зеркало из https://github.com/mozilla/gecko-dev.git
464 строки
20 KiB
Diff
464 строки
20 KiB
Diff
diff --git a/gfx/skia/src/effects/SkGradientShader.cpp b/gfx/skia/src/effects/SkGradientShader.cpp
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--- a/gfx/skia/src/effects/SkGradientShader.cpp
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+++ b/gfx/skia/src/effects/SkGradientShader.cpp
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@@ -1170,117 +1170,18 @@ public:
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fRadius(radius)
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{
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// make sure our table is insync with our current #define for kSQRT_TABLE_SIZE
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SkASSERT(sizeof(gSqrt8Table) == kSQRT_TABLE_SIZE);
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rad_to_unit_matrix(center, radius, &fPtsToUnit);
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}
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- virtual void shadeSpan(int x, int y, SkPMColor* SK_RESTRICT dstC, int count);
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- virtual void shadeSpan16(int x, int y, uint16_t* SK_RESTRICT dstC, int count) {
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- SkASSERT(count > 0);
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-
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- SkPoint srcPt;
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- SkMatrix::MapXYProc dstProc = fDstToIndexProc;
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- TileProc proc = fTileProc;
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- const uint16_t* SK_RESTRICT cache = this->getCache16();
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- int toggle = ((x ^ y) & 1) << kCache16Bits;
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-
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- if (fDstToIndexClass != kPerspective_MatrixClass) {
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- dstProc(fDstToIndex, SkIntToScalar(x) + SK_ScalarHalf,
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- SkIntToScalar(y) + SK_ScalarHalf, &srcPt);
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- SkFixed dx, fx = SkScalarToFixed(srcPt.fX);
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- SkFixed dy, fy = SkScalarToFixed(srcPt.fY);
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-
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- if (fDstToIndexClass == kFixedStepInX_MatrixClass) {
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- SkFixed storage[2];
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- (void)fDstToIndex.fixedStepInX(SkIntToScalar(y), &storage[0], &storage[1]);
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- dx = storage[0];
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- dy = storage[1];
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- } else {
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- SkASSERT(fDstToIndexClass == kLinear_MatrixClass);
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- dx = SkScalarToFixed(fDstToIndex.getScaleX());
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- dy = SkScalarToFixed(fDstToIndex.getSkewY());
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- }
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-
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- if (proc == clamp_tileproc) {
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- const uint8_t* SK_RESTRICT sqrt_table = gSqrt8Table;
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-
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- /* knock these down so we can pin against +- 0x7FFF, which is an immediate load,
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- rather than 0xFFFF which is slower. This is a compromise, since it reduces our
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- precision, but that appears to be visually OK. If we decide this is OK for
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- all of our cases, we could (it seems) put this scale-down into fDstToIndex,
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- to avoid having to do these extra shifts each time.
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- */
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- fx >>= 1;
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- dx >>= 1;
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- fy >>= 1;
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- dy >>= 1;
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- if (dy == 0) { // might perform this check for the other modes, but the win will be a smaller % of the total
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- fy = SkPin32(fy, -0xFFFF >> 1, 0xFFFF >> 1);
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- fy *= fy;
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- do {
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- unsigned xx = SkPin32(fx, -0xFFFF >> 1, 0xFFFF >> 1);
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- unsigned fi = (xx * xx + fy) >> (14 + 16 - kSQRT_TABLE_BITS);
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- fi = SkFastMin32(fi, 0xFFFF >> (16 - kSQRT_TABLE_BITS));
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- fx += dx;
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- *dstC++ = cache[toggle + (sqrt_table[fi] >> (8 - kCache16Bits))];
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- toggle ^= (1 << kCache16Bits);
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- } while (--count != 0);
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- } else {
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- do {
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- unsigned xx = SkPin32(fx, -0xFFFF >> 1, 0xFFFF >> 1);
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- unsigned fi = SkPin32(fy, -0xFFFF >> 1, 0xFFFF >> 1);
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- fi = (xx * xx + fi * fi) >> (14 + 16 - kSQRT_TABLE_BITS);
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- fi = SkFastMin32(fi, 0xFFFF >> (16 - kSQRT_TABLE_BITS));
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- fx += dx;
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- fy += dy;
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- *dstC++ = cache[toggle + (sqrt_table[fi] >> (8 - kCache16Bits))];
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- toggle ^= (1 << kCache16Bits);
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- } while (--count != 0);
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- }
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- } else if (proc == mirror_tileproc) {
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- do {
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- SkFixed dist = SkFixedSqrt(SkFixedSquare(fx) + SkFixedSquare(fy));
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- unsigned fi = mirror_tileproc(dist);
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- SkASSERT(fi <= 0xFFFF);
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- fx += dx;
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- fy += dy;
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- *dstC++ = cache[toggle + (fi >> (16 - kCache16Bits))];
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- toggle ^= (1 << kCache16Bits);
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- } while (--count != 0);
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- } else {
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- SkASSERT(proc == repeat_tileproc);
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- do {
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- SkFixed dist = SkFixedSqrt(SkFixedSquare(fx) + SkFixedSquare(fy));
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- unsigned fi = repeat_tileproc(dist);
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- SkASSERT(fi <= 0xFFFF);
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- fx += dx;
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- fy += dy;
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- *dstC++ = cache[toggle + (fi >> (16 - kCache16Bits))];
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- toggle ^= (1 << kCache16Bits);
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- } while (--count != 0);
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- }
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- } else { // perspective case
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- SkScalar dstX = SkIntToScalar(x);
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- SkScalar dstY = SkIntToScalar(y);
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- do {
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- dstProc(fDstToIndex, dstX, dstY, &srcPt);
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- unsigned fi = proc(SkScalarToFixed(srcPt.length()));
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- SkASSERT(fi <= 0xFFFF);
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-
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- int index = fi >> (16 - kCache16Bits);
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- *dstC++ = cache[toggle + index];
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- toggle ^= (1 << kCache16Bits);
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-
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- dstX += SK_Scalar1;
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- } while (--count != 0);
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- }
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- }
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+ virtual void shadeSpan(int x, int y, SkPMColor dstC[], int count);
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+ virtual void shadeSpan16(int x, int y, uint16_t dstC[], int count);
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virtual BitmapType asABitmap(SkBitmap* bitmap,
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SkMatrix* matrix,
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TileMode* xy,
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SkScalar* twoPointRadialParams) const {
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if (bitmap) {
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this->commonAsABitmap(bitmap);
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}
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@@ -1494,16 +1395,117 @@ void Radial_Gradient::shadeSpan(int x, i
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unsigned fi = proc(SkScalarToFixed(srcPt.length()));
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SkASSERT(fi <= 0xFFFF);
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*dstC++ = cache[fi >> (16 - kCache32Bits)];
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dstX += SK_Scalar1;
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} while (--count != 0);
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}
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}
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+void Radial_Gradient::shadeSpan16(int x, int y, uint16_t* SK_RESTRICT dstC, int count) {
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+ SkASSERT(count > 0);
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+
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+ SkPoint srcPt;
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+ SkMatrix::MapXYProc dstProc = fDstToIndexProc;
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+ TileProc proc = fTileProc;
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+ const uint16_t* SK_RESTRICT cache = this->getCache16();
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+ int toggle = ((x ^ y) & 1) << kCache16Bits;
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+
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+ if (fDstToIndexClass != kPerspective_MatrixClass) {
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+ dstProc(fDstToIndex, SkIntToScalar(x) + SK_ScalarHalf,
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+ SkIntToScalar(y) + SK_ScalarHalf, &srcPt);
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+ SkFixed dx, fx = SkScalarToFixed(srcPt.fX);
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+ SkFixed dy, fy = SkScalarToFixed(srcPt.fY);
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+
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+ if (fDstToIndexClass == kFixedStepInX_MatrixClass) {
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+ SkFixed storage[2];
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+ (void)fDstToIndex.fixedStepInX(SkIntToScalar(y), &storage[0], &storage[1]);
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+ dx = storage[0];
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+ dy = storage[1];
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+ } else {
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+ SkASSERT(fDstToIndexClass == kLinear_MatrixClass);
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+ dx = SkScalarToFixed(fDstToIndex.getScaleX());
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+ dy = SkScalarToFixed(fDstToIndex.getSkewY());
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+ }
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+
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+ if (proc == clamp_tileproc) {
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+ const uint8_t* SK_RESTRICT sqrt_table = gSqrt8Table;
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+
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+ /* knock these down so we can pin against +- 0x7FFF, which is an immediate load,
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+ rather than 0xFFFF which is slower. This is a compromise, since it reduces our
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+ precision, but that appears to be visually OK. If we decide this is OK for
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+ all of our cases, we could (it seems) put this scale-down into fDstToIndex,
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+ to avoid having to do these extra shifts each time.
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+ */
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+ fx >>= 1;
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+ dx >>= 1;
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+ fy >>= 1;
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+ dy >>= 1;
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+ if (dy == 0) { // might perform this check for the other modes, but the win will be a smaller % of the total
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+ fy = SkPin32(fy, -0xFFFF >> 1, 0xFFFF >> 1);
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+ fy *= fy;
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+ do {
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+ unsigned xx = SkPin32(fx, -0xFFFF >> 1, 0xFFFF >> 1);
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+ unsigned fi = (xx * xx + fy) >> (14 + 16 - kSQRT_TABLE_BITS);
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+ fi = SkFastMin32(fi, 0xFFFF >> (16 - kSQRT_TABLE_BITS));
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+ fx += dx;
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+ *dstC++ = cache[toggle + (sqrt_table[fi] >> (8 - kCache16Bits))];
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+ toggle ^= (1 << kCache16Bits);
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+ } while (--count != 0);
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+ } else {
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+ do {
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+ unsigned xx = SkPin32(fx, -0xFFFF >> 1, 0xFFFF >> 1);
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+ unsigned fi = SkPin32(fy, -0xFFFF >> 1, 0xFFFF >> 1);
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+ fi = (xx * xx + fi * fi) >> (14 + 16 - kSQRT_TABLE_BITS);
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+ fi = SkFastMin32(fi, 0xFFFF >> (16 - kSQRT_TABLE_BITS));
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+ fx += dx;
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+ fy += dy;
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+ *dstC++ = cache[toggle + (sqrt_table[fi] >> (8 - kCache16Bits))];
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+ toggle ^= (1 << kCache16Bits);
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+ } while (--count != 0);
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+ }
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+ } else if (proc == mirror_tileproc) {
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+ do {
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+ SkFixed dist = SkFixedSqrt(SkFixedSquare(fx) + SkFixedSquare(fy));
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+ unsigned fi = mirror_tileproc(dist);
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+ SkASSERT(fi <= 0xFFFF);
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+ fx += dx;
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+ fy += dy;
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+ *dstC++ = cache[toggle + (fi >> (16 - kCache16Bits))];
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+ toggle ^= (1 << kCache16Bits);
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+ } while (--count != 0);
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+ } else {
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+ SkASSERT(proc == repeat_tileproc);
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+ do {
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+ SkFixed dist = SkFixedSqrt(SkFixedSquare(fx) + SkFixedSquare(fy));
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+ unsigned fi = repeat_tileproc(dist);
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+ SkASSERT(fi <= 0xFFFF);
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+ fx += dx;
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+ fy += dy;
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+ *dstC++ = cache[toggle + (fi >> (16 - kCache16Bits))];
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+ toggle ^= (1 << kCache16Bits);
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+ } while (--count != 0);
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+ }
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+ } else { // perspective case
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+ SkScalar dstX = SkIntToScalar(x);
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+ SkScalar dstY = SkIntToScalar(y);
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+ do {
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+ dstProc(fDstToIndex, dstX, dstY, &srcPt);
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+ unsigned fi = proc(SkScalarToFixed(srcPt.length()));
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+ SkASSERT(fi <= 0xFFFF);
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+
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+ int index = fi >> (16 - kCache16Bits);
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+ *dstC++ = cache[toggle + index];
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+ toggle ^= (1 << kCache16Bits);
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+
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+ dstX += SK_Scalar1;
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+ } while (--count != 0);
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+ }
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+}
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+
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/* Two-point radial gradients are specified by two circles, each with a center
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point and radius. The gradient can be considered to be a series of
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concentric circles, with the color interpolated from the start circle
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(at t=0) to the end circle (at t=1).
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For each point (x, y) in the span, we want to find the
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interpolated circle that intersects that point. The center
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of the desired circle (Cx, Cy) falls at some distance t
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@@ -1648,109 +1650,17 @@ public:
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info->fPoint[0] = fCenter1;
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info->fPoint[1] = fCenter2;
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info->fRadius[0] = fRadius1;
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info->fRadius[1] = fRadius2;
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}
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return kRadial2_GradientType;
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}
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- virtual void shadeSpan(int x, int y, SkPMColor* SK_RESTRICT dstC, int count) {
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- SkASSERT(count > 0);
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-
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- // Zero difference between radii: fill with transparent black.
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- // TODO: Is removing this actually correct? Two circles with the
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- // same radius, but different centers doesn't sound like it
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- // should be cleared
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- if (fDiffRadius == 0 && fCenter1 == fCenter2) {
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- sk_bzero(dstC, count * sizeof(*dstC));
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- return;
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- }
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- SkMatrix::MapXYProc dstProc = fDstToIndexProc;
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- TileProc proc = fTileProc;
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- const SkPMColor* SK_RESTRICT cache = this->getCache32();
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-
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- SkScalar foura = fA * 4;
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- bool posRoot = fDiffRadius < 0;
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- if (fDstToIndexClass != kPerspective_MatrixClass) {
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- SkPoint srcPt;
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- dstProc(fDstToIndex, SkIntToScalar(x) + SK_ScalarHalf,
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- SkIntToScalar(y) + SK_ScalarHalf, &srcPt);
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- SkScalar dx, fx = srcPt.fX;
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- SkScalar dy, fy = srcPt.fY;
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-
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- if (fDstToIndexClass == kFixedStepInX_MatrixClass) {
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- SkFixed fixedX, fixedY;
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- (void)fDstToIndex.fixedStepInX(SkIntToScalar(y), &fixedX, &fixedY);
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- dx = SkFixedToScalar(fixedX);
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- dy = SkFixedToScalar(fixedY);
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- } else {
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- SkASSERT(fDstToIndexClass == kLinear_MatrixClass);
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- dx = fDstToIndex.getScaleX();
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- dy = fDstToIndex.getSkewY();
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- }
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- SkScalar b = (SkScalarMul(fDiff.fX, fx) +
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- SkScalarMul(fDiff.fY, fy) - fStartRadius) * 2;
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- SkScalar db = (SkScalarMul(fDiff.fX, dx) +
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- SkScalarMul(fDiff.fY, dy)) * 2;
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- if (proc == clamp_tileproc) {
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- for (; count > 0; --count) {
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- SkFixed t = two_point_radial(b, fx, fy, fSr2D2, foura, fOneOverTwoA, posRoot);
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- if (t < 0) {
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- *dstC++ = cache[-1];
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- } else if (t > 0xFFFF) {
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- *dstC++ = cache[kCache32Count * 2];
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- } else {
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- SkASSERT(t <= 0xFFFF);
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- *dstC++ = cache[t >> (16 - kCache32Bits)];
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- }
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- fx += dx;
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- fy += dy;
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- b += db;
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- }
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- } else if (proc == mirror_tileproc) {
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- for (; count > 0; --count) {
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- SkFixed t = two_point_radial(b, fx, fy, fSr2D2, foura, fOneOverTwoA, posRoot);
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- SkFixed index = mirror_tileproc(t);
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- SkASSERT(index <= 0xFFFF);
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- *dstC++ = cache[index >> (16 - kCache32Bits)];
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- fx += dx;
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- fy += dy;
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- b += db;
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- }
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- } else {
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- SkASSERT(proc == repeat_tileproc);
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- for (; count > 0; --count) {
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- SkFixed t = two_point_radial(b, fx, fy, fSr2D2, foura, fOneOverTwoA, posRoot);
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- SkFixed index = repeat_tileproc(t);
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- SkASSERT(index <= 0xFFFF);
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- *dstC++ = cache[index >> (16 - kCache32Bits)];
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- fx += dx;
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- fy += dy;
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- b += db;
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- }
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- }
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- } else { // perspective case
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- SkScalar dstX = SkIntToScalar(x);
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- SkScalar dstY = SkIntToScalar(y);
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- for (; count > 0; --count) {
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- SkPoint srcPt;
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- dstProc(fDstToIndex, dstX, dstY, &srcPt);
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- SkScalar fx = srcPt.fX;
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- SkScalar fy = srcPt.fY;
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- SkScalar b = (SkScalarMul(fDiff.fX, fx) +
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- SkScalarMul(fDiff.fY, fy) - fStartRadius) * 2;
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- SkFixed t = two_point_radial(b, fx, fy, fSr2D2, foura, fOneOverTwoA, posRoot);
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- SkFixed index = proc(t);
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- SkASSERT(index <= 0xFFFF);
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- *dstC++ = cache[index >> (16 - kCache32Bits)];
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- dstX += SK_Scalar1;
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- }
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- }
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- }
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+ virtual void shadeSpan(int x, int y, SkPMColor dstC[], int count);
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virtual bool setContext(const SkBitmap& device,
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const SkPaint& paint,
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const SkMatrix& matrix) {
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if (!this->INHERITED::setContext(device, paint, matrix)) {
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return false;
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}
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@@ -1804,16 +1714,110 @@ private:
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fA = SkScalarSquare(fDiff.fX) + SkScalarSquare(fDiff.fY) - SK_Scalar1;
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fOneOverTwoA = fA ? SkScalarInvert(fA * 2) : 0;
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fPtsToUnit.setTranslate(-fCenter1.fX, -fCenter1.fY);
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fPtsToUnit.postScale(inv, inv);
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}
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};
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+void Two_Point_Radial_Gradient::shadeSpan(int x, int y, SkPMColor* SK_RESTRICT dstC, int count) {
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+ SkASSERT(count > 0);
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+
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+ // Zero difference between radii: fill with transparent black.
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+ // TODO: Is removing this actually correct? Two circles with the
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+ // same radius, but different centers doesn't sound like it
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+ // should be cleared
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+ if (fDiffRadius == 0 && fCenter1 == fCenter2) {
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+ sk_bzero(dstC, count * sizeof(*dstC));
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+ return;
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+ }
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+ SkMatrix::MapXYProc dstProc = fDstToIndexProc;
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+ TileProc proc = fTileProc;
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+ const SkPMColor* SK_RESTRICT cache = this->getCache32();
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+
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+ SkScalar foura = fA * 4;
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+ bool posRoot = fDiffRadius < 0;
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+ if (fDstToIndexClass != kPerspective_MatrixClass) {
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+ SkPoint srcPt;
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+ dstProc(fDstToIndex, SkIntToScalar(x) + SK_ScalarHalf,
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+ SkIntToScalar(y) + SK_ScalarHalf, &srcPt);
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+ SkScalar dx, fx = srcPt.fX;
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+ SkScalar dy, fy = srcPt.fY;
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+
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+ if (fDstToIndexClass == kFixedStepInX_MatrixClass) {
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+ SkFixed fixedX, fixedY;
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+ (void)fDstToIndex.fixedStepInX(SkIntToScalar(y), &fixedX, &fixedY);
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+ dx = SkFixedToScalar(fixedX);
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+ dy = SkFixedToScalar(fixedY);
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+ } else {
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+ SkASSERT(fDstToIndexClass == kLinear_MatrixClass);
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+ dx = fDstToIndex.getScaleX();
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+ dy = fDstToIndex.getSkewY();
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+ }
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+ SkScalar b = (SkScalarMul(fDiff.fX, fx) +
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+ SkScalarMul(fDiff.fY, fy) - fStartRadius) * 2;
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+ SkScalar db = (SkScalarMul(fDiff.fX, dx) +
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+ SkScalarMul(fDiff.fY, dy)) * 2;
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+ if (proc == clamp_tileproc) {
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+ for (; count > 0; --count) {
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+ SkFixed t = two_point_radial(b, fx, fy, fSr2D2, foura, fOneOverTwoA, posRoot);
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+ if (t < 0) {
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+ *dstC++ = cache[-1];
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+ } else if (t > 0xFFFF) {
|
|
+ *dstC++ = cache[kCache32Count * 2];
|
|
+ } else {
|
|
+ SkASSERT(t <= 0xFFFF);
|
|
+ *dstC++ = cache[t >> (16 - kCache32Bits)];
|
|
+ }
|
|
+ fx += dx;
|
|
+ fy += dy;
|
|
+ b += db;
|
|
+ }
|
|
+ } else if (proc == mirror_tileproc) {
|
|
+ for (; count > 0; --count) {
|
|
+ SkFixed t = two_point_radial(b, fx, fy, fSr2D2, foura, fOneOverTwoA, posRoot);
|
|
+ SkFixed index = mirror_tileproc(t);
|
|
+ SkASSERT(index <= 0xFFFF);
|
|
+ *dstC++ = cache[index >> (16 - kCache32Bits)];
|
|
+ fx += dx;
|
|
+ fy += dy;
|
|
+ b += db;
|
|
+ }
|
|
+ } else {
|
|
+ SkASSERT(proc == repeat_tileproc);
|
|
+ for (; count > 0; --count) {
|
|
+ SkFixed t = two_point_radial(b, fx, fy, fSr2D2, foura, fOneOverTwoA, posRoot);
|
|
+ SkFixed index = repeat_tileproc(t);
|
|
+ SkASSERT(index <= 0xFFFF);
|
|
+ *dstC++ = cache[index >> (16 - kCache32Bits)];
|
|
+ fx += dx;
|
|
+ fy += dy;
|
|
+ b += db;
|
|
+ }
|
|
+ }
|
|
+ } else { // perspective case
|
|
+ SkScalar dstX = SkIntToScalar(x);
|
|
+ SkScalar dstY = SkIntToScalar(y);
|
|
+ for (; count > 0; --count) {
|
|
+ SkPoint srcPt;
|
|
+ dstProc(fDstToIndex, dstX, dstY, &srcPt);
|
|
+ SkScalar fx = srcPt.fX;
|
|
+ SkScalar fy = srcPt.fY;
|
|
+ SkScalar b = (SkScalarMul(fDiff.fX, fx) +
|
|
+ SkScalarMul(fDiff.fY, fy) - fStartRadius) * 2;
|
|
+ SkFixed t = two_point_radial(b, fx, fy, fSr2D2, foura, fOneOverTwoA, posRoot);
|
|
+ SkFixed index = proc(t);
|
|
+ SkASSERT(index <= 0xFFFF);
|
|
+ *dstC++ = cache[index >> (16 - kCache32Bits)];
|
|
+ dstX += SK_Scalar1;
|
|
+ }
|
|
+ }
|
|
+}
|
|
+
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
|
|
class Sweep_Gradient : public Gradient_Shader {
|
|
public:
|
|
Sweep_Gradient(SkScalar cx, SkScalar cy, const SkColor colors[],
|
|
const SkScalar pos[], int count, SkUnitMapper* mapper)
|
|
: Gradient_Shader(colors, pos, count, SkShader::kClamp_TileMode, mapper),
|
|
fCenter(SkPoint::Make(cx, cy))
|