зеркало из https://github.com/mozilla/gecko-dev.git
225 строки
9.5 KiB
Diff
225 строки
9.5 KiB
Diff
diff --git a/gfx/skia/src/effects/SkGradientShader.cpp b/gfx/skia/src/effects/SkGradientShader.cpp
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--- a/gfx/skia/src/effects/SkGradientShader.cpp
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+++ b/gfx/skia/src/effects/SkGradientShader.cpp
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@@ -165,16 +165,17 @@ private:
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mutable uint16_t* fCache16; // working ptr. If this is NULL, we need to recompute the cache values
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mutable SkPMColor* fCache32; // working ptr. If this is NULL, we need to recompute the cache values
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mutable uint16_t* fCache16Storage; // storage for fCache16, allocated on demand
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mutable SkMallocPixelRef* fCache32PixelRef;
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mutable unsigned fCacheAlpha; // the alpha value we used when we computed the cache. larger than 8bits so we can store uninitialized value
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+ static SkPMColor PremultiplyColor(SkColor c0, U8CPU alpha);
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static void Build16bitCache(uint16_t[], SkColor c0, SkColor c1, int count);
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static void Build32bitCache(SkPMColor[], SkColor c0, SkColor c1, int count,
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U8CPU alpha);
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void setCacheAlpha(U8CPU alpha) const;
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typedef SkShader INHERITED;
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};
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@@ -505,16 +506,31 @@ static inline U8CPU dither_fixed_to_8(Sk
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* For dithering with premultiply, we want to ceiling the alpha component,
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* to ensure that it is always >= any color component.
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*/
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static inline U8CPU dither_ceil_fixed_to_8(SkFixed n) {
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n >>= 8;
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return ((n << 1) - (n | (n >> 8))) >> 8;
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}
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+SkPMColor Gradient_Shader::PremultiplyColor(SkColor c0, U8CPU paintAlpha)
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+{
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+ SkFixed a = SkMulDiv255Round(SkColorGetA(c0), paintAlpha);
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+ SkFixed r = SkColorGetR(c0);
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+ SkFixed g = SkColorGetG(c0);
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+ SkFixed b = SkColorGetB(c0);
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+
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+ a = SkIntToFixed(a) + 0x8000;
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+ r = SkIntToFixed(r) + 0x8000;
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+ g = SkIntToFixed(g) + 0x8000;
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+ b = SkIntToFixed(b) + 0x8000;
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+
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+ return SkPremultiplyARGBInline(a >> 16, r >> 16, g >> 16, b >> 16);
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+}
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+
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void Gradient_Shader::Build32bitCache(SkPMColor cache[], SkColor c0, SkColor c1,
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int count, U8CPU paintAlpha) {
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SkASSERT(count > 1);
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// need to apply paintAlpha to our two endpoints
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SkFixed a = SkMulDiv255Round(SkColorGetA(c0), paintAlpha);
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SkFixed da;
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{
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@@ -606,24 +622,24 @@ const uint16_t* Gradient_Shader::getCach
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}
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}
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return fCache16;
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}
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const SkPMColor* Gradient_Shader::getCache32() const {
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if (fCache32 == NULL) {
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// double the count for dither entries
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- const int entryCount = kCache32Count * 2;
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+ const int entryCount = kCache32Count * 2 + 2;
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const size_t allocSize = sizeof(SkPMColor) * entryCount;
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if (NULL == fCache32PixelRef) {
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fCache32PixelRef = SkNEW_ARGS(SkMallocPixelRef,
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(NULL, allocSize, NULL));
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}
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- fCache32 = (SkPMColor*)fCache32PixelRef->getAddr();
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+ fCache32 = (SkPMColor*)fCache32PixelRef->getAddr() + 1;
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if (fColorCount == 2) {
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Build32bitCache(fCache32, fOrigColors[0], fOrigColors[1],
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kCache32Count, fCacheAlpha);
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} else {
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Rec* rec = fRecs;
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int prevIndex = 0;
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for (int i = 1; i < fColorCount; i++) {
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int nextIndex = SkFixedToFFFF(rec[i].fPos) >> (16 - kCache32Bits);
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@@ -637,28 +653,31 @@ const SkPMColor* Gradient_Shader::getCac
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}
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SkASSERT(prevIndex == kCache32Count - 1);
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}
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if (fMapper) {
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SkMallocPixelRef* newPR = SkNEW_ARGS(SkMallocPixelRef,
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(NULL, allocSize, NULL));
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SkPMColor* linear = fCache32; // just computed linear data
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- SkPMColor* mapped = (SkPMColor*)newPR->getAddr(); // storage for mapped data
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+ SkPMColor* mapped = (SkPMColor*)newPR->getAddr() + 1; // storage for mapped data
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SkUnitMapper* map = fMapper;
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for (int i = 0; i < kCache32Count; i++) {
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int index = map->mapUnit16((i << 8) | i) >> 8;
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mapped[i] = linear[index];
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mapped[i + kCache32Count] = linear[index + kCache32Count];
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}
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fCache32PixelRef->unref();
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fCache32PixelRef = newPR;
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- fCache32 = (SkPMColor*)newPR->getAddr();
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+ fCache32 = (SkPMColor*)newPR->getAddr() + 1;
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}
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}
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+ //Write the clamp colours into the first and last entries of fCache32
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+ fCache32[-1] = PremultiplyColor(fOrigColors[0], fCacheAlpha);
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+ fCache32[kCache32Count * 2] = PremultiplyColor(fOrigColors[fColorCount - 1], fCacheAlpha);
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return fCache32;
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}
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/*
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* Because our caller might rebuild the same (logically the same) gradient
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* over and over, we'd like to return exactly the same "bitmap" if possible,
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* allowing the client to utilize a cache of our bitmap (e.g. with a GPU).
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* To do that, we maintain a private cache of built-bitmaps, based on our
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@@ -866,29 +885,37 @@ void Linear_Gradient::shadeSpan(int x, i
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dx = dxStorage[0];
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} else {
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SkASSERT(fDstToIndexClass == kLinear_MatrixClass);
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dx = SkScalarToFixed(fDstToIndex.getScaleX());
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}
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if (SkFixedNearlyZero(dx)) {
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// we're a vertical gradient, so no change in a span
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- unsigned fi = proc(fx);
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- SkASSERT(fi <= 0xFFFF);
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- // TODO: dither version
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- sk_memset32(dstC, cache[fi >> (16 - kCache32Bits)], count);
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+ if (proc == clamp_tileproc) {
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+ if (fx < 0) {
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+ sk_memset32(dstC, cache[-1], count);
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+ } else if (fx > 0xFFFF) {
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+ sk_memset32(dstC, cache[kCache32Count * 2], count);
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+ } else {
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+ sk_memset32(dstC, cache[fx >> (16 - kCache32Bits)], count);
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+ }
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+ } else {
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+ unsigned fi = proc(fx);
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+ SkASSERT(fi <= 0xFFFF);
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+ // TODO: dither version
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+ sk_memset32(dstC, cache[fi >> (16 - kCache32Bits)], count);
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+ }
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} else if (proc == clamp_tileproc) {
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SkClampRange range;
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range.init(fx, dx, count, 0, 0xFF);
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if ((count = range.fCount0) > 0) {
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- sk_memset32_dither(dstC,
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- cache[toggle + range.fV0],
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- cache[(toggle ^ TOGGLE_MASK) + range.fV0],
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- count);
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+ // Do we really want to dither the clamp values?
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+ sk_memset32(dstC, cache[-1], count);
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dstC += count;
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}
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if ((count = range.fCount1) > 0) {
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int unroll = count >> 3;
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fx = range.fFx1;
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for (int i = 0; i < unroll; i++) {
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NO_CHECK_ITER; NO_CHECK_ITER;
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NO_CHECK_ITER; NO_CHECK_ITER;
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@@ -897,20 +924,17 @@ void Linear_Gradient::shadeSpan(int x, i
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}
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if ((count &= 7) > 0) {
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do {
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NO_CHECK_ITER;
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} while (--count != 0);
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}
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}
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if ((count = range.fCount2) > 0) {
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- sk_memset32_dither(dstC,
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- cache[toggle + range.fV1],
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- cache[(toggle ^ TOGGLE_MASK) + range.fV1],
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- count);
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+ sk_memset32(dstC, cache[kCache32Count * 2], count);
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}
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} else if (proc == mirror_tileproc) {
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do {
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unsigned fi = mirror_8bits(fx >> 8);
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SkASSERT(fi <= 0xFF);
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fx += dx;
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*dstC++ = cache[toggle + fi];
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toggle ^= TOGGLE_MASK;
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@@ -1662,19 +1686,24 @@ public:
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}
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SkScalar b = (SkScalarMul(fDiff.fX, fx) +
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SkScalarMul(fDiff.fY, fy) - fStartRadius) * 2;
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SkScalar db = (SkScalarMul(fDiff.fX, dx) +
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SkScalarMul(fDiff.fY, dy)) * 2;
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if (proc == clamp_tileproc) {
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for (; count > 0; --count) {
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SkFixed t = two_point_radial(b, fx, fy, fSr2D2, foura, fOneOverTwoA, posRoot);
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- SkFixed index = SkClampMax(t, 0xFFFF);
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- SkASSERT(index <= 0xFFFF);
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- *dstC++ = cache[index >> (16 - kCache32Bits)];
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+ if (t < 0) {
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+ *dstC++ = cache[-1];
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+ } else if (t > 0xFFFF) {
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+ *dstC++ = cache[kCache32Count * 2];
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+ } else {
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+ SkASSERT(t <= 0xFFFF);
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+ *dstC++ = cache[t >> (16 - kCache32Bits)];
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+ }
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fx += dx;
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fy += dy;
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b += db;
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}
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} else if (proc == mirror_tileproc) {
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for (; count > 0; --count) {
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SkFixed t = two_point_radial(b, fx, fy, fSr2D2, foura, fOneOverTwoA, posRoot);
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SkFixed index = mirror_tileproc(t);
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diff --git a/gfx/skia/update.sh b/gfx/skia/update.sh
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--- a/gfx/skia/update.sh
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+++ b/gfx/skia/update.sh
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@@ -90,9 +90,10 @@ if [ -n "$rev" ]; then
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version=$rev
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sed -i "" "s/r[0-9][0-9][0-9][0-9]/r$version/" README_MOZILLA
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else
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echo "Remember to update README_MOZILLA with the version details."
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fi
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# Patch to get arm opts to build with frame pointers enabled. Bug 689069
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patch -p3 < arm-opts.patch
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+patch -p3
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