зеркало из https://github.com/mozilla/gecko-dev.git
457 строки
12 KiB
C++
457 строки
12 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
|
|
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
|
|
/* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
#include "ThrottledEventQueue.h"
|
|
|
|
#include "mozilla/Atomics.h"
|
|
#include "mozilla/ClearOnShutdown.h"
|
|
#include "mozilla/Mutex.h"
|
|
#include "mozilla/Unused.h"
|
|
#include "nsEventQueue.h"
|
|
|
|
namespace mozilla {
|
|
|
|
using mozilla::services::GetObserverService;
|
|
|
|
namespace {
|
|
|
|
static const char kShutdownTopic[] = "xpcom-shutdown";
|
|
|
|
} // anonymous namespace
|
|
|
|
// The ThrottledEventQueue is designed with inner and outer objects:
|
|
//
|
|
// XPCOM code nsObserverService
|
|
// | |
|
|
// | |
|
|
// v |
|
|
// +-------+ |
|
|
// | Outer | |
|
|
// +-------+ |
|
|
// | |
|
|
// | +-------+ |
|
|
// +-->| Inner |<--+
|
|
// +-------+
|
|
//
|
|
// Client code references the outer nsIEventTarget which in turn references
|
|
// an inner object. The inner object is also held alive by the observer
|
|
// service.
|
|
//
|
|
// If the outer object is dereferenced and destroyed, it will trigger a
|
|
// shutdown operation on the inner object. Similarly if the observer
|
|
// service notifies that the browser is shutting down, then the inner
|
|
// object also starts shutting down.
|
|
//
|
|
// Once the queue has drained we unregister from the observer service. If
|
|
// the outer object is already gone, then the inner object is free'd at this
|
|
// point. If the outer object still exists then calls fall back to the
|
|
// ThrottledEventQueue's base target. We just don't queue things
|
|
// any more. The inner is then released once the outer object is released.
|
|
//
|
|
// Note, we must keep the inner object alive and attached to the observer
|
|
// service until the TaskQueue is fully shutdown and idle. We must delay
|
|
// xpcom shutdown if the TaskQueue is in the middle of draining.
|
|
class ThrottledEventQueue::Inner final : public nsIObserver
|
|
{
|
|
// The runnable which is dispatched to the underlying base target. Since
|
|
// we only execute one event at a time we just re-use a single instance
|
|
// of this class while there are events left in the queue.
|
|
class Executor final : public Runnable
|
|
{
|
|
RefPtr<Inner> mInner;
|
|
|
|
public:
|
|
explicit Executor(Inner* aInner)
|
|
: mInner(aInner)
|
|
{ }
|
|
|
|
NS_IMETHODIMP
|
|
Run() override
|
|
{
|
|
mInner->ExecuteRunnable();
|
|
return NS_OK;
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
GetName(nsACString& aName) override
|
|
{
|
|
return mInner->CurrentName(aName);
|
|
}
|
|
};
|
|
|
|
mutable Mutex mMutex;
|
|
mutable CondVar mIdleCondVar;
|
|
|
|
mozilla::CondVar mEventsAvailable;
|
|
|
|
// any thread, protected by mutex
|
|
nsEventQueue mEventQueue;
|
|
|
|
// written on main thread, read on any thread
|
|
nsCOMPtr<nsIEventTarget> mBaseTarget;
|
|
|
|
// any thread, protected by mutex
|
|
nsCOMPtr<nsIRunnable> mExecutor;
|
|
|
|
// any thread, protected by mutex
|
|
bool mShutdownStarted;
|
|
|
|
explicit Inner(nsIEventTarget* aBaseTarget)
|
|
: mMutex("ThrottledEventQueue")
|
|
, mIdleCondVar(mMutex, "ThrottledEventQueue:Idle")
|
|
, mEventsAvailable(mMutex, "[ThrottledEventQueue::Inner.mEventsAvailable]")
|
|
, mEventQueue(mEventsAvailable, nsEventQueue::eNormalQueue)
|
|
, mBaseTarget(aBaseTarget)
|
|
, mShutdownStarted(false)
|
|
{
|
|
}
|
|
|
|
~Inner()
|
|
{
|
|
MOZ_ASSERT(!mExecutor);
|
|
MOZ_ASSERT(mShutdownStarted);
|
|
}
|
|
|
|
nsresult
|
|
CurrentName(nsACString& aName)
|
|
{
|
|
nsCOMPtr<nsIRunnable> event;
|
|
|
|
#ifdef DEBUG
|
|
bool currentThread = false;
|
|
mBaseTarget->IsOnCurrentThread(¤tThread);
|
|
MOZ_ASSERT(currentThread);
|
|
#endif
|
|
|
|
{
|
|
MutexAutoLock lock(mMutex);
|
|
|
|
// We only check the name of an executor runnable when we know there is something
|
|
// in the queue, so this should never fail.
|
|
MOZ_ALWAYS_TRUE(mEventQueue.PeekEvent(getter_AddRefs(event), lock));
|
|
}
|
|
|
|
if (nsCOMPtr<nsINamed> named = do_QueryInterface(event)) {
|
|
nsresult rv = named->GetName(aName);
|
|
return rv;
|
|
}
|
|
|
|
aName.AssignLiteral("non-nsINamed ThrottledEventQueue runnable");
|
|
return NS_OK;
|
|
}
|
|
|
|
void
|
|
ExecuteRunnable()
|
|
{
|
|
// Any thread
|
|
nsCOMPtr<nsIRunnable> event;
|
|
bool shouldShutdown = false;
|
|
|
|
#ifdef DEBUG
|
|
bool currentThread = false;
|
|
mBaseTarget->IsOnCurrentThread(¤tThread);
|
|
MOZ_ASSERT(currentThread);
|
|
#endif
|
|
|
|
{
|
|
MutexAutoLock lock(mMutex);
|
|
|
|
// We only dispatch an executor runnable when we know there is something
|
|
// in the queue, so this should never fail.
|
|
MOZ_ALWAYS_TRUE(mEventQueue.GetPendingEvent(getter_AddRefs(event), lock));
|
|
|
|
// If there are more events in the queue, then dispatch the next
|
|
// executor. We do this now, before running the event, because
|
|
// the event might spin the event loop and we don't want to stall
|
|
// the queue.
|
|
if (mEventQueue.HasPendingEvent(lock)) {
|
|
// Dispatch the next base target runnable to attempt to execute
|
|
// the next throttled event. We must do this before executing
|
|
// the event in case the event spins the event loop.
|
|
MOZ_ALWAYS_SUCCEEDS(
|
|
mBaseTarget->Dispatch(mExecutor, NS_DISPATCH_NORMAL));
|
|
}
|
|
|
|
// Otherwise the queue is empty and we can stop dispatching the
|
|
// executor. We might also need to shutdown after running the
|
|
// last event.
|
|
else {
|
|
shouldShutdown = mShutdownStarted;
|
|
// Note, this breaks a ref cycle.
|
|
mExecutor = nullptr;
|
|
mIdleCondVar.NotifyAll();
|
|
}
|
|
}
|
|
|
|
// Execute the event now that we have unlocked.
|
|
Unused << event->Run();
|
|
|
|
// If shutdown was started and the queue is now empty we can now
|
|
// finalize the shutdown. This is performed separately at the end
|
|
// of the method in order to wait for the event to finish running.
|
|
if (shouldShutdown) {
|
|
MOZ_ASSERT(IsEmpty());
|
|
NS_DispatchToMainThread(NewRunnableMethod("ThrottledEventQueue::Inner::ShutdownComplete",
|
|
this, &Inner::ShutdownComplete));
|
|
}
|
|
}
|
|
|
|
void
|
|
ShutdownComplete()
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
MOZ_ASSERT(IsEmpty());
|
|
nsCOMPtr<nsIObserverService> obs = GetObserverService();
|
|
obs->RemoveObserver(this, kShutdownTopic);
|
|
}
|
|
|
|
public:
|
|
static already_AddRefed<Inner>
|
|
Create(nsIEventTarget* aBaseTarget)
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
|
|
if (ClearOnShutdown_Internal::sCurrentShutdownPhase != ShutdownPhase::NotInShutdown) {
|
|
return nullptr;
|
|
}
|
|
|
|
nsCOMPtr<nsIObserverService> obs = GetObserverService();
|
|
if (NS_WARN_IF(!obs)) {
|
|
return nullptr;
|
|
}
|
|
|
|
RefPtr<Inner> ref = new Inner(aBaseTarget);
|
|
|
|
nsresult rv = obs->AddObserver(ref, kShutdownTopic,
|
|
false /* means OS will hold a strong ref */);
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
ref->MaybeStartShutdown();
|
|
MOZ_ASSERT(ref->IsEmpty());
|
|
return nullptr;
|
|
}
|
|
|
|
return ref.forget();
|
|
}
|
|
|
|
NS_IMETHOD
|
|
Observe(nsISupports*, const char* aTopic, const char16_t*) override
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
MOZ_ASSERT(!strcmp(aTopic, kShutdownTopic));
|
|
|
|
MaybeStartShutdown();
|
|
|
|
// Once shutdown begins we set the Atomic<bool> mShutdownStarted flag.
|
|
// This prevents any new runnables from being dispatched into the
|
|
// TaskQueue. Therefore this loop should be finite.
|
|
MOZ_ALWAYS_TRUE(SpinEventLoopUntil([&]() -> bool {
|
|
return IsEmpty();
|
|
}));
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
void
|
|
MaybeStartShutdown()
|
|
{
|
|
// Any thread
|
|
MutexAutoLock lock(mMutex);
|
|
|
|
if (mShutdownStarted) {
|
|
return;
|
|
}
|
|
mShutdownStarted = true;
|
|
|
|
// We are marked for shutdown now, but we are still processing runnables.
|
|
// Return for now. The shutdown will be completed once the queue is
|
|
// drained.
|
|
if (mExecutor) {
|
|
return;
|
|
}
|
|
|
|
// The queue is empty, so we can complete immediately.
|
|
NS_DispatchToMainThread(NewRunnableMethod("ThrottledEventQueue::Inner::ShutdownComplete",
|
|
this, &Inner::ShutdownComplete));
|
|
}
|
|
|
|
bool
|
|
IsEmpty() const
|
|
{
|
|
// Any thread
|
|
return Length() == 0;
|
|
}
|
|
|
|
uint32_t
|
|
Length() const
|
|
{
|
|
// Any thread
|
|
MutexAutoLock lock(mMutex);
|
|
return mEventQueue.Count(lock);
|
|
}
|
|
|
|
void
|
|
AwaitIdle() const
|
|
{
|
|
// Any thread, except the main thread or our base target. Blocking the
|
|
// main thread is forbidden. Blocking the base target is guaranteed to
|
|
// produce a deadlock.
|
|
MOZ_ASSERT(!NS_IsMainThread());
|
|
#ifdef DEBUG
|
|
bool onBaseTarget = false;
|
|
Unused << mBaseTarget->IsOnCurrentThread(&onBaseTarget);
|
|
MOZ_ASSERT(!onBaseTarget);
|
|
#endif
|
|
|
|
MutexAutoLock lock(mMutex);
|
|
while (mExecutor) {
|
|
mIdleCondVar.Wait();
|
|
}
|
|
}
|
|
|
|
nsresult
|
|
DispatchFromScript(nsIRunnable* aEvent, uint32_t aFlags)
|
|
{
|
|
// Any thread
|
|
nsCOMPtr<nsIRunnable> r = aEvent;
|
|
return Dispatch(r.forget(), aFlags);
|
|
}
|
|
|
|
nsresult
|
|
Dispatch(already_AddRefed<nsIRunnable> aEvent, uint32_t aFlags)
|
|
{
|
|
MOZ_ASSERT(aFlags == NS_DISPATCH_NORMAL ||
|
|
aFlags == NS_DISPATCH_AT_END);
|
|
|
|
// Any thread
|
|
MutexAutoLock lock(mMutex);
|
|
|
|
// If we are shutting down, just fall back to our base target
|
|
// directly.
|
|
if (mShutdownStarted) {
|
|
return mBaseTarget->Dispatch(Move(aEvent), aFlags);
|
|
}
|
|
|
|
// We are not currently processing events, so we must start
|
|
// operating on our base target. This is fallible, so do
|
|
// it first. Our lock will prevent the executor from accessing
|
|
// the event queue before we add the event below.
|
|
if (!mExecutor) {
|
|
// Note, this creates a ref cycle keeping the inner alive
|
|
// until the queue is drained.
|
|
mExecutor = new Executor(this);
|
|
nsresult rv = mBaseTarget->Dispatch(mExecutor, NS_DISPATCH_NORMAL);
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
mExecutor = nullptr;
|
|
return rv;
|
|
}
|
|
}
|
|
|
|
// Only add the event to the underlying queue if are able to
|
|
// dispatch to our base target.
|
|
mEventQueue.PutEvent(Move(aEvent), lock);
|
|
return NS_OK;
|
|
}
|
|
|
|
nsresult
|
|
DelayedDispatch(already_AddRefed<nsIRunnable> aEvent, uint32_t aDelay)
|
|
{
|
|
// The base target may implement this, but we don't. Always fail
|
|
// to provide consistent behavior.
|
|
return NS_ERROR_NOT_IMPLEMENTED;
|
|
}
|
|
|
|
nsresult
|
|
IsOnCurrentThread(bool* aResult)
|
|
{
|
|
return mBaseTarget->IsOnCurrentThread(aResult);
|
|
}
|
|
|
|
NS_DECL_THREADSAFE_ISUPPORTS
|
|
};
|
|
|
|
NS_IMPL_ISUPPORTS(ThrottledEventQueue::Inner, nsIObserver);
|
|
|
|
NS_IMPL_ISUPPORTS(ThrottledEventQueue, ThrottledEventQueue, nsIEventTarget);
|
|
|
|
ThrottledEventQueue::ThrottledEventQueue(already_AddRefed<Inner> aInner)
|
|
: mInner(aInner)
|
|
{
|
|
MOZ_ASSERT(mInner);
|
|
}
|
|
|
|
ThrottledEventQueue::~ThrottledEventQueue()
|
|
{
|
|
mInner->MaybeStartShutdown();
|
|
}
|
|
|
|
void
|
|
ThrottledEventQueue::MaybeStartShutdown()
|
|
{
|
|
return mInner->MaybeStartShutdown();
|
|
}
|
|
|
|
already_AddRefed<ThrottledEventQueue>
|
|
ThrottledEventQueue::Create(nsIEventTarget* aBaseTarget)
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
MOZ_ASSERT(aBaseTarget);
|
|
|
|
RefPtr<Inner> inner = Inner::Create(aBaseTarget);
|
|
if (NS_WARN_IF(!inner)) {
|
|
return nullptr;
|
|
}
|
|
|
|
RefPtr<ThrottledEventQueue> ref =
|
|
new ThrottledEventQueue(inner.forget());
|
|
return ref.forget();
|
|
}
|
|
|
|
bool
|
|
ThrottledEventQueue::IsEmpty() const
|
|
{
|
|
return mInner->IsEmpty();
|
|
}
|
|
|
|
uint32_t
|
|
ThrottledEventQueue::Length() const
|
|
{
|
|
return mInner->Length();
|
|
}
|
|
|
|
void
|
|
ThrottledEventQueue::AwaitIdle() const
|
|
{
|
|
return mInner->AwaitIdle();
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
ThrottledEventQueue::DispatchFromScript(nsIRunnable* aEvent, uint32_t aFlags)
|
|
{
|
|
return mInner->DispatchFromScript(aEvent, aFlags);
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
ThrottledEventQueue::Dispatch(already_AddRefed<nsIRunnable> aEvent,
|
|
uint32_t aFlags)
|
|
{
|
|
return mInner->Dispatch(Move(aEvent), aFlags);
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
ThrottledEventQueue::DelayedDispatch(already_AddRefed<nsIRunnable> aEvent,
|
|
uint32_t aFlags)
|
|
{
|
|
return mInner->DelayedDispatch(Move(aEvent), aFlags);
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
ThrottledEventQueue::IsOnCurrentThread(bool* aResult)
|
|
{
|
|
return mInner->IsOnCurrentThread(aResult);
|
|
}
|
|
|
|
} // namespace mozilla
|