gecko-dev/gfx/ipc/GPUProcessManager.cpp

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C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=99: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "GPUProcessManager.h"
#include "GPUProcessHost.h"
#include "mozilla/StaticPtr.h"
#include "mozilla/layers/CompositorBridgeParent.h"
#include "mozilla/layers/ImageBridgeChild.h"
#include "mozilla/layers/ImageBridgeParent.h"
#include "mozilla/layers/InProcessCompositorSession.h"
#include "mozilla/layers/RemoteCompositorSession.h"
#include "mozilla/widget/PlatformWidgetTypes.h"
#ifdef MOZ_WIDGET_SUPPORTS_OOP_COMPOSITING
# include "mozilla/widget/CompositorWidgetChild.h"
#endif
#include "nsBaseWidget.h"
#include "nsContentUtils.h"
#include "VRManagerChild.h"
#include "VRManagerParent.h"
#include "VsyncBridgeChild.h"
#include "VsyncIOThreadHolder.h"
#include "VsyncSource.h"
namespace mozilla {
namespace gfx {
using namespace mozilla::layers;
static StaticAutoPtr<GPUProcessManager> sSingleton;
GPUProcessManager*
GPUProcessManager::Get()
{
return sSingleton;
}
void
GPUProcessManager::Initialize()
{
MOZ_ASSERT(XRE_IsParentProcess());
sSingleton = new GPUProcessManager();
}
void
GPUProcessManager::Shutdown()
{
sSingleton = nullptr;
}
GPUProcessManager::GPUProcessManager()
: mTaskFactory(this),
mNextLayerTreeId(0),
mProcess(nullptr),
mGPUChild(nullptr)
{
mObserver = new Observer(this);
nsContentUtils::RegisterShutdownObserver(mObserver);
}
GPUProcessManager::~GPUProcessManager()
{
// The GPU process should have already been shut down.
MOZ_ASSERT(!mProcess && !mGPUChild);
// We should have already removed observers.
MOZ_ASSERT(!mObserver);
}
NS_IMPL_ISUPPORTS(GPUProcessManager::Observer, nsIObserver);
GPUProcessManager::Observer::Observer(GPUProcessManager* aManager)
: mManager(aManager)
{
}
NS_IMETHODIMP
GPUProcessManager::Observer::Observe(nsISupports* aSubject, const char* aTopic, const char16_t* aData)
{
if (!strcmp(aTopic, NS_XPCOM_SHUTDOWN_OBSERVER_ID)) {
mManager->OnXPCOMShutdown();
}
return NS_OK;
}
void
GPUProcessManager::OnXPCOMShutdown()
{
if (mObserver) {
nsContentUtils::UnregisterShutdownObserver(mObserver);
mObserver = nullptr;
}
CleanShutdown();
}
void
GPUProcessManager::EnableGPUProcess()
{
if (mProcess) {
return;
}
// Start the Vsync I/O thread so can use it as soon as the process launches.
EnsureVsyncIOThread();
// The subprocess is launched asynchronously, so we wait for a callback to
// acquire the IPDL actor.
mProcess = new GPUProcessHost(this);
if (!mProcess->Launch()) {
DisableGPUProcess("Failed to launch GPU process");
}
}
void
GPUProcessManager::DisableGPUProcess(const char* aMessage)
{
gfxConfig::SetFailed(Feature::GPU_PROCESS, FeatureStatus::Failed, aMessage);
gfxCriticalNote << aMessage;
DestroyProcess();
ShutdownVsyncIOThread();
}
void
GPUProcessManager::EnsureGPUReady()
{
if (mProcess && mProcess->IsConnected()) {
if (!mProcess->WaitForLaunch()) {
// If this fails, we should have fired OnProcessLaunchComplete and
// removed the process.
MOZ_ASSERT(!mProcess && !mGPUChild);
return;
}
}
}
void
GPUProcessManager::EnsureImageBridgeChild()
{
if (ImageBridgeChild::IsCreated()) {
return;
}
if (!mGPUChild) {
ImageBridgeChild::InitSameProcess();
return;
}
ipc::Endpoint<PImageBridgeParent> parentPipe;
ipc::Endpoint<PImageBridgeChild> childPipe;
nsresult rv = PImageBridge::CreateEndpoints(
mGPUChild->OtherPid(),
base::GetCurrentProcId(),
&parentPipe,
&childPipe);
if (NS_FAILED(rv)) {
DisableGPUProcess("Failed to create PImageBridge endpoints");
return;
}
mGPUChild->SendInitImageBridge(Move(parentPipe));
ImageBridgeChild::InitWithGPUProcess(Move(childPipe));
}
void
GPUProcessManager::EnsureVRManager()
{
if (VRManagerChild::IsCreated()) {
return;
}
if (!mGPUChild) {
VRManagerChild::InitSameProcess();
return;
}
ipc::Endpoint<PVRManagerParent> parentPipe;
ipc::Endpoint<PVRManagerChild> childPipe;
nsresult rv = PVRManager::CreateEndpoints(
mGPUChild->OtherPid(),
base::GetCurrentProcId(),
&parentPipe,
&childPipe);
if (NS_FAILED(rv)) {
DisableGPUProcess("Failed to create PVRManager endpoints");
return;
}
mGPUChild->SendInitVRManager(Move(parentPipe));
VRManagerChild::InitWithGPUProcess(Move(childPipe));
}
void
GPUProcessManager::OnProcessLaunchComplete(GPUProcessHost* aHost)
{
MOZ_ASSERT(mProcess && mProcess == aHost);
if (!mProcess->IsConnected()) {
DisableGPUProcess("Failed to launch GPU process");
return;
}
mGPUChild = mProcess->GetActor();
mProcessToken = mProcess->GetProcessToken();
Endpoint<PVsyncBridgeParent> vsyncParent;
Endpoint<PVsyncBridgeChild> vsyncChild;
nsresult rv = PVsyncBridge::CreateEndpoints(
mGPUChild->OtherPid(),
base::GetCurrentProcId(),
&vsyncParent,
&vsyncChild);
if (NS_FAILED(rv)) {
DisableGPUProcess("Failed to create PVsyncBridge endpoints");
return;
}
mVsyncBridge = VsyncBridgeChild::Create(mVsyncIOThread, mProcessToken, Move(vsyncChild));
mGPUChild->SendInitVsyncBridge(Move(vsyncParent));
}
void
GPUProcessManager::OnProcessUnexpectedShutdown(GPUProcessHost* aHost)
{
MOZ_ASSERT(mProcess && mProcess == aHost);
DestroyProcess();
}
void
GPUProcessManager::NotifyRemoteActorDestroyed(const uint64_t& aProcessToken)
{
if (!NS_IsMainThread()) {
RefPtr<Runnable> task = mTaskFactory.NewRunnableMethod(
&GPUProcessManager::NotifyRemoteActorDestroyed, aProcessToken);
NS_DispatchToMainThread(task.forget());
return;
}
if (mProcessToken != aProcessToken) {
// This token is for an older process; we can safely ignore it.
return;
}
// One of the bridged top-level actors for the GPU process has been
// prematurely terminated, and we're receiving a notification. This
// can happen if the ActorDestroy for a bridged protocol fires
// before the ActorDestroy for PGPUChild.
DestroyProcess();
}
void
GPUProcessManager::CleanShutdown()
{
if (!mProcess) {
return;
}
#ifdef NS_FREE_PERMANENT_DATA
mVsyncBridge->Close();
#endif
DestroyProcess();
}
void
GPUProcessManager::DestroyProcess()
{
if (!mProcess) {
return;
}
mProcess->Shutdown();
mProcessToken = 0;
mProcess = nullptr;
mGPUChild = nullptr;
mVsyncBridge = nullptr;
}
RefPtr<CompositorSession>
GPUProcessManager::CreateTopLevelCompositor(nsBaseWidget* aWidget,
ClientLayerManager* aLayerManager,
CSSToLayoutDeviceScale aScale,
bool aUseAPZ,
bool aUseExternalSurfaceSize,
const gfx::IntSize& aSurfaceSize)
{
uint64_t layerTreeId = AllocateLayerTreeId();
EnsureImageBridgeChild();
EnsureVRManager();
if (mGPUChild) {
RefPtr<CompositorSession> session = CreateRemoteSession(
aWidget,
aLayerManager,
layerTreeId,
aScale,
aUseAPZ,
aUseExternalSurfaceSize,
aSurfaceSize);
if (session) {
return session;
}
// We couldn't create a remote compositor, so abort the process.
DisableGPUProcess("Failed to create remote compositor");
}
return InProcessCompositorSession::Create(
aWidget,
aLayerManager,
layerTreeId,
aScale,
aUseAPZ,
aUseExternalSurfaceSize,
aSurfaceSize);
}
RefPtr<CompositorSession>
GPUProcessManager::CreateRemoteSession(nsBaseWidget* aWidget,
ClientLayerManager* aLayerManager,
const uint64_t& aRootLayerTreeId,
CSSToLayoutDeviceScale aScale,
bool aUseAPZ,
bool aUseExternalSurfaceSize,
const gfx::IntSize& aSurfaceSize)
{
#ifdef MOZ_WIDGET_SUPPORTS_OOP_COMPOSITING
ipc::Endpoint<PCompositorBridgeParent> parentPipe;
ipc::Endpoint<PCompositorBridgeChild> childPipe;
nsresult rv = PCompositorBridge::CreateEndpoints(
mGPUChild->OtherPid(),
base::GetCurrentProcId(),
&parentPipe,
&childPipe);
if (NS_FAILED(rv)) {
gfxCriticalNote << "Failed to create PCompositorBridge endpoints: " << hexa(int(rv));
return nullptr;
}
RefPtr<CompositorBridgeChild> child = CompositorBridgeChild::CreateRemote(
mProcessToken,
aLayerManager,
Move(childPipe));
if (!child) {
gfxCriticalNote << "Failed to create CompositorBridgeChild";
return nullptr;
}
CompositorWidgetInitData initData;
aWidget->GetCompositorWidgetInitData(&initData);
TimeDuration vsyncRate =
gfxPlatform::GetPlatform()->GetHardwareVsync()->GetGlobalDisplay().GetVsyncRate();
bool ok = mGPUChild->SendNewWidgetCompositor(
Move(parentPipe),
aScale,
vsyncRate,
aUseExternalSurfaceSize,
aSurfaceSize);
if (!ok) {
return nullptr;
}
RefPtr<CompositorVsyncDispatcher> dispatcher = aWidget->GetCompositorVsyncDispatcher();
RefPtr<CompositorWidgetVsyncObserver> observer =
new CompositorWidgetVsyncObserver(mVsyncBridge, aRootLayerTreeId);
CompositorWidgetChild* widget = new CompositorWidgetChild(dispatcher, observer);
if (!child->SendPCompositorWidgetConstructor(widget, initData)) {
return nullptr;
}
if (!child->SendInitialize(aRootLayerTreeId)) {
return nullptr;
}
RefPtr<RemoteCompositorSession> session =
new RemoteCompositorSession(child, widget, aRootLayerTreeId);
return session.forget();
#else
gfxCriticalNote << "Platform does not support out-of-process compositing";
return nullptr;
#endif
}
bool
GPUProcessManager::CreateContentCompositorBridge(base::ProcessId aOtherProcess,
ipc::Endpoint<PCompositorBridgeChild>* aOutEndpoint)
{
ipc::Endpoint<PCompositorBridgeParent> parentPipe;
ipc::Endpoint<PCompositorBridgeChild> childPipe;
base::ProcessId gpuPid = mGPUChild
? mGPUChild->OtherPid()
: base::GetCurrentProcId();
nsresult rv = PCompositorBridge::CreateEndpoints(
gpuPid,
aOtherProcess,
&parentPipe,
&childPipe);
if (NS_FAILED(rv)) {
gfxCriticalNote << "Could not create content compositor bridge: " << hexa(int(rv));
return false;
}
if (mGPUChild) {
mGPUChild->SendNewContentCompositorBridge(Move(parentPipe));
} else {
if (!CompositorBridgeParent::CreateForContent(Move(parentPipe))) {
return false;
}
}
*aOutEndpoint = Move(childPipe);
return true;
}
bool
GPUProcessManager::CreateContentImageBridge(base::ProcessId aOtherProcess,
ipc::Endpoint<PImageBridgeChild>* aOutEndpoint)
{
EnsureImageBridgeChild();
base::ProcessId gpuPid = mGPUChild
? mGPUChild->OtherPid()
: base::GetCurrentProcId();
ipc::Endpoint<PImageBridgeParent> parentPipe;
ipc::Endpoint<PImageBridgeChild> childPipe;
nsresult rv = PImageBridge::CreateEndpoints(
gpuPid,
aOtherProcess,
&parentPipe,
&childPipe);
if (NS_FAILED(rv)) {
gfxCriticalNote << "Could not create content compositor bridge: " << hexa(int(rv));
return false;
}
if (mGPUChild) {
mGPUChild->SendNewContentImageBridge(Move(parentPipe));
} else {
if (!ImageBridgeParent::CreateForContent(Move(parentPipe))) {
return false;
}
}
*aOutEndpoint = Move(childPipe);
return true;
}
bool
GPUProcessManager::CreateContentVRManager(base::ProcessId aOtherProcess,
ipc::Endpoint<PVRManagerChild>* aOutEndpoint)
{
EnsureVRManager();
base::ProcessId gpuPid = mGPUChild
? mGPUChild->OtherPid()
: base::GetCurrentProcId();
ipc::Endpoint<PVRManagerParent> parentPipe;
ipc::Endpoint<PVRManagerChild> childPipe;
nsresult rv = PVRManager::CreateEndpoints(
gpuPid,
aOtherProcess,
&parentPipe,
&childPipe);
if (NS_FAILED(rv)) {
gfxCriticalNote << "Could not create content compositor bridge: " << hexa(int(rv));
return false;
}
if (mGPUChild) {
mGPUChild->SendNewContentVRManager(Move(parentPipe));
} else {
if (!VRManagerParent::CreateForContent(Move(parentPipe))) {
return false;
}
}
*aOutEndpoint = Move(childPipe);
return true;
}
already_AddRefed<IAPZCTreeManager>
GPUProcessManager::GetAPZCTreeManagerForLayers(uint64_t aLayersId)
{
return CompositorBridgeParent::GetAPZCTreeManager(aLayersId);
}
uint64_t
GPUProcessManager::AllocateLayerTreeId()
{
MOZ_ASSERT(NS_IsMainThread());
return ++mNextLayerTreeId;
}
void
GPUProcessManager::DeallocateLayerTreeId(uint64_t aLayersId)
{
if (mGPUChild) {
mGPUChild->SendDeallocateLayerTreeId(aLayersId);
return;
}
CompositorBridgeParent::DeallocateLayerTreeId(aLayersId);
}
bool
GPUProcessManager::UpdateRemoteContentController(uint64_t aLayersId,
dom::ContentParent* aContentParent,
const dom::TabId& aTabId,
dom::TabParent* aBrowserParent)
{
return CompositorBridgeParent::UpdateRemoteContentController(
aLayersId,
aContentParent,
aTabId,
aBrowserParent);
}
void
GPUProcessManager::EnsureVsyncIOThread()
{
if (mVsyncIOThread) {
return;
}
mVsyncIOThread = new VsyncIOThreadHolder();
MOZ_RELEASE_ASSERT(mVsyncIOThread->Start());
}
void
GPUProcessManager::ShutdownVsyncIOThread()
{
mVsyncIOThread = nullptr;
}
} // namespace gfx
} // namespace mozilla