зеркало из https://github.com/mozilla/gecko-dev.git
64 строки
3.8 KiB
Plaintext
64 строки
3.8 KiB
Plaintext
This directory contains the LZMA SDK code used in building the self-extracting
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Windows installer.
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The src/ directory contains an almost-unmodified copy of the 7-zip source code
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version 18.05, as downloaded from https://www.7-zip.org/a/lzma1805.7z (linked
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from https://www.7-zip.org/sdk.html) on August 30, 2018. As stated in
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DOC/lzma-sdk.txt and on the web page, this code is in the public domain. A few
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modifications have been made to this copy of the source code. Those
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modifications are contained in mozilla_customizations.diff, which should be
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found in the same directory as this file.
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The firefox/ directory contains several things:
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* SFXSetup.sln and SFXSetup.vcxproj
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These are Visual Studio 2017 conversions of the Visual C++ 6 workspace and
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project files from the src/CPP/7zip/Bundles/SFXSetup/ directory, with
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some changes and additions to support AArch64 and to include our resources.
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* 7zSD.arm64.manifest and 7zSD.win32.manifest
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We need to add a manifest file to the binary for several reasons, and one
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isn't supplied with the source package (Visual C++ 6 doesn't support them),
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so we've written our own.
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* setup.ico
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The icon group used for the installer package.
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* resource.rc
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The resource script containing the above manifest and icon references, as
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well as other resources we need. This is derived from the supplied SFXSetup
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resource.rc, but heavily customized.
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* 7zSD.ARM64.sfx
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AArch64 binary built using all the above files. Checking this into the tree in
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compiled binary form means that packaging the installer does not require
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having a compiler toolchain configured (which is the case for artifact
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builds). To compile your own version of this file, open SFXSetup.sln and build
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the ReleaseD configuration.
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* 7zSD.Win32.sfx
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32-bit x86 binary built using some of the above files, but through a different
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build procedure that uses Visual C++ 6 in order to maintain compatibility with
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legacy Windows platforms (Firefox doesn't run on these platforms, but at least
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we can display a helpful error message). The exact procedure that generated
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this file was:
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1) Install Microsoft Visual C++ 6 Professional or Enterprise edition (the
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Standard edition does not include the optimizing compiler, so it should
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not be used). You'll likely want a virtual machine running Windows XP,
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because running VC6 under more modern Windows versions is tricky.
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2) Install an appropriate Windows SDK version. The Windows XP Service Pack 2
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SDK is known to work well, but that particular version appears to only be
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available from archive.org:
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https://web.archive.org/web/20080209175723/http://www.microsoft.com:80/msdownload/platformsdk/sdkupdate/XPSP2FULLInstall.htm
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3) Run the tool included with the SDK that configures Visual C++ to use it.
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4) If using a fresh copy of the LZMA SDK sources, apply the patch in
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mozilla_customizations.diff. The copy in the Firefox source tree already
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has these changes applied.
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5) Open the workspace file at src\CPP\7zip\Bundles\SFXSetup\SFXSetup.dsw and
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build it using the "SFXSetup - Win32 ReleaseD" configuration. The output
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executable should be at the path ReleaseD\7zSD.sfx relative to SFXSetup.dsw.
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6) Use Resource Hacker (available from http://angusj.com/resourcehacker/) to
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replace the existing icon on 7zSD.sfx and to add the manifest as a new
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resource. Also edit the version info resource to replace CompanyName and
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LegalCopyright with "Mozilla" (or appropriate vendor name) and
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FileDescription and ProductName with "Firefox" (or appropriate product name).
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Be sure to recompile the resources using the green "play" button in the
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toolbar (or by pressing F5) before saving the file.
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In the future this file may be replaced with one built in the same manner as
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the AArch64 version using a modern toolchain, if the loss of platform support
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is deemed acceptable.
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