gecko-dev/dom/media/MediaDecoderReader.cpp

539 строки
15 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "MediaDecoderReader.h"
#include "AbstractMediaDecoder.h"
#include "MediaResource.h"
#include "VideoUtils.h"
#include "ImageContainer.h"
#include "MediaPrefs.h"
#include "nsPrintfCString.h"
#include "mozilla/mozalloc.h"
#include "mozilla/Mutex.h"
#include <stdint.h>
#include <algorithm>
using namespace mozilla::media;
namespace mozilla {
// Un-comment to enable logging of seek bisections.
//#define SEEK_LOGGING
extern LazyLogModule gMediaDecoderLog;
// avoid redefined macro in unified build
#undef FMT
#undef DECODER_LOG
#undef DECODER_WARN
#define FMT(x, ...) "Decoder=%p " x, mDecoder, ##__VA_ARGS__
#define DECODER_LOG(...) MOZ_LOG(gMediaDecoderLog, LogLevel::Debug, (FMT(__VA_ARGS__)))
#define DECODER_WARN(...) NS_WARNING(nsPrintfCString(FMT(__VA_ARGS__)).get())
class VideoQueueMemoryFunctor : public nsDequeFunctor {
public:
VideoQueueMemoryFunctor() : mSize(0) {}
MOZ_DEFINE_MALLOC_SIZE_OF(MallocSizeOf);
virtual void* operator()(void* aObject) {
const VideoData* v = static_cast<const VideoData*>(aObject);
mSize += v->SizeOfIncludingThis(MallocSizeOf);
return nullptr;
}
size_t mSize;
};
class AudioQueueMemoryFunctor : public nsDequeFunctor {
public:
AudioQueueMemoryFunctor() : mSize(0) {}
MOZ_DEFINE_MALLOC_SIZE_OF(MallocSizeOf);
virtual void* operator()(void* aObject) {
const AudioData* audioData = static_cast<const AudioData*>(aObject);
mSize += audioData->SizeOfIncludingThis(MallocSizeOf);
return nullptr;
}
size_t mSize;
};
// The ReaderQueue is used to keep track of the numer of active readers to
// enforce a given limit on the number of simultaneous active decoders.
// Readers are added/removed during construction/destruction and are
// suspended and resumed by the queue. The max number of active decoders is
// controlled by the "media.decoder.limit" pref.
class ReaderQueue
{
public:
static ReaderQueue& Instance()
{
static StaticMutex sMutex;
StaticMutexAutoLock lock(sMutex);
if (!sInstance) {
sInstance = new ReaderQueue;
sInstance->MaxNumActive(MediaPrefs::MediaDecoderLimit());
ClearOnShutdown(&sInstance, ShutdownPhase::Shutdown);
}
MOZ_ASSERT(sInstance);
return *sInstance;
}
void MaxNumActive(int32_t aNumActive)
{
MutexAutoLock lock(mMutex);
if (aNumActive < 0) {
mNumMaxActive = std::numeric_limits<uint32_t>::max();
} else {
mNumMaxActive = aNumActive;
}
}
void Add(MediaDecoderReader* aReader)
{
MutexAutoLock lock(mMutex);
if (mActive.Length() < mNumMaxActive) {
// Below active limit, resume the new reader.
mActive.AppendElement(aReader);
DispatchResume(aReader);
} else if (mActive.IsEmpty()) {
MOZ_ASSERT(mNumMaxActive == 0);
mSuspended.AppendElement(aReader);
} else {
// We're past the active limit, suspend an old reader and resume the new.
mActive.AppendElement(aReader);
MediaDecoderReader* suspendReader = mActive.ElementAt(0);
mSuspended.AppendElement(suspendReader);
mActive.RemoveElementAt(0);
DispatchSuspendResume(suspendReader, aReader);
}
}
void Remove(MediaDecoderReader* aReader)
{
MutexAutoLock lock(mMutex);
// Remove the reader from the queue. Note that the reader's IsSuspended
// state is updated on the task queue, so we cannot depend on it here to
// determine the factual suspension state.
DebugOnly<bool> suspended = mSuspended.RemoveElement(aReader);
bool active = mActive.RemoveElement(aReader);
MOZ_ASSERT(suspended || active, "Reader must be in the queue");
if (active && !mSuspended.IsEmpty()) {
// For each removed active reader, we resume a suspended one.
MediaDecoderReader* resumeReader = mSuspended.LastElement();
mActive.AppendElement(resumeReader);
mSuspended.RemoveElementAt(mSuspended.Length() - 1);
DispatchResume(resumeReader);
}
}
private:
ReaderQueue()
: mNumMaxActive(std::numeric_limits<uint32_t>::max())
, mMutex("ReaderQueue:mMutex")
{
}
static void Resume(MediaDecoderReader* aReader)
{
if (!aReader->IsSuspended()) {
return;
}
aReader->SetIsSuspended(false);
}
static void Suspend(MediaDecoderReader* aReader)
{
if (aReader->IsSuspended()) {
return;
}
aReader->SetIsSuspended(true);
aReader->ReleaseResources();
}
static void DispatchResume(MediaDecoderReader* aReader)
{
RefPtr<MediaDecoderReader> reader = aReader;
nsCOMPtr<nsIRunnable> task = NS_NewRunnableFunction(
[reader]() {
Resume(reader);
});
reader->OwnerThread()->Dispatch(task.forget());
}
static void DispatchSuspend(MediaDecoderReader* aReader)
{
RefPtr<MediaDecoderReader> reader = aReader;
nsCOMPtr<nsIRunnable> task = NS_NewRunnableFunction(
[reader]() {
Suspend(reader);
});
reader->OwnerThread()->Dispatch(task.forget());
}
static void DispatchSuspendResume(MediaDecoderReader* aSuspend,
MediaDecoderReader* aResume)
{
RefPtr<MediaDecoderReader> suspend = aSuspend;
RefPtr<MediaDecoderReader> resume = aResume;
nsCOMPtr<nsIRunnable> task = NS_NewRunnableFunction(
[suspend, resume] () {
Suspend(suspend);
DispatchResume(resume);
});
suspend->OwnerThread()->Dispatch(task.forget());
}
static StaticAutoPtr<ReaderQueue> sInstance;
nsTArray<RefPtr<MediaDecoderReader>> mActive;
nsTArray<RefPtr<MediaDecoderReader>> mSuspended;
uint32_t mNumMaxActive;
mutable Mutex mMutex;
};
StaticAutoPtr<ReaderQueue> ReaderQueue::sInstance;
MediaDecoderReader::MediaDecoderReader(AbstractMediaDecoder* aDecoder)
: mAudioCompactor(mAudioQueue)
, mDecoder(aDecoder)
, mTaskQueue(new TaskQueue(GetMediaThreadPool(MediaThreadType::PLAYBACK),
/* aSupportsTailDispatch = */ true))
, mWatchManager(this, mTaskQueue)
, mBuffered(mTaskQueue, TimeIntervals(), "MediaDecoderReader::mBuffered (Canonical)")
, mDuration(mTaskQueue, NullableTimeUnit(), "MediaDecoderReader::mDuration (Mirror)")
, mIgnoreAudioOutputFormat(false)
, mHitAudioDecodeError(false)
, mShutdown(false)
, mAudioDiscontinuity(false)
, mVideoDiscontinuity(false)
, mIsSuspended(mTaskQueue, true,
"MediaDecoderReader::mIsSuspended (Canonical)")
{
MOZ_COUNT_CTOR(MediaDecoderReader);
MOZ_ASSERT(NS_IsMainThread());
if (mDecoder && mDecoder->DataArrivedEvent()) {
mDataArrivedListener = mDecoder->DataArrivedEvent()->Connect(
mTaskQueue, this, &MediaDecoderReader::NotifyDataArrived);
}
ReaderQueue::Instance().Add(this);
// Dispatch initialization that needs to happen on that task queue.
mTaskQueue->Dispatch(NewRunnableMethod(this, &MediaDecoderReader::InitializationTask));
}
void
MediaDecoderReader::InitializationTask()
{
if (!mDecoder) {
return;
}
if (mDecoder->CanonicalDurationOrNull()) {
mDuration.Connect(mDecoder->CanonicalDurationOrNull());
}
// Initialize watchers.
mWatchManager.Watch(mDuration, &MediaDecoderReader::UpdateBuffered);
}
MediaDecoderReader::~MediaDecoderReader()
{
MOZ_ASSERT(mShutdown);
MOZ_COUNT_DTOR(MediaDecoderReader);
}
size_t MediaDecoderReader::SizeOfVideoQueueInBytes() const
{
VideoQueueMemoryFunctor functor;
mVideoQueue.LockedForEach(functor);
return functor.mSize;
}
size_t MediaDecoderReader::SizeOfAudioQueueInBytes() const
{
AudioQueueMemoryFunctor functor;
mAudioQueue.LockedForEach(functor);
return functor.mSize;
}
size_t MediaDecoderReader::SizeOfVideoQueueInFrames()
{
return mVideoQueue.GetSize();
}
size_t MediaDecoderReader::SizeOfAudioQueueInFrames()
{
return mAudioQueue.GetSize();
}
nsresult MediaDecoderReader::ResetDecode(TrackSet aTracks)
{
if (aTracks.contains(TrackInfo::kVideoTrack)) {
VideoQueue().Reset();
mVideoDiscontinuity = true;
mBaseVideoPromise.RejectIfExists(CANCELED, __func__);
}
if (aTracks.contains(TrackInfo::kAudioTrack)) {
AudioQueue().Reset();
mAudioDiscontinuity = true;
mBaseAudioPromise.RejectIfExists(CANCELED, __func__);
}
return NS_OK;
}
RefPtr<MediaDecoderReader::MediaDataPromise>
MediaDecoderReader::DecodeToFirstVideoData()
{
MOZ_ASSERT(OnTaskQueue());
typedef MediaDecoderReader::MediaDataPromise PromiseType;
RefPtr<PromiseType::Private> p = new PromiseType::Private(__func__);
RefPtr<MediaDecoderReader> self = this;
InvokeUntil([self] () -> bool {
MOZ_ASSERT(self->OnTaskQueue());
NS_ENSURE_TRUE(!self->mShutdown, false);
bool skip = false;
if (!self->DecodeVideoFrame(skip, 0)) {
self->VideoQueue().Finish();
return !!self->VideoQueue().PeekFront();
}
return true;
}, [self] () -> bool {
MOZ_ASSERT(self->OnTaskQueue());
return self->VideoQueue().GetSize();
})->Then(OwnerThread(), __func__, [self, p] () {
p->Resolve(self->VideoQueue().PeekFront(), __func__);
}, [p] () {
// We don't have a way to differentiate EOS, error, and shutdown here. :-(
p->Reject(END_OF_STREAM, __func__);
});
return p.forget();
}
void
MediaDecoderReader::UpdateBuffered()
{
MOZ_ASSERT(OnTaskQueue());
NS_ENSURE_TRUE_VOID(!mShutdown);
mBuffered = GetBuffered();
}
void
MediaDecoderReader::VisibilityChanged()
{}
media::TimeIntervals
MediaDecoderReader::GetBuffered()
{
MOZ_ASSERT(OnTaskQueue());
if (!HaveStartTime()) {
return media::TimeIntervals();
}
AutoPinned<MediaResource> stream(mDecoder->GetResource());
if (!mDuration.Ref().isSome()) {
return TimeIntervals();
}
return GetEstimatedBufferedTimeRanges(stream, mDuration.Ref().ref().ToMicroseconds());
}
RefPtr<MediaDecoderReader::MetadataPromise>
MediaDecoderReader::AsyncReadMetadata()
{
typedef ReadMetadataFailureReason Reason;
MOZ_ASSERT(OnTaskQueue());
DECODER_LOG("MediaDecoderReader::AsyncReadMetadata");
// Attempt to read the metadata.
RefPtr<MetadataHolder> metadata = new MetadataHolder();
nsresult rv = ReadMetadata(&metadata->mInfo, getter_Transfers(metadata->mTags));
metadata->mInfo.AssertValid();
// We're not waiting for anything. If we didn't get the metadata, that's an
// error.
if (NS_FAILED(rv) || !metadata->mInfo.HasValidMedia()) {
DECODER_WARN("ReadMetadata failed, rv=%x HasValidMedia=%d", rv, metadata->mInfo.HasValidMedia());
return MetadataPromise::CreateAndReject(Reason::METADATA_ERROR, __func__);
}
// Success!
return MetadataPromise::CreateAndResolve(metadata, __func__);
}
class ReRequestVideoWithSkipTask : public Runnable
{
public:
ReRequestVideoWithSkipTask(MediaDecoderReader* aReader,
int64_t aTimeThreshold)
: mReader(aReader)
, mTimeThreshold(aTimeThreshold)
{
}
NS_IMETHOD Run() override
{
MOZ_ASSERT(mReader->OnTaskQueue());
// Make sure ResetDecode hasn't been called in the mean time.
if (!mReader->mBaseVideoPromise.IsEmpty()) {
mReader->RequestVideoData(/* aSkip = */ true, mTimeThreshold);
}
return NS_OK;
}
private:
RefPtr<MediaDecoderReader> mReader;
const int64_t mTimeThreshold;
};
class ReRequestAudioTask : public Runnable
{
public:
explicit ReRequestAudioTask(MediaDecoderReader* aReader)
: mReader(aReader)
{
}
NS_IMETHOD Run() override
{
MOZ_ASSERT(mReader->OnTaskQueue());
// Make sure ResetDecode hasn't been called in the mean time.
if (!mReader->mBaseAudioPromise.IsEmpty()) {
mReader->RequestAudioData();
}
return NS_OK;
}
private:
RefPtr<MediaDecoderReader> mReader;
};
RefPtr<MediaDecoderReader::MediaDataPromise>
MediaDecoderReader::RequestVideoData(bool aSkipToNextKeyframe,
int64_t aTimeThreshold)
{
RefPtr<MediaDataPromise> p = mBaseVideoPromise.Ensure(__func__);
bool skip = aSkipToNextKeyframe;
while (VideoQueue().GetSize() == 0 &&
!VideoQueue().IsFinished()) {
if (!DecodeVideoFrame(skip, aTimeThreshold)) {
VideoQueue().Finish();
} else if (skip) {
// We still need to decode more data in order to skip to the next
// keyframe. Post another task to the decode task queue to decode
// again. We don't just decode straight in a loop here, as that
// would hog the decode task queue.
RefPtr<nsIRunnable> task(new ReRequestVideoWithSkipTask(this, aTimeThreshold));
mTaskQueue->Dispatch(task.forget());
return p;
}
}
if (VideoQueue().GetSize() > 0) {
RefPtr<VideoData> v = VideoQueue().PopFront();
if (v && mVideoDiscontinuity) {
v->mDiscontinuity = true;
mVideoDiscontinuity = false;
}
mBaseVideoPromise.Resolve(v, __func__);
} else if (VideoQueue().IsFinished()) {
mBaseVideoPromise.Reject(END_OF_STREAM, __func__);
} else {
MOZ_ASSERT(false, "Dropping this promise on the floor");
}
return p;
}
RefPtr<MediaDecoderReader::MediaDataPromise>
MediaDecoderReader::RequestAudioData()
{
RefPtr<MediaDataPromise> p = mBaseAudioPromise.Ensure(__func__);
while (AudioQueue().GetSize() == 0 &&
!AudioQueue().IsFinished()) {
if (!DecodeAudioData()) {
AudioQueue().Finish();
break;
}
// AudioQueue size is still zero, post a task to try again. Don't spin
// waiting in this while loop since it somehow prevents audio EOS from
// coming in gstreamer 1.x when there is still video buffer waiting to be
// consumed. (|mVideoSinkBufferCount| > 0)
if (AudioQueue().GetSize() == 0) {
RefPtr<nsIRunnable> task(new ReRequestAudioTask(this));
mTaskQueue->Dispatch(task.forget());
return p;
}
}
if (AudioQueue().GetSize() > 0) {
RefPtr<AudioData> a = AudioQueue().PopFront();
if (mAudioDiscontinuity) {
a->mDiscontinuity = true;
mAudioDiscontinuity = false;
}
mBaseAudioPromise.Resolve(a, __func__);
} else if (AudioQueue().IsFinished()) {
mBaseAudioPromise.Reject(mHitAudioDecodeError ? DECODE_ERROR : END_OF_STREAM, __func__);
mHitAudioDecodeError = false;
} else {
MOZ_ASSERT(false, "Dropping this promise on the floor");
}
return p;
}
RefPtr<ShutdownPromise>
MediaDecoderReader::Shutdown()
{
MOZ_ASSERT(OnTaskQueue());
mShutdown = true;
mBaseAudioPromise.RejectIfExists(END_OF_STREAM, __func__);
mBaseVideoPromise.RejectIfExists(END_OF_STREAM, __func__);
mDataArrivedListener.DisconnectIfExists();
ReleaseResources();
mDuration.DisconnectIfConnected();
mBuffered.DisconnectAll();
mIsSuspended.DisconnectAll();
// Shut down the watch manager before shutting down our task queue.
mWatchManager.Shutdown();
mDecoder = nullptr;
ReaderQueue::Instance().Remove(this);
return mTaskQueue->BeginShutdown();
}
} // namespace mozilla