gecko-dev/layout/base/nsPresArena.h

147 строки
4.0 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*/
/* arena allocation for the frame tree and closely-related objects */
#ifndef nsPresArena_h___
#define nsPresArena_h___
#include "mozilla/ArenaAllocator.h"
#include "mozilla/ArenaObjectID.h"
#include "mozilla/ArenaRefPtr.h"
#include "mozilla/Assertions.h"
#include "mozilla/MemoryChecking.h" // Note: Do not remove this, needed for MOZ_HAVE_MEM_CHECKS below
#include "mozilla/MemoryReporting.h"
#include <stdint.h>
#include "nscore.h"
#include "nsDataHashtable.h"
#include "nsHashKeys.h"
#include "nsTArray.h"
#include "nsTHashtable.h"
class nsWindowSizes;
class nsPresArena {
public:
nsPresArena();
~nsPresArena();
/**
* Pool allocation with recycler lists indexed by frame-type ID.
* Every aID must always be used with the same object size, aSize.
*/
void* AllocateByFrameID(nsQueryFrame::FrameIID aID, size_t aSize)
{
return Allocate(aID, aSize);
}
void FreeByFrameID(nsQueryFrame::FrameIID aID, void* aPtr)
{
Free(aID, aPtr);
}
/**
* Pool allocation with recycler lists indexed by object-type ID (see above).
* Every aID must always be used with the same object size, aSize.
*/
void* AllocateByObjectID(mozilla::ArenaObjectID aID, size_t aSize)
{
return Allocate(aID, aSize);
}
void FreeByObjectID(mozilla::ArenaObjectID aID, void* aPtr)
{
Free(aID, aPtr);
}
void* AllocateByCustomID(uint32_t aID, size_t aSize)
{
return Allocate(aID, aSize);
}
void FreeByCustomID(uint32_t aID, void* ptr)
{
Free(aID, ptr);
}
/**
* Register an ArenaRefPtr to be cleared when this arena is about to
* be destroyed.
*
* (Defined in ArenaRefPtrInlines.h.)
*
* @param aPtr The ArenaRefPtr to clear.
* @param aObjectID The ArenaObjectID value that uniquely identifies
* the type of object the ArenaRefPtr holds.
*/
template<typename T>
void RegisterArenaRefPtr(mozilla::ArenaRefPtr<T>* aPtr);
/**
* Deregister an ArenaRefPtr that was previously registered with
* RegisterArenaRefPtr.
*/
template<typename T>
void DeregisterArenaRefPtr(mozilla::ArenaRefPtr<T>* aPtr)
{
MOZ_ASSERT(mArenaRefPtrs.Contains(aPtr));
mArenaRefPtrs.Remove(aPtr);
}
/**
* Clears all currently registered ArenaRefPtrs. This will be called during
* the destructor, but can be called by users of nsPresArena who want to
* ensure arena-allocated objects are released earlier.
*/
void ClearArenaRefPtrs();
/**
* Clears all currently registered ArenaRefPtrs for the given ArenaObjectID.
* This is called when we reconstruct the rule tree so that ComputedStyles
* pointing into the old rule tree aren't released afterwards, triggering an
* assertion in ~ComputedStyle.
*/
void ClearArenaRefPtrs(mozilla::ArenaObjectID aObjectID);
/**
* Increment nsWindowSizes with sizes of interesting objects allocated in this
* arena.
*/
void AddSizeOfExcludingThis(nsWindowSizes& aWindowSizes) const;
void Check() {
mPool.Check();
}
private:
void* Allocate(uint32_t aCode, size_t aSize);
void Free(uint32_t aCode, void* aPtr);
inline void ClearArenaRefPtrWithoutDeregistering(
void* aPtr,
mozilla::ArenaObjectID aObjectID);
class FreeList
{
public:
nsTArray<void *> mEntries;
size_t mEntrySize;
size_t mEntriesEverAllocated;
FreeList()
: mEntrySize(0)
, mEntriesEverAllocated(0)
{}
size_t SizeOfExcludingThis(mozilla::MallocSizeOf aMallocSizeOf) const
{ return mEntries.ShallowSizeOfExcludingThis(aMallocSizeOf); }
};
FreeList mFreeLists[mozilla::eArenaObjectID_COUNT];
mozilla::ArenaAllocator<8192, 8> mPool;
nsDataHashtable<nsPtrHashKey<void>, mozilla::ArenaObjectID> mArenaRefPtrs;
};
#endif