зеркало из https://github.com/mozilla/gecko-dev.git
568 строки
26 KiB
C++
568 строки
26 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
|
|
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
|
|
/* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
#ifndef MOZ_UNITS_H_
|
|
#define MOZ_UNITS_H_
|
|
|
|
#include "mozilla/gfx/Coord.h"
|
|
#include "mozilla/gfx/Point.h"
|
|
#include "mozilla/gfx/Rect.h"
|
|
#include "mozilla/gfx/RegionTyped.h"
|
|
#include "mozilla/gfx/ScaleFactor.h"
|
|
#include "mozilla/gfx/ScaleFactors2D.h"
|
|
#include "nsRect.h"
|
|
#include "nsMargin.h"
|
|
#include "mozilla/AppUnits.h"
|
|
#include "mozilla/TypeTraits.h"
|
|
|
|
namespace mozilla {
|
|
|
|
template <typename T>
|
|
struct IsPixel : FalseType {};
|
|
|
|
// See struct declaration for a description of each unit type.
|
|
struct CSSPixel;
|
|
struct LayoutDevicePixel;
|
|
struct LayerPixel;
|
|
struct RenderTargetPixel;
|
|
struct ScreenPixel;
|
|
struct ParentLayerPixel;
|
|
|
|
template<> struct IsPixel<CSSPixel> : TrueType {};
|
|
template<> struct IsPixel<LayoutDevicePixel> : TrueType {};
|
|
template<> struct IsPixel<LayerPixel> : TrueType {};
|
|
template<> struct IsPixel<RenderTargetPixel> : TrueType {};
|
|
template<> struct IsPixel<ScreenPixel> : TrueType {};
|
|
template<> struct IsPixel<ParentLayerPixel> : TrueType {};
|
|
|
|
typedef gfx::CoordTyped<CSSPixel> CSSCoord;
|
|
typedef gfx::IntCoordTyped<CSSPixel> CSSIntCoord;
|
|
typedef gfx::PointTyped<CSSPixel> CSSPoint;
|
|
typedef gfx::IntPointTyped<CSSPixel> CSSIntPoint;
|
|
typedef gfx::SizeTyped<CSSPixel> CSSSize;
|
|
typedef gfx::IntSizeTyped<CSSPixel> CSSIntSize;
|
|
typedef gfx::RectTyped<CSSPixel> CSSRect;
|
|
typedef gfx::IntRectTyped<CSSPixel> CSSIntRect;
|
|
typedef gfx::MarginTyped<CSSPixel> CSSMargin;
|
|
typedef gfx::IntMarginTyped<CSSPixel> CSSIntMargin;
|
|
typedef gfx::IntRegionTyped<CSSPixel> CSSIntRegion;
|
|
|
|
typedef gfx::CoordTyped<LayoutDevicePixel> LayoutDeviceCoord;
|
|
typedef gfx::IntCoordTyped<LayoutDevicePixel> LayoutDeviceIntCoord;
|
|
typedef gfx::PointTyped<LayoutDevicePixel> LayoutDevicePoint;
|
|
typedef gfx::IntPointTyped<LayoutDevicePixel> LayoutDeviceIntPoint;
|
|
typedef gfx::SizeTyped<LayoutDevicePixel> LayoutDeviceSize;
|
|
typedef gfx::IntSizeTyped<LayoutDevicePixel> LayoutDeviceIntSize;
|
|
typedef gfx::RectTyped<LayoutDevicePixel> LayoutDeviceRect;
|
|
typedef gfx::IntRectTyped<LayoutDevicePixel> LayoutDeviceIntRect;
|
|
typedef gfx::MarginTyped<LayoutDevicePixel> LayoutDeviceMargin;
|
|
typedef gfx::IntMarginTyped<LayoutDevicePixel> LayoutDeviceIntMargin;
|
|
typedef gfx::IntRegionTyped<LayoutDevicePixel> LayoutDeviceIntRegion;
|
|
|
|
typedef gfx::CoordTyped<LayerPixel> LayerCoord;
|
|
typedef gfx::IntCoordTyped<LayerPixel> LayerIntCoord;
|
|
typedef gfx::PointTyped<LayerPixel> LayerPoint;
|
|
typedef gfx::IntPointTyped<LayerPixel> LayerIntPoint;
|
|
typedef gfx::SizeTyped<LayerPixel> LayerSize;
|
|
typedef gfx::IntSizeTyped<LayerPixel> LayerIntSize;
|
|
typedef gfx::RectTyped<LayerPixel> LayerRect;
|
|
typedef gfx::IntRectTyped<LayerPixel> LayerIntRect;
|
|
typedef gfx::MarginTyped<LayerPixel> LayerMargin;
|
|
typedef gfx::IntMarginTyped<LayerPixel> LayerIntMargin;
|
|
typedef gfx::IntRegionTyped<LayerPixel> LayerIntRegion;
|
|
|
|
typedef gfx::PointTyped<RenderTargetPixel> RenderTargetPoint;
|
|
typedef gfx::IntPointTyped<RenderTargetPixel> RenderTargetIntPoint;
|
|
typedef gfx::SizeTyped<RenderTargetPixel> RenderTargetSize;
|
|
typedef gfx::IntSizeTyped<RenderTargetPixel> RenderTargetIntSize;
|
|
typedef gfx::RectTyped<RenderTargetPixel> RenderTargetRect;
|
|
typedef gfx::IntRectTyped<RenderTargetPixel> RenderTargetIntRect;
|
|
typedef gfx::MarginTyped<RenderTargetPixel> RenderTargetMargin;
|
|
typedef gfx::IntMarginTyped<RenderTargetPixel> RenderTargetIntMargin;
|
|
typedef gfx::IntRegionTyped<RenderTargetPixel> RenderTargetIntRegion;
|
|
|
|
typedef gfx::CoordTyped<ScreenPixel> ScreenCoord;
|
|
typedef gfx::IntCoordTyped<ScreenPixel> ScreenIntCoord;
|
|
typedef gfx::PointTyped<ScreenPixel> ScreenPoint;
|
|
typedef gfx::IntPointTyped<ScreenPixel> ScreenIntPoint;
|
|
typedef gfx::SizeTyped<ScreenPixel> ScreenSize;
|
|
typedef gfx::IntSizeTyped<ScreenPixel> ScreenIntSize;
|
|
typedef gfx::RectTyped<ScreenPixel> ScreenRect;
|
|
typedef gfx::IntRectTyped<ScreenPixel> ScreenIntRect;
|
|
typedef gfx::MarginTyped<ScreenPixel> ScreenMargin;
|
|
typedef gfx::IntMarginTyped<ScreenPixel> ScreenIntMargin;
|
|
typedef gfx::IntRegionTyped<ScreenPixel> ScreenIntRegion;
|
|
|
|
typedef gfx::CoordTyped<ParentLayerPixel> ParentLayerCoord;
|
|
typedef gfx::IntCoordTyped<ParentLayerPixel> ParentLayerIntCoord;
|
|
typedef gfx::PointTyped<ParentLayerPixel> ParentLayerPoint;
|
|
typedef gfx::IntPointTyped<ParentLayerPixel> ParentLayerIntPoint;
|
|
typedef gfx::SizeTyped<ParentLayerPixel> ParentLayerSize;
|
|
typedef gfx::IntSizeTyped<ParentLayerPixel> ParentLayerIntSize;
|
|
typedef gfx::RectTyped<ParentLayerPixel> ParentLayerRect;
|
|
typedef gfx::IntRectTyped<ParentLayerPixel> ParentLayerIntRect;
|
|
typedef gfx::MarginTyped<ParentLayerPixel> ParentLayerMargin;
|
|
typedef gfx::IntMarginTyped<ParentLayerPixel> ParentLayerIntMargin;
|
|
typedef gfx::IntRegionTyped<ParentLayerPixel> ParentLayerIntRegion;
|
|
|
|
typedef gfx::ScaleFactor<CSSPixel, LayoutDevicePixel> CSSToLayoutDeviceScale;
|
|
typedef gfx::ScaleFactor<CSSPixel, LayerPixel> CSSToLayerScale;
|
|
typedef gfx::ScaleFactor<CSSPixel, ScreenPixel> CSSToScreenScale;
|
|
typedef gfx::ScaleFactor<CSSPixel, ParentLayerPixel> CSSToParentLayerScale;
|
|
typedef gfx::ScaleFactor<LayoutDevicePixel, CSSPixel> LayoutDeviceToCSSScale;
|
|
typedef gfx::ScaleFactor<LayoutDevicePixel, LayerPixel> LayoutDeviceToLayerScale;
|
|
typedef gfx::ScaleFactor<LayoutDevicePixel, ScreenPixel> LayoutDeviceToScreenScale;
|
|
typedef gfx::ScaleFactor<LayoutDevicePixel, ParentLayerPixel> LayoutDeviceToParentLayerScale;
|
|
typedef gfx::ScaleFactor<LayerPixel, CSSPixel> LayerToCSSScale;
|
|
typedef gfx::ScaleFactor<LayerPixel, LayoutDevicePixel> LayerToLayoutDeviceScale;
|
|
typedef gfx::ScaleFactor<LayerPixel, RenderTargetPixel> LayerToRenderTargetScale;
|
|
typedef gfx::ScaleFactor<LayerPixel, ScreenPixel> LayerToScreenScale;
|
|
typedef gfx::ScaleFactor<LayerPixel, ParentLayerPixel> LayerToParentLayerScale;
|
|
typedef gfx::ScaleFactor<RenderTargetPixel, ScreenPixel> RenderTargetToScreenScale;
|
|
typedef gfx::ScaleFactor<ScreenPixel, CSSPixel> ScreenToCSSScale;
|
|
typedef gfx::ScaleFactor<ScreenPixel, LayoutDevicePixel> ScreenToLayoutDeviceScale;
|
|
typedef gfx::ScaleFactor<ScreenPixel, LayerPixel> ScreenToLayerScale;
|
|
typedef gfx::ScaleFactor<ScreenPixel, ParentLayerPixel> ScreenToParentLayerScale;
|
|
typedef gfx::ScaleFactor<ParentLayerPixel, LayerPixel> ParentLayerToLayerScale;
|
|
typedef gfx::ScaleFactor<ParentLayerPixel, ScreenPixel> ParentLayerToScreenScale;
|
|
typedef gfx::ScaleFactor<ParentLayerPixel, ParentLayerPixel> ParentLayerToParentLayerScale;
|
|
|
|
typedef gfx::ScaleFactors2D<CSSPixel, LayoutDevicePixel> CSSToLayoutDeviceScale2D;
|
|
typedef gfx::ScaleFactors2D<CSSPixel, LayerPixel> CSSToLayerScale2D;
|
|
typedef gfx::ScaleFactors2D<CSSPixel, ScreenPixel> CSSToScreenScale2D;
|
|
typedef gfx::ScaleFactors2D<CSSPixel, ParentLayerPixel> CSSToParentLayerScale2D;
|
|
typedef gfx::ScaleFactors2D<LayoutDevicePixel, CSSPixel> LayoutDeviceToCSSScale2D;
|
|
typedef gfx::ScaleFactors2D<LayoutDevicePixel, LayerPixel> LayoutDeviceToLayerScale2D;
|
|
typedef gfx::ScaleFactors2D<LayoutDevicePixel, ScreenPixel> LayoutDeviceToScreenScale2D;
|
|
typedef gfx::ScaleFactors2D<LayoutDevicePixel, ParentLayerPixel> LayoutDeviceToParentLayerScale2D;
|
|
typedef gfx::ScaleFactors2D<LayerPixel, CSSPixel> LayerToCSSScale2D;
|
|
typedef gfx::ScaleFactors2D<LayerPixel, LayoutDevicePixel> LayerToLayoutDeviceScale2D;
|
|
typedef gfx::ScaleFactors2D<LayerPixel, RenderTargetPixel> LayerToRenderTargetScale2D;
|
|
typedef gfx::ScaleFactors2D<LayerPixel, ScreenPixel> LayerToScreenScale2D;
|
|
typedef gfx::ScaleFactors2D<LayerPixel, ParentLayerPixel> LayerToParentLayerScale2D;
|
|
typedef gfx::ScaleFactors2D<RenderTargetPixel, ScreenPixel> RenderTargetToScreenScale2D;
|
|
typedef gfx::ScaleFactors2D<ScreenPixel, CSSPixel> ScreenToCSSScale2D;
|
|
typedef gfx::ScaleFactors2D<ScreenPixel, LayoutDevicePixel> ScreenToLayoutDeviceScale2D;
|
|
typedef gfx::ScaleFactors2D<ScreenPixel, LayerPixel> ScreenToLayerScale2D;
|
|
typedef gfx::ScaleFactors2D<ScreenPixel, ParentLayerPixel> ScreenToParentLayerScale2D;
|
|
typedef gfx::ScaleFactors2D<ParentLayerPixel, LayerPixel> ParentLayerToLayerScale2D;
|
|
typedef gfx::ScaleFactors2D<ParentLayerPixel, ScreenPixel> ParentLayerToScreenScale2D;
|
|
typedef gfx::ScaleFactors2D<ParentLayerPixel, ParentLayerPixel> ParentLayerToParentLayerScale2D;
|
|
|
|
/*
|
|
* The pixels that content authors use to specify sizes in.
|
|
*/
|
|
struct CSSPixel {
|
|
|
|
// Conversions from app units
|
|
|
|
static CSSPoint FromAppUnits(const nsPoint& aPoint) {
|
|
return CSSPoint(NSAppUnitsToFloatPixels(aPoint.x, float(AppUnitsPerCSSPixel())),
|
|
NSAppUnitsToFloatPixels(aPoint.y, float(AppUnitsPerCSSPixel())));
|
|
}
|
|
|
|
static CSSRect FromAppUnits(const nsRect& aRect) {
|
|
return CSSRect(NSAppUnitsToFloatPixels(aRect.x, float(AppUnitsPerCSSPixel())),
|
|
NSAppUnitsToFloatPixels(aRect.y, float(AppUnitsPerCSSPixel())),
|
|
NSAppUnitsToFloatPixels(aRect.width, float(AppUnitsPerCSSPixel())),
|
|
NSAppUnitsToFloatPixels(aRect.height, float(AppUnitsPerCSSPixel())));
|
|
}
|
|
|
|
static CSSMargin FromAppUnits(const nsMargin& aMargin) {
|
|
return CSSMargin(NSAppUnitsToFloatPixels(aMargin.top, float(AppUnitsPerCSSPixel())),
|
|
NSAppUnitsToFloatPixels(aMargin.right, float(AppUnitsPerCSSPixel())),
|
|
NSAppUnitsToFloatPixels(aMargin.bottom, float(AppUnitsPerCSSPixel())),
|
|
NSAppUnitsToFloatPixels(aMargin.left, float(AppUnitsPerCSSPixel())));
|
|
}
|
|
|
|
static CSSIntPoint FromAppUnitsRounded(const nsPoint& aPoint) {
|
|
return CSSIntPoint(NSAppUnitsToIntPixels(aPoint.x, float(AppUnitsPerCSSPixel())),
|
|
NSAppUnitsToIntPixels(aPoint.y, float(AppUnitsPerCSSPixel())));
|
|
}
|
|
|
|
static CSSIntSize FromAppUnitsRounded(const nsSize& aSize)
|
|
{
|
|
return CSSIntSize(NSAppUnitsToIntPixels(aSize.width, float(AppUnitsPerCSSPixel())),
|
|
NSAppUnitsToIntPixels(aSize.height, float(AppUnitsPerCSSPixel())));
|
|
}
|
|
|
|
static CSSIntRect FromAppUnitsRounded(const nsRect& aRect) {
|
|
return CSSIntRect(NSAppUnitsToIntPixels(aRect.x, float(AppUnitsPerCSSPixel())),
|
|
NSAppUnitsToIntPixels(aRect.y, float(AppUnitsPerCSSPixel())),
|
|
NSAppUnitsToIntPixels(aRect.width, float(AppUnitsPerCSSPixel())),
|
|
NSAppUnitsToIntPixels(aRect.height, float(AppUnitsPerCSSPixel())));
|
|
}
|
|
|
|
// Conversions to app units
|
|
|
|
static nsPoint ToAppUnits(const CSSPoint& aPoint) {
|
|
return nsPoint(NSToCoordRoundWithClamp(aPoint.x * float(AppUnitsPerCSSPixel())),
|
|
NSToCoordRoundWithClamp(aPoint.y * float(AppUnitsPerCSSPixel())));
|
|
}
|
|
|
|
static nsPoint ToAppUnits(const CSSIntPoint& aPoint) {
|
|
return nsPoint(NSToCoordRoundWithClamp(float(aPoint.x) * float(AppUnitsPerCSSPixel())),
|
|
NSToCoordRoundWithClamp(float(aPoint.y) * float(AppUnitsPerCSSPixel())));
|
|
}
|
|
|
|
static nsRect ToAppUnits(const CSSRect& aRect) {
|
|
return nsRect(NSToCoordRoundWithClamp(aRect.x * float(AppUnitsPerCSSPixel())),
|
|
NSToCoordRoundWithClamp(aRect.y * float(AppUnitsPerCSSPixel())),
|
|
NSToCoordRoundWithClamp(aRect.width * float(AppUnitsPerCSSPixel())),
|
|
NSToCoordRoundWithClamp(aRect.height * float(AppUnitsPerCSSPixel())));
|
|
}
|
|
};
|
|
|
|
/*
|
|
* The pixels that are referred to as "device pixels" in layout code. In
|
|
* general values measured in LayoutDevicePixels are obtained by dividing a
|
|
* value in app units by AppUnitsPerDevPixel(). Conversion between CSS pixels
|
|
* and LayoutDevicePixels is affected by:
|
|
* 1) the "full zoom" (see nsPresContext::SetFullZoom)
|
|
* 2) the "widget scale" (see nsIWidget::GetDefaultScale)
|
|
*/
|
|
struct LayoutDevicePixel {
|
|
static LayoutDeviceIntPoint FromUntyped(const nsIntPoint& aPoint) {
|
|
return LayoutDeviceIntPoint(aPoint.x, aPoint.y);
|
|
}
|
|
|
|
static nsIntPoint ToUntyped(const LayoutDeviceIntPoint& aPoint) {
|
|
return nsIntPoint(aPoint.x, aPoint.y);
|
|
}
|
|
|
|
static LayoutDeviceIntRect FromUntyped(const nsIntRect& aRect) {
|
|
return LayoutDeviceIntRect(aRect.x, aRect.y, aRect.width, aRect.height);
|
|
}
|
|
|
|
static nsIntRect ToUntyped(const LayoutDeviceIntRect& aRect) {
|
|
return nsIntRect(aRect.x, aRect.y, aRect.width, aRect.height);
|
|
}
|
|
|
|
static LayoutDeviceRect FromAppUnits(const nsRect& aRect, nscoord aAppUnitsPerDevPixel) {
|
|
return LayoutDeviceRect(NSAppUnitsToFloatPixels(aRect.x, float(aAppUnitsPerDevPixel)),
|
|
NSAppUnitsToFloatPixels(aRect.y, float(aAppUnitsPerDevPixel)),
|
|
NSAppUnitsToFloatPixels(aRect.width, float(aAppUnitsPerDevPixel)),
|
|
NSAppUnitsToFloatPixels(aRect.height, float(aAppUnitsPerDevPixel)));
|
|
}
|
|
|
|
static LayoutDevicePoint FromAppUnits(const nsPoint& aPoint, nscoord aAppUnitsPerDevPixel) {
|
|
return LayoutDevicePoint(NSAppUnitsToFloatPixels(aPoint.x, aAppUnitsPerDevPixel),
|
|
NSAppUnitsToFloatPixels(aPoint.y, aAppUnitsPerDevPixel));
|
|
}
|
|
|
|
static LayoutDeviceIntPoint FromAppUnitsRounded(const nsPoint& aPoint, nscoord aAppUnitsPerDevPixel) {
|
|
return LayoutDeviceIntPoint(NSAppUnitsToIntPixels(aPoint.x, aAppUnitsPerDevPixel),
|
|
NSAppUnitsToIntPixels(aPoint.y, aAppUnitsPerDevPixel));
|
|
}
|
|
|
|
static LayoutDeviceIntPoint FromAppUnitsToNearest(const nsPoint& aPoint, nscoord aAppUnitsPerDevPixel) {
|
|
return FromUntyped(aPoint.ToNearestPixels(aAppUnitsPerDevPixel));
|
|
}
|
|
|
|
static LayoutDeviceIntRect FromAppUnitsToNearest(const nsRect& aRect, nscoord aAppUnitsPerDevPixel) {
|
|
return FromUntyped(aRect.ToNearestPixels(aAppUnitsPerDevPixel));
|
|
}
|
|
|
|
static LayoutDeviceIntSize FromAppUnitsRounded(const nsSize& aSize, nscoord aAppUnitsPerDevPixel) {
|
|
return LayoutDeviceIntSize(
|
|
NSAppUnitsToIntPixels(aSize.width, aAppUnitsPerDevPixel),
|
|
NSAppUnitsToIntPixels(aSize.height, aAppUnitsPerDevPixel));
|
|
}
|
|
|
|
static nsSize ToAppUnits(const LayoutDeviceIntSize& aSize, nscoord aAppUnitsPerDevPixel) {
|
|
return nsSize(aSize.width * aAppUnitsPerDevPixel,
|
|
aSize.height * aAppUnitsPerDevPixel);
|
|
}
|
|
|
|
static nsRect ToAppUnits(const LayoutDeviceRect& aRect, nscoord aAppUnitsPerDevPixel) {
|
|
return nsRect(NSFloatPixelsToAppUnits(aRect.x, aAppUnitsPerDevPixel),
|
|
NSFloatPixelsToAppUnits(aRect.y, aAppUnitsPerDevPixel),
|
|
NSFloatPixelsToAppUnits(aRect.width, aAppUnitsPerDevPixel),
|
|
NSFloatPixelsToAppUnits(aRect.height, aAppUnitsPerDevPixel));
|
|
}
|
|
};
|
|
|
|
/*
|
|
* The pixels that layout rasterizes and delivers to the graphics code.
|
|
* These also are generally referred to as "device pixels" in layout code.
|
|
* Conversion between CSS pixels and LayerPixels is affected by:
|
|
* 1) the "display resolution" (see nsIPresShell::SetResolution)
|
|
* 2) the "full zoom" (see nsPresContext::SetFullZoom)
|
|
* 3) the "widget scale" (see nsIWidget::GetDefaultScale)
|
|
* 4) rasterizing at a different scale in the presence of some CSS transforms
|
|
*/
|
|
struct LayerPixel {
|
|
static nsIntRect ToUntyped(const LayerIntRect& aRect) {
|
|
return nsIntRect(aRect.x, aRect.y, aRect.width, aRect.height);
|
|
}
|
|
|
|
static gfx::IntRect ToUnknown(const LayerIntRect& aRect) {
|
|
return gfx::IntRect(aRect.x, aRect.y, aRect.width, aRect.height);
|
|
}
|
|
|
|
static gfx::Rect ToUnknown(const LayerRect& aRect) {
|
|
return gfx::Rect(aRect.x, aRect.y, aRect.width, aRect.height);
|
|
}
|
|
|
|
static LayerIntRect FromUntyped(const nsIntRect& aRect) {
|
|
return LayerIntRect(aRect.x, aRect.y, aRect.width, aRect.height);
|
|
}
|
|
|
|
static LayerIntPoint FromUntyped(const nsIntPoint& aPoint) {
|
|
return LayerIntPoint(aPoint.x, aPoint.y);
|
|
}
|
|
};
|
|
|
|
/*
|
|
* Layers are always composited to a render target. This unit
|
|
* represents one pixel in the render target. Note that for the
|
|
* root render target RenderTargetPixel == ScreenPixel. Also
|
|
* any ContainerLayer providing an intermediate surface will
|
|
* have RenderTargetPixel == LayerPixel.
|
|
*/
|
|
struct RenderTargetPixel {
|
|
static nsIntPoint ToUntyped(const RenderTargetIntPoint& aPoint) {
|
|
return nsIntPoint(aPoint.x, aPoint.y);
|
|
}
|
|
|
|
static nsIntRect ToUntyped(const RenderTargetIntRect& aRect) {
|
|
return nsIntRect(aRect.x, aRect.y, aRect.width, aRect.height);
|
|
}
|
|
|
|
static gfx::IntRect ToUnknown(const RenderTargetIntRect& aRect) {
|
|
return gfx::IntRect(aRect.x, aRect.y, aRect.width, aRect.height);
|
|
}
|
|
|
|
static gfx::Rect ToUnknown(const RenderTargetRect& aRect) {
|
|
return gfx::Rect(aRect.x, aRect.y, aRect.width, aRect.height);
|
|
}
|
|
|
|
static RenderTargetRect FromUnknown(const gfx::Rect& aRect) {
|
|
return RenderTargetRect(aRect.x, aRect.y, aRect.width, aRect.height);
|
|
}
|
|
|
|
static RenderTargetIntRect FromUntyped(const nsIntRect& aRect) {
|
|
return RenderTargetIntRect(aRect.x, aRect.y, aRect.width, aRect.height);
|
|
}
|
|
};
|
|
|
|
/*
|
|
* The pixels that are displayed on the screen.
|
|
* On non-OMTC platforms this should be equivalent to LayerPixel units.
|
|
* On OMTC platforms these may diverge from LayerPixel units temporarily,
|
|
* while an asynchronous zoom is happening, but should eventually converge
|
|
* back to LayerPixel units. Some variables (such as those representing
|
|
* chrome UI element sizes) that are not subject to content zoom should
|
|
* generally be represented in ScreenPixel units.
|
|
*/
|
|
struct ScreenPixel {
|
|
static ScreenIntPoint FromUntyped(const nsIntPoint& aPoint) {
|
|
return ScreenIntPoint(aPoint.x, aPoint.y);
|
|
}
|
|
};
|
|
|
|
/* The layer coordinates of the parent frame.
|
|
* This can be arrived at in three ways:
|
|
* - Start with the CSS coordinates of the parent frame, multiply by the
|
|
* device scale and the cumulative resolution of the parent frame.
|
|
* - Start with the CSS coordinates of current frame, multiply by the device
|
|
* scale, the cumulative resolution of the current frame, and the scales
|
|
* from the CSS and async transforms of the current frame.
|
|
* - Start with global screen coordinates and unapply all CSS and async
|
|
* transforms from the root down to and including the parent.
|
|
* It's helpful to look at https://wiki.mozilla.org/Platform/GFX/APZ#Coordinate_systems
|
|
* to get a picture of how the various coordinate systems relate to each other.
|
|
*/
|
|
struct ParentLayerPixel {
|
|
static nsIntRect ToUntyped(const ParentLayerIntRect& aRect) {
|
|
return nsIntRect(aRect.x, aRect.y, aRect.width, aRect.height);
|
|
}
|
|
};
|
|
|
|
// Operators to apply ScaleFactors directly to Coords, Points, Rects, Sizes and Margins
|
|
|
|
template<class src, class dst>
|
|
gfx::CoordTyped<dst> operator*(const gfx::CoordTyped<src>& aCoord, const gfx::ScaleFactor<src, dst>& aScale) {
|
|
return gfx::CoordTyped<dst>(aCoord.value * aScale.scale);
|
|
}
|
|
|
|
template<class src, class dst>
|
|
gfx::CoordTyped<dst> operator/(const gfx::CoordTyped<src>& aCoord, const gfx::ScaleFactor<dst, src>& aScale) {
|
|
return gfx::CoordTyped<dst>(aCoord.value / aScale.scale);
|
|
}
|
|
|
|
template<class src, class dst>
|
|
gfx::PointTyped<dst> operator*(const gfx::PointTyped<src>& aPoint, const gfx::ScaleFactor<src, dst>& aScale) {
|
|
return gfx::PointTyped<dst>(aPoint.x * aScale.scale,
|
|
aPoint.y * aScale.scale);
|
|
}
|
|
|
|
template<class src, class dst>
|
|
gfx::PointTyped<dst> operator/(const gfx::PointTyped<src>& aPoint, const gfx::ScaleFactor<dst, src>& aScale) {
|
|
return gfx::PointTyped<dst>(aPoint.x / aScale.scale,
|
|
aPoint.y / aScale.scale);
|
|
}
|
|
|
|
template<class src, class dst>
|
|
gfx::PointTyped<dst> operator*(const gfx::PointTyped<src>& aPoint, const gfx::ScaleFactors2D<src, dst>& aScale) {
|
|
return gfx::PointTyped<dst>(aPoint.x * aScale.xScale,
|
|
aPoint.y * aScale.yScale);
|
|
}
|
|
|
|
template<class src, class dst>
|
|
gfx::PointTyped<dst> operator/(const gfx::PointTyped<src>& aPoint, const gfx::ScaleFactors2D<dst, src>& aScale) {
|
|
return gfx::PointTyped<dst>(aPoint.x / aScale.xScale,
|
|
aPoint.y / aScale.yScale);
|
|
}
|
|
|
|
template<class src, class dst>
|
|
gfx::RectTyped<dst> operator*(const gfx::RectTyped<src>& aRect, const gfx::ScaleFactor<src, dst>& aScale) {
|
|
return gfx::RectTyped<dst>(aRect.x * aScale.scale,
|
|
aRect.y * aScale.scale,
|
|
aRect.width * aScale.scale,
|
|
aRect.height * aScale.scale);
|
|
}
|
|
|
|
template<class src, class dst>
|
|
gfx::RectTyped<dst> operator/(const gfx::RectTyped<src>& aRect, const gfx::ScaleFactor<dst, src>& aScale) {
|
|
return gfx::RectTyped<dst>(aRect.x / aScale.scale,
|
|
aRect.y / aScale.scale,
|
|
aRect.width / aScale.scale,
|
|
aRect.height / aScale.scale);
|
|
}
|
|
|
|
template<class src, class dst>
|
|
gfx::RectTyped<dst> operator*(const gfx::RectTyped<src>& aRect, const gfx::ScaleFactors2D<src, dst>& aScale) {
|
|
return gfx::RectTyped<dst>(aRect.x * aScale.xScale,
|
|
aRect.y * aScale.yScale,
|
|
aRect.width * aScale.xScale,
|
|
aRect.height * aScale.yScale);
|
|
}
|
|
|
|
template<class src, class dst>
|
|
gfx::RectTyped<dst> operator/(const gfx::RectTyped<src>& aRect, const gfx::ScaleFactors2D<dst, src>& aScale) {
|
|
return gfx::RectTyped<dst>(aRect.x / aScale.xScale,
|
|
aRect.y / aScale.yScale,
|
|
aRect.width / aScale.xScale,
|
|
aRect.height / aScale.yScale);
|
|
}
|
|
|
|
template<class src, class dst>
|
|
gfx::RectTyped<dst> operator*(const gfx::IntRectTyped<src>& aRect, const gfx::ScaleFactor<src, dst>& aScale) {
|
|
return gfx::RectTyped<dst>(float(aRect.x) * aScale.scale,
|
|
float(aRect.y) * aScale.scale,
|
|
float(aRect.width) * aScale.scale,
|
|
float(aRect.height) * aScale.scale);
|
|
}
|
|
|
|
template<class src, class dst>
|
|
gfx::RectTyped<dst> operator/(const gfx::IntRectTyped<src>& aRect, const gfx::ScaleFactor<dst, src>& aScale) {
|
|
return gfx::RectTyped<dst>(float(aRect.x) / aScale.scale,
|
|
float(aRect.y) / aScale.scale,
|
|
float(aRect.width) / aScale.scale,
|
|
float(aRect.height) / aScale.scale);
|
|
}
|
|
|
|
template<class src, class dst>
|
|
gfx::RectTyped<dst> operator*(const gfx::IntRectTyped<src>& aRect, const gfx::ScaleFactors2D<src, dst>& aScale) {
|
|
return gfx::RectTyped<dst>(float(aRect.x) * aScale.xScale,
|
|
float(aRect.y) * aScale.yScale,
|
|
float(aRect.width) * aScale.xScale,
|
|
float(aRect.height) * aScale.yScale);
|
|
}
|
|
|
|
template<class src, class dst>
|
|
gfx::RectTyped<dst> operator/(const gfx::IntRectTyped<src>& aRect, const gfx::ScaleFactors2D<dst, src>& aScale) {
|
|
return gfx::RectTyped<dst>(float(aRect.x) / aScale.xScale,
|
|
float(aRect.y) / aScale.yScale,
|
|
float(aRect.width) / aScale.xScale,
|
|
float(aRect.height) / aScale.yScale);
|
|
}
|
|
|
|
template<class src, class dst>
|
|
gfx::SizeTyped<dst> operator*(const gfx::SizeTyped<src>& aSize, const gfx::ScaleFactor<src, dst>& aScale) {
|
|
return gfx::SizeTyped<dst>(aSize.width * aScale.scale,
|
|
aSize.height * aScale.scale);
|
|
}
|
|
|
|
template<class src, class dst>
|
|
gfx::SizeTyped<dst> operator/(const gfx::SizeTyped<src>& aSize, const gfx::ScaleFactor<dst, src>& aScale) {
|
|
return gfx::SizeTyped<dst>(aSize.width / aScale.scale,
|
|
aSize.height / aScale.scale);
|
|
}
|
|
|
|
template<class src, class dst>
|
|
gfx::SizeTyped<dst> operator*(const gfx::SizeTyped<src>& aSize, const gfx::ScaleFactors2D<src, dst>& aScale) {
|
|
return gfx::SizeTyped<dst>(aSize.width * aScale.xScale,
|
|
aSize.height * aScale.yScale);
|
|
}
|
|
|
|
template<class src, class dst>
|
|
gfx::SizeTyped<dst> operator/(const gfx::SizeTyped<src>& aSize, const gfx::ScaleFactors2D<dst, src>& aScale) {
|
|
return gfx::SizeTyped<dst>(aSize.width / aScale.xScale,
|
|
aSize.height / aScale.yScale);
|
|
}
|
|
|
|
template<class src, class dst>
|
|
gfx::SizeTyped<dst> operator*(const gfx::IntSizeTyped<src>& aSize, const gfx::ScaleFactor<src, dst>& aScale) {
|
|
return gfx::SizeTyped<dst>(float(aSize.width) * aScale.scale,
|
|
float(aSize.height) * aScale.scale);
|
|
}
|
|
|
|
template<class src, class dst>
|
|
gfx::SizeTyped<dst> operator/(const gfx::IntSizeTyped<src>& aSize, const gfx::ScaleFactor<dst, src>& aScale) {
|
|
return gfx::SizeTyped<dst>(float(aSize.width) / aScale.scale,
|
|
float(aSize.height) / aScale.scale);
|
|
}
|
|
|
|
template<class src, class dst>
|
|
gfx::SizeTyped<dst> operator*(const gfx::IntSizeTyped<src>& aSize, const gfx::ScaleFactors2D<src, dst>& aScale) {
|
|
return gfx::SizeTyped<dst>(float(aSize.width) * aScale.xScale,
|
|
float(aSize.height) * aScale.yScale);
|
|
}
|
|
|
|
template<class src, class dst>
|
|
gfx::SizeTyped<dst> operator/(const gfx::IntSizeTyped<src>& aSize, const gfx::ScaleFactors2D<dst, src>& aScale) {
|
|
return gfx::SizeTyped<dst>(float(aSize.width) / aScale.xScale,
|
|
float(aSize.height) / aScale.yScale);
|
|
}
|
|
|
|
template<class src, class dst>
|
|
gfx::MarginTyped<dst> operator*(const gfx::MarginTyped<src>& aMargin, const gfx::ScaleFactor<src, dst>& aScale) {
|
|
return gfx::MarginTyped<dst>(aMargin.top * aScale.scale,
|
|
aMargin.right * aScale.scale,
|
|
aMargin.bottom * aScale.scale,
|
|
aMargin.left * aScale.scale);
|
|
}
|
|
|
|
template<class src, class dst>
|
|
gfx::MarginTyped<dst> operator/(const gfx::MarginTyped<src>& aMargin, const gfx::ScaleFactor<dst, src>& aScale) {
|
|
return gfx::MarginTyped<dst>(aMargin.top / aScale.scale,
|
|
aMargin.right / aScale.scale,
|
|
aMargin.bottom / aScale.scale,
|
|
aMargin.left / aScale.scale);
|
|
}
|
|
|
|
template<class src, class dst>
|
|
gfx::MarginTyped<dst> operator*(const gfx::MarginTyped<src>& aMargin, const gfx::ScaleFactors2D<src, dst>& aScale) {
|
|
return gfx::MarginTyped<dst>(aMargin.top * aScale.yScale,
|
|
aMargin.right * aScale.xScale,
|
|
aMargin.bottom * aScale.yScale,
|
|
aMargin.left * aScale.xScale);
|
|
}
|
|
|
|
template<class src, class dst>
|
|
gfx::MarginTyped<dst> operator/(const gfx::MarginTyped<src>& aMargin, const gfx::ScaleFactors2D<dst, src>& aScale) {
|
|
return gfx::MarginTyped<dst>(aMargin.top / aScale.yScale,
|
|
aMargin.right / aScale.xScale,
|
|
aMargin.bottom / aScale.yScale,
|
|
aMargin.left / aScale.xScale);
|
|
}
|
|
|
|
}
|
|
|
|
#endif
|