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2D.h
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Bug 705559. Part 2: Keep only one snapshot per DrawTargetD2D since all stored snapshots represent the 'last state'. Reuse that snapshot if the state hasn't changed since the last snapshot. Keep the last snapshot alive and make the snapshot's mDrawTarget weak instead. Change mDependingOnTargets/mDependentTargets to be hashsets instead of vectors. Remove SourceSurfaceD2DTarget::mIsCopy since the null-ness of mDrawTarget means the same thing. r=bas
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2011-12-09 22:51:57 +13:00 |
BaseMargin.h
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BasePoint.h
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BasePoint3D.h
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Bug 505115 - Part 15 - Add 4D Vectors, Quaternions and gfx3DMatrix functions. r=derf
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2011-08-27 12:06:03 +12:00 |
BasePoint4D.h
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Bug 505115 - Part 15 - Add 4D Vectors, Quaternions and gfx3DMatrix functions. r=derf
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2011-08-27 12:06:03 +12:00 |
BaseRect.h
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Bug 685326 - Move Round{,In,Out} from gfxRect to BaseRect, and make them no-ops on IntRect. r=Bas
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2011-11-14 17:29:14 +13:00 |
BaseSize.h
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Blur.cpp
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Bug 685767 - Factor blurring out into its own class, and use it from gfxAlphaBoxBlur. r=mattwoodrow
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2011-11-18 22:19:24 +13:00 |
Blur.h
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Bug 685767 - Factor blurring out into its own class, and use it from gfxAlphaBoxBlur. r=mattwoodrow
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2011-11-18 22:19:24 +13:00 |
DrawTargetCG.cpp
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DrawTargetCG.h
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DrawTargetCairo.cpp
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DrawTargetCairo.h
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Bug 668801 - Part 1: Adjust Azure for traditional shadow drawing style. r=jrmuizel
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2011-07-05 06:28:14 +00:00 |
DrawTargetD2D.cpp
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Bug 705559. Part 4: Speed up AddDependencyOnSource by exiting early when we already have the dependency. r=bas
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2011-12-09 22:53:14 +13:00 |
DrawTargetD2D.h
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Bug 711385 - DrawTargetD2D.h fails to compile on mingw r=bas.schouten
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2011-12-19 14:06:10 +01:00 |
DrawTargetSkia.cpp
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Bug 703463 - Let SourceSurfaceSkia snapshots take ownership of DrawTargetSkia pixel data when it is destroyed. r=jrmuizel
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2011-11-18 17:00:38 +13:00 |
DrawTargetSkia.h
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Bug 688368 - Make SourceSurfaceSkia data surfaces copy-on-write. r=joe
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2011-11-03 08:55:03 +13:00 |
Factory.cpp
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Bug 699258 - Get skia backend compiling and running on Windows. r=mattwoodrow
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2011-11-18 17:00:37 +13:00 |
GradientStopsD2D.h
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Bug 670093 - gfx/2d fails to compile on mingw r=bas.schouten
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2011-08-23 17:35:13 +02:00 |
Helpers.h
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Bug 698318 - Share ArcToBezier code. r=jrmuizel
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2011-11-03 08:55:03 +13:00 |
HelpersD2D.h
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Bug 670093 - gfx/2d fails to compile on mingw r=bas.schouten
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2011-08-23 17:35:13 +02:00 |
HelpersSkia.h
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Bug 703428 - Handle invalid stroke options. r=jrmuizel
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2011-11-18 17:00:38 +13:00 |
Logging.h
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Bug 690432: Fix "format not a string literal and no format arguments" error in gfx logging code. r=bas
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2011-09-29 12:25:07 -07:00 |
Makefile.in
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Bug 710509: Allow Skia to be easily switched off. r=khuey
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2011-12-14 08:04:32 -05:00 |
Matrix.cpp
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Matrix.h
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PathD2D.cpp
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Bug 666452 - Part 1: Expose functions to get the (stroked) bounds of a path. r=BenWa sr=roc
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2011-07-13 02:34:40 +02:00 |
PathD2D.h
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Bug 670093 - gfx/2d fails to compile on mingw r=bas.schouten
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2011-08-23 17:35:13 +02:00 |
PathHelpers.h
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Bug 698318 - Share ArcToBezier code. r=jrmuizel
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2011-11-03 08:55:03 +13:00 |
PathSkia.cpp
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Bug 702515 - Implement GetStrokedBounds for Skia. r=jrmuizel
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2011-11-18 17:00:38 +13:00 |
PathSkia.h
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Bug 688367 - Add Skia backend to Azure. r=jrmuizel
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2011-11-03 08:55:03 +13:00 |
Point.h
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Bug 703028: Fix obnoxious warning spew from gfx 2d stuff. r=me
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2011-11-21 09:56:24 -05:00 |
Rect.h
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Bug 703028: Fix obnoxious warning spew from gfx 2d stuff. r=me
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2011-11-21 09:56:24 -05:00 |
ScaledFontDWrite.cpp
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ScaledFontDWrite.h
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ScaledFontMac.cpp
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Bug 688367 - Add Skia backend to Azure. r=jrmuizel
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2011-11-03 08:55:03 +13:00 |
ScaledFontMac.h
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Bug 688367 - Add Skia backend to Azure. r=jrmuizel
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2011-11-03 08:55:03 +13:00 |
ScaledFontSkia.cpp
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Bug 688367 - Add Skia backend to Azure. r=jrmuizel
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2011-11-03 08:55:03 +13:00 |
ScaledFontSkia.h
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Bug 688367 - Add Skia backend to Azure. r=jrmuizel
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2011-11-03 08:55:03 +13:00 |
ScaledFontWin.cpp
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Bug 699258 - Get skia backend compiling and running on Windows. r=mattwoodrow
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2011-11-18 17:00:37 +13:00 |
ScaledFontWin.h
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Bug 699258 - Get skia backend compiling and running on Windows. r=mattwoodrow
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2011-11-18 17:00:37 +13:00 |
ShadersD2D.fx
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Bug 674003. D2D: Fix premultiplying to only premultiply the color components. r=bjacob
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2011-07-28 16:31:28 -04:00 |
ShadersD2D.h
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Bug 674003. D2D: Fix premultiplying to only premultiply the color components. r=bjacob
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2011-07-28 16:31:28 -04:00 |
SourceSurfaceCG.cpp
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Bug 679618 - Uninitialized memory in gfx/2d/SourceSurfaceCG.cpp; r=jmuizelaar
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2011-08-31 13:16:12 +01:00 |
SourceSurfaceCG.h
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SourceSurfaceCairo.cpp
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SourceSurfaceCairo.h
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SourceSurfaceD2D.cpp
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SourceSurfaceD2D.h
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SourceSurfaceD2DTarget.cpp
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Bug 705559. Part 2: Keep only one snapshot per DrawTargetD2D since all stored snapshots represent the 'last state'. Reuse that snapshot if the state hasn't changed since the last snapshot. Keep the last snapshot alive and make the snapshot's mDrawTarget weak instead. Change mDependingOnTargets/mDependentTargets to be hashsets instead of vectors. Remove SourceSurfaceD2DTarget::mIsCopy since the null-ness of mDrawTarget means the same thing. r=bas
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2011-12-09 22:51:57 +13:00 |
SourceSurfaceD2DTarget.h
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Bug 705559. Part 2: Keep only one snapshot per DrawTargetD2D since all stored snapshots represent the 'last state'. Reuse that snapshot if the state hasn't changed since the last snapshot. Keep the last snapshot alive and make the snapshot's mDrawTarget weak instead. Change mDependingOnTargets/mDependentTargets to be hashsets instead of vectors. Remove SourceSurfaceD2DTarget::mIsCopy since the null-ness of mDrawTarget means the same thing. r=bas
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2011-12-09 22:51:57 +13:00 |
SourceSurfaceSkia.cpp
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Bug 703463 - Let SourceSurfaceSkia snapshots take ownership of DrawTargetSkia pixel data when it is destroyed. r=jrmuizel
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2011-11-18 17:00:38 +13:00 |
SourceSurfaceSkia.h
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Bug 703463 - Let SourceSurfaceSkia snapshots take ownership of DrawTargetSkia pixel data when it is destroyed. r=jrmuizel
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2011-11-18 17:00:38 +13:00 |
Tools.h
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Bug 699258 - Get skia backend compiling and running on Windows. r=mattwoodrow
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2011-11-18 17:00:37 +13:00 |
Types.h
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Bug 704313 - Implement mozilla/StdInt.h. r=cjones
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2011-11-22 17:42:57 -08:00 |
gfx2d.sln
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gfx2d.vcxproj
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