gecko-dev/layout/style/test/test_transitions_replacemen...

98 строки
3.2 KiB
HTML

<!doctype html>
<html>
<!--
https://bugzilla.mozilla.org/show_bug.cgi?id=1167519
-->
<head>
<meta charset=utf-8>
<title>Test for bug 1167519</title>
<script type="application/javascript"
src="/tests/SimpleTest/SimpleTest.js"></script>
<script type="application/javascript"
src="/tests/SimpleTest/paint_listener.js"></script>
<script src="animation_utils.js"></script>
<link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css">
<style>
#target {
height: 100px;
width: 100px;
background: green;
transition: transform 100s linear;
}
</style>
</head>
<body>
<div id="target"></div>
<script>
'use strict';
SimpleTest.waitForExplicitFinish();
var OMTAPrefKey = "layers.offmainthreadcomposition.async-animations";
var omtaEnabled = SpecialPowers.DOMWindowUtils.layerManagerRemote &&
SpecialPowers.getBoolPref(OMTAPrefKey);
window.addEventListener("load", function() {
if (!omtaEnabled) {
ok(true, "Skipping the test since OMTA is disabled");
SimpleTest.finish();
return;
}
var div = document.getElementById("target");
// Start first transition
div.style.transform = "translateX(300px)";
const firstTransition = div.getAnimations()[0];
// Wait for first transition to start running on the main thread and
// compositor.
firstTransition.ready.then(waitForPaints).then(() => {
var previousPropertyValue;
var previousKeyframeValue;
var secondTransition;
requestAnimationFrame(function() {
// Start second transition
div.style.transform = "translateX(600px)";
secondTransition = div.getAnimations()[0];
var properties =
SpecialPowers.wrap(secondTransition.effect).getProperties();
previousPropertyValue = properties[0].values[0].value;
previousKeyframeValue =
secondTransition.effect.getKeyframes()[0].transform;
});
requestAnimationFrame(function() {
// Tie up main thread for 300ms. In the meantime, the first transition
// will continue running on the compositor. If we don't update the start
// point of the second transition, it will appear to jump when it starts.
var startTime = performance.now();
while (performance.now() - startTime < 300);
// Ensure that our paint process has been done.
// Note that requestAnimationFrame is not suitable here since on Android
// there is a case where the paint process has not completed even when the
// requestAnimationFrame callback is run (and it is during the paint
// process that we update the transition start point).
waitForAllPaints(function() {
var properties =
SpecialPowers.wrap(secondTransition.effect).getProperties();
var currentPropertyValue = properties[0].values[0].value;
isnot(currentPropertyValue, previousPropertyValue,
"From value of transition is updated since the moment when " +
"it was generated");
isnot(secondTransition.effect.getKeyframes()[0].transform,
previousKeyframeValue,
"Keyframe value of transition is updated since the moment when " +
"it was generated");
SimpleTest.finish();
});
});
});
});
</script>
</body>
</html>