зеркало из https://github.com/mozilla/gecko-dev.git
1278 строки
31 KiB
C++
1278 строки
31 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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//
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// Eric Vaughan
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// Netscape Communications
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//
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// See documentation in associated header file
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//
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#include "nsGrid.h"
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#include "nsGridRowGroupLayout.h"
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#include "nsBox.h"
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#include "nsIScrollableFrame.h"
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#include "nsSprocketLayout.h"
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#include "nsGridLayout2.h"
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#include "nsGridRow.h"
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#include "nsGridCell.h"
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#include "mozilla/ReflowInput.h"
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/*
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The grid control expands the idea of boxes from 1 dimension to 2 dimensions.
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It works by allowing the XUL to define a collection of rows and columns and then
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stacking them on top of each other. Here is and example.
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Example 1:
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<grid>
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<columns>
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<column/>
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<column/>
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</columns>
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<rows>
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<row/>
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<row/>
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</rows>
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</grid>
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example 2:
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<grid>
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<columns>
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<column flex="1"/>
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<column flex="1"/>
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</columns>
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<rows>
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<row>
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<text value="hello"/>
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<text value="there"/>
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</row>
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</rows>
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</grid>
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example 3:
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<grid>
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<rows>
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<row>
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<text value="hello"/>
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<text value="there"/>
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</row>
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</rows>
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<columns>
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<column>
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<text value="Hey I'm in the column and I'm on top!"/>
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</column>
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<column/>
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</columns>
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</grid>
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Usually the columns are first and the rows are second, so the rows will be drawn on top of the columns.
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You can reverse this by defining the rows first.
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Other tags are then placed in the <row> or <column> tags causing the grid to accommodate everyone.
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It does this by creating 3 things: A cellmap, a row list, and a column list. The cellmap is a 2
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dimensional array of nsGridCells. Each cell contains 2 boxes. One cell from the column list
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and one from the row list. When a cell is asked for its size it returns that smallest size it can
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be to accommodate the 2 cells. Row lists and Column lists use the same data structure: nsGridRow.
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Essentially a row and column are the same except a row goes alone the x axis and a column the y.
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To make things easier and save code everything is written in terms of the x dimension. A flag is
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passed in called "isHorizontal" that can flip the calculations to the y axis.
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Usually the number of cells in a row match the number of columns, but not always.
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It is possible to define 5 columns for a grid but have 10 cells in one of the rows.
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In this case 5 extra columns will be added to the column list to handle the situation.
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These are called extraColumns/Rows.
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*/
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using namespace mozilla;
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nsGrid::nsGrid():mBox(nullptr),
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mRowsBox(nullptr),
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mColumnsBox(nullptr),
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mNeedsRebuild(true),
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mRowCount(0),
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mColumnCount(0),
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mExtraRowCount(0),
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mExtraColumnCount(0),
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mMarkingDirty(false)
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{
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MOZ_COUNT_CTOR(nsGrid);
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}
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nsGrid::~nsGrid()
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{
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FreeMap();
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MOZ_COUNT_DTOR(nsGrid);
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}
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/*
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* This is called whenever something major happens in the grid. And example
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* might be when many cells or row are added. It sets a flag signaling that
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* all the grids caches information should be recalculated.
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*/
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void
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nsGrid::NeedsRebuild(nsBoxLayoutState& aState)
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{
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if (mNeedsRebuild)
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return;
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// iterate through columns and rows and dirty them
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mNeedsRebuild = true;
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// find the new row and column box. They could have
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// been changed.
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mRowsBox = nullptr;
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mColumnsBox = nullptr;
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FindRowsAndColumns(&mRowsBox, &mColumnsBox);
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// tell all the rows and columns they are dirty
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DirtyRows(mRowsBox, aState);
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DirtyRows(mColumnsBox, aState);
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}
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/**
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* If we are marked for rebuild. Then build everything
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*/
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void
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nsGrid::RebuildIfNeeded()
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{
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if (!mNeedsRebuild)
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return;
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mNeedsRebuild = false;
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// find the row and columns frames
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FindRowsAndColumns(&mRowsBox, &mColumnsBox);
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// count the rows and columns
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int32_t computedRowCount = 0;
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int32_t computedColumnCount = 0;
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int32_t rowCount = 0;
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int32_t columnCount = 0;
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CountRowsColumns(mRowsBox, rowCount, computedColumnCount);
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CountRowsColumns(mColumnsBox, columnCount, computedRowCount);
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// computedRowCount are the actual number of rows as determined by the
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// columns children.
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// computedColumnCount are the number of columns as determined by the number
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// of rows children.
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// We can use this information to see how many extra columns or rows we need.
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// This can happen if there are are more children in a row that number of columns
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// defined. Example:
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//
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// <columns>
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// <column/>
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// </columns>
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//
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// <rows>
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// <row>
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// <button/><button/>
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// </row>
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// </rows>
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//
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// computedColumnCount = 2 // for the 2 buttons in the row tag
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// computedRowCount = 0 // there is nothing in the column tag
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// mColumnCount = 1 // one column defined
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// mRowCount = 1 // one row defined
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//
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// So in this case we need to make 1 extra column.
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//
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// Make sure to update mExtraColumnCount no matter what, since it might
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// happen that we now have as many columns as are defined, and we wouldn't
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// want to have a positive mExtraColumnCount hanging about in that case!
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mExtraColumnCount = computedColumnCount - columnCount;
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if (computedColumnCount > columnCount) {
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columnCount = computedColumnCount;
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}
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// Same for rows.
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mExtraRowCount = computedRowCount - rowCount;
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if (computedRowCount > rowCount) {
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rowCount = computedRowCount;
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}
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// build and poplulate row and columns arrays
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mRows = BuildRows(mRowsBox, rowCount, true);
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mColumns = BuildRows(mColumnsBox, columnCount, false);
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// build and populate the cell map
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mCellMap = BuildCellMap(rowCount, columnCount);
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mRowCount = rowCount;
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mColumnCount = columnCount;
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// populate the cell map from column and row children
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PopulateCellMap(mRows.get(), mColumns.get(), mRowCount, mColumnCount, true);
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PopulateCellMap(mColumns.get(), mRows.get(), mColumnCount, mRowCount, false);
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}
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void
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nsGrid::FreeMap()
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{
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mRows = nullptr;
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mColumns = nullptr;
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mCellMap = nullptr;
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mColumnCount = 0;
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mRowCount = 0;
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mExtraColumnCount = 0;
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mExtraRowCount = 0;
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mRowsBox = nullptr;
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mColumnsBox = nullptr;
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}
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/**
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* finds the first <rows> and <columns> tags in the <grid> tag
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*/
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void
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nsGrid::FindRowsAndColumns(nsIFrame** aRows, nsIFrame** aColumns)
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{
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*aRows = nullptr;
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*aColumns = nullptr;
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// find the boxes that contain our rows and columns
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nsIFrame* child = nullptr;
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// if we have <grid></grid> then mBox will be null (bug 125689)
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if (mBox)
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child = nsBox::GetChildXULBox(mBox);
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while(child)
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{
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nsIFrame* oldBox = child;
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nsIScrollableFrame *scrollFrame = do_QueryFrame(child);
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if (scrollFrame) {
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nsIFrame* scrolledFrame = scrollFrame->GetScrolledFrame();
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NS_ASSERTION(scrolledFrame,"Error no scroll frame!!");
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child = do_QueryFrame(scrolledFrame);
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}
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nsCOMPtr<nsIGridPart> monument = GetPartFromBox(child);
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if (monument)
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{
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nsGridRowGroupLayout* rowGroup = monument->CastToRowGroupLayout();
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if (rowGroup) {
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bool isHorizontal = !nsSprocketLayout::IsXULHorizontal(child);
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if (isHorizontal)
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*aRows = child;
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else
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*aColumns = child;
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if (*aRows && *aColumns)
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return;
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}
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}
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if (scrollFrame) {
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child = oldBox;
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}
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child = nsBox::GetNextXULBox(child);
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}
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}
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/**
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* Count the number of rows and columns in the given box. aRowCount well become the actual number
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* rows defined in the xul. aComputedColumnCount will become the number of columns by counting the number
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* of cells in each row.
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*/
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void
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nsGrid::CountRowsColumns(nsIFrame* aRowBox, int32_t& aRowCount, int32_t& aComputedColumnCount)
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{
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aRowCount = 0;
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aComputedColumnCount = 0;
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// get the rowboxes layout manager. Then ask it to do the work for us
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if (aRowBox) {
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nsCOMPtr<nsIGridPart> monument = GetPartFromBox(aRowBox);
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if (monument)
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monument->CountRowsColumns(aRowBox, aRowCount, aComputedColumnCount);
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}
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}
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/**
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* Given the number of rows create nsGridRow objects for them and full them out.
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*/
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UniquePtr<nsGridRow[]>
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nsGrid::BuildRows(nsIFrame* aBox, int32_t aRowCount, bool aIsHorizontal)
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{
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// if no rows then return null
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if (aRowCount == 0) {
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return nullptr;
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}
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// create the array
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UniquePtr<nsGridRow[]> row;
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// only create new rows if we have to. Reuse old rows.
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if (aIsHorizontal)
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{
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if (aRowCount > mRowCount) {
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row = MakeUnique<nsGridRow[]>(aRowCount);
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} else {
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for (int32_t i=0; i < mRowCount; i++)
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mRows[i].Init(nullptr, false);
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row = Move(mRows);
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}
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} else {
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if (aRowCount > mColumnCount) {
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row = MakeUnique<nsGridRow[]>(aRowCount);
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} else {
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for (int32_t i=0; i < mColumnCount; i++)
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mColumns[i].Init(nullptr, false);
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row = Move(mColumns);
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}
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}
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// populate it if we can. If not it will contain only dynamic columns
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if (aBox)
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{
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nsCOMPtr<nsIGridPart> monument = GetPartFromBox(aBox);
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if (monument) {
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monument->BuildRows(aBox, row.get());
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}
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}
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return row;
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}
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/**
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* Given the number of rows and columns. Build a cellmap
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*/
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UniquePtr<nsGridCell[]>
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nsGrid::BuildCellMap(int32_t aRows, int32_t aColumns)
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{
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int32_t size = aRows*aColumns;
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int32_t oldsize = mRowCount*mColumnCount;
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if (size == 0) {
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return nullptr;
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}
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if (size > oldsize) {
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return MakeUnique<nsGridCell[]>(size);
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}
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// clear out cellmap
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for (int32_t i=0; i < oldsize; i++) {
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mCellMap[i].SetBoxInRow(nullptr);
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mCellMap[i].SetBoxInColumn(nullptr);
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}
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return Move(mCellMap);
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}
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/**
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* Run through all the cells in the rows and columns and populate then with 2 cells. One from the row and one
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* from the column
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*/
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void
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nsGrid::PopulateCellMap(nsGridRow* aRows, nsGridRow* aColumns, int32_t aRowCount, int32_t aColumnCount, bool aIsHorizontal)
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{
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if (!aRows)
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return;
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// look through the columns
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int32_t j = 0;
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for(int32_t i=0; i < aRowCount; i++)
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{
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nsIFrame* child = nullptr;
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nsGridRow* row = &aRows[i];
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// skip bogus rows. They have no cells
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if (row->mIsBogus)
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continue;
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child = row->mBox;
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if (child) {
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child = nsBox::GetChildXULBox(child);
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j = 0;
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while(child && j < aColumnCount)
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{
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// skip bogus column. They have no cells
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nsGridRow* column = &aColumns[j];
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if (column->mIsBogus)
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{
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j++;
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continue;
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}
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if (aIsHorizontal)
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GetCellAt(j,i)->SetBoxInRow(child);
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else
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GetCellAt(i,j)->SetBoxInColumn(child);
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child = nsBox::GetNextXULBox(child);
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j++;
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}
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}
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}
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}
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/**
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* Run through the rows in the given box and mark them dirty so they
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* will get recalculated and get a layout.
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*/
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void
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nsGrid::DirtyRows(nsIFrame* aRowBox, nsBoxLayoutState& aState)
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{
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// make sure we prevent others from dirtying things.
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mMarkingDirty = true;
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// if the box is a grid part have it recursively hand it.
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if (aRowBox) {
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nsCOMPtr<nsIGridPart> part = GetPartFromBox(aRowBox);
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if (part)
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part->DirtyRows(aRowBox, aState);
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}
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mMarkingDirty = false;
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}
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nsGridRow*
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nsGrid::GetColumnAt(int32_t aIndex, bool aIsHorizontal)
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{
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return GetRowAt(aIndex, !aIsHorizontal);
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}
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nsGridRow*
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nsGrid::GetRowAt(int32_t aIndex, bool aIsHorizontal)
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{
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RebuildIfNeeded();
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if (aIsHorizontal) {
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NS_ASSERTION(aIndex < mRowCount && aIndex >= 0, "Index out of range");
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return &mRows[aIndex];
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} else {
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NS_ASSERTION(aIndex < mColumnCount && aIndex >= 0, "Index out of range");
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return &mColumns[aIndex];
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}
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}
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nsGridCell*
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nsGrid::GetCellAt(int32_t aX, int32_t aY)
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{
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RebuildIfNeeded();
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NS_ASSERTION(aY < mRowCount && aY >= 0, "Index out of range");
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NS_ASSERTION(aX < mColumnCount && aX >= 0, "Index out of range");
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return &mCellMap[aY*mColumnCount+aX];
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}
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int32_t
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nsGrid::GetExtraColumnCount(bool aIsHorizontal)
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{
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return GetExtraRowCount(!aIsHorizontal);
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}
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int32_t
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nsGrid::GetExtraRowCount(bool aIsHorizontal)
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{
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RebuildIfNeeded();
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if (aIsHorizontal)
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return mExtraRowCount;
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else
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return mExtraColumnCount;
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}
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/**
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* These methods return the preferred, min, max sizes for a given row index.
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* aIsHorizontal if aIsHorizontal is true. If you pass false you will get the inverse.
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* As if you called GetPrefColumnSize(aState, index, aPref)
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*/
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nsSize
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nsGrid::GetPrefRowSize(nsBoxLayoutState& aState, int32_t aRowIndex, bool aIsHorizontal)
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{
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nsSize size(0,0);
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if (!(aRowIndex >=0 && aRowIndex < GetRowCount(aIsHorizontal)))
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return size;
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nscoord height = GetPrefRowHeight(aState, aRowIndex, aIsHorizontal);
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SetLargestSize(size, height, aIsHorizontal);
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return size;
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}
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nsSize
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nsGrid::GetMinRowSize(nsBoxLayoutState& aState, int32_t aRowIndex, bool aIsHorizontal)
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{
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nsSize size(0,0);
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if (!(aRowIndex >=0 && aRowIndex < GetRowCount(aIsHorizontal)))
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return size;
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nscoord height = GetMinRowHeight(aState, aRowIndex, aIsHorizontal);
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SetLargestSize(size, height, aIsHorizontal);
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return size;
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}
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nsSize
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nsGrid::GetMaxRowSize(nsBoxLayoutState& aState, int32_t aRowIndex, bool aIsHorizontal)
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{
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nsSize size(NS_INTRINSICSIZE,NS_INTRINSICSIZE);
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if (!(aRowIndex >=0 && aRowIndex < GetRowCount(aIsHorizontal)))
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return size;
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nscoord height = GetMaxRowHeight(aState, aRowIndex, aIsHorizontal);
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SetSmallestSize(size, height, aIsHorizontal);
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return size;
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}
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// static
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nsIGridPart*
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nsGrid::GetPartFromBox(nsIFrame* aBox)
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{
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if (!aBox)
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return nullptr;
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nsBoxLayout* layout = aBox->GetXULLayoutManager();
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return layout ? layout->AsGridPart() : nullptr;
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}
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nsMargin
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nsGrid::GetBoxTotalMargin(nsIFrame* aBox, bool aIsHorizontal)
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{
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nsMargin margin(0,0,0,0);
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// walk the boxes parent chain getting the border/padding/margin of our parent rows
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// first get the layour manager
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nsIGridPart* part = GetPartFromBox(aBox);
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if (part)
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margin = part->GetTotalMargin(aBox, aIsHorizontal);
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return margin;
|
|
}
|
|
|
|
/**
|
|
* The first and last rows can be affected by <rows> tags with borders or margin
|
|
* gets first and last rows and their indexes.
|
|
* If it fails because there are no rows then:
|
|
* FirstRow is nullptr
|
|
* LastRow is nullptr
|
|
* aFirstIndex = -1
|
|
* aLastIndex = -1
|
|
*/
|
|
void
|
|
nsGrid::GetFirstAndLastRow(int32_t& aFirstIndex,
|
|
int32_t& aLastIndex,
|
|
nsGridRow*& aFirstRow,
|
|
nsGridRow*& aLastRow,
|
|
bool aIsHorizontal)
|
|
{
|
|
aFirstRow = nullptr;
|
|
aLastRow = nullptr;
|
|
aFirstIndex = -1;
|
|
aLastIndex = -1;
|
|
|
|
int32_t count = GetRowCount(aIsHorizontal);
|
|
|
|
if (count == 0)
|
|
return;
|
|
|
|
|
|
// We could have collapsed columns either before or after our index.
|
|
// they should not count. So if we are the 5th row and the first 4 are
|
|
// collaped we become the first row. Or if we are the 9th row and
|
|
// 10 up to the last row are collapsed we then become the last.
|
|
|
|
// see if we are first
|
|
int32_t i;
|
|
for (i=0; i < count; i++)
|
|
{
|
|
nsGridRow* row = GetRowAt(i,aIsHorizontal);
|
|
if (!row->IsXULCollapsed()) {
|
|
aFirstIndex = i;
|
|
aFirstRow = row;
|
|
break;
|
|
}
|
|
}
|
|
|
|
// see if we are last
|
|
for (i=count-1; i >= 0; i--)
|
|
{
|
|
nsGridRow* row = GetRowAt(i,aIsHorizontal);
|
|
if (!row->IsXULCollapsed()) {
|
|
aLastIndex = i;
|
|
aLastRow = row;
|
|
break;
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
/**
|
|
* A row can have a top and bottom offset. Usually this is just the top and bottom border/padding.
|
|
* However if the row is the first or last it could be affected by the fact a column or columns could
|
|
* have a top or bottom margin.
|
|
*/
|
|
void
|
|
nsGrid::GetRowOffsets(int32_t aIndex, nscoord& aTop, nscoord& aBottom, bool aIsHorizontal)
|
|
{
|
|
|
|
RebuildIfNeeded();
|
|
|
|
nsGridRow* row = GetRowAt(aIndex, aIsHorizontal);
|
|
|
|
if (row->IsOffsetSet())
|
|
{
|
|
aTop = row->mTop;
|
|
aBottom = row->mBottom;
|
|
return;
|
|
}
|
|
|
|
// first get the rows top and bottom border and padding
|
|
nsIFrame* box = row->GetBox();
|
|
|
|
// add up all the padding
|
|
nsMargin margin(0,0,0,0);
|
|
nsMargin border(0,0,0,0);
|
|
nsMargin padding(0,0,0,0);
|
|
nsMargin totalBorderPadding(0,0,0,0);
|
|
nsMargin totalMargin(0,0,0,0);
|
|
|
|
// if there is a box and it's not bogus take its
|
|
// borders padding into account
|
|
if (box && !row->mIsBogus)
|
|
{
|
|
if (!box->IsXULCollapsed())
|
|
{
|
|
// get real border and padding. GetXULBorderAndPadding
|
|
// is redefined on nsGridRowLeafFrame. If we called it here
|
|
// we would be in finite recurson.
|
|
box->GetXULBorder(border);
|
|
box->GetXULPadding(padding);
|
|
|
|
totalBorderPadding += border;
|
|
totalBorderPadding += padding;
|
|
}
|
|
|
|
// if we are the first or last row
|
|
// take into account <rows> tags around us
|
|
// that could have borders or margins.
|
|
// fortunately they only affect the first
|
|
// and last row inside the <rows> tag
|
|
|
|
totalMargin = GetBoxTotalMargin(box, aIsHorizontal);
|
|
}
|
|
|
|
if (aIsHorizontal) {
|
|
row->mTop = totalBorderPadding.top;
|
|
row->mBottom = totalBorderPadding.bottom;
|
|
row->mTopMargin = totalMargin.top;
|
|
row->mBottomMargin = totalMargin.bottom;
|
|
} else {
|
|
row->mTop = totalBorderPadding.left;
|
|
row->mBottom = totalBorderPadding.right;
|
|
row->mTopMargin = totalMargin.left;
|
|
row->mBottomMargin = totalMargin.right;
|
|
}
|
|
|
|
// if we are the first or last row take into account the top and bottom borders
|
|
// of each columns.
|
|
|
|
// If we are the first row then get the largest top border/padding in
|
|
// our columns. If that's larger than the rows top border/padding use it.
|
|
|
|
// If we are the last row then get the largest bottom border/padding in
|
|
// our columns. If that's larger than the rows bottom border/padding use it.
|
|
int32_t firstIndex = 0;
|
|
int32_t lastIndex = 0;
|
|
nsGridRow* firstRow = nullptr;
|
|
nsGridRow* lastRow = nullptr;
|
|
GetFirstAndLastRow(firstIndex, lastIndex, firstRow, lastRow, aIsHorizontal);
|
|
|
|
if (aIndex == firstIndex || aIndex == lastIndex) {
|
|
nscoord maxTop = 0;
|
|
nscoord maxBottom = 0;
|
|
|
|
// run through the columns. Look at each column
|
|
// pick the largest top border or bottom border
|
|
int32_t count = GetColumnCount(aIsHorizontal);
|
|
|
|
for (int32_t i=0; i < count; i++)
|
|
{
|
|
nsMargin totalChildBorderPadding(0,0,0,0);
|
|
|
|
nsGridRow* column = GetColumnAt(i,aIsHorizontal);
|
|
nsIFrame* box = column->GetBox();
|
|
|
|
if (box)
|
|
{
|
|
// ignore collapsed children
|
|
if (!box->IsXULCollapsed())
|
|
{
|
|
// include the margin of the columns. To the row
|
|
// at this point border/padding and margins all added
|
|
// up to more needed space.
|
|
margin = GetBoxTotalMargin(box, !aIsHorizontal);
|
|
// get real border and padding. GetXULBorderAndPadding
|
|
// is redefined on nsGridRowLeafFrame. If we called it here
|
|
// we would be in finite recurson.
|
|
box->GetXULBorder(border);
|
|
box->GetXULPadding(padding);
|
|
totalChildBorderPadding += border;
|
|
totalChildBorderPadding += padding;
|
|
totalChildBorderPadding += margin;
|
|
}
|
|
|
|
nscoord top;
|
|
nscoord bottom;
|
|
|
|
// pick the largest top margin
|
|
if (aIndex == firstIndex) {
|
|
if (aIsHorizontal) {
|
|
top = totalChildBorderPadding.top;
|
|
} else {
|
|
top = totalChildBorderPadding.left;
|
|
}
|
|
if (top > maxTop)
|
|
maxTop = top;
|
|
}
|
|
|
|
// pick the largest bottom margin
|
|
if (aIndex == lastIndex) {
|
|
if (aIsHorizontal) {
|
|
bottom = totalChildBorderPadding.bottom;
|
|
} else {
|
|
bottom = totalChildBorderPadding.right;
|
|
}
|
|
if (bottom > maxBottom)
|
|
maxBottom = bottom;
|
|
}
|
|
|
|
}
|
|
|
|
// If the biggest top border/padding the columns is larger than this rows top border/padding
|
|
// the use it.
|
|
if (aIndex == firstIndex) {
|
|
if (maxTop > (row->mTop + row->mTopMargin))
|
|
row->mTop = maxTop - row->mTopMargin;
|
|
}
|
|
|
|
// If the biggest bottom border/padding the columns is larger than this rows bottom border/padding
|
|
// the use it.
|
|
if (aIndex == lastIndex) {
|
|
if (maxBottom > (row->mBottom + row->mBottomMargin))
|
|
row->mBottom = maxBottom - row->mBottomMargin;
|
|
}
|
|
}
|
|
}
|
|
|
|
aTop = row->mTop;
|
|
aBottom = row->mBottom;
|
|
}
|
|
|
|
/**
|
|
* These methods return the preferred, min, max coord for a given row index if
|
|
* aIsHorizontal is true. If you pass false you will get the inverse.
|
|
* As if you called GetPrefColumnHeight(aState, index, aPref).
|
|
*/
|
|
nscoord
|
|
nsGrid::GetPrefRowHeight(nsBoxLayoutState& aState, int32_t aIndex, bool aIsHorizontal)
|
|
{
|
|
RebuildIfNeeded();
|
|
|
|
nsGridRow* row = GetRowAt(aIndex, aIsHorizontal);
|
|
|
|
if (row->IsXULCollapsed())
|
|
return 0;
|
|
|
|
if (row->IsPrefSet())
|
|
return row->mPref;
|
|
|
|
nsIFrame* box = row->mBox;
|
|
|
|
// set in CSS?
|
|
if (box)
|
|
{
|
|
bool widthSet, heightSet;
|
|
nsSize cssSize(-1, -1);
|
|
nsIFrame::AddXULPrefSize(box, cssSize, widthSet, heightSet);
|
|
|
|
row->mPref = GET_HEIGHT(cssSize, aIsHorizontal);
|
|
|
|
// yep do nothing.
|
|
if (row->mPref != -1)
|
|
return row->mPref;
|
|
}
|
|
|
|
// get the offsets so they are cached.
|
|
nscoord top;
|
|
nscoord bottom;
|
|
GetRowOffsets(aIndex, top, bottom, aIsHorizontal);
|
|
|
|
// is the row bogus? If so then just ask it for its size
|
|
// it should not be affected by cells in the grid.
|
|
if (row->mIsBogus)
|
|
{
|
|
nsSize size(0,0);
|
|
if (box)
|
|
{
|
|
size = box->GetXULPrefSize(aState);
|
|
nsBox::AddMargin(box, size);
|
|
nsGridLayout2::AddOffset(box, size);
|
|
}
|
|
|
|
row->mPref = GET_HEIGHT(size, aIsHorizontal);
|
|
return row->mPref;
|
|
}
|
|
|
|
nsSize size(0,0);
|
|
|
|
nsGridCell* child;
|
|
|
|
int32_t count = GetColumnCount(aIsHorizontal);
|
|
|
|
for (int32_t i=0; i < count; i++)
|
|
{
|
|
if (aIsHorizontal)
|
|
child = GetCellAt(i,aIndex);
|
|
else
|
|
child = GetCellAt(aIndex,i);
|
|
|
|
// ignore collapsed children
|
|
if (!child->IsXULCollapsed())
|
|
{
|
|
nsSize childSize = child->GetXULPrefSize(aState);
|
|
|
|
nsSprocketLayout::AddLargestSize(size, childSize, aIsHorizontal);
|
|
}
|
|
}
|
|
|
|
row->mPref = GET_HEIGHT(size, aIsHorizontal) + top + bottom;
|
|
|
|
return row->mPref;
|
|
}
|
|
|
|
nscoord
|
|
nsGrid::GetMinRowHeight(nsBoxLayoutState& aState, int32_t aIndex, bool aIsHorizontal)
|
|
{
|
|
RebuildIfNeeded();
|
|
|
|
nsGridRow* row = GetRowAt(aIndex, aIsHorizontal);
|
|
|
|
if (row->IsXULCollapsed())
|
|
return 0;
|
|
|
|
if (row->IsMinSet())
|
|
return row->mMin;
|
|
|
|
nsIFrame* box = row->mBox;
|
|
|
|
// set in CSS?
|
|
if (box) {
|
|
bool widthSet, heightSet;
|
|
nsSize cssSize(-1, -1);
|
|
nsIFrame::AddXULMinSize(aState, box, cssSize, widthSet, heightSet);
|
|
|
|
row->mMin = GET_HEIGHT(cssSize, aIsHorizontal);
|
|
|
|
// yep do nothing.
|
|
if (row->mMin != -1)
|
|
return row->mMin;
|
|
}
|
|
|
|
// get the offsets so they are cached.
|
|
nscoord top;
|
|
nscoord bottom;
|
|
GetRowOffsets(aIndex, top, bottom, aIsHorizontal);
|
|
|
|
// is the row bogus? If so then just ask it for its size
|
|
// it should not be affected by cells in the grid.
|
|
if (row->mIsBogus)
|
|
{
|
|
nsSize size(0,0);
|
|
if (box) {
|
|
size = box->GetXULPrefSize(aState);
|
|
nsBox::AddMargin(box, size);
|
|
nsGridLayout2::AddOffset(box, size);
|
|
}
|
|
|
|
row->mMin = GET_HEIGHT(size, aIsHorizontal) + top + bottom;
|
|
return row->mMin;
|
|
}
|
|
|
|
nsSize size(0,0);
|
|
|
|
nsGridCell* child;
|
|
|
|
int32_t count = GetColumnCount(aIsHorizontal);
|
|
|
|
for (int32_t i=0; i < count; i++)
|
|
{
|
|
if (aIsHorizontal)
|
|
child = GetCellAt(i,aIndex);
|
|
else
|
|
child = GetCellAt(aIndex,i);
|
|
|
|
// ignore collapsed children
|
|
if (!child->IsXULCollapsed())
|
|
{
|
|
nsSize childSize = child->GetXULMinSize(aState);
|
|
|
|
nsSprocketLayout::AddLargestSize(size, childSize, aIsHorizontal);
|
|
}
|
|
}
|
|
|
|
row->mMin = GET_HEIGHT(size, aIsHorizontal);
|
|
|
|
return row->mMin;
|
|
}
|
|
|
|
nscoord
|
|
nsGrid::GetMaxRowHeight(nsBoxLayoutState& aState, int32_t aIndex, bool aIsHorizontal)
|
|
{
|
|
RebuildIfNeeded();
|
|
|
|
nsGridRow* row = GetRowAt(aIndex, aIsHorizontal);
|
|
|
|
if (row->IsXULCollapsed())
|
|
return 0;
|
|
|
|
if (row->IsMaxSet())
|
|
return row->mMax;
|
|
|
|
nsIFrame* box = row->mBox;
|
|
|
|
// set in CSS?
|
|
if (box) {
|
|
bool widthSet, heightSet;
|
|
nsSize cssSize(-1, -1);
|
|
nsIFrame::AddXULMaxSize(box, cssSize, widthSet, heightSet);
|
|
|
|
row->mMax = GET_HEIGHT(cssSize, aIsHorizontal);
|
|
|
|
// yep do nothing.
|
|
if (row->mMax != -1)
|
|
return row->mMax;
|
|
}
|
|
|
|
// get the offsets so they are cached.
|
|
nscoord top;
|
|
nscoord bottom;
|
|
GetRowOffsets(aIndex, top, bottom, aIsHorizontal);
|
|
|
|
// is the row bogus? If so then just ask it for its size
|
|
// it should not be affected by cells in the grid.
|
|
if (row->mIsBogus)
|
|
{
|
|
nsSize size(NS_INTRINSICSIZE,NS_INTRINSICSIZE);
|
|
if (box) {
|
|
size = box->GetXULPrefSize(aState);
|
|
nsBox::AddMargin(box, size);
|
|
nsGridLayout2::AddOffset(box, size);
|
|
}
|
|
|
|
row->mMax = GET_HEIGHT(size, aIsHorizontal);
|
|
return row->mMax;
|
|
}
|
|
|
|
nsSize size(NS_INTRINSICSIZE,NS_INTRINSICSIZE);
|
|
|
|
nsGridCell* child;
|
|
|
|
int32_t count = GetColumnCount(aIsHorizontal);
|
|
|
|
for (int32_t i=0; i < count; i++)
|
|
{
|
|
if (aIsHorizontal)
|
|
child = GetCellAt(i,aIndex);
|
|
else
|
|
child = GetCellAt(aIndex,i);
|
|
|
|
// ignore collapsed children
|
|
if (!child->IsXULCollapsed())
|
|
{
|
|
nsSize min = child->GetXULMinSize(aState);
|
|
nsSize childSize = nsBox::BoundsCheckMinMax(min, child->GetXULMaxSize(aState));
|
|
nsSprocketLayout::AddLargestSize(size, childSize, aIsHorizontal);
|
|
}
|
|
}
|
|
|
|
row->mMax = GET_HEIGHT(size, aIsHorizontal) + top + bottom;
|
|
|
|
return row->mMax;
|
|
}
|
|
|
|
bool
|
|
nsGrid::IsGrid(nsIFrame* aBox)
|
|
{
|
|
nsIGridPart* part = GetPartFromBox(aBox);
|
|
if (!part)
|
|
return false;
|
|
|
|
nsGridLayout2* grid = part->CastToGridLayout();
|
|
|
|
if (grid)
|
|
return true;
|
|
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
* This get the flexibilty of the row at aIndex. It's not trivial. There are a few
|
|
* things we need to look at. Specifically we need to see if any <rows> or <columns>
|
|
* tags are around us. Their flexibilty will affect ours.
|
|
*/
|
|
nscoord
|
|
nsGrid::GetRowFlex(int32_t aIndex, bool aIsHorizontal)
|
|
{
|
|
RebuildIfNeeded();
|
|
|
|
nsGridRow* row = GetRowAt(aIndex, aIsHorizontal);
|
|
|
|
if (row->IsFlexSet())
|
|
return row->mFlex;
|
|
|
|
nsIFrame* box = row->mBox;
|
|
row->mFlex = 0;
|
|
|
|
if (box) {
|
|
|
|
// We need our flex but a inflexible row could be around us. If so
|
|
// neither are we. However if its the row tag just inside the grid it won't
|
|
// affect us. We need to do this for this case:
|
|
// <grid>
|
|
// <rows>
|
|
// <rows> // this is not flexible. So our children should not be flexible
|
|
// <row flex="1"/>
|
|
// <row flex="1"/>
|
|
// </rows>
|
|
// <row/>
|
|
// </rows>
|
|
// </grid>
|
|
//
|
|
// or..
|
|
//
|
|
// <grid>
|
|
// <rows>
|
|
// <rows> // this is not flexible. So our children should not be flexible
|
|
// <rows flex="1">
|
|
// <row flex="1"/>
|
|
// <row flex="1"/>
|
|
// </rows>
|
|
// <row/>
|
|
// </rows>
|
|
// </row>
|
|
// </grid>
|
|
|
|
|
|
// So here is how it looks
|
|
//
|
|
// <grid>
|
|
// <rows> // parentsParent
|
|
// <rows> // parent
|
|
// <row flex="1"/>
|
|
// <row flex="1"/>
|
|
// </rows>
|
|
// <row/>
|
|
// </rows>
|
|
// </grid>
|
|
|
|
// so the answer is simple: 1) Walk our parent chain. 2) If we find
|
|
// someone who is not flexible and they aren't the rows immediately in
|
|
// the grid. 3) Then we are not flexible
|
|
|
|
box = GetScrollBox(box);
|
|
nsIFrame* parent = nsBox::GetParentXULBox(box);
|
|
nsIFrame* parentsParent=nullptr;
|
|
|
|
while(parent)
|
|
{
|
|
parent = GetScrollBox(parent);
|
|
parentsParent = nsBox::GetParentXULBox(parent);
|
|
|
|
// if our parents parent is not a grid
|
|
// the get its flex. If its 0 then we are
|
|
// not flexible.
|
|
if (parentsParent) {
|
|
if (!IsGrid(parentsParent)) {
|
|
nscoord flex = parent->GetXULFlex();
|
|
nsIFrame::AddXULFlex(parent, flex);
|
|
if (flex == 0) {
|
|
row->mFlex = 0;
|
|
return row->mFlex;
|
|
}
|
|
} else
|
|
break;
|
|
}
|
|
|
|
parent = parentsParent;
|
|
}
|
|
|
|
// get the row flex.
|
|
row->mFlex = box->GetXULFlex();
|
|
nsIFrame::AddXULFlex(box, row->mFlex);
|
|
}
|
|
|
|
return row->mFlex;
|
|
}
|
|
|
|
void
|
|
nsGrid::SetLargestSize(nsSize& aSize, nscoord aHeight, bool aIsHorizontal)
|
|
{
|
|
if (aIsHorizontal) {
|
|
if (aSize.height < aHeight)
|
|
aSize.height = aHeight;
|
|
} else {
|
|
if (aSize.width < aHeight)
|
|
aSize.width = aHeight;
|
|
}
|
|
}
|
|
|
|
void
|
|
nsGrid::SetSmallestSize(nsSize& aSize, nscoord aHeight, bool aIsHorizontal)
|
|
{
|
|
if (aIsHorizontal) {
|
|
if (aSize.height > aHeight)
|
|
aSize.height = aHeight;
|
|
} else {
|
|
if (aSize.width < aHeight)
|
|
aSize.width = aHeight;
|
|
}
|
|
}
|
|
|
|
int32_t
|
|
nsGrid::GetRowCount(int32_t aIsHorizontal)
|
|
{
|
|
RebuildIfNeeded();
|
|
|
|
if (aIsHorizontal)
|
|
return mRowCount;
|
|
else
|
|
return mColumnCount;
|
|
}
|
|
|
|
int32_t
|
|
nsGrid::GetColumnCount(int32_t aIsHorizontal)
|
|
{
|
|
return GetRowCount(!aIsHorizontal);
|
|
}
|
|
|
|
/*
|
|
* A cell in the given row or columns at the given index has had a child added or removed
|
|
*/
|
|
void
|
|
nsGrid::CellAddedOrRemoved(nsBoxLayoutState& aState, int32_t aIndex, bool aIsHorizontal)
|
|
{
|
|
// TBD see if the cell will fit in our current row. If it will
|
|
// just add it in.
|
|
// but for now rebuild everything.
|
|
if (mMarkingDirty)
|
|
return;
|
|
|
|
NeedsRebuild(aState);
|
|
}
|
|
|
|
/**
|
|
* A row or columns at the given index had been added or removed
|
|
*/
|
|
void
|
|
nsGrid::RowAddedOrRemoved(nsBoxLayoutState& aState, int32_t aIndex, bool aIsHorizontal)
|
|
{
|
|
// TBD see if we have extra room in the table and just add the new row in
|
|
// for now rebuild the world
|
|
if (mMarkingDirty)
|
|
return;
|
|
|
|
NeedsRebuild(aState);
|
|
}
|
|
|
|
/*
|
|
* Scrollframes are tranparent. If this is given a scrollframe is will return the
|
|
* frame inside. If there is no scrollframe it does nothing.
|
|
*/
|
|
nsIFrame*
|
|
nsGrid::GetScrolledBox(nsIFrame* aChild)
|
|
{
|
|
// first see if it is a scrollframe. If so walk down into it and get the scrolled child
|
|
nsIScrollableFrame *scrollFrame = do_QueryFrame(aChild);
|
|
if (scrollFrame) {
|
|
nsIFrame* scrolledFrame = scrollFrame->GetScrolledFrame();
|
|
NS_ASSERTION(scrolledFrame,"Error no scroll frame!!");
|
|
return scrolledFrame;
|
|
}
|
|
|
|
return aChild;
|
|
}
|
|
|
|
/*
|
|
* Scrollframes are tranparent. If this is given a child in a scrollframe is will return the
|
|
* scrollframe ourside it. If there is no scrollframe it does nothing.
|
|
*/
|
|
nsIFrame*
|
|
nsGrid::GetScrollBox(nsIFrame* aChild)
|
|
{
|
|
if (!aChild)
|
|
return nullptr;
|
|
|
|
// get parent
|
|
nsIFrame* parent = nsBox::GetParentXULBox(aChild);
|
|
|
|
// walk up until we find a scrollframe or a part
|
|
// if it's a scrollframe return it.
|
|
// if it's a parent then the child passed does not
|
|
// have a scroll frame immediately wrapped around it.
|
|
while (parent) {
|
|
nsIScrollableFrame *scrollFrame = do_QueryFrame(parent);
|
|
// scrollframe? Yep return it.
|
|
if (scrollFrame)
|
|
return parent;
|
|
|
|
nsCOMPtr<nsIGridPart> parentGridRow = GetPartFromBox(parent);
|
|
// if a part then just return the child
|
|
if (parentGridRow)
|
|
break;
|
|
|
|
parent = nsBox::GetParentXULBox(parent);
|
|
}
|
|
|
|
return aChild;
|
|
}
|
|
|
|
|
|
|
|
#ifdef DEBUG_grid
|
|
void
|
|
nsGrid::PrintCellMap()
|
|
{
|
|
|
|
printf("-----Columns------\n");
|
|
for (int x=0; x < mColumnCount; x++)
|
|
{
|
|
|
|
nsGridRow* column = GetColumnAt(x);
|
|
printf("%d(pf=%d, mn=%d, mx=%d) ", x, column->mPref, column->mMin, column->mMax);
|
|
}
|
|
|
|
printf("\n-----Rows------\n");
|
|
for (x=0; x < mRowCount; x++)
|
|
{
|
|
nsGridRow* column = GetRowAt(x);
|
|
printf("%d(pf=%d, mn=%d, mx=%d) ", x, column->mPref, column->mMin, column->mMax);
|
|
}
|
|
|
|
printf("\n");
|
|
|
|
}
|
|
#endif
|