
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do {
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aFrame->GetView(aPresContext, &view);
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if (view) {
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break;
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}
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aFrame->GetParent(&aFrame);
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} while (aFrame);
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NS_POSTCONDITION(view, "no containing view");
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return view;
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}
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nsresult
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nsHTMLContainerFrame::ReparentFrameView(nsIPresContext* aPresContext,
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nsIFrame* aChildFrame,
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nsIFrame* aOldParentFrame,
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nsIFrame* aNewParentFrame)
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{
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NS_PRECONDITION(aChildFrame, "null child frame pointer");
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NS_PRECONDITION(aOldParentFrame, "null old parent frame pointer");
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NS_PRECONDITION(aNewParentFrame, "null new parent frame pointer");
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NS_PRECONDITION(aOldParentFrame != aNewParentFrame, "same old and new parent frame");
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nsIView* childView;
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nsIView* oldParentView;
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nsIView* newParentView;
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// This code is called often and we need it to be as fast as possible, so
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// see if we can trivially detect that no work needs to be done
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aChildFrame->GetView(aPresContext, &childView);
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if (!childView) {
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// Child frame doesn't have a view. See if it has any child frames
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nsIFrame* firstChild;
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aChildFrame->FirstChild(aPresContext, nsnull, &firstChild);
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if (!firstChild) {
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return NS_OK;
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}
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}
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// See if either the old parent frame or the new parent frame have a view
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aOldParentFrame->GetView(aPresContext, &oldParentView);
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aNewParentFrame->GetView(aPresContext, &newParentView);
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if (!oldParentView && !newParentView) {
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// Walk up both the old parent frame and the new parent frame nodes
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// stopping when we either find a common parent or views for one
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// or both of the frames.
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//
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// This works well in the common case where we push/pull and the old parent
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// frame and the new parent frame are part of the same flow. They will
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// typically be the same distance (height wise) from the
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do {
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aOldParentFrame->GetParent(&aOldParentFrame);
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aNewParentFrame->GetParent(&aNewParentFrame);
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// We should never walk all the way to the root frame without finding
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// a view
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NS_ASSERTION(aOldParentFrame && aNewParentFrame, "didn't find view");
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// See if we reached a common parent
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if (aOldParentFrame == aNewParentFrame) {
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break;
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}
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// Get the views
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aOldParentFrame->GetView(aPresContext, &oldParentView);
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aNewParentFrame->GetView(aPresContext, &newParentView);
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} while (!(oldParentView || newParentView));
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}
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// See if we found a common parent frame
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if (aOldParentFrame == aNewParentFrame) {
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// We found a common parent and there are no views between the old parent
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// and the common parent or the new parent frame and the common parent.
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// Because neither the old parent frame nor the new parent frame have views,
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// then any child views don't need reparenting
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return NS_OK;
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}
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// We found views for one or both of the parent frames before we found a
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// common parent
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NS_ASSERTION(oldParentView || newParentView, "internal error");
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if (!oldParentView) {
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oldParentView = GetClosestViewFor(aPresContext, aOldParentFrame);
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}
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if (!newParentView) {
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newParentView = GetClosestViewFor(aPresContext, aNewParentFrame);
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}
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// See if the old parent frame and the new parent frame are in the
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// same view sub-hierarchy. If they are then we don't have to do
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// anything
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if (oldParentView != newParentView) {
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nsCOMPtr<nsIViewManager> viewManager;
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oldParentView->GetViewManager(*getter_AddRefs(viewManager));
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// They're not so we need to reparent any child views
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return ReparentFrameViewTo(aPresContext, aChildFrame, viewManager, newParentView,
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oldParentView);
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}
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return NS_OK;
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}
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nsresult
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nsHTMLContainerFrame::ReparentFrameViewList(nsIPresContext* aPresContext,
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nsIFrame* aChildFrameList,
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nsIFrame* aOldParentFrame,
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nsIFrame* aNewParentFrame)
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{
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NS_PRECONDITION(aChildFrameList, "null child frame list");
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NS_PRECONDITION(aOldParentFrame, "null old parent frame pointer");
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NS_PRECONDITION(aNewParentFrame, "null new parent frame pointer");
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NS_PRECONDITION(aOldParentFrame != aNewParentFrame, "same old and new parent frame");
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nsIView* oldParentView;
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nsIView* newParentView;
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// See if either the old parent frame or the new parent frame have a view
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aOldParentFrame->GetView(aPresContext, &oldParentView);
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aNewParentFrame->GetView(aPresContext, &newParentView);
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if (!oldParentView && !newParentView) {
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// Walk up both the old parent frame and the new parent frame nodes
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// stopping when we either find a common parent or views for one
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// or both of the frames.
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//
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// This works well in the common case where we push/pull and the old parent
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// frame and the new parent frame are part of the same flow. They will
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// typically be the same distance (height wise) from the
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do {
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aOldParentFrame->GetParent(&aOldParentFrame);
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aNewParentFrame->GetParent(&aNewParentFrame);
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// We should never walk all the way to the root frame without finding
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// a view
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NS_ASSERTION(aOldParentFrame && aNewParentFrame, "didn't find view");
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// See if we reached a common parent
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if (aOldParentFrame == aNewParentFrame) {
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break;
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}
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// Get the views
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aOldParentFrame->GetView(aPresContext, &oldParentView);
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aNewParentFrame->GetView(aPresContext, &newParentView);
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} while (!(oldParentView || newParentView));
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}
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// See if we found a common parent frame
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if (aOldParentFrame == aNewParentFrame) {
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// We found a common parent and there are no views between the old parent
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// and the common parent or the new parent frame and the common parent.
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// Because neither the old parent frame nor the new parent frame have views,
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// then any child views don't need reparenting
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return NS_OK;
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}
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// We found views for one or both of the parent frames before we found a
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// common parent
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NS_ASSERTION(oldParentView || newParentView, "internal error");
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if (!oldParentView) {
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oldParentView = GetClosestViewFor(aPresContext, aOldParentFrame);
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}
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if (!newParentView) {
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newParentView = GetClosestViewFor(aPresContext, aNewParentFrame);
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}
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// See if the old parent frame and the new parent frame are in the
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// same view sub-hierarchy. If they are then we don't have to do
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// anything
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if (oldParentView != newParentView) {
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nsCOMPtr<nsIViewManager> viewManager;
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oldParentView->GetViewManager(*getter_AddRefs(viewManager));
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// They're not so we need to reparent any child views
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for (nsIFrame* f = aChildFrameList; f; f->GetNextSibling(&f)) {
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ReparentFrameViewTo(aPresContext, f, viewManager, newParentView,
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oldParentView);
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}
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}
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return NS_OK;
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}
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nsresult
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nsHTMLContainerFrame::CreateViewForFrame(nsIPresContext* aPresContext,
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nsIFrame* aFrame,
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nsIStyleContext* aStyleContext,
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PRBool aForce)
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{
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nsIView* view;
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aFrame->GetView(aPresContext, &view);
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// If we don't yet have a view, see if we need a view
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if (nsnull == view) {
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PRInt32 zIndex = 0;
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PRBool autoZIndex = PR_FALSE;
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PRBool fixedBackgroundAttachment = PR_FALSE;
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// Get nsStyleColor and nsStyleDisplay
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const nsStyleColor* color = (const nsStyleColor*)
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aStyleContext->GetStyleData(eStyleStruct_Color);
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const nsStyleDisplay* display = (const nsStyleDisplay*)
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aStyleContext->GetStyleData(eStyleStruct_Display);
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if (color->mOpacity != 1.0f) {
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NS_FRAME_LOG(NS_FRAME_TRACE_CALLS,
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("nsHTMLContainerFrame::CreateViewForFrame: frame=%p opacity=%g",
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aFrame, color->mOpacity));
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aForce = PR_TRUE;
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}
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// See if the frame has a fixed background attachment
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if (NS_STYLE_BG_ATTACHMENT_FIXED == color->mBackgroundAttachment) {
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aForce = PR_TRUE;
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fixedBackgroundAttachment = PR_TRUE;
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}
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// See if the frame is being relatively positioned or absolutely
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// positioned
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if (!aForce) {
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const nsStylePosition* position = (const nsStylePosition*)
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aStyleContext->GetStyleData(eStyleStruct_Position);
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if (NS_STYLE_POSITION_RELATIVE == position->mPosition) {
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NS_FRAME_LOG(NS_FRAME_TRACE_CALLS,
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("nsHTMLContainerFrame::CreateViewForFrame: frame=%p relatively positioned",
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aFrame));
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aForce = PR_TRUE;
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// Get the z-index to use
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if (position->mZIndex.GetUnit() == eStyleUnit_Integer) {
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zIndex = position->mZIndex.GetIntValue();
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} else if (position->mZIndex.GetUnit() == eStyleUnit_Auto) {
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autoZIndex = PR_TRUE;
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}
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} else if (position->IsAbsolutelyPositioned()) {
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NS_FRAME_LOG(NS_FRAME_TRACE_CALLS,
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("nsHTMLContainerFrame::CreateViewForFrame: frame=%p relatively positioned",
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aFrame));
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aForce = PR_TRUE;
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// Get the z-index to use
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if (position->mZIndex.GetUnit() == eStyleUnit_Integer) {
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zIndex = position->mZIndex.GetIntValue();
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} else if (position->mZIndex.GetUnit() == eStyleUnit_Auto) {
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autoZIndex = PR_TRUE;
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}
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}
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}
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// See if the frame is a scrolled frame
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if (!aForce) {
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nsIAtom* pseudoTag;
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aStyleContext->GetPseudoType(pseudoTag);
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if (pseudoTag == nsLayoutAtoms::scrolledContentPseudo) {
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NS_FRAME_LOG(NS_FRAME_TRACE_CALLS,
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("nsHTMLContainerFrame::CreateViewForFrame: scrolled frame=%p", aFrame));
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aForce = PR_TRUE;
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}
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NS_IF_RELEASE(pseudoTag);
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}
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if (aForce) {
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// Create a view
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nsIFrame* parent;
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aFrame->GetParentWithView(aPresContext, &parent);
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NS_ASSERTION(parent, "GetParentWithView failed");
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nsIView* parentView;
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parent->GetView(aPresContext, &parentView);
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NS_ASSERTION(parentView, "no parent with view");
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// Create a view
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static NS_DEFINE_IID(kViewCID, NS_VIEW_CID);
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static NS_DEFINE_IID(kIViewIID, NS_IVIEW_IID);
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nsresult result = nsComponentManager::CreateInstance(kViewCID,
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nsnull,
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kIViewIID,
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(void **)&view);
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if (NS_OK == result) {
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nsIViewManager* viewManager;
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parentView->GetViewManager(viewManager);
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NS_ASSERTION(nsnull != viewManager, "null view manager");
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// Initialize the view
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nsRect bounds;
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aFrame->GetRect(bounds);
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view->Init(viewManager, bounds, parentView);
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// If the frame has a fixed background attachment, then indicate that the
|
|
// view's contents should be repainted and not bitblt'd
|
|
if (fixedBackgroundAttachment) {
|
|
PRUint32 viewFlags;
|
|
view->GetViewFlags(&viewFlags);
|
|
view->SetViewFlags(viewFlags | NS_VIEW_PUBLIC_FLAG_DONT_BITBLT);
|
|
}
|
|
|
|
// Insert the view into the view hierarchy. If the parent view is a
|
|
// scrolling view we need to do this differently
|
|
nsIScrollableView* scrollingView;
|
|
if (NS_SUCCEEDED(parentView->QueryInterface(kScrollViewIID, (void**)&scrollingView))) {
|
|
scrollingView->SetScrolledView(view);
|
|
} else {
|
|
viewManager->InsertChild(parentView, view, zIndex);
|
|
|
|
if (autoZIndex) {
|
|
viewManager->SetViewAutoZIndex(view, PR_TRUE);
|
|
}
|
|
}
|
|
|
|
// See if the view should be hidden
|
|
PRBool viewIsVisible = PR_TRUE;
|
|
PRBool viewHasTransparentContent = (color->mBackgroundFlags &
|
|
NS_STYLE_BG_COLOR_TRANSPARENT) == NS_STYLE_BG_COLOR_TRANSPARENT;
|
|
|
|
if (NS_STYLE_VISIBILITY_COLLAPSE == display->mVisible) {
|
|
viewIsVisible = PR_FALSE;
|
|
}
|
|
else if (NS_STYLE_VISIBILITY_HIDDEN == display->mVisible) {
|
|
// If it has a widget, hide the view because the widget can't deal with it
|
|
nsIWidget* widget = nsnull;
|
|
view->GetWidget(widget);
|
|
if (widget) {
|
|
viewIsVisible = PR_FALSE;
|
|
NS_RELEASE(widget);
|
|
}
|
|
else {
|
|
// If it's a container element, then leave the view visible, but
|
|
// mark it as having transparent content. The reason we need to
|
|
// do this is that child elements can override their parent's
|
|
// hidden visibility and be visible anyway
|
|
nsIContent* content;
|
|
|
|
// Because this function is called before processing the content
|
|
// object's child elements, we can't tell if it's a leaf by looking
|
|
// at whether the frame has any child frames
|
|
aFrame->GetContent(&content);
|
|
if (content) {
|
|
PRBool isContainer;
|
|
|
|
content->CanContainChildren(isContainer);
|
|
if (isContainer) {
|
|
// The view needs to be visible, but marked as having transparent
|
|
// content
|
|
viewHasTransparentContent = PR_TRUE;
|
|
} else {
|
|
// Go ahead and hide the view
|
|
viewIsVisible = PR_FALSE;
|
|
}
|
|
NS_RELEASE(content);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (viewIsVisible) {
|
|
if (viewHasTransparentContent) {
|
|
viewManager->SetViewContentTransparency(view, PR_TRUE);
|
|
}
|
|
|
|
} else {
|
|
view->SetVisibility(nsViewVisibility_kHide);
|
|
}
|
|
|
|
// XXX If it's fixed positioned, then create a widget so it floats
|
|
// above the scrolling area
|
|
const nsStylePosition* position = (const nsStylePosition*)
|
|
aStyleContext->GetStyleData(eStyleStruct_Position);
|
|
|
|
if (NS_STYLE_POSITION_FIXED == position->mPosition) {
|
|
view->CreateWidget(kCChildCID);
|
|
}
|
|
|
|
viewManager->SetViewOpacity(view, color->mOpacity);
|
|
NS_RELEASE(viewManager);
|
|
}
|
|
|
|
// Remember our view
|
|
aFrame->SetView(aPresContext, view);
|
|
|
|
NS_FRAME_LOG(NS_FRAME_TRACE_CALLS,
|
|
("nsHTMLContainerFrame::CreateViewForFrame: frame=%p view=%p",
|
|
aFrame));
|
|
return result;
|
|
}
|
|
}
|
|
return NS_OK;
|
|
}
|