зеркало из https://github.com/mozilla/gecko-dev.git
192 строки
5.3 KiB
C++
192 строки
5.3 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* vim: set ts=8 sts=2 et sw=2 tw=80:
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef js_UbiNodePostOrder_h
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#define js_UbiNodePostOrder_h
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#include "mozilla/Attributes.h"
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#include <utility>
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#include "js/UbiNode.h"
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#include "js/Vector.h"
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namespace js {
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class SystemAllocPolicy;
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}
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namespace JS {
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class AutoCheckCannotGC;
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namespace ubi {
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/**
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* A post-order depth-first traversal of `ubi::Node` graphs.
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*
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* No GC may occur while an instance of `PostOrder` is live.
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*
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* The `NodeVisitor` type provided to `PostOrder::traverse` must have the
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* following member:
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*
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* bool operator()(Node& node)
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*
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* The node visitor method. This method is called once for each `node`
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* reachable from the start set in post-order.
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*
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* This visitor function should return true on success, or false if an error
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* occurs. A false return value terminates the traversal immediately, and
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* causes `PostOrder::traverse` to return false.
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*
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* The `EdgeVisitor` type provided to `PostOrder::traverse` must have the
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* following member:
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*
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* bool operator()(Node& origin, Edge& edge)
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*
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* The edge visitor method. This method is called once for each outgoing
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* `edge` from `origin` that is reachable from the start set.
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*
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* NB: UNLIKE NODES, THERE IS NO GUARANTEED ORDER IN WHICH EDGES AND THEIR
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* ORIGINS ARE VISITED!
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*
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* This visitor function should return true on success, or false if an error
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* occurs. A false return value terminates the traversal immediately, and
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* causes `PostOrder::traverse` to return false.
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*/
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struct PostOrder {
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private:
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struct OriginAndEdges {
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Node origin;
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EdgeVector edges;
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OriginAndEdges(const Node& node, EdgeVector&& edges)
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: origin(node), edges(std::move(edges)) {}
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OriginAndEdges(const OriginAndEdges& rhs) = delete;
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OriginAndEdges& operator=(const OriginAndEdges& rhs) = delete;
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OriginAndEdges(OriginAndEdges&& rhs)
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: origin(rhs.origin), edges(std::move(rhs.edges)) {
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MOZ_ASSERT(&rhs != this, "self-move disallowed");
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}
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OriginAndEdges& operator=(OriginAndEdges&& rhs) {
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this->~OriginAndEdges();
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new (this) OriginAndEdges(std::move(rhs));
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return *this;
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}
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};
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using Stack = js::Vector<OriginAndEdges, 256, js::SystemAllocPolicy>;
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using Set = js::HashSet<Node, js::DefaultHasher<Node>, js::SystemAllocPolicy>;
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JSContext* cx;
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Set seen;
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Stack stack;
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#ifdef DEBUG
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bool traversed;
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#endif
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private:
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[[nodiscard]] bool fillEdgesFromRange(EdgeVector& edges,
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js::UniquePtr<EdgeRange>& range) {
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MOZ_ASSERT(range);
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for (; !range->empty(); range->popFront()) {
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if (!edges.append(std::move(range->front()))) {
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return false;
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}
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}
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return true;
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}
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[[nodiscard]] bool pushForTraversing(const Node& node) {
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EdgeVector edges;
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auto range = node.edges(cx, /* wantNames */ false);
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return range && fillEdgesFromRange(edges, range) &&
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stack.append(OriginAndEdges(node, std::move(edges)));
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}
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public:
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// Construct a post-order traversal object.
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//
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// The traversal asserts that no GC happens in its runtime during its
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// lifetime via the `AutoCheckCannotGC&` parameter. We do nothing with it,
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// other than require it to exist with a lifetime that encloses our own.
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PostOrder(JSContext* cx, AutoCheckCannotGC&)
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: cx(cx),
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seen(),
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stack()
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#ifdef DEBUG
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,
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traversed(false)
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#endif
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{
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}
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// Add `node` as a starting point for the traversal. You may add
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// as many starting points as you like. Returns false on OOM.
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[[nodiscard]] bool addStart(const Node& node) {
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if (!seen.put(node)) {
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return false;
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}
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return pushForTraversing(node);
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}
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// Traverse the graph in post-order, starting with the set of nodes passed
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// to `addStart` and applying `onNode::operator()` for each node in the
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// graph and `onEdge::operator()` for each edge in the graph, as described
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// above.
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//
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// This should be called only once per instance of this class.
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//
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// Return false on OOM or error return from `onNode::operator()` or
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// `onEdge::operator()`.
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template <typename NodeVisitor, typename EdgeVisitor>
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[[nodiscard]] bool traverse(NodeVisitor onNode, EdgeVisitor onEdge) {
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#ifdef DEBUG
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MOZ_ASSERT(!traversed, "Can only traverse() once!");
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traversed = true;
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#endif
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while (!stack.empty()) {
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auto& origin = stack.back().origin;
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auto& edges = stack.back().edges;
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if (edges.empty()) {
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if (!onNode(origin)) {
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return false;
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}
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stack.popBack();
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continue;
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}
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Edge edge = std::move(edges.back());
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edges.popBack();
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if (!onEdge(origin, edge)) {
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return false;
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}
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auto ptr = seen.lookupForAdd(edge.referent);
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// We've already seen this node, don't follow its edges.
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if (ptr) {
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continue;
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}
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// Mark the referent as seen and follow its edges.
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if (!seen.add(ptr, edge.referent) || !pushForTraversing(edge.referent)) {
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return false;
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}
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}
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return true;
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}
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};
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} // namespace ubi
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} // namespace JS
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#endif // js_UbiNodePostOrder_h
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