зеркало из https://github.com/mozilla/gecko-dev.git
260 строки
8.7 KiB
C++
260 строки
8.7 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
|
|
* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
#ifndef MOZILLA_GFX_BUFFERCLIENT_H
|
|
#define MOZILLA_GFX_BUFFERCLIENT_H
|
|
|
|
#include <stdint.h> // for uint64_t
|
|
#include <vector> // for vector
|
|
#include <map> // for map
|
|
#include "mozilla/Assertions.h" // for MOZ_CRASH
|
|
#include "mozilla/RefPtr.h" // for already_AddRefed, RefCounted
|
|
#include "mozilla/gfx/Types.h" // for SurfaceFormat
|
|
#include "mozilla/layers/AsyncTransactionTracker.h" // for AsyncTransactionTracker
|
|
#include "mozilla/layers/CompositorTypes.h"
|
|
#include "mozilla/layers/LayersTypes.h" // for LayersBackend, TextureDumpMode
|
|
#include "mozilla/layers/TextureClient.h" // for TextureClient
|
|
#include "nsISupportsImpl.h" // for MOZ_COUNT_CTOR, etc
|
|
|
|
namespace mozilla {
|
|
namespace layers {
|
|
|
|
class CompositableClient;
|
|
class ImageBridgeChild;
|
|
class ImageContainer;
|
|
class CompositableForwarder;
|
|
class CompositableChild;
|
|
class PCompositableChild;
|
|
class TextureClientRecycleAllocator;
|
|
|
|
/**
|
|
* Handle RemoveTextureFromCompositableAsync() transaction.
|
|
*/
|
|
class RemoveTextureFromCompositableTracker : public AsyncTransactionTracker {
|
|
public:
|
|
explicit RemoveTextureFromCompositableTracker(AsyncTransactionWaiter* aWaiter = nullptr)
|
|
: AsyncTransactionTracker(aWaiter)
|
|
{
|
|
MOZ_COUNT_CTOR(RemoveTextureFromCompositableTracker);
|
|
}
|
|
|
|
protected:
|
|
~RemoveTextureFromCompositableTracker()
|
|
{
|
|
MOZ_COUNT_DTOR(RemoveTextureFromCompositableTracker);
|
|
ReleaseTextureClient();
|
|
}
|
|
|
|
public:
|
|
virtual void Complete() override
|
|
{
|
|
ReleaseTextureClient();
|
|
}
|
|
|
|
virtual void Cancel() override
|
|
{
|
|
ReleaseTextureClient();
|
|
}
|
|
|
|
virtual void SetTextureClient(TextureClient* aTextureClient) override
|
|
{
|
|
ReleaseTextureClient();
|
|
mTextureClient = aTextureClient;
|
|
}
|
|
|
|
virtual void SetReleaseFenceHandle(FenceHandle& aReleaseFenceHandle) override
|
|
{
|
|
if (mTextureClient) {
|
|
mTextureClient->SetReleaseFenceHandle(aReleaseFenceHandle);
|
|
}
|
|
}
|
|
|
|
protected:
|
|
void ReleaseTextureClient();
|
|
|
|
private:
|
|
RefPtr<TextureClient> mTextureClient;
|
|
};
|
|
|
|
/**
|
|
* CompositableClient manages the texture-specific logic for composite layers,
|
|
* independently of the layer. It is the content side of a CompositableClient/
|
|
* CompositableHost pair.
|
|
*
|
|
* CompositableClient's purpose is to send texture data to the compositor side
|
|
* along with any extra information about how the texture is to be composited.
|
|
* Things like opacity or transformation belong to layer and not compositable.
|
|
*
|
|
* Since Compositables are independent of layers it is possible to create one,
|
|
* connect it to the compositor side, and start sending images to it. This alone
|
|
* is arguably not very useful, but it means that as long as a shadow layer can
|
|
* do the proper magic to find a reference to the right CompositableHost on the
|
|
* Compositor side, a Compositable client can be used outside of the main
|
|
* shadow layer forwarder machinery that is used on the main thread.
|
|
*
|
|
* The first step is to create a Compositable client and call Connect().
|
|
* Connect() creates the underlying IPDL actor (see CompositableChild) and the
|
|
* corresponding CompositableHost on the other side.
|
|
*
|
|
* To do in-transaction texture transfer (the default), call
|
|
* ShadowLayerForwarder::Attach(CompositableClient*, ShadowableLayer*). This
|
|
* will let the LayerComposite on the compositor side know which CompositableHost
|
|
* to use for compositing.
|
|
*
|
|
* To do async texture transfer (like async-video), the CompositableClient
|
|
* should be created with a different CompositableForwarder (like
|
|
* ImageBridgeChild) and attachment is done with
|
|
* CompositableForwarder::AttachAsyncCompositable that takes an identifier
|
|
* instead of a CompositableChild, since the CompositableClient is not managed
|
|
* by this layer forwarder (the matching uses a global map on the compositor side,
|
|
* see CompositableMap in ImageBridgeParent.cpp)
|
|
*
|
|
* Subclasses: Painted layers use ContentClients, ImageLayers use ImageClients,
|
|
* Canvas layers use CanvasClients (but ImageHosts). We have a different subclass
|
|
* where we have a different way of interfacing with the textures - in terms of
|
|
* drawing into the compositable and/or passing its contents to the compostior.
|
|
*/
|
|
class CompositableClient
|
|
{
|
|
protected:
|
|
virtual ~CompositableClient();
|
|
|
|
public:
|
|
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(CompositableClient)
|
|
|
|
explicit CompositableClient(CompositableForwarder* aForwarder, TextureFlags aFlags = TextureFlags::NO_FLAGS);
|
|
|
|
virtual void Dump(std::stringstream& aStream,
|
|
const char* aPrefix="",
|
|
bool aDumpHtml=false,
|
|
TextureDumpMode aCompress=TextureDumpMode::Compress) {};
|
|
|
|
virtual TextureInfo GetTextureInfo() const = 0;
|
|
|
|
LayersBackend GetCompositorBackendType() const;
|
|
|
|
already_AddRefed<TextureClient>
|
|
CreateBufferTextureClient(gfx::SurfaceFormat aFormat,
|
|
gfx::IntSize aSize,
|
|
gfx::BackendType aMoz2dBackend = gfx::BackendType::NONE,
|
|
TextureFlags aFlags = TextureFlags::DEFAULT);
|
|
|
|
already_AddRefed<TextureClient>
|
|
CreateTextureClientForDrawing(gfx::SurfaceFormat aFormat,
|
|
gfx::IntSize aSize,
|
|
BackendSelector aSelector,
|
|
TextureFlags aTextureFlags,
|
|
TextureAllocationFlags aAllocFlags = ALLOC_DEFAULT);
|
|
|
|
already_AddRefed<TextureClient>
|
|
CreateTextureClientFromSurface(gfx::SourceSurface* aSurface,
|
|
BackendSelector aSelector,
|
|
TextureFlags aTextureFlags,
|
|
TextureAllocationFlags aAllocFlags = ALLOC_DEFAULT);
|
|
|
|
/**
|
|
* Establishes the connection with compositor side through IPDL
|
|
*/
|
|
virtual bool Connect(ImageContainer* aImageContainer = nullptr);
|
|
|
|
void Destroy();
|
|
|
|
bool IsConnected() const;
|
|
|
|
PCompositableChild* GetIPDLActor() const;
|
|
|
|
CompositableForwarder* GetForwarder() const
|
|
{
|
|
return mForwarder;
|
|
}
|
|
|
|
/**
|
|
* This identifier is what lets us attach async compositables with a shadow
|
|
* layer. It is not used if the compositable is used with the regular shadow
|
|
* layer forwarder.
|
|
*
|
|
* If this returns zero, it means the compositable is not async (it is used
|
|
* on the main thread).
|
|
*/
|
|
uint64_t GetAsyncID() const;
|
|
|
|
/**
|
|
* Tells the Compositor to create a TextureHost for this TextureClient.
|
|
*/
|
|
virtual bool AddTextureClient(TextureClient* aClient);
|
|
|
|
/**
|
|
* A hook for the when the Compositable is detached from it's layer.
|
|
*/
|
|
virtual void OnDetach() {}
|
|
|
|
/**
|
|
* Clear any resources that are not immediately necessary. This may be called
|
|
* in low-memory conditions.
|
|
*/
|
|
virtual void ClearCachedResources();
|
|
|
|
/**
|
|
* Shrink memory usage.
|
|
* Called when "memory-pressure" is observed.
|
|
*/
|
|
virtual void HandleMemoryPressure();
|
|
|
|
/**
|
|
* Should be called when deataching a TextureClient from a Compositable, because
|
|
* some platforms need to do some extra book keeping when this happens (for
|
|
* example to properly keep track of fences on Gonk).
|
|
*
|
|
* See AutoRemoveTexture to automatically invoke this at the end of a scope.
|
|
*/
|
|
virtual void RemoveTexture(TextureClient* aTexture);
|
|
|
|
static RefPtr<CompositableClient> FromIPDLActor(PCompositableChild* aActor);
|
|
|
|
void InitIPDLActor(PCompositableChild* aActor, uint64_t aAsyncID = 0);
|
|
|
|
TextureFlags GetTextureFlags() const { return mTextureFlags; }
|
|
|
|
TextureClientRecycleAllocator* GetTextureClientRecycler();
|
|
|
|
bool HasTextureClientRecycler() { return !!mTextureClientRecycler; }
|
|
|
|
static void DumpTextureClient(std::stringstream& aStream,
|
|
TextureClient* aTexture,
|
|
TextureDumpMode aCompress);
|
|
protected:
|
|
RefPtr<CompositableChild> mCompositableChild;
|
|
RefPtr<CompositableForwarder> mForwarder;
|
|
// Some layers may want to enforce some flags to all their textures
|
|
// (like disallowing tiling)
|
|
TextureFlags mTextureFlags;
|
|
RefPtr<TextureClientRecycleAllocator> mTextureClientRecycler;
|
|
|
|
friend class CompositableChild;
|
|
};
|
|
|
|
/**
|
|
* Helper to call RemoveTexture at the end of a scope.
|
|
*/
|
|
struct AutoRemoveTexture
|
|
{
|
|
explicit AutoRemoveTexture(CompositableClient* aCompositable,
|
|
TextureClient* aTexture = nullptr)
|
|
: mTexture(aTexture)
|
|
, mCompositable(aCompositable)
|
|
{}
|
|
|
|
~AutoRemoveTexture();
|
|
|
|
RefPtr<TextureClient> mTexture;
|
|
private:
|
|
CompositableClient* mCompositable;
|
|
};
|
|
|
|
} // namespace layers
|
|
} // namespace mozilla
|
|
|
|
#endif
|