зеркало из https://github.com/mozilla/gecko-dev.git
10 строки
423 B
GLSL
10 строки
423 B
GLSL
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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void main(void) {
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vec2 uv = min(vec2(1.0), vMirrorPoint - abs(vUv.xy - vMirrorPoint));
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uv = mix(vCacheUvRectCoords.xy, vCacheUvRectCoords.zw, uv);
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oFragColor = vColor * texture(sCache, vec3(uv, vUv.z));
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}
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