зеркало из https://github.com/mozilla/gecko-dev.git
938 строки
29 KiB
C++
938 строки
29 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "base/process_util.h"
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#include "base/task.h"
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#ifdef OS_POSIX
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# include <errno.h>
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#endif
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#include "mozilla/IntegerPrintfMacros.h"
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#include "mozilla/ipc/ProtocolUtils.h"
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#include "mozilla/ipc/MessageChannel.h"
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#include "mozilla/ipc/Transport.h"
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#include "mozilla/recordreplay/ChildIPC.h"
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#include "mozilla/recordreplay/ParentIPC.h"
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#include "mozilla/StaticMutex.h"
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#include "mozilla/SystemGroup.h"
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#include "mozilla/Unused.h"
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#include "nsPrintfCString.h"
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#if defined(MOZ_SANDBOX) && defined(XP_WIN)
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# include "mozilla/sandboxTarget.h"
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#endif
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#if defined(XP_WIN)
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# include "aclapi.h"
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# include "sddl.h"
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# include "mozilla/TypeTraits.h"
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#endif
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#include "nsAutoPtr.h"
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using namespace IPC;
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using base::GetCurrentProcId;
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using base::ProcessHandle;
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using base::ProcessId;
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namespace mozilla {
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#if defined(XP_WIN)
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// Generate RAII classes for LPTSTR and PSECURITY_DESCRIPTOR.
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MOZ_TYPE_SPECIFIC_SCOPED_POINTER_TEMPLATE(ScopedLPTStr,
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RemovePointer<LPTSTR>::Type,
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::LocalFree)
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MOZ_TYPE_SPECIFIC_SCOPED_POINTER_TEMPLATE(
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ScopedPSecurityDescriptor, RemovePointer<PSECURITY_DESCRIPTOR>::Type,
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::LocalFree)
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#endif
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namespace ipc {
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IPCResult IPCResult::Fail(NotNull<IProtocol*> actor, const char* where,
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const char* why) {
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// Calls top-level protocol to handle the error.
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nsPrintfCString errorMsg("%s %s\n", where, why);
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actor->GetIPCChannel()->Listener()->ProcessingError(
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HasResultCodes::MsgProcessingError, errorMsg.get());
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return IPCResult(false);
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}
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class ChannelOpened : public IPC::Message {
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public:
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ChannelOpened(TransportDescriptor aDescriptor, ProcessId aOtherProcess,
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ProtocolId aProtocol,
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NestedLevel aNestedLevel = NOT_NESTED)
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: IPC::Message(MSG_ROUTING_CONTROL, // these only go to top-level actors
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CHANNEL_OPENED_MESSAGE_TYPE, 0,
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HeaderFlags(aNestedLevel)) {
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IPC::WriteParam(this, aDescriptor);
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IPC::WriteParam(this, aOtherProcess);
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IPC::WriteParam(this, static_cast<uint32_t>(aProtocol));
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}
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static bool Read(const IPC::Message& aMsg, TransportDescriptor* aDescriptor,
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ProcessId* aOtherProcess, ProtocolId* aProtocol) {
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PickleIterator iter(aMsg);
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if (!IPC::ReadParam(&aMsg, &iter, aDescriptor) ||
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!IPC::ReadParam(&aMsg, &iter, aOtherProcess) ||
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!IPC::ReadParam(&aMsg, &iter, reinterpret_cast<uint32_t*>(aProtocol))) {
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return false;
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}
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aMsg.EndRead(iter);
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return true;
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}
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};
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nsresult Bridge(const PrivateIPDLInterface&, MessageChannel* aParentChannel,
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ProcessId aParentPid, MessageChannel* aChildChannel,
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ProcessId aChildPid, ProtocolId aProtocol,
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ProtocolId aChildProtocol) {
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if (!aParentPid || !aChildPid) {
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return NS_ERROR_INVALID_ARG;
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}
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TransportDescriptor parentSide, childSide;
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nsresult rv;
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if (NS_FAILED(rv = CreateTransport(aParentPid, &parentSide, &childSide))) {
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return rv;
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}
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if (!aParentChannel->Send(
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new ChannelOpened(parentSide, aChildPid, aProtocol,
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IPC::Message::NESTED_INSIDE_CPOW))) {
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CloseDescriptor(parentSide);
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CloseDescriptor(childSide);
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return NS_ERROR_BRIDGE_OPEN_PARENT;
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}
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if (!aChildChannel->Send(
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new ChannelOpened(childSide, aParentPid, aChildProtocol,
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IPC::Message::NESTED_INSIDE_CPOW))) {
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CloseDescriptor(parentSide);
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CloseDescriptor(childSide);
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return NS_ERROR_BRIDGE_OPEN_CHILD;
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}
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return NS_OK;
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}
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bool Open(const PrivateIPDLInterface&, MessageChannel* aOpenerChannel,
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ProcessId aOtherProcessId, Transport::Mode aOpenerMode,
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ProtocolId aProtocol, ProtocolId aChildProtocol) {
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bool isParent = (Transport::MODE_SERVER == aOpenerMode);
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ProcessId thisPid = GetCurrentProcId();
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ProcessId parentId = isParent ? thisPid : aOtherProcessId;
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ProcessId childId = !isParent ? thisPid : aOtherProcessId;
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if (!parentId || !childId) {
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return false;
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}
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TransportDescriptor parentSide, childSide;
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if (NS_FAILED(CreateTransport(parentId, &parentSide, &childSide))) {
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return false;
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}
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Message* parentMsg = new ChannelOpened(parentSide, childId, aProtocol);
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Message* childMsg = new ChannelOpened(childSide, parentId, aChildProtocol);
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nsAutoPtr<Message> messageForUs(isParent ? parentMsg : childMsg);
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nsAutoPtr<Message> messageForOtherSide(!isParent ? parentMsg : childMsg);
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if (!aOpenerChannel->Echo(messageForUs.forget()) ||
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!aOpenerChannel->Send(messageForOtherSide.forget())) {
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CloseDescriptor(parentSide);
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CloseDescriptor(childSide);
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return false;
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}
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return true;
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}
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bool UnpackChannelOpened(const PrivateIPDLInterface&, const Message& aMsg,
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TransportDescriptor* aTransport,
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ProcessId* aOtherProcess, ProtocolId* aProtocol) {
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return ChannelOpened::Read(aMsg, aTransport, aOtherProcess, aProtocol);
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}
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#if defined(XP_WIN)
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bool DuplicateHandle(HANDLE aSourceHandle, DWORD aTargetProcessId,
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HANDLE* aTargetHandle, DWORD aDesiredAccess,
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DWORD aOptions) {
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// If our process is the target just duplicate the handle.
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if (aTargetProcessId == base::GetCurrentProcId()) {
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return !!::DuplicateHandle(::GetCurrentProcess(), aSourceHandle,
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::GetCurrentProcess(), aTargetHandle,
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aDesiredAccess, false, aOptions);
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}
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# if defined(MOZ_SANDBOX)
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// Try the broker next (will fail if not sandboxed).
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if (SandboxTarget::Instance()->BrokerDuplicateHandle(
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aSourceHandle, aTargetProcessId, aTargetHandle, aDesiredAccess,
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aOptions)) {
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return true;
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}
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# endif
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// Finally, see if we already have access to the process.
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ScopedProcessHandle targetProcess(
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OpenProcess(PROCESS_DUP_HANDLE, FALSE, aTargetProcessId));
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if (!targetProcess) {
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CrashReporter::AnnotateCrashReport(
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CrashReporter::Annotation::IPCTransportFailureReason,
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NS_LITERAL_CSTRING("Failed to open target process."));
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return false;
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}
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return !!::DuplicateHandle(::GetCurrentProcess(), aSourceHandle,
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targetProcess, aTargetHandle, aDesiredAccess,
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FALSE, aOptions);
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}
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#endif
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void AnnotateSystemError() {
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int64_t error = 0;
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#if defined(XP_WIN)
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error = ::GetLastError();
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#elif defined(OS_POSIX)
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error = errno;
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#endif
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if (error) {
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CrashReporter::AnnotateCrashReport(
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CrashReporter::Annotation::IPCSystemError,
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nsPrintfCString("%" PRId64, error));
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}
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}
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#if defined(XP_MACOSX)
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void AnnotateCrashReportWithErrno(CrashReporter::Annotation tag, int error) {
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CrashReporter::AnnotateCrashReport(tag, error);
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}
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#endif // defined(XP_MACOSX)
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void LogMessageForProtocol(const char* aTopLevelProtocol,
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base::ProcessId aOtherPid,
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const char* aContextDescription, uint32_t aMessageId,
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MessageDirection aDirection) {
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nsPrintfCString logMessage(
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"[time: %" PRId64 "][%d%s%d] [%s] %s %s\n", PR_Now(),
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base::GetCurrentProcId(),
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aDirection == MessageDirection::eReceiving ? "<-" : "->", aOtherPid,
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aTopLevelProtocol, aContextDescription,
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StringFromIPCMessageType(aMessageId));
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#ifdef ANDROID
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__android_log_write(ANDROID_LOG_INFO, "GeckoIPC", logMessage.get());
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#endif
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fputs(logMessage.get(), stderr);
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}
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void ProtocolErrorBreakpoint(const char* aMsg) {
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// Bugs that generate these error messages can be tough to
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// reproduce. Log always in the hope that someone finds the error
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// message.
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printf_stderr("IPDL protocol error: %s\n", aMsg);
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}
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void FatalError(const char* aMsg, bool aIsParent) {
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#ifndef FUZZING
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ProtocolErrorBreakpoint(aMsg);
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#endif
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nsAutoCString formattedMessage("IPDL error: \"");
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formattedMessage.AppendASCII(aMsg);
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if (aIsParent) {
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// We're going to crash the parent process because at this time
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// there's no other really nice way of getting a minidump out of
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// this process if we're off the main thread.
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formattedMessage.AppendLiteral("\". Intentionally crashing.");
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NS_ERROR(formattedMessage.get());
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CrashReporter::AnnotateCrashReport(
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CrashReporter::Annotation::IPCFatalErrorMsg, nsDependentCString(aMsg));
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AnnotateSystemError();
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#ifndef FUZZING
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MOZ_CRASH("IPC FatalError in the parent process!");
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#endif
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} else {
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formattedMessage.AppendLiteral("\". abort()ing as a result.");
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#ifndef FUZZING
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MOZ_CRASH_UNSAFE(formattedMessage.get());
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#endif
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}
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}
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void LogicError(const char* aMsg) { MOZ_CRASH_UNSAFE(aMsg); }
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void ActorIdReadError(const char* aActorDescription) {
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#ifndef FUZZING
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MOZ_CRASH_UNSAFE_PRINTF("Error deserializing id for %s", aActorDescription);
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#endif
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}
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void BadActorIdError(const char* aActorDescription) {
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nsPrintfCString message("bad id for %s", aActorDescription);
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ProtocolErrorBreakpoint(message.get());
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}
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void ActorLookupError(const char* aActorDescription) {
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nsPrintfCString message("could not lookup id for %s", aActorDescription);
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ProtocolErrorBreakpoint(message.get());
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}
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void MismatchedActorTypeError(const char* aActorDescription) {
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nsPrintfCString message("actor that should be of type %s has different type",
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aActorDescription);
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ProtocolErrorBreakpoint(message.get());
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}
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void UnionTypeReadError(const char* aUnionName) {
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MOZ_CRASH_UNSAFE_PRINTF("error deserializing type of union %s", aUnionName);
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}
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void ArrayLengthReadError(const char* aElementName) {
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MOZ_CRASH_UNSAFE_PRINTF("error deserializing length of %s[]", aElementName);
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}
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void SentinelReadError(const char* aClassName) {
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MOZ_CRASH_UNSAFE_PRINTF("incorrect sentinel when reading %s", aClassName);
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}
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bool StateTransition(bool aIsDelete, LivenessState* aNext) {
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switch (*aNext) {
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case LivenessState::Null:
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if (aIsDelete) {
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*aNext = LivenessState::Dead;
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}
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break;
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case LivenessState::Dead:
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return false;
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default:
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return false;
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}
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return true;
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}
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bool ReEntrantDeleteStateTransition(bool aIsDelete, bool aIsDeleteReply,
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ReEntrantDeleteLivenessState* aNext) {
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switch (*aNext) {
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case ReEntrantDeleteLivenessState::Null:
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if (aIsDelete) {
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*aNext = ReEntrantDeleteLivenessState::Dying;
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}
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break;
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case ReEntrantDeleteLivenessState::Dead:
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return false;
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case ReEntrantDeleteLivenessState::Dying:
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if (aIsDeleteReply) {
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*aNext = ReEntrantDeleteLivenessState::Dead;
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}
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break;
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default:
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return false;
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}
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return true;
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}
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void TableToArray(const nsTHashtable<nsPtrHashKey<void>>& aTable,
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nsTArray<void*>& aArray) {
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uint32_t i = 0;
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void** elements = aArray.AppendElements(aTable.Count());
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for (auto iter = aTable.ConstIter(); !iter.Done(); iter.Next()) {
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elements[i] = iter.Get()->GetKey();
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++i;
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}
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}
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Maybe<IProtocol*> IProtocol::ReadActor(const IPC::Message* aMessage,
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PickleIterator* aIter, bool aNullable,
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const char* aActorDescription,
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int32_t aProtocolTypeId) {
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int32_t id;
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if (!IPC::ReadParam(aMessage, aIter, &id)) {
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ActorIdReadError(aActorDescription);
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return Nothing();
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}
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if (id == 1 || (id == 0 && !aNullable)) {
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BadActorIdError(aActorDescription);
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return Nothing();
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}
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if (id == 0) {
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return Some(static_cast<IProtocol*>(nullptr));
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}
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IProtocol* listener = this->Lookup(id);
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if (!listener) {
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ActorLookupError(aActorDescription);
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return Nothing();
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}
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if (listener->GetProtocolTypeId() != aProtocolTypeId) {
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MismatchedActorTypeError(aActorDescription);
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return Nothing();
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}
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return Some(listener);
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}
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int32_t IProtocol::ManagedState::Register(IProtocol* aRouted) {
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return mProtocol->Manager()->Register(aRouted);
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}
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int32_t IProtocol::ManagedState::RegisterID(IProtocol* aRouted, int32_t aId) {
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return mProtocol->Manager()->RegisterID(aRouted, aId);
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}
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IProtocol* IProtocol::ManagedState::Lookup(int32_t aId) {
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return mProtocol->Manager()->Lookup(aId);
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}
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void IProtocol::ManagedState::Unregister(int32_t aId) {
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if (mProtocol->mId == aId) {
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mProtocol->mId = kFreedActorId;
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}
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mProtocol->Manager()->Unregister(aId);
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}
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Shmem::SharedMemory* IProtocol::ManagedState::CreateSharedMemory(
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size_t aSize, SharedMemory::SharedMemoryType aType, bool aUnsafe,
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int32_t* aId) {
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return mProtocol->Manager()->CreateSharedMemory(aSize, aType, aUnsafe, aId);
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}
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Shmem::SharedMemory* IProtocol::ManagedState::LookupSharedMemory(int32_t aId) {
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return mProtocol->Manager()->LookupSharedMemory(aId);
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}
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bool IProtocol::ManagedState::IsTrackingSharedMemory(
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Shmem::SharedMemory* aSegment) {
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return mProtocol->Manager()->IsTrackingSharedMemory(aSegment);
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}
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bool IProtocol::ManagedState::DestroySharedMemory(Shmem& aShmem) {
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return mProtocol->Manager()->DestroySharedMemory(aShmem);
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}
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const MessageChannel* IProtocol::ManagedState::GetIPCChannel() const {
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return mChannel;
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}
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MessageChannel* IProtocol::ManagedState::GetIPCChannel() { return mChannel; }
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ProcessId IProtocol::OtherPid() const { return Manager()->OtherPid(); }
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void IProtocol::FatalError(const char* const aErrorMsg) const {
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HandleFatalError(aErrorMsg);
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}
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void IProtocol::HandleFatalError(const char* aErrorMsg) const {
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if (IProtocol* manager = Manager()) {
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manager->HandleFatalError(aErrorMsg);
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return;
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}
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mozilla::ipc::FatalError(aErrorMsg, mSide == ParentSide);
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}
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bool IProtocol::AllocShmem(size_t aSize,
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Shmem::SharedMemory::SharedMemoryType aType,
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Shmem* aOutMem) {
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Shmem::id_t id;
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Shmem::SharedMemory* rawmem(CreateSharedMemory(aSize, aType, false, &id));
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if (!rawmem) {
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return false;
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}
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*aOutMem = Shmem(Shmem::PrivateIPDLCaller(), rawmem, id);
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return true;
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}
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bool IProtocol::AllocUnsafeShmem(size_t aSize,
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Shmem::SharedMemory::SharedMemoryType aType,
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Shmem* aOutMem) {
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Shmem::id_t id;
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Shmem::SharedMemory* rawmem(CreateSharedMemory(aSize, aType, true, &id));
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if (!rawmem) {
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return false;
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}
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*aOutMem = Shmem(Shmem::PrivateIPDLCaller(), rawmem, id);
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return true;
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}
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bool IProtocol::DeallocShmem(Shmem& aMem) {
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bool ok = DestroySharedMemory(aMem);
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#ifdef DEBUG
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if (!ok) {
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if (mSide == ChildSide) {
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FatalError("bad Shmem");
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} else {
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NS_WARNING("bad Shmem");
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}
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return false;
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}
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#endif // DEBUG
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aMem.forget(Shmem::PrivateIPDLCaller());
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return ok;
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}
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void IProtocol::SetManager(IProtocol* aManager) {
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MOZ_RELEASE_ASSERT(!mManager || mManager == aManager);
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mManager = aManager;
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}
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void IProtocol::SetManagerAndRegister(IProtocol* aManager) {
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// Set the manager prior to registering so registering properly inherits
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// the manager's event target.
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SetManager(aManager);
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aManager->Register(this);
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mState->SetIPCChannel(aManager->GetIPCChannel());
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}
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void IProtocol::SetManagerAndRegister(IProtocol* aManager, int32_t aId) {
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// Set the manager prior to registering so registering properly inherits
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// the manager's event target.
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SetManager(aManager);
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aManager->RegisterID(this, aId);
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mState->SetIPCChannel(aManager->GetIPCChannel());
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}
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void IProtocol::SetEventTargetForActor(IProtocol* aActor,
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nsIEventTarget* aEventTarget) {
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|
// Make sure we have a manager for the internal method to access.
|
|
aActor->SetManager(this);
|
|
mState->SetEventTargetForActor(aActor, aEventTarget);
|
|
}
|
|
|
|
void IProtocol::ReplaceEventTargetForActor(IProtocol* aActor,
|
|
nsIEventTarget* aEventTarget) {
|
|
// Ensure the actor has been registered.
|
|
MOZ_ASSERT(aActor->Manager());
|
|
mState->ReplaceEventTargetForActor(aActor, aEventTarget);
|
|
}
|
|
|
|
void IProtocol::SetEventTargetForRoute(int32_t aRoute,
|
|
nsIEventTarget* aEventTarget) {
|
|
mState->SetEventTargetForRoute(aRoute, aEventTarget);
|
|
}
|
|
|
|
nsIEventTarget* IProtocol::GetActorEventTarget() {
|
|
return mState->GetActorEventTarget();
|
|
}
|
|
|
|
already_AddRefed<nsIEventTarget> IProtocol::GetActorEventTarget(
|
|
IProtocol* aActor) {
|
|
return mState->GetActorEventTarget(aActor);
|
|
}
|
|
|
|
nsIEventTarget* IProtocol::ManagedState::GetActorEventTarget() {
|
|
// We should only call this function when this actor has been registered and
|
|
// is not unregistered yet.
|
|
MOZ_RELEASE_ASSERT(mProtocol->mId != kNullActorId &&
|
|
mProtocol->mId != kFreedActorId);
|
|
RefPtr<nsIEventTarget> target = GetActorEventTarget(mProtocol);
|
|
return target;
|
|
}
|
|
|
|
void IProtocol::ManagedState::SetEventTargetForActor(
|
|
IProtocol* aActor, nsIEventTarget* aEventTarget) {
|
|
// Go directly through the state so we don't try to redundantly (and
|
|
// wrongly) call SetManager() on aActor.
|
|
mProtocol->Manager()->mState->SetEventTargetForActor(aActor, aEventTarget);
|
|
}
|
|
|
|
void IProtocol::ManagedState::ReplaceEventTargetForActor(
|
|
IProtocol* aActor, nsIEventTarget* aEventTarget) {
|
|
mProtocol->Manager()->ReplaceEventTargetForActor(aActor, aEventTarget);
|
|
}
|
|
|
|
void IProtocol::ManagedState::SetEventTargetForRoute(
|
|
int32_t aRoute, nsIEventTarget* aEventTarget) {
|
|
mProtocol->Manager()->SetEventTargetForRoute(aRoute, aEventTarget);
|
|
}
|
|
|
|
already_AddRefed<nsIEventTarget> IProtocol::ManagedState::GetActorEventTarget(
|
|
IProtocol* aActor) {
|
|
return mProtocol->Manager()->GetActorEventTarget(aActor);
|
|
}
|
|
|
|
IToplevelProtocol::IToplevelProtocol(const char* aName, ProtocolId aProtoId,
|
|
Side aSide)
|
|
: IProtocol(aSide, MakeUnique<ToplevelState>(aName, this, aSide)),
|
|
mProtocolId(aProtoId),
|
|
mOtherPid(mozilla::ipc::kInvalidProcessId),
|
|
mIsMainThreadProtocol(false) {}
|
|
|
|
IToplevelProtocol::~IToplevelProtocol() {
|
|
mState = nullptr;
|
|
if (mTrans) {
|
|
RefPtr<DeleteTask<Transport>> task =
|
|
new DeleteTask<Transport>(mTrans.release());
|
|
XRE_GetIOMessageLoop()->PostTask(task.forget());
|
|
}
|
|
}
|
|
|
|
base::ProcessId IToplevelProtocol::OtherPid() const {
|
|
base::ProcessId pid = OtherPidMaybeInvalid();
|
|
MOZ_RELEASE_ASSERT(pid != kInvalidProcessId);
|
|
return pid;
|
|
}
|
|
|
|
base::ProcessId IToplevelProtocol::OtherPidMaybeInvalid() const {
|
|
return mOtherPid;
|
|
}
|
|
|
|
void IToplevelProtocol::SetOtherProcessId(base::ProcessId aOtherPid) {
|
|
// When recording an execution, all communication we do is forwarded from
|
|
// the middleman to the parent process, so use its pid instead of the
|
|
// middleman's pid.
|
|
if (recordreplay::IsRecordingOrReplaying() &&
|
|
aOtherPid == recordreplay::child::MiddlemanProcessId()) {
|
|
mOtherPid = recordreplay::child::ParentProcessId();
|
|
} else {
|
|
mOtherPid = aOtherPid;
|
|
}
|
|
}
|
|
|
|
bool IToplevelProtocol::TakeMinidump(nsIFile** aDump, uint32_t* aSequence) {
|
|
MOZ_RELEASE_ASSERT(GetSide() == ParentSide);
|
|
return XRE_TakeMinidumpForChild(OtherPid(), aDump, aSequence);
|
|
}
|
|
|
|
bool IToplevelProtocol::Open(mozilla::ipc::Transport* aTransport,
|
|
base::ProcessId aOtherPid, MessageLoop* aThread,
|
|
mozilla::ipc::Side aSide) {
|
|
SetOtherProcessId(aOtherPid);
|
|
return GetIPCChannel()->Open(aTransport, aThread, aSide);
|
|
}
|
|
|
|
bool IToplevelProtocol::Open(MessageChannel* aChannel,
|
|
MessageLoop* aMessageLoop,
|
|
mozilla::ipc::Side aSide) {
|
|
SetOtherProcessId(base::GetCurrentProcId());
|
|
return GetIPCChannel()->Open(aChannel, aMessageLoop->SerialEventTarget(),
|
|
aSide);
|
|
}
|
|
|
|
bool IToplevelProtocol::Open(MessageChannel* aChannel,
|
|
nsIEventTarget* aEventTarget,
|
|
mozilla::ipc::Side aSide) {
|
|
SetOtherProcessId(base::GetCurrentProcId());
|
|
return GetIPCChannel()->Open(aChannel, aEventTarget, aSide);
|
|
}
|
|
|
|
bool IToplevelProtocol::OpenWithAsyncPid(mozilla::ipc::Transport* aTransport,
|
|
MessageLoop* aThread,
|
|
mozilla::ipc::Side aSide) {
|
|
return GetIPCChannel()->Open(aTransport, aThread, aSide);
|
|
}
|
|
|
|
bool IToplevelProtocol::OpenOnSameThread(MessageChannel* aChannel, Side aSide) {
|
|
SetOtherProcessId(base::GetCurrentProcId());
|
|
return GetIPCChannel()->OpenOnSameThread(aChannel, aSide);
|
|
}
|
|
|
|
void IToplevelProtocol::Close() { GetIPCChannel()->Close(); }
|
|
|
|
void IToplevelProtocol::SetReplyTimeoutMs(int32_t aTimeoutMs) {
|
|
GetIPCChannel()->SetReplyTimeoutMs(aTimeoutMs);
|
|
}
|
|
|
|
bool IToplevelProtocol::IsOnCxxStack() const {
|
|
return GetIPCChannel()->IsOnCxxStack();
|
|
}
|
|
|
|
int32_t IToplevelProtocol::ToplevelState::NextId() {
|
|
// Genreate the next ID to use for a shared memory or protocol. Parent and
|
|
// Child sides of the protocol use different pools, and actors created in the
|
|
// middleman need to use a distinct pool as well.
|
|
int32_t tag = 0;
|
|
if (recordreplay::IsMiddleman()) {
|
|
tag |= 1 << 0;
|
|
}
|
|
if (mProtocol->GetSide() == ParentSide) {
|
|
tag |= 1 << 1;
|
|
}
|
|
|
|
// Check any overflow
|
|
MOZ_RELEASE_ASSERT(mLastLocalId < (1 << 29));
|
|
|
|
// Compute the ID to use with the low two bits as our tag, and the remaining
|
|
// bits as a monotonic.
|
|
return (++mLastLocalId << 2) | tag;
|
|
}
|
|
|
|
int32_t IToplevelProtocol::ToplevelState::Register(IProtocol* aRouted) {
|
|
if (aRouted->Id() != kNullActorId && aRouted->Id() != kFreedActorId) {
|
|
// If there's already an ID, just return that.
|
|
return aRouted->Id();
|
|
}
|
|
int32_t id = NextId();
|
|
mActorMap.AddWithID(aRouted, id);
|
|
aRouted->SetId(id);
|
|
|
|
// Inherit our event target from our manager.
|
|
if (IProtocol* manager = aRouted->Manager()) {
|
|
MutexAutoLock lock(mEventTargetMutex);
|
|
if (nsCOMPtr<nsIEventTarget> target =
|
|
mEventTargetMap.Lookup(manager->Id())) {
|
|
mEventTargetMap.AddWithID(target, id);
|
|
}
|
|
}
|
|
|
|
return id;
|
|
}
|
|
|
|
int32_t IToplevelProtocol::ToplevelState::RegisterID(IProtocol* aRouted,
|
|
int32_t aId) {
|
|
mActorMap.AddWithID(aRouted, aId);
|
|
aRouted->SetId(aId);
|
|
return aId;
|
|
}
|
|
|
|
IProtocol* IToplevelProtocol::ToplevelState::Lookup(int32_t aId) {
|
|
return mActorMap.Lookup(aId);
|
|
}
|
|
|
|
void IToplevelProtocol::ToplevelState::Unregister(int32_t aId) {
|
|
mActorMap.Remove(aId);
|
|
|
|
MutexAutoLock lock(mEventTargetMutex);
|
|
mEventTargetMap.RemoveIfPresent(aId);
|
|
}
|
|
|
|
IToplevelProtocol::ToplevelState::ToplevelState(const char* aName,
|
|
IToplevelProtocol* aProtocol,
|
|
Side aSide)
|
|
: ProtocolState(),
|
|
mProtocol(aProtocol),
|
|
mLastLocalId(0),
|
|
mEventTargetMutex("ProtocolEventTargetMutex"),
|
|
mChannel(aName, aProtocol) {}
|
|
|
|
Shmem::SharedMemory* IToplevelProtocol::ToplevelState::CreateSharedMemory(
|
|
size_t aSize, Shmem::SharedMemory::SharedMemoryType aType, bool aUnsafe,
|
|
Shmem::id_t* aId) {
|
|
// XXX the mProtocol uses here should go away!
|
|
RefPtr<Shmem::SharedMemory> segment(
|
|
Shmem::Alloc(Shmem::PrivateIPDLCaller(), aSize, aType, aUnsafe));
|
|
if (!segment) {
|
|
return nullptr;
|
|
}
|
|
int32_t id = NextId();
|
|
Shmem shmem(Shmem::PrivateIPDLCaller(), segment.get(), id);
|
|
|
|
base::ProcessId pid =
|
|
#ifdef ANDROID
|
|
// We use OtherPidMaybeInvalid() because on Android this method is
|
|
// actually called on an unconnected protocol, but Android's shared memory
|
|
// implementation doesn't actually use the PID.
|
|
mProtocol->OtherPidMaybeInvalid();
|
|
#else
|
|
mProtocol->OtherPid();
|
|
#endif
|
|
|
|
Message* descriptor =
|
|
shmem.ShareTo(Shmem::PrivateIPDLCaller(), pid, MSG_ROUTING_CONTROL);
|
|
if (!descriptor) {
|
|
return nullptr;
|
|
}
|
|
Unused << mProtocol->GetIPCChannel()->Send(descriptor);
|
|
|
|
*aId = shmem.Id(Shmem::PrivateIPDLCaller());
|
|
Shmem::SharedMemory* rawSegment = segment.get();
|
|
mShmemMap.AddWithID(segment.forget().take(), *aId);
|
|
return rawSegment;
|
|
}
|
|
|
|
Shmem::SharedMemory* IToplevelProtocol::ToplevelState::LookupSharedMemory(
|
|
Shmem::id_t aId) {
|
|
return mShmemMap.Lookup(aId);
|
|
}
|
|
|
|
bool IToplevelProtocol::ToplevelState::IsTrackingSharedMemory(
|
|
Shmem::SharedMemory* segment) {
|
|
return mShmemMap.HasData(segment);
|
|
}
|
|
|
|
bool IToplevelProtocol::ToplevelState::DestroySharedMemory(Shmem& shmem) {
|
|
Shmem::id_t aId = shmem.Id(Shmem::PrivateIPDLCaller());
|
|
Shmem::SharedMemory* segment = LookupSharedMemory(aId);
|
|
if (!segment) {
|
|
return false;
|
|
}
|
|
|
|
Message* descriptor =
|
|
shmem.UnshareFrom(Shmem::PrivateIPDLCaller(), MSG_ROUTING_CONTROL);
|
|
|
|
mShmemMap.Remove(aId);
|
|
Shmem::Dealloc(Shmem::PrivateIPDLCaller(), segment);
|
|
|
|
MessageChannel* channel = mProtocol->GetIPCChannel();
|
|
if (!channel->CanSend()) {
|
|
delete descriptor;
|
|
return true;
|
|
}
|
|
|
|
return descriptor && channel->Send(descriptor);
|
|
}
|
|
|
|
void IToplevelProtocol::ToplevelState::DeallocShmems() {
|
|
for (IDMap<SharedMemory*>::const_iterator cit = mShmemMap.begin();
|
|
cit != mShmemMap.end(); ++cit) {
|
|
Shmem::Dealloc(Shmem::PrivateIPDLCaller(), cit->second);
|
|
}
|
|
mShmemMap.Clear();
|
|
}
|
|
|
|
bool IToplevelProtocol::ToplevelState::ShmemCreated(const Message& aMsg) {
|
|
Shmem::id_t id;
|
|
RefPtr<Shmem::SharedMemory> rawmem(
|
|
Shmem::OpenExisting(Shmem::PrivateIPDLCaller(), aMsg, &id, true));
|
|
if (!rawmem) {
|
|
return false;
|
|
}
|
|
mShmemMap.AddWithID(rawmem.forget().take(), id);
|
|
return true;
|
|
}
|
|
|
|
bool IToplevelProtocol::ToplevelState::ShmemDestroyed(const Message& aMsg) {
|
|
Shmem::id_t id;
|
|
PickleIterator iter = PickleIterator(aMsg);
|
|
if (!IPC::ReadParam(&aMsg, &iter, &id)) {
|
|
return false;
|
|
}
|
|
aMsg.EndRead(iter);
|
|
|
|
Shmem::SharedMemory* rawmem = LookupSharedMemory(id);
|
|
if (rawmem) {
|
|
mShmemMap.Remove(id);
|
|
Shmem::Dealloc(Shmem::PrivateIPDLCaller(), rawmem);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
already_AddRefed<nsIEventTarget>
|
|
IToplevelProtocol::ToplevelState::GetMessageEventTarget(const Message& aMsg) {
|
|
int32_t route = aMsg.routing_id();
|
|
|
|
Maybe<MutexAutoLock> lock;
|
|
lock.emplace(mEventTargetMutex);
|
|
|
|
nsCOMPtr<nsIEventTarget> target = mEventTargetMap.Lookup(route);
|
|
|
|
if (aMsg.is_constructor()) {
|
|
ActorHandle handle;
|
|
PickleIterator iter = PickleIterator(aMsg);
|
|
if (!IPC::ReadParam(&aMsg, &iter, &handle)) {
|
|
return nullptr;
|
|
}
|
|
|
|
// Normally a new actor inherits its event target from its manager. If the
|
|
// manager has no event target, we give the subclass a chance to make a new
|
|
// one.
|
|
if (!target) {
|
|
MutexAutoUnlock unlock(mEventTargetMutex);
|
|
target = mProtocol->GetConstructedEventTarget(aMsg);
|
|
}
|
|
|
|
mEventTargetMap.AddWithID(target, handle.mId);
|
|
} else if (!target) {
|
|
// We don't need the lock after this point.
|
|
lock.reset();
|
|
|
|
target = mProtocol->GetSpecificMessageEventTarget(aMsg);
|
|
}
|
|
|
|
return target.forget();
|
|
}
|
|
|
|
already_AddRefed<nsIEventTarget>
|
|
IToplevelProtocol::ToplevelState::GetActorEventTarget(IProtocol* aActor) {
|
|
MOZ_RELEASE_ASSERT(aActor->Id() != kNullActorId &&
|
|
aActor->Id() != kFreedActorId);
|
|
|
|
MutexAutoLock lock(mEventTargetMutex);
|
|
nsCOMPtr<nsIEventTarget> target = mEventTargetMap.Lookup(aActor->Id());
|
|
return target.forget();
|
|
}
|
|
|
|
nsIEventTarget* IToplevelProtocol::ToplevelState::GetActorEventTarget() {
|
|
// The EventTarget of a ToplevelProtocol shall never be set.
|
|
return nullptr;
|
|
}
|
|
|
|
void IToplevelProtocol::ToplevelState::SetEventTargetForActor(
|
|
IProtocol* aActor, nsIEventTarget* aEventTarget) {
|
|
// The EventTarget of a ToplevelProtocol shall never be set.
|
|
MOZ_RELEASE_ASSERT(aActor != mProtocol);
|
|
|
|
// We should only call this function on actors that haven't been used for IPC
|
|
// code yet. Otherwise we'll be posting stuff to the wrong event target before
|
|
// we're called.
|
|
MOZ_RELEASE_ASSERT(aActor->Id() == kNullActorId ||
|
|
aActor->Id() == kFreedActorId);
|
|
|
|
// Register the actor early. When it's registered again, it will keep the same
|
|
// ID.
|
|
int32_t id = Register(aActor);
|
|
aActor->SetId(id);
|
|
|
|
MutexAutoLock lock(mEventTargetMutex);
|
|
// FIXME bug 1445121 - sometimes the id is already mapped.
|
|
// (IDMap debug-asserts that the existing state is as expected.)
|
|
bool replace = false;
|
|
#ifdef DEBUG
|
|
replace = mEventTargetMap.Lookup(id) != nullptr;
|
|
#endif
|
|
if (replace) {
|
|
mEventTargetMap.ReplaceWithID(aEventTarget, id);
|
|
} else {
|
|
mEventTargetMap.AddWithID(aEventTarget, id);
|
|
}
|
|
}
|
|
|
|
void IToplevelProtocol::ToplevelState::ReplaceEventTargetForActor(
|
|
IProtocol* aActor, nsIEventTarget* aEventTarget) {
|
|
// The EventTarget of a ToplevelProtocol shall never be set.
|
|
MOZ_RELEASE_ASSERT(aActor != mProtocol);
|
|
|
|
int32_t id = aActor->Id();
|
|
// The ID of the actor should have existed.
|
|
MOZ_RELEASE_ASSERT(id != kNullActorId && id != kFreedActorId);
|
|
|
|
MutexAutoLock lock(mEventTargetMutex);
|
|
mEventTargetMap.ReplaceWithID(aEventTarget, id);
|
|
}
|
|
|
|
void IToplevelProtocol::ToplevelState::SetEventTargetForRoute(
|
|
int32_t aRoute, nsIEventTarget* aEventTarget) {
|
|
MOZ_RELEASE_ASSERT(aRoute != mProtocol->Id());
|
|
MOZ_RELEASE_ASSERT(aRoute != kNullActorId && aRoute != kFreedActorId);
|
|
|
|
MutexAutoLock lock(mEventTargetMutex);
|
|
MOZ_ASSERT(!mEventTargetMap.Lookup(aRoute));
|
|
mEventTargetMap.AddWithID(aEventTarget, aRoute);
|
|
}
|
|
|
|
const MessageChannel* IToplevelProtocol::ToplevelState::GetIPCChannel() const {
|
|
return ProtocolState::mChannel ? ProtocolState::mChannel : &mChannel;
|
|
}
|
|
|
|
MessageChannel* IToplevelProtocol::ToplevelState::GetIPCChannel() {
|
|
return ProtocolState::mChannel ? ProtocolState::mChannel : &mChannel;
|
|
}
|
|
|
|
} // namespace ipc
|
|
} // namespace mozilla
|