зеркало из https://github.com/mozilla/gecko-dev.git
149 строки
5.3 KiB
Plaintext
149 строки
5.3 KiB
Plaintext
/* -*- Mode: objc; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "RectTextureImage.h"
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#include "gfxUtils.h"
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#include "GLContextCGL.h"
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#include "mozilla/layers/GLManager.h"
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#include "mozilla/gfx/MacIOSurface.h"
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#include "OGLShaderProgram.h"
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#include "ScopedGLHelpers.h"
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namespace mozilla {
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namespace widget {
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RectTextureImage::RectTextureImage() : mGLContext(nullptr), mTexture(0), mInUpdate(false) {}
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RectTextureImage::~RectTextureImage() { DeleteTexture(); }
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already_AddRefed<gfx::DrawTarget> RectTextureImage::BeginUpdate(
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const LayoutDeviceIntSize& aNewSize, const LayoutDeviceIntRegion& aDirtyRegion) {
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MOZ_ASSERT(!mInUpdate, "Beginning update during update!");
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mUpdateRegion = aDirtyRegion;
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bool needRecreate = false;
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if (aNewSize != mBufferSize) {
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mBufferSize = aNewSize;
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mUpdateRegion = LayoutDeviceIntRect(LayoutDeviceIntPoint(0, 0), aNewSize);
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needRecreate = true;
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}
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if (mUpdateRegion.IsEmpty()) {
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return nullptr;
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}
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if (!mIOSurface || needRecreate) {
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DeleteTexture();
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mIOSurface = MacIOSurface::CreateIOSurface(mBufferSize.width, mBufferSize.height);
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if (!mIOSurface) {
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return nullptr;
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}
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}
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mInUpdate = true;
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mIOSurface->Lock(false);
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unsigned char* ioData = (unsigned char*)mIOSurface->GetBaseAddress();
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gfx::IntSize size(mBufferSize.width, mBufferSize.height);
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int32_t stride = mIOSurface->GetBytesPerRow();
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gfx::SurfaceFormat format = gfx::SurfaceFormat::B8G8R8A8;
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RefPtr<gfx::DrawTarget> drawTarget =
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gfx::Factory::CreateDrawTargetForData(gfx::BackendType::SKIA, ioData, size, stride, format);
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return drawTarget.forget();
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}
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void RectTextureImage::EndUpdate() {
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MOZ_ASSERT(mInUpdate, "Ending update while not in update");
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mIOSurface->Unlock(false);
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mInUpdate = false;
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}
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void RectTextureImage::UpdateFromCGContext(const LayoutDeviceIntSize& aNewSize,
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const LayoutDeviceIntRegion& aDirtyRegion,
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CGContextRef aCGContext) {
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gfx::IntSize size =
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gfx::IntSize(CGBitmapContextGetWidth(aCGContext), CGBitmapContextGetHeight(aCGContext));
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RefPtr<gfx::DrawTarget> dt = BeginUpdate(aNewSize, aDirtyRegion);
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if (dt) {
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gfx::Rect rect(0, 0, size.width, size.height);
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gfxUtils::ClipToRegion(dt, GetUpdateRegion().ToUnknownRegion());
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RefPtr<gfx::SourceSurface> sourceSurface = dt->CreateSourceSurfaceFromData(
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static_cast<uint8_t*>(CGBitmapContextGetData(aCGContext)), size,
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CGBitmapContextGetBytesPerRow(aCGContext), gfx::SurfaceFormat::B8G8R8A8);
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dt->DrawSurface(sourceSurface, rect, rect, gfx::DrawSurfaceOptions(),
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gfx::DrawOptions(1.0, gfx::CompositionOp::OP_SOURCE));
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dt->PopClip();
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EndUpdate();
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}
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}
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void RectTextureImage::Draw(layers::GLManager* aManager, const LayoutDeviceIntPoint& aLocation,
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const gfx::Matrix4x4& aTransform) {
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gl::GLContext* gl = aManager->gl();
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bool bound = BindIOSurfaceToTexture(gl);
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if (!bound) {
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return;
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}
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layers::ShaderProgramOGL* program =
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aManager->GetProgram(LOCAL_GL_TEXTURE_RECTANGLE_ARB, gfx::SurfaceFormat::R8G8B8A8);
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gl->fActiveTexture(LOCAL_GL_TEXTURE0);
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gl::ScopedBindTexture texture(gl, mTexture, LOCAL_GL_TEXTURE_RECTANGLE_ARB);
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aManager->ActivateProgram(program);
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program->SetProjectionMatrix(aManager->GetProjMatrix());
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program->SetLayerTransform(gfx::Matrix4x4(aTransform).PostTranslate(aLocation.x, aLocation.y, 0));
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program->SetTextureTransform(gfx::Matrix4x4());
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program->SetRenderOffset(nsIntPoint(0, 0));
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program->SetTexCoordMultiplier(mBufferSize.width, mBufferSize.height);
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program->SetTextureUnit(0);
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aManager->BindAndDrawQuad(program, gfx::Rect(0.0, 0.0, mBufferSize.width, mBufferSize.height),
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gfx::Rect(0.0, 0.0, 1.0f, 1.0f));
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}
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void RectTextureImage::DeleteTexture() {
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if (mTexture) {
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MOZ_ASSERT(mGLContext);
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mGLContext->MakeCurrent();
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mGLContext->fDeleteTextures(1, &mTexture);
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mTexture = 0;
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}
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}
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bool RectTextureImage::BindIOSurfaceToTexture(gl::GLContext* aGL) {
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if (!mIOSurface) {
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// If our size is zero or MacIOSurface::CreateIOSurface failed for some
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// other reason, there's nothing we can bind.
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return false;
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}
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if (!mTexture) {
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MOZ_ASSERT(aGL);
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aGL->fGenTextures(1, &mTexture);
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aGL->fActiveTexture(LOCAL_GL_TEXTURE0);
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gl::ScopedBindTexture texture(aGL, mTexture, LOCAL_GL_TEXTURE_RECTANGLE_ARB);
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aGL->fTexParameteri(LOCAL_GL_TEXTURE_RECTANGLE_ARB, LOCAL_GL_TEXTURE_MIN_FILTER,
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LOCAL_GL_LINEAR);
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aGL->fTexParameteri(LOCAL_GL_TEXTURE_RECTANGLE_ARB, LOCAL_GL_TEXTURE_MAG_FILTER,
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LOCAL_GL_LINEAR);
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aGL->fTexParameteri(LOCAL_GL_TEXTURE_RECTANGLE_ARB, LOCAL_GL_TEXTURE_WRAP_T,
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LOCAL_GL_CLAMP_TO_EDGE);
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aGL->fTexParameteri(LOCAL_GL_TEXTURE_RECTANGLE_ARB, LOCAL_GL_TEXTURE_WRAP_S,
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LOCAL_GL_CLAMP_TO_EDGE);
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mIOSurface->CGLTexImageIOSurface2D(aGL, gl::GLContextCGL::Cast(aGL)->GetCGLContext(), 0);
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mGLContext = aGL;
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}
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return true;
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}
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} // namespace widget
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} // namespace mozilla
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