gecko-dev/xpcom/base/CycleCollectedJSContext.cpp

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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "mozilla/CycleCollectedJSContext.h"
#include <algorithm>
#include "mozilla/ArrayUtils.h"
#include "mozilla/AutoRestore.h"
#include "mozilla/CycleCollectedJSRuntime.h"
#include "mozilla/EventStateManager.h"
#include "mozilla/Move.h"
#include "mozilla/MemoryReporting.h"
#include "mozilla/Sprintf.h"
#include "mozilla/Telemetry.h"
#include "mozilla/TimelineConsumers.h"
#include "mozilla/TimelineMarker.h"
#include "mozilla/Unused.h"
#include "mozilla/DebuggerOnGCRunnable.h"
#include "mozilla/dom/DOMJSClass.h"
#include "mozilla/dom/DOMException.h"
#include "mozilla/dom/ProfileTimelineMarkerBinding.h"
#include "mozilla/dom/PromiseBinding.h"
#include "mozilla/dom/PromiseDebugging.h"
#include "mozilla/dom/ScriptSettings.h"
#include "jsapi.h"
#include "js/Debug.h"
#include "js/GCAPI.h"
#include "js/Utility.h"
#include "nsContentUtils.h"
#include "nsCycleCollectionNoteRootCallback.h"
#include "nsCycleCollectionParticipant.h"
#include "nsCycleCollector.h"
#include "nsDOMJSUtils.h"
#include "nsDOMMutationObserver.h"
#include "nsJSUtils.h"
#include "nsPIDOMWindow.h"
#include "nsWrapperCache.h"
#include "nsStringBuffer.h"
#include "nsThread.h"
#include "nsThreadUtils.h"
#include "xpcpublic.h"
using namespace mozilla;
using namespace mozilla::dom;
namespace mozilla {
CycleCollectedJSContext::CycleCollectedJSContext()
: mIsPrimaryContext(true),
mRuntime(nullptr),
mJSContext(nullptr),
mDoingStableStates(false),
mTargetedMicroTaskRecursionDepth(0),
mMicroTaskLevel(0),
mMicroTaskRecursionDepth(0) {
MOZ_COUNT_CTOR(CycleCollectedJSContext);
// Reinitialize PerThreadAtomCache because dom/bindings/Codegen.py compares
// against zero rather than JSID_VOID to detect uninitialized jsid members.
memset(static_cast<PerThreadAtomCache*>(this), 0, sizeof(PerThreadAtomCache));
nsCOMPtr<nsIThread> thread = do_GetCurrentThread();
mOwningThread = thread.forget().downcast<nsThread>().take();
MOZ_RELEASE_ASSERT(mOwningThread);
}
CycleCollectedJSContext::~CycleCollectedJSContext() {
MOZ_COUNT_DTOR(CycleCollectedJSContext);
// If the allocation failed, here we are.
if (!mJSContext) {
return;
}
JS_SetContextPrivate(mJSContext, nullptr);
mRuntime->RemoveContext(this);
if (mIsPrimaryContext) {
mRuntime->Shutdown(mJSContext);
}
// Last chance to process any events.
CleanupIDBTransactions(mBaseRecursionDepth);
MOZ_ASSERT(mPendingIDBTransactions.IsEmpty());
ProcessStableStateQueue();
MOZ_ASSERT(mStableStateEvents.IsEmpty());
// Clear mPendingException first, since it might be cycle collected.
mPendingException = nullptr;
MOZ_ASSERT(mDebuggerMicroTaskQueue.empty());
MOZ_ASSERT(mPendingMicroTaskRunnables.empty());
mUncaughtRejections.reset();
mConsumedRejections.reset();
JS_DestroyContext(mJSContext);
mJSContext = nullptr;
if (mIsPrimaryContext) {
nsCycleCollector_forgetJSContext();
} else {
nsCycleCollector_forgetNonPrimaryContext();
}
mozilla::dom::DestroyScriptSettings();
mOwningThread->SetScriptObserver(nullptr);
NS_RELEASE(mOwningThread);
if (mIsPrimaryContext) {
delete mRuntime;
}
mRuntime = nullptr;
}
void CycleCollectedJSContext::InitializeCommon() {
mRuntime->AddContext(this);
mOwningThread->SetScriptObserver(this);
// The main thread has a base recursion depth of 0, workers of 1.
mBaseRecursionDepth = RecursionDepth();
NS_GetCurrentThread()->SetCanInvokeJS(true);
JS::SetJobQueue(mJSContext, this);
JS::SetPromiseRejectionTrackerCallback(mJSContext,
PromiseRejectionTrackerCallback, this);
mUncaughtRejections.init(mJSContext,
JS::GCVector<JSObject*, 0, js::SystemAllocPolicy>(
js::SystemAllocPolicy()));
mConsumedRejections.init(mJSContext,
JS::GCVector<JSObject*, 0, js::SystemAllocPolicy>(
js::SystemAllocPolicy()));
// Cast to PerThreadAtomCache for dom::GetAtomCache(JSContext*).
JS_SetContextPrivate(mJSContext, static_cast<PerThreadAtomCache*>(this));
}
nsresult CycleCollectedJSContext::Initialize(JSRuntime* aParentRuntime,
uint32_t aMaxBytes,
uint32_t aMaxNurseryBytes) {
MOZ_ASSERT(!mJSContext);
mozilla::dom::InitScriptSettings();
mJSContext = JS_NewContext(aMaxBytes, aMaxNurseryBytes, aParentRuntime);
if (!mJSContext) {
return NS_ERROR_OUT_OF_MEMORY;
}
mRuntime = CreateRuntime(mJSContext);
InitializeCommon();
nsCycleCollector_registerJSContext(this);
return NS_OK;
}
nsresult CycleCollectedJSContext::InitializeNonPrimary(
CycleCollectedJSContext* aPrimaryContext) {
MOZ_ASSERT(!mJSContext);
mIsPrimaryContext = false;
mozilla::dom::InitScriptSettings();
mJSContext = JS_NewCooperativeContext(aPrimaryContext->mJSContext);
if (!mJSContext) {
return NS_ERROR_OUT_OF_MEMORY;
}
mRuntime = aPrimaryContext->mRuntime;
InitializeCommon();
nsCycleCollector_registerNonPrimaryContext(this);
return NS_OK;
}
/* static */ CycleCollectedJSContext* CycleCollectedJSContext::GetFor(
JSContext* aCx) {
// Cast from void* matching JS_SetContextPrivate.
auto atomCache = static_cast<PerThreadAtomCache*>(JS_GetContextPrivate(aCx));
// Down cast.
return static_cast<CycleCollectedJSContext*>(atomCache);
}
size_t CycleCollectedJSContext::SizeOfExcludingThis(
MallocSizeOf aMallocSizeOf) const {
return 0;
}
class PromiseJobRunnable final : public MicroTaskRunnable {
public:
PromiseJobRunnable(JS::HandleObject aPromise, JS::HandleObject aCallback,
JS::HandleObject aCallbackGlobal,
JS::HandleObject aAllocationSite,
nsIGlobalObject* aIncumbentGlobal)
: mCallback(new PromiseJobCallback(aCallback, aCallbackGlobal,
aAllocationSite, aIncumbentGlobal)),
mPropagateUserInputEventHandling(false) {
MOZ_ASSERT(js::IsFunctionObject(aCallback));
if (aPromise) {
JS::PromiseUserInputEventHandlingState state =
JS::GetPromiseUserInputEventHandlingState(aPromise);
mPropagateUserInputEventHandling =
state ==
JS::PromiseUserInputEventHandlingState::HadUserInteractionAtCreation;
}
}
virtual ~PromiseJobRunnable() {}
protected:
virtual void Run(AutoSlowOperation& aAso) override {
JSObject* callback = mCallback->CallbackPreserveColor();
nsIGlobalObject* global = callback ? xpc::NativeGlobal(callback) : nullptr;
if (global && !global->IsDying()) {
// Propagate the user input event handling bit if needed.
nsCOMPtr<nsPIDOMWindowInner> win = do_QueryInterface(global);
RefPtr<Document> doc;
if (win) {
doc = win->GetExtantDoc();
}
AutoHandlingUserInputStatePusher userInpStatePusher(
mPropagateUserInputEventHandling, nullptr, doc);
mCallback->Call("promise callback");
aAso.CheckForInterrupt();
}
// Now that mCallback is no longer needed, clear any pointers it contains to
// JS GC things. This removes any storebuffer entries associated with those
// pointers, which can cause problems by taking up memory and by triggering
// minor GCs. This otherwise would not happen until the next minor GC or
// cycle collection.
mCallback->Reset();
}
virtual bool Suppressed() override {
nsIGlobalObject* global =
xpc::NativeGlobal(mCallback->CallbackPreserveColor());
return global && global->IsInSyncOperation();
}
private:
RefPtr<PromiseJobCallback> mCallback;
bool mPropagateUserInputEventHandling;
};
JSObject* CycleCollectedJSContext::getIncumbentGlobal(JSContext* aCx) {
nsIGlobalObject* global = mozilla::dom::GetIncumbentGlobal();
if (global) {
return global->GetGlobalJSObject();
}
return nullptr;
}
bool CycleCollectedJSContext::enqueuePromiseJob(
JSContext* aCx, JS::HandleObject aPromise, JS::HandleObject aJob,
JS::HandleObject aAllocationSite, JS::HandleObject aIncumbentGlobal) {
MOZ_ASSERT(aCx == Context());
MOZ_ASSERT(Get() == this);
nsIGlobalObject* global = nullptr;
if (aIncumbentGlobal) {
global = xpc::NativeGlobal(aIncumbentGlobal);
}
JS::RootedObject jobGlobal(aCx, JS::CurrentGlobalOrNull(aCx));
RefPtr<PromiseJobRunnable> runnable = new PromiseJobRunnable(
aPromise, aJob, jobGlobal, aAllocationSite, global);
DispatchToMicroTask(runnable.forget());
return true;
}
// Used only by the SpiderMonkey Debugger API, and even then only via
// JS::AutoDebuggerJobQueueInterruption, to ensure that the debuggee's queue is
// not affected; see comments in js/public/Promise.h.
void CycleCollectedJSContext::runJobs(JSContext* aCx) {
MOZ_ASSERT(aCx == Context());
MOZ_ASSERT(Get() == this);
PerformMicroTaskCheckPoint();
}
bool CycleCollectedJSContext::empty() const {
// This is our override of JS::JobQueue::empty. Since that interface is only
// concerned with the ordinary microtask queue, not the debugger microtask
// queue, we only report on the former.
return mPendingMicroTaskRunnables.empty();
}
// Preserve a debuggee's microtask queue while it is interrupted by the
// debugger. See the comments for JS::AutoDebuggerJobQueueInterruption.
class CycleCollectedJSContext::SavedMicroTaskQueue
: public JS::JobQueue::SavedJobQueue {
public:
explicit SavedMicroTaskQueue(CycleCollectedJSContext* ccjs) : ccjs(ccjs) {
ccjs->mPendingMicroTaskRunnables.swap(mQueue);
}
~SavedMicroTaskQueue() {
MOZ_RELEASE_ASSERT(ccjs->mPendingMicroTaskRunnables.empty());
ccjs->mPendingMicroTaskRunnables.swap(mQueue);
}
private:
CycleCollectedJSContext* ccjs;
std::queue<RefPtr<MicroTaskRunnable>> mQueue;
};
js::UniquePtr<JS::JobQueue::SavedJobQueue>
CycleCollectedJSContext::saveJobQueue(JSContext* cx) {
auto saved = js::MakeUnique<SavedMicroTaskQueue>(this);
if (!saved) {
// When MakeUnique's allocation fails, the SavedMicroTaskQueue constructor
// is never called, so mPendingMicroTaskRunnables is still initialized.
JS_ReportOutOfMemory(cx);
return nullptr;
}
return saved;
}
/* static */
void CycleCollectedJSContext::PromiseRejectionTrackerCallback(
JSContext* aCx, JS::HandleObject aPromise,
JS::PromiseRejectionHandlingState state, void* aData) {
#ifdef DEBUG
CycleCollectedJSContext* self = static_cast<CycleCollectedJSContext*>(aData);
#endif // DEBUG
MOZ_ASSERT(aCx == self->Context());
MOZ_ASSERT(Get() == self);
if (state == JS::PromiseRejectionHandlingState::Unhandled) {
PromiseDebugging::AddUncaughtRejection(aPromise);
} else {
PromiseDebugging::AddConsumedRejection(aPromise);
}
}
already_AddRefed<Exception> CycleCollectedJSContext::GetPendingException()
const {
MOZ_ASSERT(mJSContext);
nsCOMPtr<Exception> out = mPendingException;
return out.forget();
}
void CycleCollectedJSContext::SetPendingException(Exception* aException) {
MOZ_ASSERT(mJSContext);
mPendingException = aException;
}
std::queue<RefPtr<MicroTaskRunnable>>&
CycleCollectedJSContext::GetMicroTaskQueue() {
MOZ_ASSERT(mJSContext);
return mPendingMicroTaskRunnables;
}
std::queue<RefPtr<MicroTaskRunnable>>&
CycleCollectedJSContext::GetDebuggerMicroTaskQueue() {
MOZ_ASSERT(mJSContext);
return mDebuggerMicroTaskQueue;
}
void CycleCollectedJSContext::ProcessStableStateQueue() {
MOZ_ASSERT(mJSContext);
MOZ_RELEASE_ASSERT(!mDoingStableStates);
mDoingStableStates = true;
// When run, one event can add another event to the mStableStateEvents, as
// such you can't use iterators here.
for (uint32_t i = 0; i < mStableStateEvents.Length(); ++i) {
nsCOMPtr<nsIRunnable> event = mStableStateEvents[i].forget();
event->Run();
}
mStableStateEvents.Clear();
mDoingStableStates = false;
}
void CycleCollectedJSContext::CleanupIDBTransactions(uint32_t aRecursionDepth) {
MOZ_ASSERT(mJSContext);
MOZ_RELEASE_ASSERT(!mDoingStableStates);
mDoingStableStates = true;
nsTArray<PendingIDBTransactionData> localQueue =
std::move(mPendingIDBTransactions);
for (uint32_t i = 0; i < localQueue.Length(); ++i) {
PendingIDBTransactionData& data = localQueue[i];
if (data.mRecursionDepth != aRecursionDepth) {
continue;
}
{
nsCOMPtr<nsIRunnable> transaction = data.mTransaction.forget();
transaction->Run();
}
localQueue.RemoveElementAt(i--);
}
// If the queue has events in it now, they were added from something we
// called, so they belong at the end of the queue.
localQueue.AppendElements(mPendingIDBTransactions);
localQueue.SwapElements(mPendingIDBTransactions);
mDoingStableStates = false;
}
void CycleCollectedJSContext::BeforeProcessTask(bool aMightBlock) {
// If ProcessNextEvent was called during a microtask callback, we
// must process any pending microtasks before blocking in the event loop,
// otherwise we may deadlock until an event enters the queue later.
if (aMightBlock && PerformMicroTaskCheckPoint()) {
// If any microtask was processed, we post a dummy event in order to
// force the ProcessNextEvent call not to block. This is required
// to support nested event loops implemented using a pattern like
// "while (condition) thread.processNextEvent(true)", in case the
// condition is triggered here by a Promise "then" callback.
NS_DispatchToMainThread(new Runnable("BeforeProcessTask"));
}
}
void CycleCollectedJSContext::AfterProcessTask(uint32_t aRecursionDepth) {
MOZ_ASSERT(mJSContext);
// See HTML 6.1.4.2 Processing model
// Step 4.1: Execute microtasks.
PerformMicroTaskCheckPoint();
// Step 4.2 Execute any events that were waiting for a stable state.
ProcessStableStateQueue();
// This should be a fast test so that it won't affect the next task
// processing.
IsIdleGCTaskNeeded();
}
void CycleCollectedJSContext::AfterProcessMicrotasks() {
MOZ_ASSERT(mJSContext);
// Cleanup Indexed Database transactions:
// https://html.spec.whatwg.org/multipage/webappapis.html#perform-a-microtask-checkpoint
CleanupIDBTransactions(RecursionDepth());
}
void CycleCollectedJSContext::IsIdleGCTaskNeeded() const {
class IdleTimeGCTaskRunnable : public mozilla::IdleRunnable {
public:
using mozilla::IdleRunnable::IdleRunnable;
public:
NS_IMETHOD Run() override {
CycleCollectedJSRuntime* ccrt = CycleCollectedJSRuntime::Get();
if (ccrt) {
ccrt->RunIdleTimeGCTask();
}
return NS_OK;
}
nsresult Cancel() override { return NS_OK; }
};
if (Runtime()->IsIdleGCTaskNeeded()) {
nsCOMPtr<nsIRunnable> gc_task = new IdleTimeGCTaskRunnable();
NS_DispatchToCurrentThreadQueue(gc_task.forget(), EventQueuePriority::Idle);
Runtime()->SetPendingIdleGCTask();
}
}
uint32_t CycleCollectedJSContext::RecursionDepth() const {
return mOwningThread->RecursionDepth();
}
void CycleCollectedJSContext::RunInStableState(
already_AddRefed<nsIRunnable>&& aRunnable) {
MOZ_ASSERT(mJSContext);
mStableStateEvents.AppendElement(std::move(aRunnable));
}
void CycleCollectedJSContext::AddPendingIDBTransaction(
already_AddRefed<nsIRunnable>&& aTransaction) {
MOZ_ASSERT(mJSContext);
PendingIDBTransactionData data;
data.mTransaction = aTransaction;
MOZ_ASSERT(mOwningThread);
data.mRecursionDepth = RecursionDepth();
// There must be an event running to get here.
#ifndef MOZ_WIDGET_COCOA
MOZ_ASSERT(data.mRecursionDepth > mBaseRecursionDepth);
#else
// XXX bug 1261143
// Recursion depth should be greater than mBaseRecursionDepth,
// or the runnable will stay in the queue forever.
if (data.mRecursionDepth <= mBaseRecursionDepth) {
data.mRecursionDepth = mBaseRecursionDepth + 1;
}
#endif
mPendingIDBTransactions.AppendElement(std::move(data));
}
void CycleCollectedJSContext::DispatchToMicroTask(
already_AddRefed<MicroTaskRunnable> aRunnable) {
RefPtr<MicroTaskRunnable> runnable(aRunnable);
MOZ_ASSERT(NS_IsMainThread());
MOZ_ASSERT(runnable);
JS::JobQueueMayNotBeEmpty(Context());
mPendingMicroTaskRunnables.push(runnable.forget());
}
class AsyncMutationHandler final : public mozilla::Runnable {
public:
AsyncMutationHandler() : mozilla::Runnable("AsyncMutationHandler") {}
NS_IMETHOD Run() override {
CycleCollectedJSContext* ccjs = CycleCollectedJSContext::Get();
if (ccjs) {
ccjs->PerformMicroTaskCheckPoint();
}
return NS_OK;
}
};
bool CycleCollectedJSContext::PerformMicroTaskCheckPoint(bool aForce) {
if (mPendingMicroTaskRunnables.empty() && mDebuggerMicroTaskQueue.empty()) {
AfterProcessMicrotasks();
// Nothing to do, return early.
return false;
}
uint32_t currentDepth = RecursionDepth();
if (mMicroTaskRecursionDepth >= currentDepth && !aForce) {
// We are already executing microtasks for the current recursion depth.
return false;
}
if (mTargetedMicroTaskRecursionDepth != 0 &&
mTargetedMicroTaskRecursionDepth != currentDepth) {
return false;
}
if (NS_IsMainThread() && !nsContentUtils::IsSafeToRunScript()) {
// Special case for main thread where DOM mutations may happen when
// it is not safe to run scripts.
nsContentUtils::AddScriptRunner(new AsyncMutationHandler());
return false;
}
mozilla::AutoRestore<uint32_t> restore(mMicroTaskRecursionDepth);
MOZ_ASSERT(aForce ? currentDepth == 0 : currentDepth > 0);
mMicroTaskRecursionDepth = currentDepth;
bool didProcess = false;
AutoSlowOperation aso;
std::queue<RefPtr<MicroTaskRunnable>> suppressed;
for (;;) {
RefPtr<MicroTaskRunnable> runnable;
if (!mDebuggerMicroTaskQueue.empty()) {
runnable = mDebuggerMicroTaskQueue.front().forget();
mDebuggerMicroTaskQueue.pop();
} else if (!mPendingMicroTaskRunnables.empty()) {
runnable = mPendingMicroTaskRunnables.front().forget();
mPendingMicroTaskRunnables.pop();
} else {
break;
}
if (runnable->Suppressed()) {
// Microtasks in worker shall never be suppressed.
// Otherwise, mPendingMicroTaskRunnables will be replaced later with
// all suppressed tasks in mDebuggerMicroTaskQueue unexpectedly.
MOZ_ASSERT(NS_IsMainThread());
JS::JobQueueMayNotBeEmpty(Context());
suppressed.push(runnable);
} else {
if (mPendingMicroTaskRunnables.empty() &&
mDebuggerMicroTaskQueue.empty() && suppressed.empty()) {
JS::JobQueueIsEmpty(Context());
}
didProcess = true;
runnable->Run(aso);
}
}
// Put back the suppressed microtasks so that they will be run later.
// Note, it is possible that we end up keeping these suppressed tasks around
// for some time, but no longer than spinning the event loop nestedly
// (sync XHR, alert, etc.)
mPendingMicroTaskRunnables.swap(suppressed);
AfterProcessMicrotasks();
return didProcess;
}
void CycleCollectedJSContext::PerformDebuggerMicroTaskCheckpoint() {
// Don't do normal microtask handling checks here, since whoever is calling
// this method is supposed to know what they are doing.
AutoSlowOperation aso;
for (;;) {
// For a debugger microtask checkpoint, we always use the debugger microtask
// queue.
std::queue<RefPtr<MicroTaskRunnable>>* microtaskQueue =
&GetDebuggerMicroTaskQueue();
if (microtaskQueue->empty()) {
break;
}
RefPtr<MicroTaskRunnable> runnable = microtaskQueue->front().forget();
MOZ_ASSERT(runnable);
// This function can re-enter, so we remove the element before calling.
microtaskQueue->pop();
if (mPendingMicroTaskRunnables.empty() && mDebuggerMicroTaskQueue.empty()) {
JS::JobQueueIsEmpty(Context());
}
runnable->Run(aso);
}
AfterProcessMicrotasks();
}
} // namespace mozilla