зеркало из https://github.com/mozilla/gecko-dev.git
35 строки
1.0 KiB
C++
35 строки
1.0 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifdef MOZ_WIDGET_ANDROID
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#include "AndroidSurfaceTexture.h"
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using namespace mozilla;
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namespace mozilla {
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namespace gl {
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void
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AndroidSurfaceTexture::GetTransformMatrix(java::sdk::SurfaceTexture::Param surfaceTexture,
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gfx::Matrix4x4* outMatrix)
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{
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JNIEnv* const env = jni::GetEnvForThread();
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auto jarray = jni::FloatArray::LocalRef::Adopt(env, env->NewFloatArray(16));
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surfaceTexture->GetTransformMatrix(jarray);
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jfloat* array = env->GetFloatArrayElements(jarray.Get(), nullptr);
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memcpy(&(outMatrix->_11), array, sizeof(float)*16);
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env->ReleaseFloatArrayElements(jarray.Get(), array, 0);
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}
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} // gl
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} // mozilla
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#endif // MOZ_WIDGET_ANDROID
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