зеркало из https://github.com/mozilla/gecko-dev.git
1089 строки
36 KiB
C++
1089 строки
36 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "nsWaylandDisplay.h"
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#include "WindowSurfaceWayland.h"
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#include "nsPrintfCString.h"
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#include "mozilla/gfx/2D.h"
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#include "mozilla/gfx/Tools.h"
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#include "gfx2DGlue.h"
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#include "gfxPlatform.h"
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#include "MozContainer.h"
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#include "nsTArray.h"
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#include "base/message_loop.h" // for MessageLoop
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#include "base/task.h" // for NewRunnableMethod, etc
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#include "mozilla/ScopeExit.h"
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#include "mozilla/StaticPrefs_widget.h"
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#include <sys/mman.h>
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#include <fcntl.h>
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#include <errno.h>
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#undef LOG
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#ifdef MOZ_LOGGING
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# include "mozilla/Logging.h"
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# include "nsTArray.h"
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# include "Units.h"
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extern mozilla::LazyLogModule gWidgetWaylandLog;
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# define LOGWAYLAND(args) \
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MOZ_LOG(gWidgetWaylandLog, mozilla::LogLevel::Debug, args)
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#else
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# define LOGWAYLAND(args)
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#endif /* MOZ_LOGGING */
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// Maximal compositing timeout it miliseconds
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#define COMPOSITING_TIMEOUT 200
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namespace mozilla {
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namespace widget {
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/*
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Wayland multi-thread rendering scheme
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Every rendering thread (main thread, compositor thread) contains its own
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nsWaylandDisplay object connected to Wayland compositor (Mutter, Weston, etc.)
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WindowSurfaceWayland implements WindowSurface class and draws nsWindow by
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WindowSurface interface (Lock, Commit) to screen through nsWaylandDisplay.
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----------------------
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| Wayland compositor |
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----------------------
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^
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----------------------
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| nsWaylandDisplay |
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----------------------
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^ ^
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| |
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| |
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| --------------------------------- ------------------
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| | WindowSurfaceWayland |<------>| nsWindow |
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| | | ------------------
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| | ----------------------- |
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| | | WindowBackBuffer | |
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| | | | |
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| | | ------------------- | |
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| | | | WaylandShmPool | | |
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| | | ------------------- | |
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| | ----------------------- |
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| | |
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| | ----------------------- |
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| | | WindowBackBuffer | |
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| | | | |
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| | | ------------------- | |
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| | | | WaylandShmPool | | |
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| | | ------------------- | |
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| | ----------------------- |
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| ---------------------------------
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--------------------------------- ------------------
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| WindowSurfaceWayland |<------>| nsWindow |
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| | ------------------
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| ----------------------- |
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| | WindowBackBuffer | |
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| | | |
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| | ------------------- | |
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| | | WaylandShmPool | | |
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| | ------------------- | |
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| ----------------------- |
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| |
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| ----------------------- |
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| | WindowBackBuffer | |
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| | | |
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| | ------------------- | |
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| | | WaylandShmPool | | |
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| | ------------------- | |
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| ----------------------- |
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---------------------------------
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nsWaylandDisplay
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Is our connection to Wayland display server,
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holds our display connection (wl_display) and event queue (wl_event_queue).
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nsWaylandDisplay is created for every thread which sends data to Wayland
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compositor. Wayland events for main thread is served by default Gtk+ loop,
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for other threads (compositor) we must create wl_event_queue and run event loop.
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WindowSurfaceWayland
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Is a Wayland implementation of WindowSurface class for WindowSurfaceProvider,
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we implement Lock() and Commit() interfaces from WindowSurface
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for actual drawing.
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One WindowSurfaceWayland draws one nsWindow so those are tied 1:1.
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At Wayland level it holds one wl_surface object.
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To perform visualiation of nsWindow, WindowSurfaceWayland contains one
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wl_surface and two wl_buffer objects (owned by WindowBackBuffer)
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as we use double buffering. When nsWindow drawing is finished to wl_buffer,
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the wl_buffer is attached to wl_surface and it's sent to Wayland compositor.
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When there's no wl_buffer available for drawing (all wl_buffers are locked in
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compositor for instance) we store the drawing to WindowImageSurface object
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and draw later when wl_buffer becomes availabe or discard the
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WindowImageSurface cache when whole screen is invalidated.
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WindowBackBuffer
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Is a class which provides a wl_buffer for drawing.
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Wl_buffer is a main Wayland object with actual graphics data.
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Wl_buffer basically represent one complete window screen.
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When double buffering is involved every window (GdkWindow for instance)
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utilises two wl_buffers which are cycled. One is filed with data by application
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and one is rendered by compositor.
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WindowBackBuffer is implemented by shared memory (shm).
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It owns wl_buffer object, owns WaylandShmPool
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(which provides the shared memory) and ties them together.
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WaylandShmPool
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WaylandShmPool acts as a manager of shared memory for WindowBackBuffer.
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Allocates it, holds reference to it and releases it.
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We allocate shared memory (shm) by mmap(..., MAP_SHARED,...) as an interface
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between us and wayland compositor. We draw our graphics data to the shm and
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handle to wayland compositor by WindowBackBuffer/WindowSurfaceWayland
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(wl_buffer/wl_surface).
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*/
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#define EVENT_LOOP_DELAY (1000 / 240)
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#define BUFFER_BPP 4
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gfx::SurfaceFormat WindowBackBuffer::mFormat = gfx::SurfaceFormat::B8G8R8A8;
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static StaticMutex gDelayedCommitLock;
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static GList* gDelayedCommits = nullptr;
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static bool DelayedCommitsCheckAndRemoveSurface(
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WindowSurfaceWayland* aSurface) {
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StaticMutexAutoLock lock(gDelayedCommitLock);
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GList* foundCommit = g_list_find(gDelayedCommits, aSurface);
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if (foundCommit) {
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gDelayedCommits = g_list_delete_link(gDelayedCommits, foundCommit);
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}
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return foundCommit != nullptr;
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}
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static bool DelayedCommitsCheckAndAddSurface(WindowSurfaceWayland* aSurface) {
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StaticMutexAutoLock lock(gDelayedCommitLock);
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GList* foundCommit = g_list_find(gDelayedCommits, aSurface);
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if (!foundCommit) {
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gDelayedCommits = g_list_prepend(gDelayedCommits, aSurface);
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}
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return foundCommit == nullptr;
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}
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// When a new window is created we may not have a valid wl_surface
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// for drawing (Gtk haven't created it yet). All commits are queued
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// and CommitWaylandBuffer() is called by timer when wl_surface is ready
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// for drawing.
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static void WaylandBufferDelayCommitHandler(WindowSurfaceWayland* aSurface) {
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if (DelayedCommitsCheckAndRemoveSurface(aSurface)) {
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aSurface->CommitWaylandBuffer();
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}
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}
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RefPtr<nsWaylandDisplay> WindowBackBuffer::GetWaylandDisplay() {
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return mWindowSurfaceWayland->GetWaylandDisplay();
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}
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static int WaylandAllocateShmMemory(int aSize) {
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int fd = -1;
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do {
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static int counter = 0;
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nsPrintfCString shmName("/wayland.mozilla.ipc.%d", counter++);
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fd = shm_open(shmName.get(), O_CREAT | O_RDWR | O_EXCL, 0600);
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if (fd >= 0) {
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// We don't want to use leaked file
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if (shm_unlink(shmName.get()) != 0) {
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NS_WARNING("shm_unlink failed");
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return -1;
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}
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}
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} while (fd < 0 && errno == EEXIST);
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if (fd < 0) {
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NS_WARNING(nsPrintfCString("shm_open failed: %s", strerror(errno)).get());
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return -1;
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}
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int ret = 0;
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#ifdef HAVE_POSIX_FALLOCATE
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do {
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ret = posix_fallocate(fd, 0, aSize);
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} while (ret == EINTR);
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if (ret != 0) {
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NS_WARNING(
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nsPrintfCString("posix_fallocate() fails to allocate shm memory: %s",
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strerror(ret))
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.get());
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close(fd);
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return -1;
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}
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#else
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do {
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ret = ftruncate(fd, aSize);
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} while (ret < 0 && errno == EINTR);
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if (ret < 0) {
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NS_WARNING(nsPrintfCString("ftruncate() fails to allocate shm memory: %s",
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strerror(ret))
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.get());
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close(fd);
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fd = -1;
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}
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#endif
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return fd;
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}
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static bool WaylandReAllocateShmMemory(int aFd, int aSize) {
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if (ftruncate(aFd, aSize) < 0) {
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return false;
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}
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#ifdef HAVE_POSIX_FALLOCATE
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do {
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errno = posix_fallocate(aFd, 0, aSize);
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} while (errno == EINTR);
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if (errno != 0) {
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return false;
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}
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#endif
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return true;
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}
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WaylandShmPool::WaylandShmPool()
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: mShmPool(nullptr),
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mShmPoolFd(-1),
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mAllocatedSize(0),
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mImageData(MAP_FAILED){};
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void WaylandShmPool::Release() {
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if (mImageData != MAP_FAILED) {
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munmap(mImageData, mAllocatedSize);
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mImageData = MAP_FAILED;
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}
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if (mShmPool) {
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wl_shm_pool_destroy(mShmPool);
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mShmPool = 0;
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}
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if (mShmPoolFd >= 0) {
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close(mShmPoolFd);
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mShmPoolFd = -1;
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}
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}
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bool WaylandShmPool::Create(RefPtr<nsWaylandDisplay> aWaylandDisplay,
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int aSize) {
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// We do size increase only
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if (aSize <= mAllocatedSize) {
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return true;
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}
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if (mShmPoolFd < 0) {
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mShmPoolFd = WaylandAllocateShmMemory(aSize);
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if (mShmPoolFd < 0) {
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return false;
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}
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} else {
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if (!WaylandReAllocateShmMemory(mShmPoolFd, aSize)) {
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Release();
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return false;
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}
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}
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if (mImageData != MAP_FAILED) {
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munmap(mImageData, mAllocatedSize);
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}
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mImageData =
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mmap(nullptr, aSize, PROT_READ | PROT_WRITE, MAP_SHARED, mShmPoolFd, 0);
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if (mImageData == MAP_FAILED) {
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NS_WARNING("Unable to map drawing surface!");
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Release();
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return false;
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}
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if (mShmPool) {
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wl_shm_pool_resize(mShmPool, aSize);
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} else {
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mShmPool = wl_shm_create_pool(aWaylandDisplay->GetShm(), mShmPoolFd, aSize);
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// We set our queue to get mShmPool events at compositor thread.
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wl_proxy_set_queue((struct wl_proxy*)mShmPool,
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aWaylandDisplay->GetEventQueue());
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}
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mAllocatedSize = aSize;
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return true;
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}
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void WaylandShmPool::SetImageDataFromPool(class WaylandShmPool* aSourcePool,
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int aImageDataSize) {
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MOZ_ASSERT(mAllocatedSize >= aImageDataSize, "WaylandShmPool overflows!");
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memcpy(mImageData, aSourcePool->GetImageData(), aImageDataSize);
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}
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WaylandShmPool::~WaylandShmPool() { Release(); }
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static void buffer_release(void* data, wl_buffer* buffer) {
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auto surface = reinterpret_cast<WindowBackBuffer*>(data);
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surface->Detach(buffer);
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}
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static const struct wl_buffer_listener buffer_listener = {buffer_release};
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bool WindowBackBuffer::Create(int aWidth, int aHeight) {
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MOZ_ASSERT(!IsAttached(), "We can't create attached buffers.");
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ReleaseShmSurface();
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int size = aWidth * aHeight * BUFFER_BPP;
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if (!mShmPool.Create(GetWaylandDisplay(), size)) {
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return false;
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}
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mWLBuffer =
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wl_shm_pool_create_buffer(mShmPool.GetShmPool(), 0, aWidth, aHeight,
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aWidth * BUFFER_BPP, WL_SHM_FORMAT_ARGB8888);
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wl_proxy_set_queue((struct wl_proxy*)mWLBuffer,
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GetWaylandDisplay()->GetEventQueue());
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wl_buffer_add_listener(mWLBuffer, &buffer_listener, this);
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mWidth = aWidth;
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mHeight = aHeight;
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LOGWAYLAND(("WindowBackBuffer::Create [%p] wl_buffer %p ID %d\n", (void*)this,
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(void*)mWLBuffer,
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mWLBuffer ? wl_proxy_get_id((struct wl_proxy*)mWLBuffer) : -1));
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return true;
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}
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void WindowBackBuffer::ReleaseShmSurface() {
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LOGWAYLAND(("WindowBackBuffer::Release [%p]\n", (void*)this));
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if (mWLBuffer) {
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wl_buffer_destroy(mWLBuffer);
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mWLBuffer = nullptr;
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}
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mWidth = mHeight = 0;
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}
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void WindowBackBuffer::Clear() {
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memset(mShmPool.GetImageData(), 0, mHeight * mWidth * BUFFER_BPP);
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}
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WindowBackBuffer::WindowBackBuffer(WindowSurfaceWayland* aWindowSurfaceWayland)
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: mWindowSurfaceWayland(aWindowSurfaceWayland),
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mShmPool(),
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mWLBuffer(nullptr),
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mWidth(0),
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mHeight(0),
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mAttached(false) {}
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WindowBackBuffer::~WindowBackBuffer() { ReleaseShmSurface(); }
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bool WindowBackBuffer::Resize(int aWidth, int aHeight) {
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if (aWidth == mWidth && aHeight == mHeight) {
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return true;
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}
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LOGWAYLAND(
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("WindowBackBuffer::Resize [%p] %d %d\n", (void*)this, aWidth, aHeight));
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Create(aWidth, aHeight);
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return (mWLBuffer != nullptr);
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}
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void WindowBackBuffer::Attach(wl_surface* aSurface) {
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LOGWAYLAND(
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("WindowBackBuffer::Attach [%p] wl_surface %p ID %d wl_buffer %p ID %d\n",
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(void*)this, (void*)aSurface,
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aSurface ? wl_proxy_get_id((struct wl_proxy*)aSurface) : -1,
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(void*)GetWlBuffer(),
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GetWlBuffer() ? wl_proxy_get_id((struct wl_proxy*)GetWlBuffer()) : -1));
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wl_buffer* buffer = GetWlBuffer();
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if (buffer) {
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wl_surface_attach(aSurface, buffer, 0, 0);
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wl_surface_commit(aSurface);
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wl_display_flush(WaylandDisplayGetWLDisplay());
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SetAttached();
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}
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}
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void WindowBackBuffer::Detach(wl_buffer* aBuffer) {
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LOGWAYLAND(("WindowBackBuffer::Detach [%p] wl_buffer %p ID %d\n", (void*)this,
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(void*)aBuffer,
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aBuffer ? wl_proxy_get_id((struct wl_proxy*)aBuffer) : -1));
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mAttached = false;
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// Commit any potential cached drawings from latest Lock()/Commit() cycle.
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mWindowSurfaceWayland->CommitWaylandBuffer();
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}
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bool WindowBackBuffer::SetImageDataFromBuffer(
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class WindowBackBuffer* aSourceBuffer) {
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auto sourceBuffer = static_cast<class WindowBackBuffer*>(aSourceBuffer);
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if (!IsMatchingSize(sourceBuffer)) {
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if (!Resize(sourceBuffer->mWidth, sourceBuffer->mHeight)) {
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return false;
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}
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}
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mShmPool.SetImageDataFromPool(
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&sourceBuffer->mShmPool,
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sourceBuffer->mWidth * sourceBuffer->mHeight * BUFFER_BPP);
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return true;
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}
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already_AddRefed<gfx::DrawTarget> WindowBackBuffer::Lock() {
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LOGWAYLAND(("WindowBackBuffer::Lock [%p] [%d x %d] wl_buffer %p ID %d\n",
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(void*)this, mWidth, mHeight, (void*)mWLBuffer,
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mWLBuffer ? wl_proxy_get_id((struct wl_proxy*)mWLBuffer) : -1));
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gfx::IntSize lockSize(mWidth, mHeight);
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mIsLocked = true;
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return gfxPlatform::CreateDrawTargetForData(
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static_cast<unsigned char*>(mShmPool.GetImageData()), lockSize,
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BUFFER_BPP * mWidth, GetSurfaceFormat());
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}
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static void frame_callback_handler(void* data, struct wl_callback* callback,
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uint32_t time) {
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auto surface = reinterpret_cast<WindowSurfaceWayland*>(data);
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surface->FrameCallbackHandler();
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}
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static const struct wl_callback_listener frame_listener = {
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frame_callback_handler};
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WindowSurfaceWayland::WindowSurfaceWayland(nsWindow* aWindow)
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: mWindow(aWindow),
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mWaylandDisplay(WaylandDisplayGet()),
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mWaylandBuffer(nullptr),
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mWaylandFullscreenDamage(false),
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mFrameCallback(nullptr),
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mLastCommittedSurface(nullptr),
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mLastCommitTime(0),
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mDrawToWaylandBufferDirectly(true),
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mCanSwitchWaylandBuffer(true),
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mBufferPendingCommit(false),
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mBufferCommitAllowed(false),
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mBufferNeedsClear(false),
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mSmoothRendering(StaticPrefs::widget_wayland_smooth_rendering()),
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mIsMainThread(NS_IsMainThread()) {
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for (int i = 0; i < BACK_BUFFER_NUM; i++) {
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mShmBackupBuffer[i] = nullptr;
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}
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}
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WindowSurfaceWayland::~WindowSurfaceWayland() {
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if (mBufferPendingCommit) {
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NS_WARNING("Deleted WindowSurfaceWayland with a pending commit!");
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}
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// Delete reference to this to prevent WaylandBufferDelayCommitHandler()
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// operate on released this.
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DelayedCommitsCheckAndRemoveSurface(this);
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if (mFrameCallback) {
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wl_callback_destroy(mFrameCallback);
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}
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mWaylandBuffer = nullptr;
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for (int i = 0; i < BACK_BUFFER_NUM; i++) {
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if (mShmBackupBuffer[i]) {
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delete mShmBackupBuffer[i];
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}
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}
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}
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WindowBackBuffer* WindowSurfaceWayland::CreateWaylandBuffer(int aWidth,
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int aHeight) {
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int availableBuffer;
|
|
for (availableBuffer = 0; availableBuffer < BACK_BUFFER_NUM;
|
|
availableBuffer++) {
|
|
if (!mShmBackupBuffer[availableBuffer]) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
// There isn't any free slot for additional buffer.
|
|
if (availableBuffer == BACK_BUFFER_NUM) {
|
|
return nullptr;
|
|
}
|
|
|
|
WindowBackBuffer* buffer = new WindowBackBuffer(this);
|
|
if (!buffer->Create(aWidth, aHeight)) {
|
|
delete buffer;
|
|
return nullptr;
|
|
}
|
|
|
|
mShmBackupBuffer[availableBuffer] = buffer;
|
|
return buffer;
|
|
}
|
|
|
|
WindowBackBuffer* WindowSurfaceWayland::WaylandBufferFindAvailable(
|
|
int aWidth, int aHeight) {
|
|
int availableBuffer;
|
|
// Try to find a buffer which matches the size
|
|
for (availableBuffer = 0; availableBuffer < BACK_BUFFER_NUM;
|
|
availableBuffer++) {
|
|
WindowBackBuffer* buffer = mShmBackupBuffer[availableBuffer];
|
|
if (buffer && !buffer->IsAttached() &&
|
|
buffer->IsMatchingSize(aWidth, aHeight)) {
|
|
return buffer;
|
|
}
|
|
}
|
|
|
|
// Try to find any buffer
|
|
for (availableBuffer = 0; availableBuffer < BACK_BUFFER_NUM;
|
|
availableBuffer++) {
|
|
WindowBackBuffer* buffer = mShmBackupBuffer[availableBuffer];
|
|
if (buffer && !buffer->IsAttached()) {
|
|
return buffer;
|
|
}
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
WindowBackBuffer* WindowSurfaceWayland::SetNewWaylandBuffer() {
|
|
LOGWAYLAND(
|
|
("WindowSurfaceWayland::NewWaylandBuffer [%p] Requested buffer [%d "
|
|
"x %d]\n",
|
|
(void*)this, mWLBufferRect.width, mWLBufferRect.height));
|
|
|
|
mWaylandBuffer =
|
|
WaylandBufferFindAvailable(mWLBufferRect.width, mWLBufferRect.height);
|
|
if (!mWaylandBuffer) {
|
|
mWaylandBuffer =
|
|
CreateWaylandBuffer(mWLBufferRect.width, mWLBufferRect.height);
|
|
}
|
|
return mWaylandBuffer;
|
|
}
|
|
|
|
WindowBackBuffer* WindowSurfaceWayland::GetWaylandBufferRecent() {
|
|
LOGWAYLAND(
|
|
("WindowSurfaceWayland::GetWaylandBufferRecent [%p] Requested buffer [%d "
|
|
"x %d]\n",
|
|
(void*)this, mWLBufferRect.width, mWLBufferRect.height));
|
|
|
|
// There's no buffer created yet, create a new one for partial screen updates.
|
|
if (!mWaylandBuffer) {
|
|
return SetNewWaylandBuffer();
|
|
}
|
|
|
|
if (mWaylandBuffer->IsAttached()) {
|
|
LOGWAYLAND((" Buffer is attached, return null\n"));
|
|
return nullptr;
|
|
}
|
|
|
|
if (mWaylandBuffer->IsMatchingSize(mWLBufferRect.width,
|
|
mWLBufferRect.height)) {
|
|
LOGWAYLAND((" Size is ok, use the buffer [%d x %d]\n",
|
|
mWLBufferRect.width, mWLBufferRect.height));
|
|
return mWaylandBuffer;
|
|
}
|
|
|
|
LOGWAYLAND((" Buffer size does not match, return null.\n"));
|
|
NS_WARNING(
|
|
"We can't resize Wayland buffer when it contains "
|
|
"unsubmitted drawings!");
|
|
return nullptr;
|
|
}
|
|
|
|
WindowBackBuffer* WindowSurfaceWayland::GetWaylandBufferWithSwitch() {
|
|
LOGWAYLAND(
|
|
("WindowSurfaceWayland::GetWaylandBufferWithSwitch [%p] Requested buffer "
|
|
"[%d x %d]\n",
|
|
(void*)this, mWLBufferRect.width, mWLBufferRect.height));
|
|
|
|
// There's no buffer created yet or actual buffer is attached, get a new one.
|
|
if (!mWaylandBuffer || mWaylandBuffer->IsAttached()) {
|
|
return SetNewWaylandBuffer();
|
|
}
|
|
|
|
// Reuse existing buffer
|
|
LOGWAYLAND((" Reuse buffer with resize [%d x %d]\n", mWLBufferRect.width,
|
|
mWLBufferRect.height));
|
|
|
|
// OOM here, just return null to skip this frame.
|
|
if (!mWaylandBuffer->Resize(mWLBufferRect.width, mWLBufferRect.height)) {
|
|
return nullptr;
|
|
}
|
|
return mWaylandBuffer;
|
|
}
|
|
|
|
already_AddRefed<gfx::DrawTarget> WindowSurfaceWayland::LockWaylandBuffer() {
|
|
// Allocated wayland buffer can't be bigger than mozilla widget size.
|
|
LayoutDeviceIntRegion region;
|
|
region.And(mLockedScreenRect, mWindow->GetMozContainerSize());
|
|
mWLBufferRect = LayoutDeviceIntRect(region.GetBounds());
|
|
|
|
// mCanSwitchWaylandBuffer set means we're getting buffer for fullscreen
|
|
// update.
|
|
WindowBackBuffer* buffer = mCanSwitchWaylandBuffer
|
|
? GetWaylandBufferWithSwitch()
|
|
: GetWaylandBufferRecent();
|
|
|
|
LOGWAYLAND(("WindowSurfaceWayland::LockWaylandBuffer [%p] Got buffer %p\n",
|
|
(void*)this, (void*)buffer));
|
|
|
|
if (!buffer) {
|
|
if (mLastCommitTime && (g_get_monotonic_time() / 1000) - mLastCommitTime >
|
|
COMPOSITING_TIMEOUT) {
|
|
NS_WARNING(
|
|
"Slow response from Wayland compositor, visual glitches ahead.");
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
mCanSwitchWaylandBuffer = false;
|
|
|
|
if (mBufferNeedsClear) {
|
|
buffer->Clear();
|
|
mBufferNeedsClear = false;
|
|
}
|
|
|
|
return buffer->Lock();
|
|
}
|
|
|
|
void WindowSurfaceWayland::UnlockWaylandBuffer() {
|
|
LOGWAYLAND(("WindowSurfaceWayland::UnlockWaylandBuffer [%p]\n", (void*)this));
|
|
mWaylandBuffer->Unlock();
|
|
}
|
|
|
|
already_AddRefed<gfx::DrawTarget> WindowSurfaceWayland::LockImageSurface(
|
|
const gfx::IntSize& aLockSize) {
|
|
if (!mImageSurface || mImageSurface->CairoStatus() ||
|
|
!(aLockSize <= mImageSurface->GetSize())) {
|
|
mImageSurface = new gfxImageSurface(
|
|
aLockSize,
|
|
SurfaceFormatToImageFormat(WindowBackBuffer::GetSurfaceFormat()));
|
|
if (mImageSurface->CairoStatus()) {
|
|
return nullptr;
|
|
}
|
|
}
|
|
|
|
return gfxPlatform::CreateDrawTargetForData(
|
|
mImageSurface->Data(), mImageSurface->GetSize(), mImageSurface->Stride(),
|
|
WindowBackBuffer::GetSurfaceFormat());
|
|
}
|
|
|
|
static bool IsWindowFullScreenUpdate(
|
|
LayoutDeviceIntRect& aScreenRect,
|
|
const LayoutDeviceIntRegion& aUpdatedRegion) {
|
|
if (aUpdatedRegion.GetNumRects() > 1) return false;
|
|
|
|
gfx::IntRect rect = aUpdatedRegion.RectIter().Get().ToUnknownRect();
|
|
return (rect.x == 0 && rect.y == 0 && aScreenRect.width == rect.width &&
|
|
aScreenRect.height == rect.height);
|
|
}
|
|
|
|
static bool IsPopupFullScreenUpdate(
|
|
LayoutDeviceIntRect& aScreenRect,
|
|
const LayoutDeviceIntRegion& aUpdatedRegion) {
|
|
// We know that popups can be drawn from two parts; a panel and an arrow.
|
|
// Assume we redraw whole popups when we have two rects and bounding
|
|
// box is equal to window borders.
|
|
if (aUpdatedRegion.GetNumRects() > 2) return false;
|
|
|
|
gfx::IntRect lockSize = aUpdatedRegion.GetBounds().ToUnknownRect();
|
|
return (lockSize.x == 0 && lockSize.y == 0 &&
|
|
aScreenRect.width == lockSize.width &&
|
|
aScreenRect.height == lockSize.height);
|
|
}
|
|
|
|
already_AddRefed<gfx::DrawTarget> WindowSurfaceWayland::Lock(
|
|
const LayoutDeviceIntRegion& aRegion) {
|
|
MOZ_ASSERT(mIsMainThread == NS_IsMainThread());
|
|
|
|
// Wait until all pending events are processed. There may be queued
|
|
// wl_buffer release event which releases our wl_buffer for further rendering.
|
|
mWaylandDisplay->WaitForSyncEnd();
|
|
|
|
// Disable all commits (from potential frame callback/delayed handlers)
|
|
// until next WindowSurfaceWayland::Commit() call.
|
|
mBufferCommitAllowed = false;
|
|
|
|
LayoutDeviceIntRect lockedScreenRect = mWindow->GetBounds();
|
|
// The window bounds of popup windows contains relative position to
|
|
// the transient window. We need to remove that effect because by changing
|
|
// position of the popup window the buffer has not changed its size.
|
|
lockedScreenRect.x = lockedScreenRect.y = 0;
|
|
gfx::IntRect lockSize = aRegion.GetBounds().ToUnknownRect();
|
|
|
|
bool isTransparentPopup =
|
|
mWindow->IsWaylandPopup() &&
|
|
(eTransparencyTransparent == mWindow->GetTransparencyMode());
|
|
|
|
bool windowRedraw = isTransparentPopup
|
|
? IsPopupFullScreenUpdate(lockedScreenRect, aRegion)
|
|
: IsWindowFullScreenUpdate(lockedScreenRect, aRegion);
|
|
if (windowRedraw) {
|
|
// Clear buffer when we (re)draw new transparent popup window,
|
|
// otherwise leave it as-is, mBufferNeedsClear can be set from previous
|
|
// (already pending) commits which are cached now.
|
|
mBufferNeedsClear =
|
|
mWindow->WaylandSurfaceNeedsClear() || isTransparentPopup;
|
|
|
|
// Store info that we can switch WaylandBuffer when we flush
|
|
// mImageSurface / mDelayedImageCommits. Don't clear it - it's cleared
|
|
// at LockWaylandBuffer() when we actualy switch the buffer.
|
|
mCanSwitchWaylandBuffer = true;
|
|
|
|
// We do full buffer repaint so clear our cached drawings.
|
|
mDelayedImageCommits.Clear();
|
|
mWaylandBufferDamage.SetEmpty();
|
|
|
|
// Store info that we can safely invalidate whole screen.
|
|
mWaylandFullscreenDamage = true;
|
|
} else {
|
|
// We can switch buffer if there isn't any content committed
|
|
// to active buffer.
|
|
mCanSwitchWaylandBuffer = !mBufferPendingCommit;
|
|
}
|
|
|
|
LOGWAYLAND(
|
|
("WindowSurfaceWayland::Lock [%p] [%d,%d] -> [%d x %d] rects %d "
|
|
"windowSize [%d x %d]\n",
|
|
(void*)this, lockSize.x, lockSize.y, lockSize.width, lockSize.height,
|
|
aRegion.GetNumRects(), lockedScreenRect.width, lockedScreenRect.height));
|
|
LOGWAYLAND((" nsWindow = %p\n", mWindow));
|
|
LOGWAYLAND((" isPopup = %d\n", mWindow->IsWaylandPopup()));
|
|
LOGWAYLAND((" isTransparentPopup = %d\n", isTransparentPopup));
|
|
LOGWAYLAND((" IsPopupFullScreenUpdate = %d\n",
|
|
IsPopupFullScreenUpdate(lockedScreenRect, aRegion)));
|
|
LOGWAYLAND((" IsWindowFullScreenUpdate = %d\n",
|
|
IsWindowFullScreenUpdate(lockedScreenRect, aRegion)));
|
|
LOGWAYLAND((" mBufferNeedsClear = %d\n", mBufferNeedsClear));
|
|
LOGWAYLAND((" windowRedraw = %d\n", windowRedraw));
|
|
|
|
#if MOZ_LOGGING
|
|
if (!(mLockedScreenRect == lockedScreenRect)) {
|
|
LOGWAYLAND((" screen size changed\n"));
|
|
}
|
|
#endif
|
|
|
|
if (!(mLockedScreenRect == lockedScreenRect)) {
|
|
// Screen (window) size changed and we still have some painting pending
|
|
// for the last window size. That can happen when window is resized.
|
|
// We can't commit them any more as they're for former window size, so
|
|
// scratch them.
|
|
mDelayedImageCommits.Clear();
|
|
mWaylandBufferDamage.SetEmpty();
|
|
|
|
if (!windowRedraw) {
|
|
NS_WARNING("Partial screen update when window is resized!");
|
|
// This should not happen. Screen size changed but we got only
|
|
// partal screen update instead of whole screen. Discard this painting
|
|
// as it produces artifacts.
|
|
return nullptr;
|
|
}
|
|
mLockedScreenRect = lockedScreenRect;
|
|
}
|
|
|
|
// We can draw directly only when widget has the same size as wl_buffer
|
|
LayoutDeviceIntRect size = mWindow->GetMozContainerSize();
|
|
mDrawToWaylandBufferDirectly = (size.width >= mLockedScreenRect.width &&
|
|
size.height >= mLockedScreenRect.height);
|
|
|
|
// We can draw directly only when we redraw significant part of the window
|
|
// to avoid flickering or do only fullscreen updates in smooth mode.
|
|
if (mDrawToWaylandBufferDirectly) {
|
|
mDrawToWaylandBufferDirectly =
|
|
mSmoothRendering
|
|
? windowRedraw
|
|
: (windowRedraw || (lockSize.width * 2 > lockedScreenRect.width &&
|
|
lockSize.height * 2 > lockedScreenRect.height));
|
|
}
|
|
|
|
if (mDrawToWaylandBufferDirectly) {
|
|
LOGWAYLAND((" Direct drawing\n"));
|
|
RefPtr<gfx::DrawTarget> dt = LockWaylandBuffer();
|
|
if (dt) {
|
|
if (!windowRedraw) {
|
|
DrawDelayedImageCommits(dt, mWaylandBufferDamage);
|
|
}
|
|
mBufferPendingCommit = true;
|
|
return dt.forget();
|
|
}
|
|
}
|
|
|
|
// We do indirect drawing because there isn't any front buffer available.
|
|
// Do indirect drawing to mImageSurface which is commited to wayland
|
|
// wl_buffer by DrawDelayedImageCommits() later.
|
|
mDrawToWaylandBufferDirectly = false;
|
|
|
|
LOGWAYLAND((" Indirect drawing.\n"));
|
|
return LockImageSurface(gfx::IntSize(lockSize.XMost(), lockSize.YMost()));
|
|
}
|
|
|
|
bool WindowImageSurface::OverlapsSurface(
|
|
class WindowImageSurface& aBottomSurface) {
|
|
return mUpdateRegion.Contains(aBottomSurface.mUpdateRegion);
|
|
}
|
|
|
|
void WindowImageSurface::Draw(gfx::SourceSurface* aSurface,
|
|
gfx::DrawTarget* aDest,
|
|
const LayoutDeviceIntRegion& aRegion) {
|
|
#ifdef MOZ_LOGGING
|
|
gfx::IntRect bounds = aRegion.GetBounds().ToUnknownRect();
|
|
LOGWAYLAND(("WindowImageSurface::Draw\n"));
|
|
LOGWAYLAND((" rects num %d\n", aRegion.GetNumRects()));
|
|
LOGWAYLAND((" bounds [ %d, %d] -> [%d x %d]\n", bounds.x, bounds.y,
|
|
bounds.width, bounds.height));
|
|
#endif
|
|
|
|
for (auto iter = aRegion.RectIter(); !iter.Done(); iter.Next()) {
|
|
mozilla::LayoutDeviceIntRect r = iter.Get();
|
|
gfx::Rect rect(r.ToUnknownRect());
|
|
LOGWAYLAND((" draw rect [%f,%f] -> [%f x %f]\n", rect.x, rect.y,
|
|
rect.width, rect.height));
|
|
aDest->DrawSurface(aSurface, rect, rect);
|
|
}
|
|
}
|
|
|
|
void WindowImageSurface::Draw(gfx::DrawTarget* aDest,
|
|
LayoutDeviceIntRegion& aWaylandBufferDamage) {
|
|
Draw(mSurface.get(), aDest, mUpdateRegion);
|
|
aWaylandBufferDamage.OrWith(mUpdateRegion);
|
|
}
|
|
|
|
WindowImageSurface::WindowImageSurface(
|
|
gfxImageSurface* aImageSurface, const LayoutDeviceIntRegion& aUpdateRegion)
|
|
: mImageSurface(aImageSurface), mUpdateRegion(aUpdateRegion) {
|
|
mSurface = gfx::Factory::CreateSourceSurfaceForCairoSurface(
|
|
mImageSurface->CairoSurface(), mImageSurface->GetSize(),
|
|
mImageSurface->Format());
|
|
}
|
|
|
|
void WindowSurfaceWayland::DrawDelayedImageCommits(
|
|
gfx::DrawTarget* aDrawTarget, LayoutDeviceIntRegion& aWaylandBufferDamage) {
|
|
unsigned int imagesNum = mDelayedImageCommits.Length();
|
|
LOGWAYLAND(("WindowSurfaceWayland::DrawDelayedImageCommits [%p] len %d\n",
|
|
(void*)this, imagesNum));
|
|
|
|
for (unsigned int i = 0; i < imagesNum; i++) {
|
|
mDelayedImageCommits[i].Draw(aDrawTarget, aWaylandBufferDamage);
|
|
}
|
|
mDelayedImageCommits.Clear();
|
|
}
|
|
|
|
void WindowSurfaceWayland::CacheImageSurface(
|
|
const LayoutDeviceIntRegion& aRegion) {
|
|
#ifdef MOZ_LOGGING
|
|
gfx::IntRect bounds = aRegion.GetBounds().ToUnknownRect();
|
|
LOGWAYLAND(("WindowSurfaceWayland::CacheImageSurface [%p]\n", (void*)this));
|
|
LOGWAYLAND((" rects num %d\n", aRegion.GetNumRects()));
|
|
LOGWAYLAND((" bounds [ %d, %d] -> [%d x %d]\n", bounds.x, bounds.y,
|
|
bounds.width, bounds.height));
|
|
#endif
|
|
|
|
WindowImageSurface surf = WindowImageSurface(mImageSurface, aRegion);
|
|
|
|
if (mDelayedImageCommits.Length()) {
|
|
auto lastSurf = mDelayedImageCommits.PopLastElement();
|
|
if (surf.OverlapsSurface(lastSurf)) {
|
|
#ifdef MOZ_LOGGING
|
|
{
|
|
gfx::IntRect size =
|
|
lastSurf.GetUpdateRegion()->GetBounds().ToUnknownRect();
|
|
LOGWAYLAND((" removing [ %d, %d] -> [%d x %d]\n", size.x, size.y,
|
|
size.width, size.height));
|
|
}
|
|
#endif
|
|
}
|
|
}
|
|
|
|
mDelayedImageCommits.AppendElement(surf);
|
|
// mImageSurface is owned by mDelayedImageCommits
|
|
mImageSurface = nullptr;
|
|
|
|
LOGWAYLAND(
|
|
(" There's %d cached images\n", int(mDelayedImageCommits.Length())));
|
|
}
|
|
|
|
bool WindowSurfaceWayland::CommitImageCacheToWaylandBuffer() {
|
|
if (!mDelayedImageCommits.Length()) {
|
|
return false;
|
|
}
|
|
|
|
MOZ_ASSERT(!mDrawToWaylandBufferDirectly);
|
|
|
|
RefPtr<gfx::DrawTarget> dt = LockWaylandBuffer();
|
|
if (!dt) {
|
|
return false;
|
|
}
|
|
|
|
LOGWAYLAND((" Flushing %ld cached WindowImageSurfaces to Wayland buffer\n",
|
|
long(mDelayedImageCommits.Length())));
|
|
|
|
DrawDelayedImageCommits(dt, mWaylandBufferDamage);
|
|
UnlockWaylandBuffer();
|
|
|
|
return true;
|
|
}
|
|
|
|
void WindowSurfaceWayland::CommitWaylandBuffer() {
|
|
LOGWAYLAND(("WindowSurfaceWayland::CommitWaylandBuffer [%p]\n", (void*)this));
|
|
LOGWAYLAND(
|
|
(" mDrawToWaylandBufferDirectly = %d\n", mDrawToWaylandBufferDirectly));
|
|
LOGWAYLAND((" mCanSwitchWaylandBuffer = %d\n", mCanSwitchWaylandBuffer));
|
|
LOGWAYLAND((" mFrameCallback = %p\n", mFrameCallback));
|
|
LOGWAYLAND((" mLastCommittedSurface = %p\n", mLastCommittedSurface));
|
|
LOGWAYLAND((" mBufferPendingCommit = %d\n", mBufferPendingCommit));
|
|
LOGWAYLAND((" mBufferCommitAllowed = %d\n", mBufferCommitAllowed));
|
|
|
|
MOZ_ASSERT(mIsMainThread == NS_IsMainThread());
|
|
|
|
if (!mBufferCommitAllowed) {
|
|
return;
|
|
}
|
|
|
|
if (CommitImageCacheToWaylandBuffer()) {
|
|
mBufferPendingCommit = true;
|
|
}
|
|
|
|
// There's nothing to do here
|
|
if (!mBufferPendingCommit) {
|
|
return;
|
|
}
|
|
|
|
MOZ_ASSERT(!mWaylandBuffer->IsAttached(),
|
|
"We can't draw to attached wayland buffer!");
|
|
|
|
MozContainer* container = mWindow->GetMozContainer();
|
|
wl_surface* waylandSurface = moz_container_wayland_surface_lock(container);
|
|
if (!waylandSurface) {
|
|
LOGWAYLAND((" [%p] mWindow->GetWaylandSurface() failed, delay commit.\n",
|
|
(void*)this));
|
|
|
|
// Target window is not created yet - delay the commit. This can happen only
|
|
// when the window is newly created and there's no active
|
|
// frame callback pending.
|
|
MOZ_ASSERT(!mFrameCallback || waylandSurface != mLastCommittedSurface,
|
|
"Missing wayland surface at frame callback!");
|
|
|
|
if (DelayedCommitsCheckAndAddSurface(this)) {
|
|
MessageLoop::current()->PostDelayedTask(
|
|
NewRunnableFunction("WaylandBackBufferCommit",
|
|
&WaylandBufferDelayCommitHandler, this),
|
|
EVENT_LOOP_DELAY);
|
|
}
|
|
return;
|
|
}
|
|
|
|
auto unlockContainer = MakeScopeExit([&] {
|
|
moz_container_wayland_surface_unlock(container, &waylandSurface);
|
|
});
|
|
|
|
wl_proxy_set_queue((struct wl_proxy*)waylandSurface,
|
|
mWaylandDisplay->GetEventQueue());
|
|
|
|
// We have an active frame callback request so handle it.
|
|
if (mFrameCallback) {
|
|
if (waylandSurface == mLastCommittedSurface) {
|
|
LOGWAYLAND((" [%p] wait for frame callback.\n", (void*)this));
|
|
// We have an active frame callback pending from our recent surface.
|
|
// It means we should defer the commit to FrameCallbackHandler().
|
|
return;
|
|
}
|
|
// If our stored wl_surface does not match the actual one it means the frame
|
|
// callback is no longer active and we should release it.
|
|
wl_callback_destroy(mFrameCallback);
|
|
mFrameCallback = nullptr;
|
|
mLastCommittedSurface = nullptr;
|
|
}
|
|
|
|
if (mWaylandFullscreenDamage) {
|
|
LOGWAYLAND((" wl_surface_damage full screen\n"));
|
|
wl_surface_damage(waylandSurface, 0, 0, INT_MAX, INT_MAX);
|
|
} else {
|
|
for (auto iter = mWaylandBufferDamage.RectIter(); !iter.Done();
|
|
iter.Next()) {
|
|
mozilla::LayoutDeviceIntRect r = iter.Get();
|
|
LOGWAYLAND((" wl_surface_damage_buffer [%d, %d] -> [%d, %d]\n", r.x,
|
|
r.y, r.width, r.height));
|
|
wl_surface_damage_buffer(waylandSurface, r.x, r.y, r.width, r.height);
|
|
}
|
|
}
|
|
|
|
// Clear all back buffer damage as we're committing
|
|
// all requested regions.
|
|
mWaylandFullscreenDamage = false;
|
|
mWaylandBufferDamage.SetEmpty();
|
|
|
|
mFrameCallback = wl_surface_frame(waylandSurface);
|
|
wl_callback_add_listener(mFrameCallback, &frame_listener, this);
|
|
|
|
mWaylandBuffer->Attach(waylandSurface);
|
|
mLastCommittedSurface = waylandSurface;
|
|
mLastCommitTime = g_get_monotonic_time() / 1000;
|
|
|
|
// Unlock surface now as SyncBegin()
|
|
moz_container_wayland_surface_unlock(container, &waylandSurface);
|
|
|
|
// Ask wl_display to start events synchronization. We're going to wait
|
|
// until all events are processed before next WindowSurfaceWayland::Lock()
|
|
// as we hope for free wl_buffer there.
|
|
mWaylandDisplay->SyncBegin();
|
|
|
|
// There's no pending commit, all changes are sent to compositor.
|
|
mBufferPendingCommit = false;
|
|
}
|
|
|
|
void WindowSurfaceWayland::Commit(const LayoutDeviceIntRegion& aInvalidRegion) {
|
|
MOZ_ASSERT(mIsMainThread == NS_IsMainThread());
|
|
|
|
#ifdef MOZ_LOGGING
|
|
{
|
|
gfx::IntRect lockSize = aInvalidRegion.GetBounds().ToUnknownRect();
|
|
LOGWAYLAND(
|
|
("WindowSurfaceWayland::Commit [%p] damage size [%d, %d] -> [%d x %d]"
|
|
"screenSize [%d x %d]\n",
|
|
(void*)this, lockSize.x, lockSize.y, lockSize.width, lockSize.height,
|
|
mLockedScreenRect.width, mLockedScreenRect.height));
|
|
LOGWAYLAND((" mDrawToWaylandBufferDirectly = %d\n",
|
|
mDrawToWaylandBufferDirectly));
|
|
}
|
|
#endif
|
|
|
|
if (mDrawToWaylandBufferDirectly) {
|
|
MOZ_ASSERT(mWaylandBuffer->IsLocked());
|
|
mWaylandBufferDamage.OrWith(aInvalidRegion);
|
|
UnlockWaylandBuffer();
|
|
} else {
|
|
CacheImageSurface(aInvalidRegion);
|
|
}
|
|
|
|
mBufferCommitAllowed = true;
|
|
CommitWaylandBuffer();
|
|
}
|
|
|
|
void WindowSurfaceWayland::FrameCallbackHandler() {
|
|
MOZ_ASSERT(mIsMainThread == NS_IsMainThread());
|
|
MOZ_ASSERT(mFrameCallback != nullptr,
|
|
"FrameCallbackHandler() called without valid frame callback!");
|
|
MOZ_ASSERT(mLastCommittedSurface != nullptr,
|
|
"FrameCallbackHandler() called without valid wl_surface!");
|
|
|
|
LOGWAYLAND(
|
|
("WindowSurfaceWayland::FrameCallbackHandler [%p]\n", (void*)this));
|
|
|
|
wl_callback_destroy(mFrameCallback);
|
|
mFrameCallback = nullptr;
|
|
|
|
CommitWaylandBuffer();
|
|
}
|
|
|
|
} // namespace widget
|
|
} // namespace mozilla
|