зеркало из https://github.com/mozilla/gecko-dev.git
384 строки
9.3 KiB
C++
384 строки
9.3 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_dom_workers_workers_h__
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#define mozilla_dom_workers_workers_h__
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#include "jsapi.h"
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#include "mozilla/Attributes.h"
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#include "mozilla/Mutex.h"
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#include <stdint.h>
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#include "nsAutoPtr.h"
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#include "nsCOMPtr.h"
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#include "nsDebug.h"
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#include "nsString.h"
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#include "nsTArray.h"
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#include "nsILoadContext.h"
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#include "nsIWeakReferenceUtils.h"
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#include "nsIInterfaceRequestor.h"
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#include "mozilla/dom/ChannelInfo.h"
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#include "mozilla/net/ReferrerPolicy.h"
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#define BEGIN_WORKERS_NAMESPACE \
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namespace mozilla { namespace dom { namespace workers {
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#define END_WORKERS_NAMESPACE \
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} /* namespace workers */ } /* namespace dom */ } /* namespace mozilla */
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#define USING_WORKERS_NAMESPACE \
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using namespace mozilla::dom::workers;
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#define WORKERS_SHUTDOWN_TOPIC "web-workers-shutdown"
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class nsIContentSecurityPolicy;
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class nsIScriptContext;
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class nsIGlobalObject;
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class nsPIDOMWindowInner;
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class nsIPrincipal;
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class nsILoadGroup;
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class nsITabChild;
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class nsIChannel;
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class nsIRunnable;
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class nsIURI;
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namespace mozilla {
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namespace ipc {
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class PrincipalInfo;
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} // namespace ipc
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namespace dom {
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// If you change this, the corresponding list in nsIWorkerDebugger.idl needs to
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// be updated too.
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enum WorkerType
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{
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WorkerTypeDedicated,
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WorkerTypeShared,
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WorkerTypeService
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};
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} // namespace dom
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} // namespace mozilla
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BEGIN_WORKERS_NAMESPACE
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class WorkerPrivate;
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struct PrivatizableBase
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{ };
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#ifdef DEBUG
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void
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AssertIsOnMainThread();
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#else
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inline void
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AssertIsOnMainThread()
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{ }
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#endif
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struct JSSettings
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{
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enum {
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// All the GC parameters that we support.
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JSSettings_JSGC_MAX_BYTES = 0,
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JSSettings_JSGC_MAX_MALLOC_BYTES,
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JSSettings_JSGC_HIGH_FREQUENCY_TIME_LIMIT,
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JSSettings_JSGC_LOW_FREQUENCY_HEAP_GROWTH,
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JSSettings_JSGC_HIGH_FREQUENCY_HEAP_GROWTH_MIN,
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JSSettings_JSGC_HIGH_FREQUENCY_HEAP_GROWTH_MAX,
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JSSettings_JSGC_HIGH_FREQUENCY_LOW_LIMIT,
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JSSettings_JSGC_HIGH_FREQUENCY_HIGH_LIMIT,
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JSSettings_JSGC_ALLOCATION_THRESHOLD,
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JSSettings_JSGC_SLICE_TIME_BUDGET,
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JSSettings_JSGC_DYNAMIC_HEAP_GROWTH,
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JSSettings_JSGC_DYNAMIC_MARK_SLICE,
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JSSettings_JSGC_REFRESH_FRAME_SLICES,
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// JSGC_MODE not supported
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// This must be last so that we get an accurate count.
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kGCSettingsArraySize
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};
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struct JSGCSetting
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{
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JSGCParamKey key;
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uint32_t value;
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JSGCSetting()
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: key(static_cast<JSGCParamKey>(-1)), value(0)
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{ }
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bool
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IsSet() const
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{
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return key != static_cast<JSGCParamKey>(-1);
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}
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void
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Unset()
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{
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key = static_cast<JSGCParamKey>(-1);
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value = 0;
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}
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};
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// There are several settings that we know we need so it makes sense to
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// preallocate here.
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typedef JSGCSetting JSGCSettingsArray[kGCSettingsArraySize];
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// Settings that change based on chrome/content context.
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struct JSContentChromeSettings
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{
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JS::CompartmentOptions compartmentOptions;
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int32_t maxScriptRuntime;
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JSContentChromeSettings()
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: compartmentOptions(), maxScriptRuntime(0)
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{ }
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};
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JSContentChromeSettings chrome;
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JSContentChromeSettings content;
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JSGCSettingsArray gcSettings;
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JS::ContextOptions contextOptions;
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#ifdef JS_GC_ZEAL
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uint8_t gcZeal;
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uint32_t gcZealFrequency;
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#endif
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JSSettings()
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#ifdef JS_GC_ZEAL
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: gcZeal(0), gcZealFrequency(0)
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#endif
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{
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for (uint32_t index = 0; index < ArrayLength(gcSettings); index++) {
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new (gcSettings + index) JSGCSetting();
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}
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}
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bool
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ApplyGCSetting(JSGCParamKey aKey, uint32_t aValue)
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{
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JSSettings::JSGCSetting* firstEmptySetting = nullptr;
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JSSettings::JSGCSetting* foundSetting = nullptr;
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for (uint32_t index = 0; index < ArrayLength(gcSettings); index++) {
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JSSettings::JSGCSetting& setting = gcSettings[index];
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if (setting.key == aKey) {
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foundSetting = &setting;
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break;
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}
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if (!firstEmptySetting && !setting.IsSet()) {
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firstEmptySetting = &setting;
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}
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}
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if (aValue) {
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if (!foundSetting) {
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foundSetting = firstEmptySetting;
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if (!foundSetting) {
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NS_ERROR("Not enough space for this value!");
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return false;
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}
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}
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foundSetting->key = aKey;
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foundSetting->value = aValue;
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return true;
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}
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if (foundSetting) {
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foundSetting->Unset();
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return true;
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}
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return false;
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}
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};
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enum WorkerPreference
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{
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#define WORKER_SIMPLE_PREF(name, getter, NAME) WORKERPREF_ ## NAME,
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#define WORKER_PREF(name, callback)
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#include "mozilla/dom/WorkerPrefs.h"
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#undef WORKER_SIMPLE_PREF
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#undef WORKER_PREF
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WORKERPREF_COUNT
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};
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// Implemented in WorkerPrivate.cpp
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struct WorkerLoadInfo
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{
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// All of these should be released in WorkerPrivateParent::ForgetMainThreadObjects.
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nsCOMPtr<nsIURI> mBaseURI;
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nsCOMPtr<nsIURI> mResolvedScriptURI;
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nsCOMPtr<nsIPrincipal> mPrincipal;
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nsCOMPtr<nsIScriptContext> mScriptContext;
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nsCOMPtr<nsPIDOMWindowInner> mWindow;
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nsCOMPtr<nsIContentSecurityPolicy> mCSP;
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nsCOMPtr<nsIChannel> mChannel;
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nsCOMPtr<nsILoadGroup> mLoadGroup;
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// mLoadFailedAsyncRunnable will execute on main thread if script loading
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// fails during script loading. If script loading is never started due to
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// a synchronous error, then the runnable is never executed. The runnable
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// is guaranteed to be released on the main thread.
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nsCOMPtr<nsIRunnable> mLoadFailedAsyncRunnable;
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class InterfaceRequestor final : public nsIInterfaceRequestor
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{
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NS_DECL_ISUPPORTS
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public:
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InterfaceRequestor(nsIPrincipal* aPrincipal, nsILoadGroup* aLoadGroup);
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void MaybeAddTabChild(nsILoadGroup* aLoadGroup);
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NS_IMETHOD GetInterface(const nsIID& aIID, void** aSink) override;
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private:
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~InterfaceRequestor() { }
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already_AddRefed<nsITabChild> GetAnyLiveTabChild();
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nsCOMPtr<nsILoadContext> mLoadContext;
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nsCOMPtr<nsIInterfaceRequestor> mOuterRequestor;
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// Array of weak references to nsITabChild. We do not want to keep TabChild
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// actors alive for long after their ActorDestroy() methods are called.
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nsTArray<nsWeakPtr> mTabChildList;
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};
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// Only set if we have a custom overriden load group
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RefPtr<InterfaceRequestor> mInterfaceRequestor;
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nsAutoPtr<mozilla::ipc::PrincipalInfo> mPrincipalInfo;
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nsCString mDomain;
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nsString mServiceWorkerCacheName;
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ChannelInfo mChannelInfo;
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uint64_t mWindowID;
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uint64_t mServiceWorkerID;
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net::ReferrerPolicy mReferrerPolicy;
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bool mFromWindow;
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bool mEvalAllowed;
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bool mReportCSPViolations;
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bool mXHRParamsAllowed;
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bool mPrincipalIsSystem;
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bool mStorageAllowed;
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bool mServiceWorkersTestingInWindow;
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PrincipalOriginAttributes mOriginAttributes;
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WorkerLoadInfo();
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~WorkerLoadInfo();
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void StealFrom(WorkerLoadInfo& aOther);
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};
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// All of these are implemented in RuntimeService.cpp
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void
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CancelWorkersForWindow(nsPIDOMWindowInner* aWindow);
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void
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FreezeWorkersForWindow(nsPIDOMWindowInner* aWindow);
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void
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ThawWorkersForWindow(nsPIDOMWindowInner* aWindow);
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void
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SuspendWorkersForWindow(nsPIDOMWindowInner* aWindow);
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void
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ResumeWorkersForWindow(nsPIDOMWindowInner* aWindow);
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// A class that can be used with WorkerCrossThreadDispatcher to run a
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// bit of C++ code on the worker thread.
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class WorkerTask
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{
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protected:
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WorkerTask()
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{ }
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virtual ~WorkerTask()
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{ }
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public:
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NS_INLINE_DECL_THREADSAFE_REFCOUNTING(WorkerTask)
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// The return value here has the same semantics as the return value
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// of WorkerRunnable::WorkerRun.
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virtual bool
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RunTask(JSContext* aCx) = 0;
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};
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class WorkerCrossThreadDispatcher
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{
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friend class WorkerPrivate;
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// Must be acquired *before* the WorkerPrivate's mutex, when they're both
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// held.
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Mutex mMutex;
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WorkerPrivate* mWorkerPrivate;
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private:
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// Only created by WorkerPrivate.
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explicit WorkerCrossThreadDispatcher(WorkerPrivate* aWorkerPrivate);
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// Only called by WorkerPrivate.
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void
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Forget()
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{
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MutexAutoLock lock(mMutex);
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mWorkerPrivate = nullptr;
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}
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~WorkerCrossThreadDispatcher() {}
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public:
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NS_INLINE_DECL_THREADSAFE_REFCOUNTING(WorkerCrossThreadDispatcher)
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// Generically useful function for running a bit of C++ code on the worker
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// thread.
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bool
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PostTask(WorkerTask* aTask);
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};
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WorkerCrossThreadDispatcher*
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GetWorkerCrossThreadDispatcher(JSContext* aCx, const JS::Value& aWorker);
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// Random unique constant to facilitate JSPrincipal debugging
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const uint32_t kJSPrincipalsDebugToken = 0x7e2df9d2;
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namespace exceptions {
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// Implemented in Exceptions.cpp
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void
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ThrowDOMExceptionForNSResult(JSContext* aCx, nsresult aNSResult);
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} // namespace exceptions
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bool
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IsWorkerGlobal(JSObject* global);
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bool
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IsDebuggerGlobal(JSObject* global);
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bool
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IsDebuggerSandbox(JSObject* object);
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// Throws the JSMSG_GETTER_ONLY exception. This shouldn't be used going
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// forward -- getter-only properties should just use JS_PSG for the setter
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// (implying no setter at all), which will not throw when set in non-strict
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// code but will in strict code. Old code should use this only for temporary
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// compatibility reasons.
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extern bool
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GetterOnlyJSNative(JSContext* aCx, unsigned aArgc, JS::Value* aVp);
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END_WORKERS_NAMESPACE
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#endif // mozilla_dom_workers_workers_h__
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