gecko-dev/gfx/layers/d3d9
Wes Kocher a9ea5f6a56 Backed out 2 changesets (bug 1193557, bug 1209278) for build bustage
Backed out changeset 755b9088813c (bug 1193557)
Backed out changeset 21356fa4e353 (bug 1209278)

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extra : commitid : 5hf8aSA5FhN
2016-02-23 10:39:08 -08:00
..
CompositorD3D9.cpp Backed out 2 changesets (bug 1193557, bug 1209278) for build bustage 2016-02-23 10:39:08 -08:00
CompositorD3D9.h Add software mix-blend mode support to the D3D9 compositor. (bug 1243071 part 3, r=bas,mattwoodrow) 2016-02-01 16:28:00 -08:00
DeviceManagerD3D9.cpp Bug 1235613 - Make gfxCriticalError/Note strings in gfx/ unique. r=jrmuizel 2015-12-29 14:03:58 -05:00
DeviceManagerD3D9.h Bug 1207245 - part 6 - rename nsRefPtr<T> to RefPtr<T>; r=ehsan; a=Tomcat 2015-10-18 01:24:48 -04:00
LayerManagerD3D9Shaders.h Bug 1033124 - Use correct and more precise coeffs for YCbCr->RGB conversion. - r=mattwoodrow,r=bas 2014-07-02 17:48:18 -07:00
LayerManagerD3D9Shaders.hlsl Bug 1033124 - Use correct and more precise coeffs for YCbCr->RGB conversion. - r=mattwoodrow,r=bas 2014-07-02 17:48:18 -07:00
Nv3DVUtils.cpp
Nv3DVUtils.h Bug 1207245 - part 6 - rename nsRefPtr<T> to RefPtr<T>; r=ehsan; a=Tomcat 2015-10-18 01:24:48 -04:00
ReadbackLayerD3D9.h Bug 1182996 - Fix and add missing namespace comments. rs=ehsan 2015-07-13 08:25:42 -07:00
TextureD3D9.cpp Bug 1213429 - GCC compilation fixup. 2016-02-07 13:15:21 +01:00
TextureD3D9.h Bug 1187464 - Part 2. RTTI for TextureSource debug purposes. Carry r=botond 2016-02-08 11:57:00 +01:00
genshaders.sh