зеркало из https://github.com/mozilla/gecko-dev.git
83 строки
2.7 KiB
C++
83 строки
2.7 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef InsertTextTransaction_h
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#define InsertTextTransaction_h
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#include "mozilla/EditTransactionBase.h" // base class
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#include "mozilla/EditorDOMPoint.h" // EditorDOMPointInText
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#include "nsCycleCollectionParticipant.h" // various macros
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#include "nsID.h" // NS_DECLARE_STATIC_IID_ACCESSOR
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#include "nsISupportsImpl.h" // NS_DECL_ISUPPORTS_INHERITED
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#include "nsString.h" // nsString members
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#include "nscore.h" // NS_IMETHOD, nsAString
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namespace mozilla {
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class EditorBase;
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namespace dom {
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class Text;
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} // namespace dom
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/**
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* A transaction that inserts text into a content node.
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*/
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class InsertTextTransaction final : public EditTransactionBase {
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protected:
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InsertTextTransaction(EditorBase& aEditorBase,
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const nsAString& aStringToInsert,
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const EditorDOMPointInText& aPointToInsert);
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public:
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/**
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* Creates new InsertTextTransaction instance. This never returns nullptr.
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*
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* @param aEditorBase The editor which manages the transaction.
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* @param aPointToInsert The insertion point.
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* @param aStringToInsert The new string to insert.
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*/
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static already_AddRefed<InsertTextTransaction> Create(
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EditorBase& aEditorBase, const nsAString& aStringToInsert,
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const EditorDOMPointInText& aPointToInsert);
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NS_DECL_ISUPPORTS_INHERITED
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NS_DECL_CYCLE_COLLECTION_CLASS_INHERITED(InsertTextTransaction,
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EditTransactionBase)
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NS_DECL_EDITTRANSACTIONBASE
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NS_DECL_EDITTRANSACTIONBASE_GETASMETHODS_OVERRIDE(InsertTextTransaction)
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NS_IMETHOD Merge(nsITransaction* aOtherTransaction, bool* aDidMerge) override;
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/**
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* Return the string data associated with this transaction.
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*/
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void GetData(nsString& aResult);
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private:
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virtual ~InsertTextTransaction() = default;
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// Return true if aOtherTransaction immediately follows this transaction.
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bool IsSequentialInsert(InsertTextTransaction& aOtherTrasaction);
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// The Text node to operate upon.
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RefPtr<dom::Text> mTextNode;
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// The offset into mTextNode where the insertion is to take place.
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uint32_t mOffset;
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// The text to insert into mTextNode at mOffset.
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nsString mStringToInsert;
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// The editor, which we'll need to get the selection.
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RefPtr<EditorBase> mEditorBase;
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};
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} // namespace mozilla
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#endif // #ifndef InsertTextTransaction_h
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