зеркало из https://github.com/mozilla/gecko-dev.git
329 строки
11 KiB
C++
329 строки
11 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef MOZILLA_SVGCONTENTUTILS_H
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#define MOZILLA_SVGCONTENTUTILS_H
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// include math.h to pick up definition of M_ maths defines e.g. M_PI
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#define _USE_MATH_DEFINES
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#include <math.h>
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#include "mozilla/gfx/2D.h" // for StrokeOptions
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#include "mozilla/gfx/Matrix.h"
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#include "mozilla/RangedPtr.h"
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#include "nsError.h"
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#include "nsStringFwd.h"
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#include "gfx2DGlue.h"
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class gfxTextContextPaint;
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class nsIContent;
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class nsIDocument;
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class nsIFrame;
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class nsStyleContext;
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class nsStyleCoord;
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class nsSVGElement;
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namespace mozilla {
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class SVGAnimatedPreserveAspectRatio;
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class SVGPreserveAspectRatio;
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namespace dom {
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class Element;
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class SVGSVGElement;
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} // namespace dom
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namespace gfx {
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class Matrix;
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} // namespace gfx
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} // namespace mozilla
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inline bool
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IsSVGWhitespace(char aChar)
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{
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return aChar == '\x20' || aChar == '\x9' ||
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aChar == '\xD' || aChar == '\xA';
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}
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inline bool
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IsSVGWhitespace(char16_t aChar)
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{
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return aChar == char16_t('\x20') || aChar == char16_t('\x9') ||
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aChar == char16_t('\xD') || aChar == char16_t('\xA');
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}
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/**
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* Functions generally used by SVG Content classes. Functions here
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* should not generally depend on layout methods/classes e.g. nsSVGUtils
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*/
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class SVGContentUtils
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{
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public:
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typedef mozilla::gfx::Float Float;
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typedef mozilla::gfx::StrokeOptions StrokeOptions;
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typedef mozilla::SVGAnimatedPreserveAspectRatio SVGAnimatedPreserveAspectRatio;
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typedef mozilla::SVGPreserveAspectRatio SVGPreserveAspectRatio;
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/*
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* Get the outer SVG element of an nsIContent
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*/
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static mozilla::dom::SVGSVGElement *GetOuterSVGElement(nsSVGElement *aSVGElement);
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/**
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* Activates the animation element aContent as a result of navigation to the
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* fragment identifier that identifies aContent. aContent must be an instance
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* of nsSVGAnimationElement.
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*
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* This is just a shim to allow nsSVGAnimationElement::ActivateByHyperlink to
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* be called from layout/base without adding to that directory's include paths.
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*/
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static void ActivateByHyperlink(nsIContent *aContent);
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/**
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* Moz2D's StrokeOptions requires someone else to own its mDashPattern
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* buffer, which is a pain when you want to initialize a StrokeOptions object
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* in a helper function and pass it out. This sub-class owns the mDashPattern
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* buffer so that consumers of such a helper function don't need to worry
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* about creating it, passing it in, or deleting it. (An added benefit is
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* that in the typical case when stroke-dasharray is short it will avoid
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* allocating.)
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*/
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struct AutoStrokeOptions : public StrokeOptions {
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AutoStrokeOptions()
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{
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MOZ_ASSERT(mDashLength == 0, "InitDashPattern() depends on this");
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}
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~AutoStrokeOptions() {
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if (mDashPattern && mDashPattern != mSmallArray) {
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delete [] mDashPattern;
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}
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}
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/**
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* Creates the buffer to store the stroke-dasharray, assuming out-of-memory
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* does not occur. The buffer's address is assigned to mDashPattern and
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* returned to the caller as a non-const pointer (so that the caller can
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* initialize the values in the buffer, since mDashPattern is const).
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*/
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Float* InitDashPattern(size_t aDashCount) {
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if (aDashCount <= MOZ_ARRAY_LENGTH(mSmallArray)) {
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mDashPattern = mSmallArray;
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return mSmallArray;
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}
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Float* nonConstArray = new (mozilla::fallible) Float[aDashCount];
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mDashPattern = nonConstArray;
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return nonConstArray;
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}
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void DiscardDashPattern() {
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if (mDashPattern && mDashPattern != mSmallArray) {
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delete [] mDashPattern;
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}
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mDashLength = 0;
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mDashPattern = nullptr;
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}
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private:
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// Most dasharrays will fit in this and save us allocating
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Float mSmallArray[16];
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};
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enum StrokeOptionFlags {
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eAllStrokeOptions,
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eIgnoreStrokeDashing
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};
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static void GetStrokeOptions(AutoStrokeOptions* aStrokeOptions,
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nsSVGElement* aElement,
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nsStyleContext* aStyleContext,
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gfxTextContextPaint *aContextPaint,
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StrokeOptionFlags aFlags = eAllStrokeOptions);
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/**
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* Returns the current computed value of the CSS property 'stroke-width' for
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* the given element. aStyleContext may be provided as an optimization.
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* aContextPaint is also optional.
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*
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* Note that this function does NOT take account of the value of the 'stroke'
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* and 'stroke-opacity' properties to, say, return zero if they are "none" or
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* "0", respectively.
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*/
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static Float GetStrokeWidth(nsSVGElement* aElement,
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nsStyleContext* aStyleContext,
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gfxTextContextPaint *aContextPaint);
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/*
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* Get the number of CSS px (user units) per em (i.e. the em-height in user
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* units) for an nsIContent
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*
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* XXX document the conditions under which these may fail, and what they
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* return in those cases.
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*/
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static float GetFontSize(mozilla::dom::Element *aElement);
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static float GetFontSize(nsIFrame *aFrame);
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static float GetFontSize(nsStyleContext *aStyleContext);
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/*
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* Get the number of CSS px (user units) per ex (i.e. the x-height in user
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* units) for an nsIContent
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*
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* XXX document the conditions under which these may fail, and what they
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* return in those cases.
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*/
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static float GetFontXHeight(mozilla::dom::Element *aElement);
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static float GetFontXHeight(nsIFrame *aFrame);
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static float GetFontXHeight(nsStyleContext *aStyleContext);
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/*
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* Report a localized error message to the error console.
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*/
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static nsresult ReportToConsole(nsIDocument* doc,
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const char* aWarning,
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const char16_t **aParams,
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uint32_t aParamsLength);
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static mozilla::gfx::Matrix GetCTM(nsSVGElement *aElement, bool aScreenCTM);
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/**
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* Check if this is one of the SVG elements that SVG 1.1 Full says
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* establishes a viewport: svg, symbol, image or foreignObject.
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*/
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static bool EstablishesViewport(nsIContent *aContent);
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static nsSVGElement*
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GetNearestViewportElement(nsIContent *aContent);
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/* enum for specifying coordinate direction for ObjectSpace/UserSpace */
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enum ctxDirection { X, Y, XY };
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/**
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* Computes sqrt((aWidth^2 + aHeight^2)/2);
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*/
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static double ComputeNormalizedHypotenuse(double aWidth, double aHeight);
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/* Returns the angle halfway between the two specified angles */
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static float
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AngleBisect(float a1, float a2);
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/* Generate a viewbox to viewport tranformation matrix */
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static mozilla::gfx::Matrix
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GetViewBoxTransform(float aViewportWidth, float aViewportHeight,
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float aViewboxX, float aViewboxY,
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float aViewboxWidth, float aViewboxHeight,
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const SVGAnimatedPreserveAspectRatio &aPreserveAspectRatio);
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static mozilla::gfx::Matrix
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GetViewBoxTransform(float aViewportWidth, float aViewportHeight,
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float aViewboxX, float aViewboxY,
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float aViewboxWidth, float aViewboxHeight,
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const SVGPreserveAspectRatio &aPreserveAspectRatio);
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static mozilla::RangedPtr<const char16_t>
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GetStartRangedPtr(const nsAString& aString);
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static mozilla::RangedPtr<const char16_t>
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GetEndRangedPtr(const nsAString& aString);
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/**
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* True if 'aCh' is a decimal digit.
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*/
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static inline bool IsDigit(char16_t aCh)
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{
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return aCh >= '0' && aCh <= '9';
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}
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/**
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* Assuming that 'aCh' is a decimal digit, return its numeric value.
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*/
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static inline uint32_t DecimalDigitValue(char16_t aCh)
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{
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MOZ_ASSERT(IsDigit(aCh), "Digit expected");
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return aCh - '0';
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}
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/**
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* Parses the sign (+ or -) of a number and moves aIter to the next
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* character if a sign is found.
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* @param aSignMultiplier [outparam] -1 if the sign is negative otherwise 1
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* @return false if we hit the end of the string (i.e. if aIter is initially
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* at aEnd, or if we reach aEnd right after the sign character).
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*/
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static inline bool
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ParseOptionalSign(mozilla::RangedPtr<const char16_t>& aIter,
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const mozilla::RangedPtr<const char16_t>& aEnd,
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int32_t& aSignMultiplier)
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{
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if (aIter == aEnd) {
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return false;
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}
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aSignMultiplier = *aIter == '-' ? -1 : 1;
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mozilla::RangedPtr<const char16_t> iter(aIter);
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if (*iter == '-' || *iter == '+') {
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++iter;
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if (iter == aEnd) {
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return false;
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}
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}
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aIter = iter;
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return true;
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}
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/**
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* Parse a number of the form:
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* number ::= integer ([Ee] integer)? | [+-]? [0-9]* "." [0-9]+ ([Ee] integer)?
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* Parsing fails if the number cannot be represented by a floatType.
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* If parsing succeeds, aIter is updated so that it points to the character
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* after the end of the number, otherwise it is left unchanged
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*/
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template<class floatType>
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static bool
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ParseNumber(mozilla::RangedPtr<const char16_t>& aIter,
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const mozilla::RangedPtr<const char16_t>& aEnd,
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floatType& aValue);
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/**
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* Parse a number of the form:
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* number ::= integer ([Ee] integer)? | [+-]? [0-9]* "." [0-9]+ ([Ee] integer)?
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* Parsing fails if there is anything left over after the number,
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* or the number cannot be represented by a floatType.
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*/
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template<class floatType>
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static bool
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ParseNumber(const nsAString& aString, floatType& aValue);
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/**
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* Parse an integer of the form:
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* integer ::= [+-]? [0-9]+
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* The returned number is clamped to an int32_t if outside that range.
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* If parsing succeeds, aIter is updated so that it points to the character
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* after the end of the number, otherwise it is left unchanged
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*/
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static bool ParseInteger(mozilla::RangedPtr<const char16_t>& aIter,
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const mozilla::RangedPtr<const char16_t>& aEnd,
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int32_t& aValue);
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/**
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* Parse an integer of the form:
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* integer ::= [+-]? [0-9]+
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* The returned number is clamped to an int32_t if outside that range.
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* Parsing fails if there is anything left over after the number.
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*/
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static bool ParseInteger(const nsAString& aString, int32_t& aValue);
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/**
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* Converts an nsStyleCoord into a userspace value. Handles units
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* Factor (straight userspace), Coord (dimensioned), and Percent (of
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* aContent's SVG viewport)
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*/
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static float CoordToFloat(nsSVGElement *aContent,
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const nsStyleCoord &aCoord);
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/**
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* Parse the SVG path string
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* Returns a path
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* string formatted as an SVG path
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*/
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static mozilla::TemporaryRef<mozilla::gfx::Path>
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GetPath(const nsAString& aPathString);
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};
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#endif
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